Fallen Hero
<infobox>
<title source="title1"><default>Fallen Hero</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>HealthSlightly Fast (4.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>HealthSlightly Fast (4.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Fallen Hero is an enemy that appears in Fallen mode and also in The Takeover Event. It can also appear in Fallen Arena PVP. It has less health than the Fallen Giant, but is significantly faster than it with 30% defense. It is also immune to being stunned, only being slowed down by stunning towers, it cannot be knocked back and it cannot be frozen.
The Fallen Hero can be spawned by the Fallen King with its Summon ability and by the Awakened Fallen King with its Army of Chaos ability.
Logbook Description
[edit]"Fallen Heroes were soon-to-be Champions who answered the King's call to find a new source of magic. Though they returned empty-handed, they were the most promising warriors in the army and in line to become the next Champions. The curse bound them to eternal service for the King, transforming them much like the Fallen into mindless soldiers. They are now living embodiments of lost potential, forever denied the glory they were close to achieving."
Appearance
[edit]The Fallen Hero has black skin. It wears a blue and grey armor consisting of shoulder-pads, chestplate, leg padding, gloves and shoes. It wears a blue crown with four crystals on the sides. It also has a grey cape. It falls over when killed.
Strategy
[edit]- High DPS towers, such as the Accelerator, Engineer and Turret are recommended to take this enemy down.
- The DJ Booth, Commander and Mercenary Base can be used to boost these towers.
- The Fallen Hero is quite fast. Because of this, stalling towers like the Toxic Gunner, Tesla or Warden can be pretty useful against it.
- Do note that because of its Stun Immunity, it can only be slowed down instead of stunned by stunning towers and cannot be knocked back.
- You can use defense dropping towers, such as the Pyromancer or Toxic Gunner to decrease this enemy's defense.
Gallery
[edit]Animations
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Walking animation (2 August 2024 – Present)
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Death animation (2 August 2024 – Present)
Converted Variants
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Green variant, current version (11 June 2025 – Present)
Corpse Variants
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Second Corpse variant, current version (12 March 2025 – Present)
Promotional Videos
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Fallen Hero on a promotional video.
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Fallen Hero on a promotional video.
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Fallen Hero on a promotional video.
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Fallen Hero on a promotional video.
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Fallen Hero on a promotional video.
Trailers
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Fallen Hero in the game trailer.
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Fallen Hero in the game trailer.
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Fallen Hero in the game trailer.
Miscellaneous
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Fallen Hero on its Index icon.
Update History
[edit]- 2 August 2024 - v1.27.0
- Fallen Hero added.
- Bug: Poison and electric defense dropping does not decrease the Fallen Hero's defense.
- 6 November 2024 - v1.40.0
- Bugfix: Poison and electric defense dropping now drops Fallen Hero's defense, though the Jester still cannot drop it.
- 9 April 2025 - v1.60.0
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 11 June 2025 - v1.67.0
- First wave appearance changed from Wave 26 to Wave 23.
- Health decreased from 3,000 to 2,750.
- Speed slightly decreased from 5 to 4.5.
- Freeze Immunity removed.
- 25 June 2025 - v1.68.0
- First wave appearance changed from Wave 23 to Wave 25.
- Health increased from 2,750 to 4,000.
- Defense decreased from 50% to 30%.
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Extreme difficulty as part of The Takeover Event.
- Has 4,000 health in Sk8 P4rk.
- Cash given is now mode dependent.
- Now appears in Sk8 P4rk Extreme difficulty as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 28 January 2026 - v1.84.0
- Health decreased from 4,000 to 3,500 in Fallen mode.
- Cash given increased from CashScript error: No such module "Money". to CashScript error: No such module "Money". every 50% health lost in Fallen mode.
- Freeze Immunity added.
- Size slightly increased.
- 11 February 2026 - v1.85.0
- Logbook description added.
- 5 June 2026 - v2.0.0
- Freeze Immunity removed.
| File:FallenHardcoreIcon.png Fallen | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Rusher Wave 28 |
Fallen Hero Wave 29 |
Fallen Shield & Fallen Summoner Wave 30 |
| Fallen Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Possessed Armor Wave 18 |
Fallen Hero Wave 20 |
Fallen Tank Wave 23 |
| Extreme (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Corrupted Fallen Wave 15 |
Fallen Hero Wave 16 |
Fallen Shield Wave 18 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |