Sniper

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Revision as of 14:57, 28 July 2025 by imported>Mentin123 (Stats Table)
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This article has the following issues: Port over PVP stats, use Editor's Sniper as reference.
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<infobox>

 <title source="title1"><default>Sniper</default></title> 

<image source="image1"></image> <label>Unlock Cost</label> <label>Golden Perk Cost</label> <label>Tower Cost</label> <label>Level Requirement</label> <label>Role</label> <format>Defense </format> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> </section> <section> <label>PVP</label> <label>Base Cost</label> <label>Base Selling Cost</label> <label>Base Damage</label> <label>Damage Method</label> <label>Base Firerate</label> <label>Base Range</label> <label>Base Income</label> <label>Base Spawnrate</label> <label>Hidden Detection</label> <label>Lead Detection</label> <label>Flying Detection</label> <label>Immunities</label> <label>Placement Footprint</label> </section> </panel> </group> <group collapse="closed"> <header>Audio</header>

</group> <group collapse="closed"> <header>Tooltips</header> </group> </infobox>
File:Quote.png
"Shoot enemies from large distances. One of the starter towers."
―Store Description
File:Quote.png
"Shoot enemies from large distances."
―Former Store Description

Description

The Sniper is one of the two starter towers obtained upon joining the game for the first time, along with the Scout. It is a long-ranged cliff tower with a slow firerate.

Its utility comes from its very long range, allowing the Sniper to target enemies from far away. It deals medium damage at a very slow firerate. Slower enemies are vulnerable to the Sniper for long periods of time due to the Sniper's range, but faster enemies may be able to bypass it. Because the Sniper is a cliff tower, it can detect Flying enemies. The Sniper can also damage lead enemies at Level 3+. It is immune to all stuns by default.

The Sniper is considered an early to mid-game tower. Later on during the game, the Sniper becomes less useful against strong enemies like the Slow Boss due to its middling damage output, or fast enemies like the Shock due to their speed.

Upgrades

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Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Skins

To see all the upgrades of a skin, see the gallery page.

Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing Error creating thumbnail: File missing
Skin Blue Red Ghillie Valentines
Rarity Common Common Common Common
Daily Store Cost Error creating thumbnail: File missing 1,250 Error creating thumbnail: File missing 1,250 Error creating thumbnail: File missing 1,250 Error creating thumbnail: File missing 4,000
Obtained From Basic Skincrate Basic Skincrate Basic Skincrate Lovely Skincrate,
Lovestruck Skincrate
Error creating thumbnail: File missing Error creating thumbnail: File missing File:SilentSniperIcon2.png Error creating thumbnail: File missing
Skin Bunny Ducky Silent Davinchi
Rarity Event Common Common Event
Daily Store Cost N/A Error creating thumbnail: File missing 3,000 Error creating thumbnail: File missing 3,000 N/A
Obtained From Bunny Skincrate Ducky Skincrate,
Hunting Season
Cold Front Skincrate Lunar Overture Season
File:RedemptionSniperNewIcon.png Error creating thumbnail: File missing File:ShrimpSniperIconIG.png
Skin Redemption Frost Legion Shrimp
Rarity Uncommon Common Common
Daily Store Cost Robux 105 N/A N/A
Obtained From Premium Skincrate Operation I.C.E Regular Battle Pass Surf & Turf Regular Battle Pass

Strategy

  • The Sniper is effective early on during the game due to its cheap cost and long range.
    • Its earlier levels allow it to kill most enemies in one shot for a cheap price.
    • It can also be useful against Hidden enemies, as upgrading it to Level 2 is quite cheap.
  • The Sniper should not be relied on too much due to its slow firerate and overall low DPS. The slow firerate can result in you being easily overwhelmed later on in the game by hordes.
  • The Sniper has lower DPS than other starter towers, but to compensate, it has a relatively long range, so it can keep shooting enemies for a while.
    • You can pair this with the Commander so that it will shoot faster.
  • Later on in the game, to maximize damage, you should change the Sniper's targeting to Strongest, or replace them with stronger towers.
  • The DJ Booth can easily expand the range of the Sniper to cover most, if not all, of the map.
  • The Sniper can be a great tower in event maps against high health enemies that initially spawn, like the Zombegg. Their cheap placement allows you to save up for more expensive towers, such as the Minigunner.
  • The Sniper can be used as a cheap way to deal with flying enemies that appear early on during the game.
    • It can also damage lead enemies at Level 3+, although there are better alternatives, like the Ace Pilot or Military Base.
  • The Sniper is one of the few towers that can damage all enemies, no matter their immunities, when upgraded to Level 3+.
    • Despite it being able to damage all enemies, it is generally not worth using the Sniper late on during the game due to its low DPS and slow firerate.

Trivia

  • When the game was in Alpha, the Sniper's upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans long gun".
  • Weirdly, the Sniper costs Error creating thumbnail: File missing 100 to unlock, according to the store, despite being given for free.
  • The Sniper is the only cliff tower that can detect Hidden enemies without being given hidden detection by other towers, like the Ace Pilot.
    • The Sniper is also the only cliff tower to have no placement limit.
  • The Sniper is loosely based on the Sniper from Tower Battles.
  • The Sniper used to appear alongside the Pyromancer, Scout, Commander and Minigunner on the "Triumph" screen before the Community Maps Update.
  • Formerly, the Sniper used to have the longest range in the entire game not counting any admin-exclusive towers. After the Overhaul Update, this record is given to the Ranger.

Update History

For previous cosmetic variations, see the gallery page.


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