Scout: Difference between revisions

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Line 1: Line 1:
{{Tabs|Regular = Scout|Perk = Golden Scout}}
{{Tabs|Regular = Scout|Perk = Golden Scout|Evolved = Operator}}
{{SameName|Scout|[[Scout|Tower]] • [[Scout (Pizza Party)|Enemy]]}}
{{SameName|Scout|'''Tower''' • [[Scout (Pizza Party)|Enemy]]}}
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{TowerInfobox
{{TowerInfobox
|image = DefaultScout3.png
|image-static = DefaultScout3.png
|image-dynamic = ScoutDynamic.png
|unlockcost = {{Colour|00FF00|Free}}
|unlockcost = {{Color|00FF00|Free}}
|role = Offense
|role = Offense
|placement = Ground
|placement = Ground
|basecost = {{Money|150}}
|basecost = {{Money|125}}
|basesellingprice = {{Money|50}}
|basesellingprice = {{Money|41}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]1
|basedamage = [[File:Damage Icon.png|20px|Damage]]1
|damagetype = Single
|damagetype = Single
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]1.108
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]1
|baserange = [[File:Range Icon.png|20px|Range]]12
|baserange = [[File:Range Icon.png|20px|Range]]12
|hidden_detection = {{Attr|Hidden|Level 2+}}
|hidden_detection = {{Attr|Hidden|Level 2+}}
Line 17: Line 18:
|flying_detection = N/A
|flying_detection = N/A
|immune = None
|immune = None
|footprint = Average (1.5)
|footprint = 1.5
|pvp_basecost = {{Money|300}}
|pvp_basecost = {{Money|300}}
|pvp_basesellingprice = {{Money|100}}
|pvp_basesellingprice = {{Money|100}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]3
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]3
|pvp_damagetype = Single
|pvp_damagetype = Single
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.908
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9
|pvp_baserange = [[File:Range Icon.png|20px|Range]]14
|pvp_baserange = [[File:Range Icon.png|20px|Range]]14
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
Line 28: Line 29:
|pvp_flying_detection = N/A
|pvp_flying_detection = N/A
|pvp_immune = None
|pvp_immune = None
|pvp_footprint = Average (1.5)
|pvp_footprint = 1.5
|tooltip-1 = A well rounded and cheap basic tower.
|tooltip-1 = A well rounded and cheap basic tower.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|evolves_into = [[Operator]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 499
}}
}}
{{QuoteContainer|
{{QuoteContainer|
Line 45: Line 51:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|50}}|Image = [[File:Scout1.png|100px]]|Information = 1.108 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|50}}|Image = [[File:Scout1.png|100px]]|Information = 1 > 0.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|66}}}}
Sell Price changes to {{Money|58}}}}
{{Upgrade|Upgrade Title = Level 2 - Precise Aiming - {{Money|200}}|Image = [[File:Scout2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Precise Aiming|Cost = {{Money|375}}|Image = [[File:Scout2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]
Line 56: Line 62:




Sell Price changes to {{Money|133}}}}
Sell Price changes to {{Money|183}}}}
{{Upgrade|Upgrade Title = Level 3 - Stronger Equipment - {{Money|950}}|Image = [[File:Scout4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Stronger Equipment|Cost = {{Money|1,350}}|Image = [[File:Scout4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]


0.808 > 0.708 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.75 > 0.65 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+2 Range [[File:Range Icon.png|20px|Range]]


Sell Price changes to {{Money|450}}}}
{{Upgrade|Upgrade Title = Level 4 - Akimbo Handguns - {{Money|2,500}}|Image = [[File:Scout5.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|633}}}}
+2 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 4|Upgrade Title = Akimbo Handguns|Cost = {{Money|2,200}}|Image = [[File:Scout5.png|100px]]|Information = 0.65 > 0.325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


0.708 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


Sell Price changes to {{Money|1,366}}}}

|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|100}}|Image = [[File:Scout1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
Sell Price changes to {{Money|1,283}}}}
|{{Upgrade|Upgrade Title = Level 1 - Faster Reloading - {{Money|100}}|Image = [[File:Scout1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]
Line 77: Line 81:


Sell Price changes to {{Money|133}}}}
Sell Price changes to {{Money|133}}}}
{{Upgrade|Upgrade Title = Level 2 - Precise Aiming - {{Money|650}}|Image = [[File:Scout2.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Precise Aiming|Cost = {{Money|650}}|Image = [[File:Scout2.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]


0.908 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.9 > 0.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 87: Line 91:


Sell Price changes to {{Money|350}}}}
Sell Price changes to {{Money|350}}}}
{{Upgrade|Upgrade Title = Level 3 - Stronger Equipment - {{Money|1,800}}|Image = [[File:Scout4.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Stronger Equipment|Cost = {{Money|1,800}}|Image = [[File:Scout4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]


0.758 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.75 > 0.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|950}}}}
Sell Price changes to {{Money|950}}}}
{{Upgrade|Upgrade Title = Level 4 - Akimbo Handguns - {{Money|3,250}}|Image = [[File:Scout5.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Akimbo Handguns|Cost = {{Money|3,250}}|Image = [[File:Scout5.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


0.508 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.5 > 0.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Line 103: Line 107:
}}
}}


==Stats Table==
==Statistics==
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Scout|Firerate Bug]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
{{neow|<nowiki>

<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$TE$ = $FNC-TOTAL-EXP$
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$COST$ = 125; 50; 375; 1350; 2200
$PVP-COST$ = 300; 100; 650; 1800; 3250
$FSE-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns
$FSE-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687
$FSE-META$ = Starter; File:DefaultScout3.png
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
|-|Regular =
|-|Regular =
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|150}}
|1
|1.108
|12
|0.9
|{{Money|166.67}}
|-
|-
| 1 || $R$ || $R$ || 1 || 0.75 || 12 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|200}}
|1
|0.808
|12
|1.24
|{{Money|161.29}}
|-
|-
| 2 || $R$ || $R$ || 3 || 0.75 || 14 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|400}}
|2
|0.808
|14
|2.48
|{{Money|161.29}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|1,350}}
|6
|0.708
|14
|8.47
|{{Money|159.39}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.325 || 16 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|3,850}}
|8
|0.358
|16
|22.35
|{{Money|172.26}}
|}
|}
</div>
</div>
Line 162: Line 144:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!DPS
!Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}}
|0
|{{Money|300}}
|3
|0.908
|14
|3.3
|{{Money|90.91}}
|-
|-
| 1 || $R$ || $R$ || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}}
|1
|{{Money|400}}
|4
|0.908
|15
|4.41
|{{Money|90.7}}
|-
|-
| 2 || $R$ || $R$ || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}}
|2
|{{Money|1,050}}
|8
|0.758
|16
|10.55
|{{Money|99.43}}
|-
|-
| 3 || $R$ || $R$ || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|3
|{{Money|2,850}}
|12
|0.508
|17
|23.62
|{{Money|120.66}}
|-
|-
| 4 || $R$ || $R$ || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|4
|{{Money|6,100}}
|14
|0.308
|17
|45.45
|{{Money|134.21}}
|}
|}
</div>
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</tabber></div>
</nowiki>}}


==Skins==
==Skins==
Line 217: Line 216:
{| class="light-table pad-5 align-center" style="width:800px; margin:0 auto"
{| class="light-table pad-5 align-center" style="width:800px; margin:0 auto"
!
!
|[[File:RedScout3.png|175px]]
|[[File:DHRedScout0.png|175px]]
|[[File:GreenScout3.png|175px]]
|[[File:DHGreenScout0.png|175px]]
|[[File:BlueScout3.png|175px]]
|[[File:DHBlueScout0.png|175px]]
|[[File:SurvivorScout3.png|175px]]
|[[File:DHSurvivorScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Basic|Red}}
|{{Color|Basic|Red}}
|{{Colour|Basic|Green}}
|{{Color|Basic|Green}}
|{{Colour|Basic|Blue}}
|{{Color|Basic|Blue}}
|{{Colour|Basic|Survivor}}
|{{Color|Basic|Survivor}}
|-
|-
!Rarity
!Rarity
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Rare}}
|{{Color|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|2,000}}
|{{Coins|1,000}}
|-
|-
!Obtained From
!Obtained From
|[[Basic Skincrate]]
|[[Basic Crate]]
|[[Basic Skincrate]]
|[[Basic Crate]]
|[[Basic Skincrate]]
|[[Basic Crate]]
|[[Basic Skincrate]]
|[[Basic Crate]]
|-
|-
!
!
|[[File:BlackOpsScout2.png|175px]]
|[[File:DHBlackOpsScout0.png|175px]]
|[[File:GoldenScout3.png|175px]]
|[[File:GoldenScout3.png|175px]]
|[[File:PartyScout3.png|175px]]
|[[File:DHPartyScout0.png|175px]]
|[[File:BunnyScout5.png|175px]]
|[[File:DHBunnyScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Premium|Black Ops}}
|{{Color|Premium|Black Ops}}
|{{Colour|Golden}}
|{{Color|Golden}}
|{{Colour|Party|Party}}
|{{Color|Party|Party}}
|{{Colour|Bunny|Bunny}}
|{{Color|Bunny|Bunny}}
|-
|-
!Rarity
!Rarity
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Golden}}
|{{Color|Golden}}
|{{Colour|Exclusive}}
|{{Color|Exclusive}}
|{{Colour|Event}}
|{{Color|Event}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 271: Line 270:
|-
|-
!Obtained From
!Obtained From
|[[Premium Skincrate]]
|[[Premium Crate]]
|[[Golden Skincrate]]
|[[Golden Crate]]
|[[Party Skincrate]]
|[[Party Crate]]
|[[Bunny Skincrate]]
|[[Bunny Crate]]
|-
|-
!
!
|[[File:EclipseScout2.png|175px]]
|[[File:DHEclipseScout0.png|175px]]
|[[File:ValentinesScout2.png|175px]]
|[[File:DHValentinesScout0.png|175px]]
|[[File:BeachScout0.png|175px]]
|[[File:BeachScout0.png|175px]]
|[[File:InternScoutImage.png|175px]]
|[[File:InternScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Eclipse|Eclipse}}
|{{Color|Eclipse|Eclipse}}
|{{Colour|Lovely|Valentines}}
|{{Color|Lovely|Valentines}}
|{{Colour|EndOfSummer|Beach}}
|{{Color|EndOfSummer|Beach}}
|{{Colour|Premium|Intern}}
|{{Color|Premium|Intern}}
|-
|-
!Rarity
!Rarity
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Rare}}
|{{Color|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 302: Line 301:
!Obtained From
!Obtained From
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Valentines 2026 Skincrate]],<br/>[[Lovestruck Skincrate]],<br/>[[Lovely Skincrate]],<br/>[[Season of Love#Season Pass|Season of Love Season]]
|[[Valentines 2026 Crate]],<br/>[[Lovestruck Crate]],<br/>[[Lovely Crate]],<br/>[[Season of Love#Season Pass|Season of Love Season]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[End of Summer Season#Season Pass|End of Summer Season]]
|[[Premium Skincrate]],<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]]
|[[Premium Crate]],<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]]
|-
|-
!
!
|[[File:PR_Scout_LVL0.png|175px]]
|[[File:PR_Scout_LVL0.png|175px]]
|[[File:HolidayScoutImage.png|175px]]
|[[File:HolidayScout0.png|175px]]
|[[File:CookieScout0.png|175px]]
|[[File:CookieScout0.png|175px]]
|[[File:FrostHunterScoutIcon2.png|175px]]
|[[File:NewFrostHunterScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Other|Prime Raven}}
|{{Color|Other|Prime Raven}}
|{{Colour|Jolly|Holiday}}
|{{Color|Jolly|Holiday}}
|{{Colour|Other|Cookie}}
|{{Color|Other|Cookie}}
|{{Colour|ColdFront|Frost Hunter}}
|{{Color|ColdFront|Frost Hunter}}
|-
|-
!Rarity
!Rarity
|{{Colour|Legendary}}
|{{Color|Legendary}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Exclusive}}
|{{Color|Exclusive}}
|{{Colour|Common}}
|{{Color|Common}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 332: Line 331:
!Obtained From
!Obtained From
|{{RLinkC|10911743463|Raven Hunter Hood}} from Amazon Prime Gaming
|{{RLinkC|10911743463|Raven Hunter Hood}} from Amazon Prime Gaming
|[[Jolly Skincrate]],<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]]
|[[Jolly Crate]],<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]]
|[[Codes|Code]]:<br/>M3RRY2022TDS<ref>Expired.</ref>
|[[Codes|Code]]:<br/>M3RRY2022TDS<ref>Expired.</ref>
|[[Cold Front Skincrate]]
|[[Cold Front Crate]]
|-
|-
!
!
|[[File:PlushScout_0.png|175px]]
|[[File:PlushScout_0.png|175px]]
|[[File:DuckyScoutIcon.png|175px]]
|[[File:DuckyScout0.png|175px]]
|[[File:SkullTrooperScoutIcon.png|175px]]
|[[File:SkullScout0_(1).png|175px]]
|[[File:Masqueradescout.png|175px]]
|[[File:MasquerateScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Other|Plushie}}
|{{Color|Other|Plushie}}
|{{Colour|Ducky|Ducky}}
|{{Color|Ducky|Ducky}}
|{{Colour|Halloween|Skull Trooper}}
|{{Color|Halloween|Skull Trooper}}
|{{Colour|Lunar|Masquerade}}
|{{Color|Lunar|Masquerade}}
|-
|-
!Rarity
!Rarity
|{{Colour|Exclusive}}
|{{Color|Exclusive}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Exclusive}}
|{{Color|Exclusive}}
|{{Colour|Event}}
|{{Color|Event}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 362: Line 361:
!Obtained From
!Obtained From
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing a [[Scout Plush]].</ref>
|[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing a [[Scout Plush]].</ref>
|[[Ducky Skincrate]]
|[[Ducky Crate]]
|[[Halloween Skincrate]]
|[[Halloween Crate]]
|[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]]
|[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]]
|-
|-
!
!
|[[File:PhantomScoutSkin.png|175px]]
|[[File:PhantomScout0.png|175px]]
|[[File:ValhallaScout.png|175px]]
|[[File:VScout0.png|175px]]
|[[File:Toiletscout.png|175px]]
|[[File:ToiletScoutL0.png|175px]]
|[[File:GuestScout.png|175px]]
|[[File:GuestScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Phantom|Phantom}}
|{{Color|Phantom|Phantom}}
|{{Colour|Krampus|Valhalla}}
|{{Color|Krampus|Valhalla}}
|{{Colour|Premium|Toilet}}
|{{Color|Premium|Toilet}}
|{{Colour|Classic|Guest}}
|{{Color|Classic|Guest}}
|-
|-
!Rarity
!Rarity
|{{Colour|Uncommon}}
|{{Color|Uncommon}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Legendary}}
|{{Color|Legendary}}
| style="padding: 5px;" |{{Colour|Exclusive}}
|{{Color|Exclusive}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Robux|249}}
|N/A
|N/A
|N/A
|{{Robux|190}}
|{{Robux|190}}
Line 391: Line 390:
|-
|-
!Obtained From
!Obtained From
|[[Phantom Skincrate]]
|[[Phantom Crate]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|[[Premium Skincrate]] (Formerly)<ref>Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.</ref>,<br/>Triumph [[Headache Headquarters]] (Formerly)<ref name="sandbox">Not via [[Sandbox Mode|Sandbox]] mode.</ref>
|[[Premium Crate]] (Formerly),<ref>Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.</ref><br/>Triumph [[Headache Headquarters]] (Formerly)<ref name="sandbox">Not via [[Sandbox Mode|Sandbox]] mode.</ref>
|Triumph [[Classic Castle]] (Formerly)<ref name="sandbox"/>
|Triumph [[Classic Castle]] (Formerly)<ref name="sandbox"/>
|-
|-
!
!
|[[File:FallenScoutIcon.png|175px]]
|[[File:FallenScoutLv0.png|175px]]
|[[File:KingofRockScoutIconIG.png|175px]]
|[[File:KingofRockScout0.png|175px]]
|[[File:HazemScoutIcon.png|175px]]
|[[File:Haz3mnScout0.png|175px]]
|[[File:SharkScoutIconIG.png|175px]]
|[[File:SharkScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|FallenMission|Fallen}}
|{{Color|FallenMission|Fallen}}
|{{Colour|Hexscape|King of Rock}}
|{{Color|Hexscape|King of Rock}}
|{{Colour|PlsDonate|Haz3mn}}
|{{Color|PlsDonate|Haz3mn}}
|{{Colour|Surf|Shark}}
|{{Color|Surf|Shark}}
|-
|-
!Rarity
!Rarity
|{{Colour|Rare}}
|{{Color|Rare}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Uncommon}}
|{{Color|Uncommon}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 427: Line 426:
|-
|-
!
!
|[[File:BannedScoutIconIG.png|175px]]
|[[File:BannedScoutLevel0.png|175px]]
|[[File:PenguinScoutIconIG.png|175px]]
|[[File:PinguScout0.png|175px]]
|-
|-
!Skin
!Skin
|{{Colour|Banned|Banned}}
|{{Color|Banned|Banned}}
|{{Colour|FinalAct|Penguin}}
|{{Color|FinalAct|Penguin}}
|-
|-
!Rarity
!Rarity
|{{Colour|Exclusive}}
|{{Color|Exclusive}}
|{{Colour|Uncommon}}
|{{Color|Uncommon}}
|-
|-
!Daily Store Cost
!Daily Store Cost
Line 443: Line 442:
|-
|-
!Obtained From
!Obtained From
|[[Banned Skincrate]]
|[[Banned Crate]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|}
|}
Line 452: Line 451:
*Early on, placing down multiple Level 2 '''Scouts''' can be effective due to their cheap hidden detection, decent damage and acceptable firerate.
*Early on, placing down multiple Level 2 '''Scouts''' can be effective due to their cheap hidden detection, decent damage and acceptable firerate.
**Later on, upgrading them to Level 3 or 4 is advised, as they are more cost efficient than previous levels.
**Later on, upgrading them to Level 3 or 4 is advised, as they are more cost efficient than previous levels.
*The '''Scout''' has cheap hidden detection. Accordingly, the '''Scout''' can be used to defend against weaker [[Hidden (Attribute)|Hidden]] enemies, like the [[Hidden]] and [[Shadow]], while you can work on getting more expensive towers and upgrades.
*The '''Scout''' has cheap hidden detection. Accordingly, the '''Scout''' can be used to defend against weaker [[Hidden (Attribute)|Hidden]] enemies, like the [[Hidden]] and [[Molten Demon]], while you can work on getting more expensive towers and upgrades.
**Later on during the game, towers that deal more DPS, such as the [[Minigunner]], are more efficient at dealing with stronger [[Hidden (Attribute)|Hidden]] enemies like [[Shadow Boss]]es.
**Later on during the game, towers that deal more DPS, such as the [[Minigunner]], are more efficient at dealing with stronger [[Hidden (Attribute)|Hidden]] enemies like [[Hidden Boss]]es.
*The '''Scout''' can be used as a cheap way to distract enemies, like the [[Molten Boss]], from using their abilities on superior towers, like the [[Turret]].
*The '''Scout''' can be used as a cheap way to distract enemies, like [[Patient Zero]], from using their abilities on superior towers, like the [[Turret]].
**This is only advised if you have brought the '''Scout''' to deal with the early waves. It is not advised to bring the '''Scout''' for the sole purpose of feigning abilities.
**This is only advised if you have brought the '''Scout''' to deal with the early waves. It is not advised to bring the '''Scout''' for the sole purpose of feigning abilities.
***Additionally, if you have other towers that will contribute more to overall DPS, it is advised to maximize the placement limit for these towers before preparing feigning '''Scouts'''.
***Additionally, if you have other towers that will contribute more to overall DPS, it is advised to maximize the placement limit for these towers before preparing feigning '''Scouts'''.
Line 462: Line 461:
==Trivia==
==Trivia==
*The '''Scout's''' name, appearance and function is loosely based on the ''Tower Battles<nowiki>'</nowiki>'' [[w:c:roblox-tower-battles:Scout|Scout]].
*The '''Scout's''' name, appearance and function is loosely based on the ''Tower Battles<nowiki>'</nowiki>'' [[w:c:roblox-tower-battles:Scout|Scout]].
*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|50}} behind the [[Paintballer]].
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]].
**However, the [[Golden Snowballer]] is technically the cheapest placement cost in the game, being {{Money|67}}, but it is only available to developers.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]] and the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] are based on this tower.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower.
*The '''Scout''' used to appear alongside the [[Pyromancer]], [[Commander]], [[Sniper]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
*The '''Scout''' used to appear alongside the [[Pyromancer]], [[Commander]], [[Sniper]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
*The '''Scout''' and the [[Sniper]] are the only towers which can be unlocked without any requirements or currency.
*The '''Scout''' and the [[Sniper]] are the only towers which can be unlocked without any requirements or currency.
*The '''Scout''' currently appears in the loading screen image alongside the [[Commander]], [[Engineer]], [[Pyromancer]] and the [[DJ Booth]].


==Update History==
==Update History==
Line 481: Line 483:
***'''Level 3'''
***'''Level 3'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from <abbr title="-0.35">1.05 > 0.7</abbr> to 1.05.
****Firerate changed from {{Tooltip|1.05 > 0.7|-0.35}} to 1.05.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from <abbr title="-0.15">0.7 > 0.55</abbr> to <abbr title="-0.5">1.05 > 0.55</abbr>.
****Firerate changed from {{Tooltip|0.7 > 0.55|-0.15}} to {{Tooltip|1.05 > 0.55|-0.5}}.
***'''Level 5'''
***'''Level 5'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
**New skins: {{Colour|Basic|Red}}, {{Colour|Basic|Green}}, {{Colour|Basic|Blue}}, {{Colour|Premium|Survivor}}, {{Colour|Premium|Black Ops}}
**New skins: {{Color|Basic|Red}}, {{Color|Basic|Green}}, {{Color|Basic|Blue}}, {{Color|Premium|Survivor}}, {{Color|Premium|Black Ops}}
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
**New skin: {{Colour|Golden}}
**New skin: {{Color|Golden}}
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1a]]
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1a]]
**{{Colour|Golden}} skin Level 5 [[Damage Buff]] decreased from 300% to 200%.
**{{Color|Golden}} skin Level 5 [[Damage Buff]] decreased from 300% to 200%.
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**{{Colour|Golden}} skin upgrade costs increased by 50%.
**{{Color|Golden}} skin upgrade costs increased by 50%.
***{{Bug}} {{Colour|Golden}} skin upgrade costs do not increase despite its display.
***{{Bug}} {{Color|Golden}} skin upgrade costs do not increase despite its display.
**{{Colour|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s.
**{{Color|Golden}} [[Damage Buff]] can now stack with other [[Damage Buff]]s.
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**{{Colour|Golden}} skin upgrade costs increased from 50% to 100%.
**{{Color|Golden}} skin upgrade costs increased from 50% to 100%.
**{{Bugfix}} {{Colour|Golden}} skin upgrade costs are now properly shown.
**{{Bugfix}} {{Color|Golden}} skin upgrade costs are now properly shown.
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
*'''1 January 2020''' - [[Release v1.5|Release v1.5.1]]
**New skin: {{Colour|Party|Party}}
**New skin: {{Color|Party|Party}}
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
**Statistical changes:
**Statistical changes:
Line 506: Line 508:
*****{{Bug}} This was not changed in the upgrade description.
*****{{Bug}} This was not changed in the upgrade description.
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{Colour|Bunny|Bunny}}
**New skin: {{Color|Bunny|Bunny}}
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
**{{Bugfix}} Level 3 upgrade description is now correct.
**{{Bugfix}} Level 3 upgrade description is now correct.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0]]
*'''29 October 2020''' - [[Overhaul v1.0]]
**Firerate decreased as the severity of the [[Firerate Bug]] was reduced.
**Firerate decreased as the severity of the [[Firerate Bug]] was reduced.
**Skin rarity added to [[Basic Skincrate]] and [[Premium Skincrate]] skins.
**Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins.
**Statistical changes:
**Statistical changes:
***'''Base'''
***'''Base'''
Line 524: Line 526:
****Cost increased from {{Money|500}} to {{Money|600}}.
****Cost increased from {{Money|500}} to {{Money|600}}.
****Damage decreased from +2 to +1.
****Damage decreased from +2 to +1.
****Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 0.78</abbr>.
****Firerate changed from 1.05 to {{Tooltip|1.53 > 0.78|-0.5}}.
****Renamed from ''Scouting Vest'' to ''Double Tap''.
****Renamed from ''Scouting Vest'' to ''Double Tap''.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from <abbr title="-0.5">1.05 > 0.55</abbr> to 0.78.
****Firerate changed from {{Tooltip|1.05 > 0.55|-0.5}} to 0.78.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Renamed from ''Dual-Wield'' to ''Field Operator''.
****Renamed from ''Dual-Wield'' to ''Field Operator''.
***'''Level 5 removed'''
***'''Level 5 removed'''
*'''4 December 2021''' - [[v1.0.0]]
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{Colour|Eclipse|Eclipse}}
**New skin: {{Color|Eclipse|Eclipse}}
**Statistical changes:
**Statistical changes:
***'''Level 1'''
***'''Level 1'''
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 1.5 to <abbr title="-0.3">1.53 > 1.23</abbr>.
****Firerate changed from 1.5 to {{Tooltip|1.53 > 1.23|-0.3}}.
****Renamed from ''Laser Sight'' to ''Faster Reloading''.
****Renamed from ''Laser Sight'' to ''Faster Reloading''.
***'''Level 2'''
***'''Level 2'''
Line 544: Line 546:
****Cost increased from {{Money|600}} to {{Money|800}}.
****Cost increased from {{Money|600}} to {{Money|800}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from <abbr title="-0.75">1.53 > 0.78</abbr> to <abbr title="-0.4">1.23 > 0.83</abbr>.
****Firerate changed from {{Tooltip|1.53 > 0.78|-0.75}} to {{Tooltip|1.23 > 0.83|-0.4}}.
****Renamed from ''Double Tap'' to ''Stronger Equipment''.
****Renamed from ''Double Tap'' to ''Stronger Equipment''.
***'''Level 4'''
***'''Level 4'''
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****Damage decreased from +3 to +0.
****Damage decreased from +3 to +0.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from 0.78 to <abbr title="-0.4">0.83 > 0.43</abbr>.
****Firerate changed from 0.78 to {{Tooltip|0.83 > 0.43|-0.4}}.
****Renamed from ''Field Operator'' to ''Double Tap''.
****Renamed from ''Field Operator'' to ''Double Tap''.
*'''13 February 2022''' - [[v1.0.2]]
*'''13 February 2022''' - [[v1.0.2]]
**New skin: {{Colour|SeasonOfLove|Valentines}}
**New skin: {{Color|SeasonOfLove|Valentines}}
*'''12 March 2022''' - [[v1.1.0]]
*'''12 March 2022''' - [[v1.1.0]]
**Firerate decreased as the severity of the [[Firerate Bug]] was reduced.
**Firerate decreased as the severity of the [[Firerate Bug]] was reduced.
**Statistical changes:
**Statistical changes:
***'''Base'''
***'''Base'''
****Firerate decreased from 1.53 to 1.508.
****Firerate decreased from 1.53 to 1.525.
***'''Level 1'''
***'''Level 1'''
****Firerate decreased from <abbr title="-0.3">1.53 > 1.23</abbr> to <abbr title="-0.3">1.508 > 1.208</abbr>.
****Firerate decreased from {{Tooltip|1.53 > 1.23|-0.3}} to {{Tooltip|1.525 > 1.225|-0.3}}.
***'''Level 3'''
***'''Level 3'''
****Firerate decreased from <abbr title="-0.4">1.23 > 0.83</abbr> to <abbr title="-0.4">1.208 > 0.808</abbr>.
****Firerate decreased from {{Tooltip|1.23 > 0.83|-0.4}} to {{Tooltip|1.225 > 0.825|-0.4}}.
***'''Level 4'''
***'''Level 4'''
****Firerate decreased from <abbr title="-0.4">0.83 > 0.43</abbr> to <abbr title="-0.4">0.808 > 0.408</abbr>.
****Firerate decreased from {{Tooltip|0.83 > 0.43|-0.4}} to {{Tooltip|0.825 > 0.425|-0.4}}.
*'''13 May 2022''' - [[v1.2.2]]
*'''13 May 2022''' - [[v1.2.2]]
**{{Colour|Golden}} skin buffs removed.
**{{Color|Golden}} skin buffs removed.
*'''5 August 2022''' - [[v1.3.1]]
*'''5 August 2022''' - [[v1.3.1]]
**New skin: {{Colour|EndOfSummer|Beach}}
**New skin: {{Color|EndOfSummer|Beach}}
*'''30 September 2022''' - [[v1.4.0]]
*'''30 September 2022''' - [[v1.4.0]]
**New skins: {{Colour|Philips|Intern}}, {{Colour|Other|Prime Raven}}
**New skins: {{Color|Philips|Intern}}, {{Color|Other|Prime Raven}}
*'''21 December 2022''' - [[v1.6.0]]
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**Skin rarity added to all skins.
**{{Colour|Basic|Survivor}} skin rarity changed from {{Colour|Uncommon}} to {{Colour|Rare}}.
**{{Color|Basic|Survivor}} skin rarity changed from {{Color|Uncommon}} to {{Color|Rare}}.
**New skins: {{Colour|ViolentNight|Holiday}}, {{Colour|Other|Cookie}}
**New skins: {{Color|ViolentNight|Holiday}}, {{Color|Other|Cookie}}
*'''14 February 2023''' - [[V1.6.2]]
*'''14 February 2023''' - [[V1.6.2]]
**New skin: {{Colour|ColdFront|Frost Hunter}}
**New skin: {{Color|ColdFront|Frost Hunter}}
*'''14 April 2023''' - [[V1.7.1]]
*'''14 April 2023''' - [[V1.7.1]]
**New skin: {{Colour|Other|Plushie}}
**New skin: {{Color|Other|Plushie}}
*'''12 May 2023''' - [[v1.7.3]]
*'''12 May 2023''' - [[v1.7.3]]
**New skin: {{Colour|Ducky|Ducky}}
**New skin: {{Color|Ducky|Ducky}}
*'''28 October 2023''' - [[v1.9.0]]
*'''28 October 2023''' - [[v1.9.0]]
**New skins: {{Colour|Halloween|Skull Trooper}}, {{Colour|Lunar|Masquerade}}
**New skins: {{Color|Halloween|Skull Trooper}}, {{Color|Lunar|Masquerade}}
*'''21 December 2023''' - [[v1.11.0]]
*'''21 December 2023''' - [[v1.11.0]]
**New skins: {{Colour|Phantom|Phantom}}, {{Colour|Krampus|Valhalla}}
**New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Valhalla}}
*'''15 March 2024''' - [[v1.16.0]]
*'''15 March 2024''' - [[v1.16.0]]
**Statistical changes:
**Statistical changes:
Line 597: Line 599:
****Cost increased from {{Money|2,000}} to {{Money|2,500}}.
****Cost increased from {{Money|2,000}} to {{Money|2,500}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate decreased from <abbr title="-0.4">0.808 > 0.408</abbr> to <abbr title="-0.55">0.808 > 0.258</abbr>.
****Firerate decreased from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.825 > 0.275|-0.55}}.
*'''17 March 2024''' - [[v1.16.0]]b
*'''17 March 2024''' - [[v1.16.0]]b
**Statistical changes:
**Statistical changes:
Line 609: Line 611:
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}.
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}.
****Firerate decreased from <abbr title="-0.55">0.808 > 0.258</abbr> to <abbr title="-0.4">0.808 > 0.408</abbr>.
****Firerate decreased from {{Tooltip|0.825 > 0.275|-0.55}} to {{Tooltip|0.825 > 0.425|-0.4}}.
**{{Bug}} '''Scout''' displays outdated stats in the lobby.
**{{Bug}} '''Scout''' displays outdated stats in the lobby.
*'''22 March 2024''' - [[v1.16.0]]e
*'''22 March 2024''' - [[v1.16.0]]e
Line 617: Line 619:
**{{Bugfix}} '''Scout''' stats in the lobby are now correct.
**{{Bugfix}} '''Scout''' stats in the lobby are now correct.
*'''1 April 2024''' - [[v1.17.0]]b
*'''1 April 2024''' - [[v1.17.0]]b
**New skin: {{Colour|Premium|Toilet}}
**New skin: {{Color|Premium|Toilet}}
**{{Bug}} {{Colour|Premium|Toilet}} skin cannot be equipped in the intermission lobby.
**{{Bug}} {{Color|Premium|Toilet}} skin cannot be equipped in the intermission lobby.
**{{Bug}} {{Colour|Premium|Toilet}} skin breaks the tower icon and stats in the tower hotbar.
**{{Bug}} {{Color|Premium|Toilet}} skin breaks the tower icon and stats in the tower hotbar.
*'''1 April 2024''' - [[v1.17.2]]
*'''1 April 2024''' - [[v1.17.2]]
**{{Bugfix}} {{Colour|Premium|Toilet}} skin can now be equipped in the intermission lobby.
**{{Bugfix}} {{Color|Premium|Toilet}} skin can now be equipped in the intermission lobby.
**{{Bugfix}} {{Colour|Premium|Toilet}} skin no longer breaks the tower icon and stats in the tower hotbar.
**{{Bugfix}} {{Color|Premium|Toilet}} skin no longer breaks the tower icon and stats in the tower hotbar.
*'''5 April 2024''' - [[v1.18.0]]
*'''5 April 2024''' - [[v1.18.0]]
**Statistical changes:
**Statistical changes:
***'''Base'''
***'''Base'''
****Firerate decreased from 1.508 to 1.208.
****Firerate decreased from 1.525 to 1.225.
***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|50}} to {{Money|25}}.
****Cost decreased from {{Money|50}} to {{Money|25}}.
****Firerate decreased from <abbr title="-0.3">1.508 > 1.208</abbr> to <abbr title="-0.2">1.208 > 1.008</abbr>.
****Firerate decreased from {{Tooltip|1.525 > 1.225|-0.3}} to {{Tooltip|1.225 > 1.025|-0.2}}.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|300}} to {{Money|250}}.
****Cost decreased from {{Money|300}} to {{Money|250}}.
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Firerate decreased from <abbr title="-0.4">1.208 > 0.808</abbr> to <abbr title="-0.4">1.008 > 0.608</abbr>.
****Firerate decreased from {{Tooltip|1.225 > 0.825|-0.4}} to {{Tooltip|1.025 > 0.625|-0.4}}.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate decreased from <abbr title="-0.4">0.808 > 0.408</abbr> to <abbr title="-0.3">0.608 > 0.308</abbr>.
****Firerate decreased from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.625 > 0.325|-0.3}}.
*'''23 May 2024''' - [[v1.23.0]]
*'''23 May 2024''' - [[v1.23.0]]
**New skin: {{Colour|Classic|Guest}}
**New skin: {{Color|Classic|Guest}}
*'''21 June 2024''' - [[v1.25.0]]
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
**{{Bug}} Damage is no longer boosted by [[Damage Buff]]s.
*'''2 August 2024''' - [[v1.27.0]]
*'''2 August 2024''' - [[v1.27.0]]
**New skin: {{Colour|FallenMission|Fallen}}
**New skin: {{Color|FallenMission|Fallen}}
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
*'''9 August 2024''' - [[v1.27.5]]
*'''9 August 2024''' - [[v1.27.5]]
**{{Colour|FallenMission|Fallen}} skin rarity changed from {{Colour|Exclusive}} to {{Colour|Rare}}.
**{{Color|FallenMission|Fallen}} skin rarity changed from {{Color|Exclusive}} to {{Color|Rare}}.
*'''16 October 2024''' - [[v1.36.0]]
*'''16 October 2024''' - [[v1.36.0]]
**Level 4 upgrade name changed from ''Double Tap'' to ''Akimbo Handguns''.
**Level 4 upgrade name changed from ''Double Tap'' to ''Akimbo Handguns''.
*'''23 October 2024''' - [[v1.37.0]]
*'''23 October 2024''' - [[v1.37.0]]
**New skin: {{Colour|Hexscape|King of Rock}}
**New skin: {{Color|Hexscape|King of Rock}}
*'''13 November 2024''' - [[v1.41.0]]
*'''13 November 2024''' - [[v1.41.0]]
**New skin: {{Colour|PlsDonate|Haz3mn}}
**New skin: {{Color|PlsDonate|Haz3mn}}
*'''26 March 2025''' - [[v1.58.0]]
*'''26 March 2025''' - [[v1.58.0]]
**Statistical changes:
**Statistical changes:
***'''Base'''
***'''Base'''
****Cost decreased from {{Money|200}} to {{Money|150}}.
****Cost decreased from {{Money|200}} to {{Money|150}}.
****Firerate decreased from 1.208 to 1.108.
****Firerate decreased from 1.225 to 1.125.
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|25}} to {{Money|50}}.
****Cost increased from {{Money|25}} to {{Money|50}}.
****Firerate changed from <abbr title="-0.2">1.208 > 1.008</abbr> to <abbr title="-0.3">1.108 > 0.808</abbr>.
****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to {{Tooltip|1.125 > 0.825|-0.3}}.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|250}} to {{Money|200}}.
****Cost decreased from {{Money|250}} to {{Money|200}}.
Line 667: Line 669:
****Cost increased from {{Money|750}} to {{Money|950}}.
****Cost increased from {{Money|750}} to {{Money|950}}.
****Damage increased from +4 to +6.
****Damage increased from +4 to +6.
****Firerate increased from <abbr title="-0.4">1.008 > 0.608</abbr> to <abbr title="-0.1">0.808 > 0.708</abbr>.
****Firerate increased from {{Tooltip|1.025 > 0.625|-0.4}} to {{Tooltip|0.825 > 0.725|-0.1}}.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,250}} to {{Money|2,500}}.
****Cost increased from {{Money|2,250}} to {{Money|2,500}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate increased from <abbr title="-0.3">0.608 > 0.308</abbr> to <abbr title="-0.35">0.708 > 0.358</abbr>.
****Firerate increased from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.725 > 0.325|-0.35}}.
*'''9 April 2025''' - [[v1.60.0]]
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
**Offense role added.
*'''9 July 2025''' - [[v1.70.0]]
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{Colour|Surf|Shark}}
**New skin: {{Color|Surf|Shark}}
*'''23 July 2025''' - [[v1.71.0]]
*'''23 July 2025''' - [[v1.71.0]]
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
Line 682: Line 684:
****Damage increased from 1 to 3.
****Damage increased from 1 to 3.
****Range increased from 12 to 14.
****Range increased from 12 to 14.
****Firerate decreased from 1.108 to 0.908.
****Firerate decreased from 1.125 to 0.925.
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|50}} to {{Money|100}}.
****Cost increased from {{Money|50}} to {{Money|100}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Firerate changed from <abbr title="-0.3">1.108 > 0.808</abbr> to 0.908.
****Firerate changed from {{Tooltip|1.125 > 0.825|-0.3}} to 0.925.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|200}} to {{Money|650}}
****Cost increased from {{Money|200}} to {{Money|650}}
****Damage increased from +1 to +4.
****Damage increased from +1 to +4.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Firerate changed from 0.808 to <abbr title="-0.15">0.908 > 0.758</abbr>.
****Firerate changed from 0.808 to {{Tooltip|0.925 > 0.775|-0.15}}.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|950}} to {{Money|1,600}}.
****Cost increased from {{Money|950}} to {{Money|1,600}}.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from <abbr title="-0.1">0.808 > 0.708</abbr> to <abbr title="-0.25">0.758 > 0.508</abbr>.
****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.525|-0.25}}.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,500}} to {{Money|3,250}}.
****Cost increased from {{Money|2,500}} to {{Money|3,250}}.
****Damage increased from +2 to +4.
****Damage increased from +2 to +4.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from <abbr title="-0.35">0.708 > 0.358</abbr> to <abbr title="-0.2">0.508 > 0.308</abbr>.
****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.525 > 0.325|-0.2}}.
*'''6 August 2025''' - [[v1.72.0]]
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
Line 710: Line 712:
****Damage decreased from +4 to +2.
****Damage decreased from +4 to +2.
*'''4 October 2025''' - [[v1.76.0|v1.76.2b]]
*'''4 October 2025''' - [[v1.76.0|v1.76.2b]]
**New skin: {{Colour|Banned|Banned}}
**New skin: {{Color|Banned|Banned}}
*'''20 December 2025''' - [[v1.83.0]]a
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Colour|FinalAct|Penguin}}
**New skin: {{Color|FinalAct|Penguin}}
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes (Regular):
***'''Base'''
****Cost decreased from {{Money|150}} to {{Money|125}}.
****Firerate decreased from 1.125 to 1.025.
***'''Level 1'''
****Firerate changed from {{Tooltip|1.125 > 0.825|-0.3}} to {{Tooltip|1.025 > 0.775|-0.25}}.
***'''Level 2'''
****Cost increased from {{Money|200}} to {{Money|375}}
****Damage increased from +1 to +2.
***'''Level 3'''
****Cost increased from {{Money|950}} to {{Money|1,350}}.
****Damage increased from +4 to +5.
****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.625|-0.15}}.
****Range increased from +0 to +2.
***'''Level 4'''
****Cost decreased from {{Money|2,500}} to {{Money|2,200}}.
****Damage decreased from +2 to +0.
****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.625 > 0.325|-0.3}}.
****Range decreased from +2 to +0.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 1.025 to 1.
***'''Level 1'''
****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1 > 0.75|-0.3}}.
****Hidden detection removed, moved to Level 2.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.775 > 0.625|-0.1}} to {{Tooltip|0.75 > 0.65|-0.1}}.
***'''Level 4'''
****Firerate changed from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.65 > 0325|-0.325}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.925 to 0.9.
***'''Level 2'''
****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.9 > 075|-0.15}}.
***'''Level 3'''
****Damage decreased from +4 to +2.
****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|0.75 > 0.5|-0.25}}.
***'''Level 4'''
****Damage increased from +2 to +3.
****Firerate changed from {{Tooltip|0.525 > 0.325|-0.2}} to {{Tooltip|0.5 > 0.3|-0.2}}.
*'''19 June 2026''' - [[v2.1.0]]
**Now can gain experience which is used to unlock the [[Operator]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
}}
}}



Latest revision as of 11:59, 26 August 2026


Scout
TowerEnemy
Similar Article
This article is about Scout. You may be looking for SCT, Cookie Scout sticker or Null Scout.

<infobox>

 <title source="title"><default>Scout</default></title>

<image source="image"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>

</format> </section>

 </panel>
 <label>Unlock Cost</label>
 <label>Golden Perk Cost</label>
 <label>Tower Cost</label>
 <label>Level Requirement</label>
 
 	<label>Role</label>
 	<format>Offense
   </format>
 
 <label>Placement</label>
 <label>Placement Limit</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>Average (1.5)
       </format>
    
    </section>
    <section>
     <label>PVP</label>
     <label>Base Cost</label>
     <label>Base Selling Cost</label>
     <label>Base Damage</label>
     <label>Damage Method</label>
     <label>Base Firerate</label>
     <label>Base Range</label>
     <label>Base Income</label>
     <label>Base Spawnrate</label>
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Immunities</label>
     
     	<label>Placement Footprint</label>
     	<format>Average (1.5)
       </format>
     
    </section>
   </panel>
 </group>
 <group collapse="closed">
   <header>Evolution</header>
   
    <label>Evolved From</label>
    <format>{{{evolved_from}}}</format>
   
   <label>Evolves Into</label>
   <label>Evolution Levels</label>
   <label>Base Exp</label>
   <label>Growth Rate</label>
   
    <label>Skip Cost</label>
    <format>Robux 499</format>
   
 </group>
 <group collapse="closed">
   <header>Audio</header>
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 </group>
 <group collapse="closed">
   <header>Tooltips</header>
   
   
   
   
   
   
 </group>

</infobox>

File:Quote.png
"The starter tower of the game."
―Store Description

Description

[edit]

The Scout is one of two starter towers obtained upon joining the game for the first time, with the other being the Sniper.

The Scout is very cheap in comparison to other towers, meaning it can be placed right from the start of the game. However, the Scout has low DPS, even at higher levels, meaning it is not effective later on during the game. In PVP mode, it has far higher DPS than in regular modes, though it is still lower than most other options.

The Scout is considered an early-game tower due to its low cost and low overall damage.

Upgrades

[edit]
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Statistics

[edit]

To see all the previous statistics of this tower, see the history page.

Levels
Level Exp Total Exp
0 Error creating thumbnail: File missing 0 EXP Error creating thumbnail: File missing 0 EXP
1 Error creating thumbnail: File missing 50 EXP Error creating thumbnail: File missing 50 EXP
2 Error creating thumbnail: File missing 54 EXP Error creating thumbnail: File missing 104 EXP
3 Error creating thumbnail: File missing 59 EXP Error creating thumbnail: File missing 163 EXP
4 Error creating thumbnail: File missing 64 EXP Error creating thumbnail: File missing 227 EXP
5 Error creating thumbnail: File missing 70 EXP Error creating thumbnail: File missing 297 EXP
6 Error creating thumbnail: File missing 76 EXP Error creating thumbnail: File missing 373 EXP
7 Error creating thumbnail: File missing 83 EXP Error creating thumbnail: File missing 456 EXP
8 Error creating thumbnail: File missing 91 EXP Error creating thumbnail: File missing 547 EXP
9 Error creating thumbnail: File missing 99 EXP Error creating thumbnail: File missing 646 EXP
10 Error creating thumbnail: File missing 108 EXP Error creating thumbnail: File missing 754 EXP
11 Error creating thumbnail: File missing 118 EXP Error creating thumbnail: File missing 872 EXP
12 Error creating thumbnail: File missing 129 EXP Error creating thumbnail: File missing 1,001 EXP
13 Error creating thumbnail: File missing 140 EXP Error creating thumbnail: File missing 1,141 EXP
14 Error creating thumbnail: File missing 153 EXP Error creating thumbnail: File missing 1,294 EXP
15 Error creating thumbnail: File missing 167 EXP Error creating thumbnail: File missing 1,461 EXP
16 Error creating thumbnail: File missing 182 EXP Error creating thumbnail: File missing 1,643 EXP
17 Error creating thumbnail: File missing 198 EXP Error creating thumbnail: File missing 1,841 EXP
18 Error creating thumbnail: File missing 216 EXP Error creating thumbnail: File missing 2,057 EXP
19 Error creating thumbnail: File missing 235 EXP Error creating thumbnail: File missing 2,292 EXP
20 Error creating thumbnail: File missing 257 EXP Error creating thumbnail: File missing 2,549 EXP

Skins

[edit]

To see all the upgrades of a skin, see the gallery page.

Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Red Green Blue Survivor
Rarity Common Common Common Rare
Daily Store Cost Error creating thumbnail: File missing 500 Error creating thumbnail: File missing 500 Error creating thumbnail: File missing 500 Error creating thumbnail: File missing 1,000
Obtained From Basic Crate Basic Crate Basic Crate Basic Crate
Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Black Ops Golden Party Bunny
Rarity Common Golden Exclusive Event
Daily Store Cost Robux 85 Error creating thumbnail: File missing 55,000 N/A N/A
Obtained From Premium Crate Golden Crate Party Crate Bunny Crate
Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Eclipse Valentines Beach Intern
Rarity Event Common Event Rare
Daily Store Cost N/A Error creating thumbnail: File missing 4,000 N/A Robux 120
Obtained From Solar Eclipse Season Valentines 2026 Crate,
Lovestruck Crate,
Lovely Crate,
Season of Love Season
End of Summer Season Premium Crate,
Philips x TDS Season
File:PR Scout LVL0.png Error creating thumbnail: File missing Error creating thumbnail: File missing File:NewFrostHunterScout0.png
Skin Prime Raven Holiday Cookie Frost Hunter
Rarity Legendary Event Exclusive Common
Daily Store Cost N/A Error creating thumbnail: File missing 5,000 N/A Error creating thumbnail: File missing 3,000
Obtained From Raven Hunter Hood from Amazon Prime Gaming Jolly Crate,
Violent Night Season
Code:
M3RRY2022TDS[1]
Cold Front Crate
File:PlushScout 0.png Error creating thumbnail: File missing File:SkullScout0 (1).png Error creating thumbnail: File missing
Skin Plushie Ducky Skull Trooper Masquerade
Rarity Exclusive Common Exclusive Event
Daily Store Cost N/A Error creating thumbnail: File missing 3,000 Error creating thumbnail: File missing 5,000 N/A
Obtained From Merch Shop[2] Ducky Crate Halloween Crate Lunar Overture Season
File:PhantomScout0.png File:VScout0.png File:ToiletScoutL0.png Error creating thumbnail: File missing
Skin Phantom Valhalla Toilet Guest
Rarity Uncommon Event Legendary Exclusive
Daily Store Cost Robux 249 N/A Robux 190 N/A
Obtained From Phantom Crate Krampus' Revenge Season Premium Crate (Formerly),[3]
Triumph Headache Headquarters (Formerly)[4]
Triumph Classic Castle (Formerly)[4]
Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing File:SharkScout0.png
Skin Fallen King of Rock Haz3mn Shark
Rarity Rare Common Event Uncommon
Daily Store Cost N/A N/A N/A N/A
Obtained From The Underworld Dreg Mission Quest Hexscape Event Regular Battle Pass Triumph Pls Donate Easy difficulty Surf & Turf Regular Battle Pass
Error creating thumbnail: File missing File:PinguScout0.png
Skin Banned Penguin
Rarity Exclusive Uncommon
Daily Store Cost N/A N/A
Obtained From Banned Crate The Final Act Regular Battle Pass

Strategy

[edit]
  • The Scout is mainly used as an early-game tower due to its cheap price and great cost efficiency compared to other towers.
    • After the Fallen Shield debut in Fallen mode, the Scout becomes weak against the enemies that spawn, mainly due to its minimal DPS.
  • Early on, placing down multiple Level 2 Scouts can be effective due to their cheap hidden detection, decent damage and acceptable firerate.
    • Later on, upgrading them to Level 3 or 4 is advised, as they are more cost efficient than previous levels.
  • The Scout has cheap hidden detection. Accordingly, the Scout can be used to defend against weaker Hidden enemies, like the Hidden and Molten Demon, while you can work on getting more expensive towers and upgrades.
    • Later on during the game, towers that deal more DPS, such as the Minigunner, are more efficient at dealing with stronger Hidden enemies like Hidden Bosses.
  • The Scout can be used as a cheap way to distract enemies, like Patient Zero, from using their abilities on superior towers, like the Turret.
    • This is only advised if you have brought the Scout to deal with the early waves. It is not advised to bring the Scout for the sole purpose of feigning abilities.
      • Additionally, if you have other towers that will contribute more to overall DPS, it is advised to maximize the placement limit for these towers before preparing feigning Scouts.
  • The DJ Booth is useful to increase the Scout's somewhat short range.
    • Due to the cheap placement cost of the Scout, it may be cost efficient to place multiple Scouts around the DJ Booth to use in conjunction with its Drop the Beat ability, on the green track, to generate cash.

Trivia

[edit]

Update History

[edit]

For previous cosmetic variations, see the gallery page.

Notes

[edit]
  1. Expired.
  2. Obtained by purchasing a Scout Plush.
  3. Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.
  4. 4.0 4.1 Not via Sandbox mode.


File:TowerNewHeader.png
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Consumables
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Commands Only
Tower Gallery Pages
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Intermediate
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Unit Gallery Pages
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Golden Crook Boss
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Mercenary Base
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