Long Ducky (Ducky Revenge)
Long Ducky (Ducky Revenge) was previously removed on the 5th June 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Long Ducky (Ducky Revenge)</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group>
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedAverage (3.25)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Event</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedAverage (3.25)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<panel>
<header>Ability</header>
<section>
<label>Regular</label>
<label>Ability
Template:Colour 8</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Event</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
Description
[edit]The Long Ducky is an enemy encountered in Bathroom Approach as part of the Ducky Revenge Event and its rerun in the Spring Frenzy Battle Pass. It has high health for its debut and walks at an average speed.
The Long Ducky has a Peck from Above ability, where it targets a random tower or unit in its range of 7.5, then pecks it, stunning it for 6 seconds or dealing 1,500 damage to it.
Logbook Description
[edit]"Long Ducky uses their long neck to attack and swipe at enemies. Born a little strange, Long Ducky stands out from the flock but was the favorite of Mother Ducky. The other ducks love playing games by climbing up Long Ducky's neck and hanging from their head like a flagpole. When you pull Long Ducky's head back and let it go, it makes a sound just like a sprung doorstop."
Appearance
[edit]The Long Ducky is a yellow duck with black eyes, an orange beak and orange shoes. It has a very long neck that wobbles.
Event Strategy
[edit]As this enemy only appears through Sandbox mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without Sandbox mode in Bathroom Approach is listed instead.
- High DPS towers with long range such as the Pursuit, Ranger and Golden Crook Boss are effective against the Long Ducky.
- As the first two have the Stun Immunity, the Long Ducky cannot stun them.
- These towers should also be buffed by Commander and DJ Booth.
Sounds
[edit]| Sound | Description |
|---|---|
| File:LongDuckyPeckfromAbove.ogg | When the Long Ducky performs its Peck from Above ability |
Gallery
[edit]Converted Variants
-
Green variant, current version, first animation variant (11 June 2025 – Present)
Corpse Variants
-
Second Corpse variant, current version (16 April 2025 – Present)
Promotional Videos
-
Long Ducky on a promotional video.
Trailers
-
Long Ducky in the game trailer.
Miscellaneous
Trivia
[edit]- The Long Ducky is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
[edit]- 16 April 2025 - v1.61.0
- Long Ducky added.
- Bug: Long Ducky floats above the ground when made larger or smaller.
- Bug: Long Ducky is positioned sideways in the Index.
- 28 May 2025 - v1.65.0
- Long Ducky removed from the main game, now appears exclusively in Sandbox mode.
- 2 July 2025 - v1.69.0
- Bug: Long Ducky’s icon uses the Ducky’s icon.
- 3 April 2026 - v1.88.0
- Long Ducky re-added to the main game, now appears in Bathroom Approach.
- Health decreased from 1,250 to 700 in Easy difficulty.
- Health decreased from 3,250 to 1,400 in Hard difficulty.
- Speed increased from 3 to 3.25.
- Cash given changed from CashScript error: No such module "Money". every 50% health lost to CashScript error: No such module "Money". every 20% health lost in Easy difficulty.
- Cash given changed from CashScript error: No such module "Money". every 50% health lost to CashScript error: No such module "Money". every 20% health lost in Hard difficulty.
- Peck From Above range increased from 5 to 7.5.
- Peck From Above stun time increased from 2 to 6.
- Peck From Above damage increased from 150 to 1,500.
- Stun Immunity added.
- 22 May 2026 - v1.91.0
- Bugfix: No longer floats above the ground when made larger or smaller.
- 5 June 2026 - v2.0.0
- Long Ducky removed from the main game, now appears exclusively in Sandbox mode.
| Bathroom Approach (Ducky Revenge Event) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Aged Eggroll 1, Aged Eggroll 2, Aged Eggroll 3 & Grandmother Ducky Wave 16 |
Long Ducky Wave 17 |
Operator Ducky Wave 18 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |