Fallen Angel

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[[Fallen Angel|]][[Fallen Angel/Advanced Stats|
Template:IconADVANCED STATSADV. STATS
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This article is about Fallen Angel. You may be looking for the Crying Angel from Outpost 32, Crying Angel from Krampus Frosthold or other uses of Fallen.

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 <title source="title1"><default>Fallen Angel</default></title>

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Description

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The Fallen Angel is a Flying enemy that appears in Fallen mode. It is the second Flying enemy that appears in that mode, having higher health than the Fallen Seraph with the same speed. Additionally, it has Health Regen, which causes it to regenerate 2% of its health every 2 seconds.

Logbook Description

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"Fallen Angels were the kingdom's most devoted followers, blessed by Two X himself for their unwavering faith. They served as spiritual guardians, their presence bringing comfort to all who saw them. However, the Queen's sacrifice corrupted their blessings and tarnished their purity. As the curse consumed them, it became a symbol that their kingdom truly died."

Appearance

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The Fallen Angel is an angel, hovering above the ground using its black wings. It wears blue armor which consists of a helmet, shoulder-pads, chestplate, leggings, shoes and gloves. It has a few crystals on its helmet. Above its head, it has a black halo. It has a hole in the middle of its torso.

Strategy

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  • As the Fallen Angel is a Flying enemy, the number of towers that can target it is limited.
    • DPS towers that have flying detection, such as the Engineer, Ranger or Pursuit are the best options against it.
    • The UAV can be used to give your towers flying detection, making the Fallen Angels quite easy to deal with.
  • Area of effect towers with flying detection, like the Mortar, Tesla or Spotlight Tech, can be useful at dealing with these, though due to this enemy's high health such towers may not be capable of killing this enemy on their own.
    • The Tesla can also be useful at slowing them down, giving your towers more time to kill them.
  • While the Fallen Angel does not have any immunities, it gains an immunity to being knocked back which is given by default to any Flying enemy.
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Animations

Converted Variants

Corpse Variants

Thumbnails

Promotional Videos

Trailers

Renders

Miscellaneous

Update History

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  • 2 August 2024 - v1.27.0
    • Fallen Angel added.
    • Bug: Fallen Angel has broken armor plate textures.
  • 11 June 2025 - v1.67.0
    • First wave appearance changed from Wave 34 to Wave 37.
    • Health increased from 2,500 to 5,000.
    • Defense of 35% added.
  • 25 June 2025 - v1.68.0
    • First wave appearance changed from Wave 37 to Wave 33.
    • Health decreased from 5,000 to 2,500.
    • Speed increased from Average (3) to Above Average (4).
    • Defense removed.
    • Cash given increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
  • 28 January 2026 - v1.84.0
    • Health increased from 2,500 to 5,000.
    • Speed decreased from Above Average (4) to Average (3).
    • Cash given increased from CashScript error: No such module "Money". to CashScript error: No such module "Money". on death.
    • Health Regen added.
  • 11 February 2026 - v1.85.0

Notes

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File:FallenHardcoreIcon.png Fallen
Previous Debut Current Debut Next Debut
Fallen Shield & Fallen Summoner
Wave 30
Fallen Angel
Wave 33
Fallen Honor Guard
Wave 35


File:EnemiesNewHeader.png
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