Enigma (Hexscape)
Enigma (Hexscape) has been removed from the game as of the 20th of November 2024 as it was part of the Hexscape Event.
This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Enigma (Hexscape)</default></title>
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- "We got a match. This.. sound was logged from the Overture incident. It's believed to be a powerful entity infected by the fragments.
This entity.. was likely taken by EXO sometime after we defeated the Umbra. But what is it doing here?"
File:ContainmentWave17.ogg - ―Dispatcher dialogue on Wave 16 (Containment)
Description
[edit]The Enigma was an enemy that only appeared in Containment as part of the Hexscape Event. It had decent health and speed. It turned into a random enemy upon death, which could spawn with a random attribute.
Appearance
[edit]The Enigma had a black body with a glowing pink question mark on its torso and a single pink glowing eye. It emitted black and purple mist when killed.
Enemies Summoned
[edit]The Enigma could summon three enemies, that being the Hex Corpse with a 25% chance, Hex Revenant with a 25% chance and Hex Wraith with a 50% chance. However, each one could spawn with a random attribute, with these being:
- None (18.18% chance)
- Nimble (27.27% chance)
- Bloated (9.09% chance)
- Health Regen (18.18% chance)
- Aggro (9.09% chance)
- Hidden (18.18% chance)
Strategy
[edit]- Towers with decent DPS, such as the Ranger, Engineer, Accelerator or Golden Minigunner can be quite effective against it.
- The Enigma is a summoner enemy, which can summon enemies with various attributes.
- It can summon Hidden enemies, meaning that hidden detection or towers that can damage them indirectly are needed to deal with this.
- It can summon Aggro enemies, making all your towers target them instead of the enemy they were targeting before.
- Towers that can damage multiple enemies at once, such as the Pyromancer or Electroshocker can be useful in such cases.
- Units will target the Aggro enemy if they have a ranged attack, however, they can still be used to collide with enemies that are in front of it.
Gallery
[edit]Animations
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Unused spawning animation (30 October 2024 – 20 November 2024)
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Walking animation (30 October 2024 – 20 November 2024)
-
Stun animation (30 October 2024 – 20 November 2024)
Update History
[edit]- 30 October 2024 - v1.39.0
- Enigma added.
- Bug: Poison and electric defense dropping does not decrease Enigma's defense.
- 6 November 2024 - v1.40.0
- Bugfix: Poison and electric defense dropping now drops Enigma's defense, though the Jester still cannot drop it.
- 20 November 2024 - v1.42.0
- Enigma removed.
| Containment (Hexscape Event, Night 3) (30 October 2024 – 20 November 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Conjurer Wave 16 (Easy) Cursed Horror Wave 13 (Hard) |
Enigma Wave 17 (Easy) Conjurer & Enigma Wave 17 (Hard) |
Eclipsed Wave 18 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |