Present3 (Krampus Frosthold)

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Present3
Cold AmbushKrampus Frosthold
Event Content

Present3 (Krampus Frosthold) has been removed from the game as of the 31st of January 2024 as it was part of the Krampus' Revenge Event.
This page has been preserved for historical purposes.

<infobox>

 <title source="title1"><default>Present3 (Krampus Frosthold)</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2.4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2.4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"If I float up one more time, I'm going to get sick!
Looks like we're in this mysterious force's lair..
Who ever is behind this is going on the naughty list!"

Santa dialogue on Wave 18 (Krampus Frosthold)

Description

[edit]

The Present3 was an enemy that first appeared on Wave 18 in Krampus Frosthold as part of the Krampus' Revenge Event. It had a rather low amount of health, a slightly slow speed and 35% defense. However, when it died, it would spawn three Present2s, which combined with the large hordes of Present3s that spawn, could make it a very dangerous enemy.

Appearance

[edit]

The Present3 was a humanoid present. The wrapping paper was a checker pattern of squares that were colored between tones of red and white. There was a white ribbon going across its head and torso, as well as a big white bow on its chest. It was slightly bigger than the average enemy.

Strategy

[edit]
  • Area of effect towers, like the Mortar, Rocketeer or Golden Pyromancer are recommended to deal with the hordes of Present3s and their spawns.
    • Splash damage towers can especially be useful, as most of them can deal full damage to defense enemies.
    • A lot of area of effect towers have defense dropping capabilities, making them to decrease the Present3's defense and allowing your towers to deal more damage to it. Such towers include the Pyromancer, Frost Blaster and Jester.
  • Multiple high DPS towers, like the Minigunner, Pursuit or Accelerator can deal with this quite well.
    • The Commander and DJ Booth can be useful at boosting the firerate and range of these towers respectively.
[edit]

Trailers

Update History

[edit]
  • 21 December 2023 - v1.11.0
    • Present3 added.
  • 31 January 2024 - v1.12.0c
    • Present3 removed.


Krampus Frosthold (Krampus' Revenge Event)
(21 December 2023 – 31 January 2024)
Previous Debut Current Debut Next Debut
Cookie Guard & Gatekeeper
Wave 17
Present3, Papa Bread & Builder Elf
Wave 18
Evil Elf, Sleigh, Toy Soldier & Krampus
Wave 20


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other