Controlled: Difference between revisions
imported>ArAnDoMdUdEdude Blanked the page |
imported>Mentin123 m Reverted edits by ArAnDoMdUdEdude (talk) to last revision by Mentin123 |
||
| Line 1: | Line 1: | ||
{{Removed|date=13th of October 2019}} |
|||
{{Zombie |
|||
|title1 = Controlled |
|||
|image1 = Controlled-0.png |
|||
|first_wave_appearance = 51 |
|||
|base_hp = 800 |
|||
|speed = Average |
|||
|hidden = No |
|||
|immunity = None |
|||
|ability1 = '''Shrike Death''' - Spawns a [[Shrike Crystal]] upon death. |
|||
}} |
|||
{{QuoteBox|Code red!<br>Code RED!<br>Unidentified zombies are appea-<br>...|Beginning of Wave 51}} |
|||
__TOC__ |
|||
==Description== |
|||
The '''Controlled''' appeared to be a normal enemy with average walkspeed and low health for the stage of the game that it first appeared at. However, they could turn very deadly in a matter of seconds due to the fact that they were able to spawn [[Shrike Crystal]]s upon death, which stunned your towers. This allowed other enemies to pass through, creating a dangerous situation. |
|||
==Appearance== |
|||
The '''Controlled''' was faceless, with only a drooling zombie mouth. They wore a headcrab hat and a grey bandanna. They had diamond-plated wristbands and leg-bands. Their skin was grey, and they had black pebble torso and legs. |
|||
== Strategy == |
|||
* Do not underestimate these enemies, they can easily overwhelm you. |
|||
* The '''Controlled''' spawn in hordes so while it appears that towers that deal splash damage may be useful, they can lead to your downfall. |
|||
** This is because they can spawn multiple [[Shrike Crystal]]s, which are immune to explosions, meaning that your towers can be stunned for a while if you rely on such towers. |
|||
** Additionally, the range of other towers may not be able to reach these [[Shrike Crystal]]s. |
|||
* For the '''Controlleds''', high DPS towers such as the [[Minigunner]] are very useful. |
|||
** Additionally, the crooks from the [[Crook Boss]] are also useful. |
|||
== Trivia == |
|||
* The '''Controlled''' seemed to be a reference to the [[w:c:marvelcinematicuniverse:Shrike|Shrike]] from the ''Marvel Cinematic Universe''. |
|||
* The '''Controlled's''' design was most likely inspired from the [[w:c:half-life:Standard_Zombie|Headcrab Zombie]] from the ''Half-Life'' series. |
|||
==Update History== |
|||
*'''10 July 2019''' |
|||
**'''Controlled''' added. |
|||
*'''13 October 2019''' |
|||
**'''Controlled''' removed. |
|||
{{Hard|[[Molten Boss]]|Wave 50|{{PAGENAME}}|Wave 51|[[Chained Boss|Chained]]|Wave 52}} |
|||
{{ZombieNavBox}} |
|||
[[Category:Historical Content]] |
|||
Revision as of 14:52, 9 February 2021
Controlled has been removed from the game as of the 13th of October 2019.
Controlled may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Controlled</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Average </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Average </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Code red!
Code RED!
Unidentified zombies are appea-
..." - ―Beginning of Wave 51
Description
The Controlled appeared to be a normal enemy with average walkspeed and low health for the stage of the game that it first appeared at. However, they could turn very deadly in a matter of seconds due to the fact that they were able to spawn Shrike Crystals upon death, which stunned your towers. This allowed other enemies to pass through, creating a dangerous situation.
Appearance
The Controlled was faceless, with only a drooling zombie mouth. They wore a headcrab hat and a grey bandanna. They had diamond-plated wristbands and leg-bands. Their skin was grey, and they had black pebble torso and legs.
Strategy
- Do not underestimate these enemies, they can easily overwhelm you.
- The Controlled spawn in hordes so while it appears that towers that deal splash damage may be useful, they can lead to your downfall.
- This is because they can spawn multiple Shrike Crystals, which are immune to explosions, meaning that your towers can be stunned for a while if you rely on such towers.
- Additionally, the range of other towers may not be able to reach these Shrike Crystals.
- For the Controlleds, high DPS towers such as the Minigunner are very useful.
- Additionally, the crooks from the Crook Boss are also useful.
Trivia
- The Controlled seemed to be a reference to the Shrike from the Marvel Cinematic Universe.
- The Controlled's design was most likely inspired from the Headcrab Zombie from the Half-Life series.
Update History
- 10 July 2019
- Controlled added.
- 13 October 2019
- Controlled removed.
| File:Gold-Medal.png Pre-MEGA (Hard & Insane) File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Molten Boss Wave 50 |
Controlled Wave 51 |
Chained Wave 52 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |