Bat (Trick or Threat Town)

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Event Content

Bat (Trick or Threat Town) has been removed from the game as of the 8th of May 2021 as it was part of the Halloween 2020 Event.
This page has been preserved for historical purposes.

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 <title source="title1"><default>Bat (Trick or Threat Town)</default></title>

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Description

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The Bat was an enemy that appeared exclusively in Trick or Threat Town as part of the Halloween 2020 Event. They were spawned after a Vampire was killed. They had low health but were quite fast (faster than the Vampire). They could not be detected by ground towers or be hit by units. They were also hidden, meaning that the scope of towers that could hit the Bat was severely limited.

Appearance

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The Bat took the appearance of a regular cave-dwelling bat. It was completely black and relatively small compared to the Vampire, while also flying above the ground.

Strategy

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  • The only towers that can detect the Bat are Level 4+ Ace Pilots, Level 5 Pursuits and Level 2+ Snipers.
    • Rangers are useless against Bats since they do not have hidden detection.
    • Mortars cannot detect Bats, but it can hit them indirectly with its explosion.
      • Most splash damage towers can hit the Bat, even if the tower cannot detect it, as long as the enemy gets caught in the explosion.
  • As these appear late in the game, you can save for an expensive hidden detection upgrade for an effective cliff or air-based tower.
    • For example, the Level 5 Ace Pilot is a great counter to this enemy.
  • When the Bat initially spawns from the Vampire, it flies low enough for it to be hit by the Pyromancer, Gladiator and Shotgunner.
    • However, this is extremely unlikely to occur as there needs to be another enemy that can be detected by these towers in the vicinity of the Bat.
  • On very rare occasions, the Electroshocker can hit the Bat via a chain reaction.
    • As the Bat is very small, this heavily slows it down.

Trivia

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Update History

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