Turret

Revision as of 03:46, 24 June 2026 by imported>Doooooahhhhhhh (Description)

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This article is about Turret. You may be looking for the Gatling Gun or one of the multiple Sentries.

"Shoots extremely strong bullets and chews bosses."
―Store Description
"Shoots extremely strong bullets and chews bosses. Unlockable at Lv. 50"
―Former Store Description
"The most powerful boss shredder. Unlockable at Lv. 50"
―Former Store Description

Description

The developer's favorite Tower. The Turret, is an advanced tower with long range and high damage. It cannot be purchased from the store, instead unlocked at Level 50 or via its gamepass, priced at   450. When the player reaches Level 50, the Turret can be claimed using the pop up message that appears when joining the lobby.

The Turret excels at single target damage, boasting a strong mix of high range, damage and firerate. However, it is also very expensive. It costs  $7,750 to place it down, the second most expensive starting cost for any tower. It takes a cumulative total of  $149,000 to reach the max level, making it the second most expensive tower to fully upgrade in the entire game. In PVP mode, it does have reduced placement and upgrade costs, but it is still one of the most expensive towers to fully upgrade there. As the Turret is not a humanoid tower, it is immune to debuffs which are applied by enemies added before the v1.9.0 update. Debuffs from enemies like the Boomer can still affect it. This however does not make it immune to stuns. Additionally, it has a larger placement footprint than most other towers. It can detect hidden enemies and has lead detection.

Because of its extremely high base cost and very expensive upgrade prices, as well as high DPS, the Turret is considered a mid-late game tower.

The Turret has a placement limit of three per player. This is increased to five in PVP mode.

Upgrades

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Stats Table

To see all the previous statistics of this tower, see the history page.

Level Total Price Damage Firerate Range DPS Cost Efficiency
0  $7,750 20 0.4 19 50  $155
1  $11,500 28 0.4 19 70  $164.29
2  $19,000 28 0.26 22 107.69  $176.43
3  $39,000 35 0.16 22 218.75  $178.29
4  $74,000 57 0.16 24 356.25  $207.72
5  $139,000 62 0.12 27 516.67  $269.03
Level Total Price Damage Firerate Range DPS Cost Efficiency
0  $4,000 10 0.35 16.5 28.57  $140.01
1  $5,000 10 0.3 21 33.33  $150.02
2  $7,750 14 0.3 21 46.67  $166.06
3  $16,750 13 0.15 23 86.67  $193.26
4  $36,750 27 0.15 24.5 180  $204.17
5  $79,250 44 0.12 26.5 366.67  $216.13

Skins

To see all the upgrades of a skin, see the gallery page.

       
Skin XR500 XR300 Crossbow Jetski
Rarity Legendary Rare Event Legendary
Daily Store Cost   190   120 N/A N/A
Obtained From Premium Crate Premium Crate Lunar Overture Season Raft Wars Mission Quest
   
Skin Grinch Bunny
Rarity Rare Common
Daily Store Cost N/A N/A
Obtained From The Final Act Premium Battle Pass Spring Frenzy Battle Pass

Strategy

  • The Turret has one of the most expensive starting costs for a tower, so it is impractical for the early-game.
    • For the early-game, using cheaper towers is recommended.
    • Using the Farm or Cowboy will allow you to place a Turret earlier, though, usually this is not recommended as there are better options than this.
  • The Turret has hidden detection by default and lead detection at Level 1, making it useful against enemies with these properties that may appear in the mid and late-game, especially in Hardcore mode.
  • The Turret has a larger placement footprint than other towers, so be aware of the space that it takes up.
  • It is highly recommended to pair the Turret with the DJ Booth to decrease the price of its extremely expensive upgrades.
    • It can also be helpful at increasing its already large range.
  • The Turret is immune to debuffs applied by legacy enemies. This includes the Soul Stealer's Fatigue Debuff or the Gunslinger's Scared Debuff. However, this does not include the Boomer or Necrotic Skeleton's debuffs as they do not apply an icon to the tower.
  • While the Turret does have a very high DPS, one of the highest in the entire game, it also has one of the lowest placement limits.
    • Due to this, towers without limits like the Minigunner, Golden Minigunner, Swarmer or Golden Soldier can, if enough are placed down, deal more DPS than it.
    • This is far less of an issue the more players there are in the match, as with player count the placement limit per player gets decreased, making towers with no limits far less viable while low placement limit towers like the Turret are completely unaffected.

Trivia

  • Strangely, the Void Reaver can still spawn a Soul from the Turret, which is not a humanoid tower unless the XR500 skin is equipped.
    • The Soul Stealer cannot spawn a soul from the Turret unless it is the XR500 Turret. The Soul Stealer and legacy Fallen Soul also can only increase the firerate of the XR500 Turret, but not any other skins.
  • The Turret has a unique placement and upgrade sound.

Update History

For previous cosmetic variations, see the gallery page.

  • 5 August 2019 - BETA v1.8.0
    • Turret added.
  • 9 August 2019 - BETA v1.9.0
    • Turret default targeting setting changed from Closest to First.
  • 2 September 2019 - BETA v1.10.0b
    • Gamepass price decreased from   800 to   600.
  • 3 September 2019 - BETA v1.10.0c
    • Gamepass price increased from   600 to   800.
  • 13 October 2019 - Release v1.0.0
    • Placement footprint size increased.
    • Statistical changes:
      • Base
        • Range increased from 10 to 16.
    • New skin: XR500
  • 29 November 2019 - Release v1.4.0
    • Gamepass price decreased from   800 to   600.
  • 30 November 2019 - Release v1.4.0a
    • Gamepass price increased from   600 to   800.
  • 24 December 2019 - Release v1.5.0
    • Gamepass price decreased from   800 to   600.
  • 28 December 2019 - Release v1.5.0c
    • Gamepass price increased from   600 to   800.
  • 12 January 2020 - Release v1.6.0
    • Bug: Placement limit is higher than intended by 1.
  • 13 January 2020 - Release v1.6.0a
    • Bugfix: Placement limit is now the correct value.
  • 26 January 2020 - Release v1.6.1
    • New skin: XR300
  • 18 March 2020 - Release v1.8.1
    • New SFX added.
  • 29 October 2020 - Overhaul v1.0.0
    • Upgrade names added.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Skin rarity added to Premium Crate skins.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.55 to 0.53.
      • Level 3
        • Firerate changed from 0.55 > 0.425 to 0.53 > 0.405.
      • Level 4
        • Firerate changed from 0.425 > 0.25 to 0.405 > 0.23.
  • 31 May 2021 - Overhaul v1.3.1c
    • Gamepass price decreased from   800 to   600.
  • 2 June 2021 - Overhaul v1.3.1d
    • Gamepass price increased from   600 to   800.
  • 12 March 2022 - v1.1.0
    • Turret is now immune to all debuffs.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.53 to 0.525.
      • Level 3
        • Firerate changed from 0.53 > 0.405 to 0.525 > 0.4.
      • Level 4
        • Firerate changed from 0.405 > 0.23 to 0.4 > 0.225.
    • Bug: XR500 skin is not immune to debuffs.
  • 30 May 2022 - v1.2.4a
    • Gamepass price decreased from   800 to   600.
  • 1 June 2022 - v1.2.4b
    • Gamepass price increased from   600 to   800.
  • 24 November 2022 - v1.5.0b
    • Gamepass price decreased from   800 to   600.
  • 1 December 2022 - v1.5.0d
    • Gamepass price increased from   600 to   800.
  • 21 December 2022 - v1.6.0
    • Gamepass price decreased from   800 to   600.
    • XR300 skin rarity changed from Uncommon to Rare.
  • 6 January 2023 - v1.6.0e
    • Gamepass price increased from   600 to   800.
  • 7 April 2023 - v1.7.0
    • Gamepass price decreased from   800 to   600.
    • Statistical changes:
      • Base
        • Damage increased from 6 to 8.
        • Firerate increased from 0.525 to 0.575.
      • Level 1
        • Range increased from +2 to +4.
        • Hidden detection added (moved from Level 3).
      • Level 2
        • Damage increased from +7 to +12.
        • Range decreased from +1 to +0.
        • Firerate changed from 0.525 to 0.575 > 0.725.
        • Lead detection added.
      • Level 3
        • Cost increased from  $5,000 to  $7,250.
        • Firerate changed from 0.525 > 0.4 to 0.725 > 0.375.
      • Level 4
        • Damage increased from +0 to +8.
        • Range decreased from +3 to +2.
        • Firerate changed from 0.4 > 0.225 to 0.375 > 0.325.
      • Level 5
        • Cost increased from  $20,000 to  $32,000.
        • Damage decreased from +12 to +7.
        • Firerate changed from 0.225 to 0.325 > 0.2.
        • Renamed from Double Barrel Minigun to XR-200 Turret.
  • 15 April 2023 - v1.7.1a
    • Gamepass price increased from   600 to   800.
  • 4 July 2023 - v1.8.2d
    • Gamepass price decreased from   800 to   600.
  • 6 July 2023 - v1.8.2e
    • Gamepass price increased from   600 to   800.
  • 31 October 2023 - v1.9.0g
    • New skin: Crossbow
  • 24 November 2023 - v1.9.4
    • Gamepass price decreased from   800 to   560.
  • 29 November 2023 - v1.9.4a
    • Gamepass price increased from   560 to   800.
  • 24 February 2024 - v1.14.0
    • Gamepass price decreased from   800 to   600.
    • Bug: Gamepass cost is still listed as   800 in the inventory.
  • 19 April 2024 - v1.19.0
    • Bugfix: Gamepass cost is now correctly listed as   600 in the inventory.
  • 23 May 2024 - v1.23.0
    • Gamepass cost decreased from   600 to   450.
  • 21 June 2024 - v1.25.0
  • 2 August 2024 - v1.27.0
    • Statistical changes:
      • Base
        • Damage increased from 8 to 10.
        • Firerate decreased from 0.575 to 0.325.
        • Range decreased from 16 to 15.
        • Cost increased from  $4,000 to  $6,000.
        • Placement limit decreased from 5 to 3.
      • Level 1
        • Cost increased from  $500 to  $1,000.
        • Range increased from +4 to +5.
      • Level 2
        • Cost increased from  $2,000 to  $4,250.
        • Damage decreased from +12 to +5.
        • Firerate changed from 0.575 > 0.725 to 0.325.
      • Level 3
        • Cost increased from  $7,250 to  $12,000.
        • Firerate changed from 0.725 > 0.375 to 0.325 > 0.175.
      • Level 4
        • Cost increased from  $12,500 to  $26,000.
        • Damage increased from +8 to +17.
        • Firerate changed from 0.375 > 0.325 to 0.175.
      • Level 5
        • Cost increased from  $32,000 to  $56,250.
        • Damage increased from +7 to +23.
        • Firerate changed from 0.325 > 0.2 to 0.175 > 0.15.
    • Bugfix: Damage is now boosted by Damage Buffs.
  • 27 November 2024 - v1.43.0
    • Gamepass price decreased from   450 to   337.
  • 3 December 2024 - v1.43.2b
    • Gamepass price increased from   337 to   450.
  • 25 December 2024 - v1.47.4
    • Gamepass price decreased from   450 to   337.
  • 28 December 2024 - v1.47.5b
    • Gamepass cost increased from   337 to   450.
  • 9 April 2025 - v1.60.0
    • Offense role added.
  • 23 July 2025 - v1.71.0
    • Placement limit increased from 3 to 5 in PVP mode.
    • Statistical changes (PVP):
      • Base
        • Cost decreased from  $6,000 to  $4,000.
        • Firerate increased from 0.325 to 0.375.
        • Range increased from 15 to 16.5.
      • Level 1
        • Firerate changed from 0.325 to 0.375 > 0.325.
        • Range decreased from +5 to +4.5.
      • Level 2
        • Cost decreased from  $4,250 to  $2,750.
      • Level 3
        • Cost decreased from  $12,000 to  $9,000.
      • Level 4
        • Cost decreased from  $26,000 to  $20,000.
        • Range decreased from +2 to +1.5.
      • Level 5
        • Cost decreased from  $56,250 to  $42,500.
  • 20 August 2025 - v1.73.0
    • Statistical changes:
      • Base
        • Cost decreased from  $6,000 to  $5,000.
        • Firerate changed from 0.325 to 0.375.
      • Level 1
        • Cost increased from  $1,000 to  $1,250.
        • Firerate changed from 0.325 to 0.375 > 0.325.
      • Level 2
        • Cost increased from  $4,250 to  $7,250.
        • Damage increased from +5 to +10.
      • Level 3
        • Cost increased from  $12,000 to  $15,000.
      • Level 4
        • Cost increased from  $26,000 to  $30,000.
        • Damage increased from +17 to +20.
      • Level 5
        • Cost decreased from  $56,250 to  $52,500.
        • Firerate changed from 0.175 > 0.15 to 0.175.
        • Damage increased from +23 to +35.
    • New skin: Jetski
    • Bugfix: XR500 skin is now immune to debuffs from enemies before v1.9.0.
  • 26 November 2025 - v1.81.0
    • Gamepass cost decreased from   450 to   292.
  • 2 December 2025 - v1.81.4b
    • Gamepass cost increased from   292 to   450.
  • 20 December 2025 - v1.83.0a
    • New skin: Grinch
  • 23 December 2025 - v1.83.5
    • Gamepass cost decreased from   450 to   292.
  • 2 January 2026 - v1.83.9b
    • Gamepass cost increased from   292 to   450.
  • 28 January 2026 - v1.84.0
    • Statistical changes (Regular):
      • Level 5
        • Range increased from +2 to +3.
  • 11 February 2026 - v1.85.0
    • Statistical changes (Regular):
      • Base
        • Cost increased from  $5,000 to  $8,250.
        • Damage increased from 10 to 20.
        • Firerate increased from 0.375 to 0.425.
      • Level 1
        • Cost increased from  $1,250 to  $3,250.
        • Firerate changed from 0.375 > 0.325 to 0.425 > 0.325.
      • Level 2
        • Cost increased from  $7,250 to  $7,500.
      • Level 3
        • Cost increased from  $15,000 to  $20,000.
        • Damage increased from +0 to +10.
        • Firerate changed from 0.325 > 0.175 to 0.325 > 0.183.
      • Level 4
        • Cost increased from  $30,000 to  $35,000.
        • Damage increased from +20 to +25.
      • Level 5
        • Cost increased from  $52,500 to  $85,000.
        • Damage decreased from +35 to +22.
        • Firerate changed from 0.175 to 0.183 > 0.155.
  • 11 March 2026 - v1.86.0
    • Statistical changes (Regular):
      • Level 5
        • Cost decreased from  $85,000 to  $75,000.
        • Damage decreased from +22 to +13.
  • 3 April 2026 - v1.88.0
    • New skin: Bunny
  • 22 April 2026 - v1.89.0
    • Statistical changes (Regular):
      • Base
        • Cost increased from  $8,250 to  $8,750.
        • Damage increased from 20 to 24.
        • Range increased from 15 to 18.
        • Hidden detection added, moved from Level 1.
      • Level 1
        • Cost decreased from  $3,250 to  $2,750.
        • Damage increased from +0 to +6.
        • Firerate changed from 0.425 > 0.325 to 0.425.
        • Range decreased from +5 to +0.
        • Lead detection added, moved from Level 2.
        • Name changed from Radar to Stronger Ammunition.
      • Level 2
        • Damage decreased from +10 to +0.
        • Firerate changed from 0.325 to 0.325 > 0.283.
        • Range increased from +0 to +4.
        • Name changed from Stronger Ammunition to Radar.
      • Level 3
        • Firerate changed from 0.325 > 0.183 to 0.283 > 0.183.
        • Range decreased from +2 to +0.
      • Level 5
        • Cost decreased from  $75,000 to  $65,000.
  • 22 May 2026 - v1.91.0
    • Gamepass price decreased from   450 to   360.
      • Bug: Gifting was not discounted.
  • 27 May 2026 - v1.91.4a
    • Gamepass price increased from   360 to   450.


 
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