Tutorial Rework
Description
Tutorial is the map used as the tutorial for the game. This map can only be accessed in two ways. First one is through an objective given to new players upon first joining the game. This objective can either be accepted or declined. The second is to use the Replay Tutorial button in the settings. This map does not grant any rewards unless it is played by accepting the objective.
This map has the Enemies Beta modifier, which changes the appearance of some enemies.
Design & Path
Tutorial takes place in a grassy plains surrounded by mountains. There are also a few cliffs on the map and a black road that acts as the enemy path. The path starts and ends at a tunnel.
Interactive Map
Rewards
This map does not give any rewards if played through the settings. On the triumph screen, only 


Badges
There is also one badge which can be obtained when playing on this map. It is:
Wave Structure
There is no wave bonus or wave clear bonus in Tutorial. Instead, upon completing a wave, cash is changed to a specific number. These are:
| Wave | Amount |
|---|---|
| 0 | |
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 |
The waves in Tutorial cannot be skipped. They follow these timings:
| Waves | Wave Timer |
|---|---|
| 1-2 | 1:00 |
| 3-5 | 0:30 |
| 6 | ∞ |
Bolded names indicate an enemy's debut.
| Wave | Commander Dialogue | Enemy Type & Amount | |
|---|---|---|---|
| 1 | Welcome recruit! Let's get started on teaching you the basics. | 5x Normal | |
| Start by placing a scout. | |||
| Place the scout near the entrance of the spawn. | |||
| Looks like you still have some extra cash remaining. Place another Scout. | |||
| Nice work! Now brace yourself, the horde is coming! | |||
| 2 | Well done! Here's a sniper tower. They fire slow but have incredible range. | 5x Normal, 2x Speedy | |
| Select the sniper tower. | |||
| Sniper can only be placed on high up vantage points. Place the sniper on the highlighted spot. | |||
| Now brace yourself! More enemies are on the way! | |||
| 3 | Nice work recruit! I'm rewarding you with a demoman tower. They're great for dealing with large swarms of enemies. | 3x Speedy, 2x Slow, 2x Hidden, 3x Normal | |
| Select the demoman tower. | |||
| Place the demoman on the highlighted spot. | |||
| Just in time! We got a big swarm of enemies coming in! | |||
| 4 | Looks like some hidden enemies slipped through last wave. | 2x Hidden, 3x Slow, 7x Normal, 3x Speedy | |
| No time to waste. If you want to survive, you'll need to upgrade your towers. | |||
| Let's start with the scout. Upgrade him to level 2. | |||
| Good work! Now upgrade the sniper to level 2. | |||
| Good thing you upgraded your towers, because there's a swarm of hidden enemies inbound! | |||
| 5 | Let's repair some of the damage you took. Here's a medic tower to help keep you in the fight! | 3x Hidden, 4x Slow, 10x Normal, 3x Speedy | |
| Select the medic tower. | |||
| Place medic on the highlighted spot. | |||
| Remember to utilize support towers. Battles are won with brains and not might. | |||
| Speaking of which, we have more enemies incoming! | |||
| 6 | We got a big wave coming, so we're gonna need a little more firepower! | 1x Dummy Boss | |
| Here's a minigunner. He's an expensive but powerful tower. | |||
| Looks like you're a little short on cash. Try selling some of your towers, starting with your scout. | |||
| Now let's sell your sniper. | |||
| Select the minigunner. | |||
| Place the minigunner on the highlighted spot. | |||
| Here's a boss to see how strong your defenses are. | |||
| 7 | That took a while. I don't really feel safe with our defenses right now. | 3x Dummy Boss, 2x Lead | |
| I guess I have to step in. | |||
| Upgrade me to level 2. | |||
| Do you see the small icon? That's my ability, it's called "Call To Arms", which gives extra firerate to nearby towers and allow me to attack. | |||
| More bosses are approaching. Quick, click on my ability to use it. | |||
| 8 | Ouch, that hurts. | 1x Lead Boss, 10x Lead | |
| They're also bringing their boss variant? | |||
| Be quick! Upgrade your Minigunner to level 3 to quickly melt its lead armor. | |||
| File:AnimCommanderNeutral.gif | They're also bringing a bunch of Lead minions. Upgrade the Demoman to clear them out. You really saw how weak it was last wave. | ||
| File:AnimCommanderNeutral.gif | Done? Great. They're coming now. | ||
Strategy
- Because of how Tutorial works, simply following what the Commander says is the only way to triumph this map.
- It is not possible to pick what towers are in your loadout, as they are replaced the moment the match starts. Additionally, all skins are replaced with the Default skin and golden perks are not applied.
Enemy Changes
- Dummy Boss: Health increased from 300 to 500.
- Lead Boss: Health increased from 160 to 200





