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{{EnemyTabs}}
{{Zombie
{{For|other uses of [[Normal (Disambiguation)|Normal]]}}
{{ZombieLegacy
|title1 = Normal
|title1 = Normal
|modern_image =<tabber>
|image1 = Zombie.png
|-|Animation 1 = [[File:NormalAnim1.png]]
|mode_appearance = Beginners<br/>Molten
|-|Animation 2 = [[File:NormalAnim2.png]]
|first_wave_appearance = 1<br>3 ([[The Heights]])
|-|Animation 3 = [[File:NormalAnim3.png]]
|base_hp = 4
</tabber>
|speed = Average
|legacy_image = <tabber>
|spawned_by = [[Necromancer]]<br>[[Mystery]]<br>[[Tombstone]] (Formerly)
|-|Normal = [[File:Normal2.png]]
|-|Enemies Beta = [[File:BetaNormal.png]]
</tabber>
|mode_appearance = [[Easy Mode|{{Color|EasyMode}}]]<br/>[[Casual Mode|{{Color|CasualMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[PVP|{{Color|BasicArena}}]]<br/>[[PVP|{{Color|MoltenArena}}]]<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[Boot Camp]]
*[[Live Fire]]
*[[Breach Protocol]]
*[[Brute Force]]
*[[Ghost Town]]
*[[Radio Silence]]
*[[Off The Rails]]
*[[Burning Bridges]]
*[[Derailed]]
*[[Rock Bottom]]
*[[Surface Tension]]
*[[Lights Out]]}}
{{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]]
*[[Boss Rush]]}}
{{InfoboxContainer|Events|*[[The Heights|SFOTH]]
*[[Cyber City|Metaverse Champions]]
*[[Classic Candy Cane Lane|The Classic Mission 1]]
*[[Classic Forest Camp|The Classic Mission 3]]
*[[Classic Castle|The Classic Mission 5]]
*[[Sk8 P4rk|The Takeover (Noob)]]
*[[Sk8 P4rk|The Takeover (Pro)]]}}
----
Originally:<br>[[Molten Mode|{{Color|LegacyMoltenMode|Molten}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]]
|first_wave_appearance = 1
----
Originally:<br/>3 ([[The Heights]])
|base_hp = [[File:HealthIcon.png|20px|Health]]2 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]4 (Easy & Basic Arena PVP)<br>[[File:HealthIcon.png|20px|Health]]5 (Intermediate & Casual)<br/>[[File:HealthIcon.png|20px|Health]]6 (Challenge Trials, Molten Arena PVP & Sandbox)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[File:HealthIcon.png|20px|Health]]4 ([[Boot Camp]])
*[[File:HealthIcon.png|20px|Health]]6 ([[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]], [[Radio Silence]], [[Off The Rails]], [[Burning Bridges]], [[Derailed]] & [[Surface Tension]])
*[[File:HealthIcon.png|20px|Health]]8 ([[Rock Bottom]])
*[[File:HealthIcon.png|20px|Health]]10 ([[Lights Out]])}}
{{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])
*[[File:HealthIcon.png|20px|Health]]6 ([[Boss Rush]])}}
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.7)
|cash = {{Money|5}} on death<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*{{Money|5}} on death ([[Boot Camp]], [[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]] & [[Radio Silence]])
*{{Money|10}} on death ([[Off The Rails]], [[Burning Bridges]] & [[Derailed]])
*{{Money|12}} on death ([[Rock Bottom]] & [[Surface Tension]])
*{{Money|15}} on death ([[Lights Out]])}}
|spawned_by = *[[Grave Digger]] (Default summon)
*[[Mystery]] (Legacy Molten & challenges only)
*[[Mystery Boss]] (Legacy Molten & challenges only)
*Legacy [[Necromancer (Legacy Enemy)|Necromancer]]
*[[Tombstone]] (Formerly)
|hidden = No
|hidden = No
|immunity = None
|fly = No
|ghost = No
|versus_send_cost = $16
|lead = No
|versus_wave_unlock = 10
|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]4
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Average (3)
|legacy_cash = {{Money|5}} on death
|legacy_spawned_by = *[[Grave Digger]] (Default summon)
*[[Mystery]] (Legacy Molten & challenges only)
*[[Mystery Boss]] (Legacy Molten & challenges only)
*Legacy [[Necromancer (Legacy Enemy)|Necromancer]]
*[[Tombstone]] (Formerly)
|legacy_hidden = No
|legacy_fly = No
|legacy_ghost = No
|legacy_lead = No
|legacy_immunity = None
|versus_send_cost = {{Money|45}} (Basic Arena)<br/>{{Money|50}} (Molten Arena)
|versus_wave_unlock = 2
|versus_eco = {{Money|3}} (Basic Arena)<br/>{{Money|4}} (Molten Arena)
|versus_number = 3-5
|versus_timer = 1.2
}}
}}
{{QuoteContainer|<tabber>
{{QuoteBox|Zombies are approaching, defend!|Beginning of Wave 1 (Beginners & Molten)}}
|-|Current =
== Description ==
{{QuoteBox|Zombies are on their way. Prepare to defend!<br/>Make sure to place down some units near the path and upgrade them. Together, we've got this.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Easy Mode|Easy]])}}
The '''Normal''' is the first zombie the player faces in the game as it spawns on wave 1 in Beginners and Molten modes. The '''Normal''' is also spawned by the [[Necromancer]], and there is a chance that the [[Mystery]] spawns a '''Normal''' upon death. This also appears in [[The Heights]] as part of the [[SFOTH Event]].
{{QuoteBox|There's reports of zombie activity nearby.<br/>Secure the area and keep an eye out. We have teams that are pushing them in our direction.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Intermediate Mode|Intermediate]])}}
{{QuoteBox|Here comes the horde!<br/>Place your towers quick to prepare for the incoming enemies!|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Legacy Molten Mode|Legacy Molten]])}}
|-|The Takeover Event =
{{QuoteBox|Heads up! We've got some enemies invading the skatepark.<br/>It shouldn't be too much to handle...I hope.|audio = Sk8P4rkNoobWave1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[The Takeover Event]], Noob)}}
{{QuoteBox|These guys don't know when to quit!<br/>I hope they aren't here for me!|audio = Sk8P4rkProWave1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[The Takeover Event]], Pro)}}
|-|Version 2 =
{{QuoteBox|Zombies have been spotted along the path!<br/>Place down your units close to the path and defend!|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Easy Mode|Easy]])}}
{{QuoteBox|We've received reports that a large crowd of zombies is heading in this direction.<br/>For the undead, they sure are persistent. Let's send them back to their graves.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Casual Mode|Casual]])}}
{{QuoteBox|Something seems off about these zombies...<br/>Place down your units close to the path and defend!|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Intermediate Mode|Intermediate]])}}
|-|Translated =
{{QuoteBox|I saw death on the road!<br/>Place your units on the road and defend yourself!|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Translated#Dialogue|Translated Easy]])}}
{{QuoteBox|Everyone is here<br/>Make him your enemy|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Translated#Dialogue|Translated Molten]])}}
|-|April Fools 2022 =
{{QuoteBox|Zombies have been spotted awong the path! (๑•̀ㅂ•́)૭☒<br/>Pwace down wour units cwose to the path and defend! (๑•̀ㅂ•́)૭☒|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[April Fools 2022#Narration|April Fools 2022 Normal]])}}
{{QuoteBox|Hewe comes the howde! (☉_☉)<br/>Pwace youw towews quick to pwepawe fow the incoming enemies! (☉ㅅ☉U)|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[April Fools 2022#Narration|April Fools 2022 Molten]])}}
|-|Metaverse Champions Event =
{{QuoteBox|The enemies are approaching!<br/>Place down some towers on the sidewalk. It'll hold em' off for a bit!|[[Giga AJ]] dialogue on Wave 1 ([[Metaverse Champions Event]])}}
|-|Version 1 =
{{QuoteBox|Zombies are approaching, defend!|Beginning of Wave 1 (Pre-Overhaul, [[Easy Mode|Beginner's]] & [[Molten Mode|Molten]])}}
</tabber>
}}
__TOC__
==Description==
The '''Normal''' is the first [[Enemies|enemy]] in the [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Intermediate Mode|Intermediate]], Basic Arena [[PVP]], Molten Arena [[PVP]] and [[Legacy Molten Mode|Legacy Molten]] modes. It also appears in the tutorial and first chapters of [[Story Mode|Story]] mode. As the first enemy that spawns, it has fairly mediocre speed and low health.


The [[Grave Digger]] used to have a chance to spawn the '''Normal''' with its ''Triumphing Sheol'' ability on [[Easy Mode|Easy]] mode. The '''Normal''' also has a chance to be spawned by the [[Mystery]] upon its death in [[Legacy Molten Mode|Legacy Molten]] mode. In [[Challenge Maps]], both the [[Mystery]] and [[Mystery Boss]] can summon it upon death. The '''Normal''' is also spawned by the [[Necromancer (Legacy Enemy)|Necromancer]].
The '''Normal''' has green skin. It has a dark orange torso and brown pants. This symbolizes the basic stereotypical zombie. It has a drooling zombie face.

The '''Normal''' also appeared in [[The Heights]] as part of the [[SFOTH Event]], in [[Cyber City]] as part of the [[Metaverse Champions Event]], was part of the [[The Classic Event]] and part of [[The Takeover Event]].

==Appearance==
{{Tabber
|Modern
|{{Tabber
|Current
|The current version of the '''Normal''' is a humanoid with a green skin color as well as a brown torso and legs. It is faceless and lightly covered in dirt. It has three animations that are randomly chosen.
|Version 1
|The first version of the '''Normal''' had a green skin color, as well as a brown torso and legs. It was faceless.

It had a single animation originally, though after the [[V1.20.0|Intermediate Mode Update]], it had three animations that were randomly chosen.
}}
|Legacy
|{{Tabber
|Current
|The third version of the '''Normal''' had a light green skin color, as well as a brown torso and legs. There were two scars on its face, which form a cross.
|Current (Enemies Beta)
|The [[Enemies Beta]] version of the '''Normal''' has a green skin color, as well as a brown torso and legs. It is faceless
|Version 2
|The second version of the '''Normal''' had a vibrant green skin color, as well as a lighter brown torso and legs. It had a sad face.
|Version 1
|The first version of the '''Normal''' had a desaturated light green skin color, and a brown torso and darker brown legs. It had a drooling zombie face.
}}
}}

==Strategy==
*Most towers can deal with the '''Normal''' effectively.
**Any tower catered towards early game, like the [[Scout]], [[Soldier]], [[Militant]], [[Assassin]] or [[Cowboy]] are recommended.
**It is unnecessary to try to get stronger, more expensive towers like the [[Minigunner]] solely to deal with '''Normals''', as it is too expensive to reliably deal with Normals in the early game.
**Towers that can deal damage to multiple enemies are especially effective against '''Normals''' as they spawn in hordes. Such towers include the [[Demoman]], [[Electroshocker]], [[Pyromancer]] and [[Shotgunner]].
*It is perfectly fine to avoid defending against the first few waves of '''Normals''' and simply let them reach the exit, as their low health makes it unlikely to make you lose.
**You can use the [[Medic]] to heal the base health back, but this is not necessary.
**As you are not spending money on defenses, you can use the [[Farm]] more effectively for the first few waves to get better towers when stronger enemies appear.

==Gallery==
{{Gallery|
{{GalleryHeader|Previous Variants (Modern)}}
<gallery>
Intermediate Normal.png|First version, second animation, first random variant (3 May 2024 – 25 September 2024)
NormalRandomAnim2.png|First version, second animation, second random variant (3 May 2024 – 25 September 2024)
NormalRandomAnim3.png|First version, second animation, third random variant (3 May 2024 – 25 September 2024)
EasyNormal.png|First version, [[Easy Mode|Easy]] & [[Tutorial]] animation (24 February 2024 – 3 May 2024)
</gallery>

{{GalleryHeader|Previous Variants (Legacy)}}
<gallery>
NormalFrostEvent.png|Third version, first animation (8 May 2021 – 4 December 2024)
Normal0.png|Second version (29 October 2020 – 8 May 2021)
Zombie.png|First version (14 June 2019 – 29 October 2020)
</gallery>

{{GalleryHeader|Animations (Modern)}}
<gallery widths=250>
NormalWalkingAnimation1.gif|Current version, current walk animation, first random variant (25 September 2024 – Present)
NormalWalkingAnimation2.gif|Current version, current walk animation, second random variant (25 September 2024 – Present)
NormalWalkingAnimation3.gif|Current version, current walk animation, third random variant (25 September 2024 – Present)
NormalStunAnimation.gif|Current version, current stun animation (25 September 2024 – Present)
</gallery>

{{GalleryHeader|Animations (Legacy)}}
<gallery widths=250>
LegacyNormalWalk.gif|Current version, current walk animation (4 December 2021 – Present)
</gallery>

{{GalleryHeader|Converted Variants (Modern)}}
<gallery>
DefHacker1Normal1.png|Green variant, current version, first animation variant (11 June 2025 – Present)
DefHacker1Normal2.png|Green variant, current version, second animation variant (11 June 2025 – Present)
DefHacker1Normal3.png|Green variant, current version, third animation variant (11 June 2025 – Present)
DefHacker2Normal1.png|Overclock variant, current version, first animation variant (11 June 2025 – Present)
DefHacker2Normal2.png|Overclock variant, current version, second animation variant (11 June 2025 – Present)
DefHacker2Normal3.png|Overclock variant, current version, third animation variant (11 June 2025 – Present)
</gallery>

{{GalleryHeader|Corpse Variants (Modern)}}
<gallery>
CorpseNormalAnim1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present)
CorpseNormalAnim2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, second animation variant (12 March 2025 – Present)
CorpseNormalAnim3.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, third animation variant (12 March 2025 – Present)
</gallery>

{{GalleryHeader|Corpse Variants (Legacy)}}
<gallery>
CorpseLegacyNormal.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>

{{GalleryHeader|Thumbnails}}
<gallery>
8910f29d0fd85e97b4424a980dbd9037.jpg|'''Normal''' on the game thumbnail.
518a03eb029c788da017123a8d77fbd3.png|'''Normal''' on the game thumbnail.
Afterhalloweenmini.jpg|'''Normal''' on the game thumbnail.
TDS_Valentines_2021_thumbnail.png|'''Normal''' on the game thumbnail.
V1.1.0 thumbnail.png|'''Normal''' on the game thumbnail.
Whatagreatthumbnail.png|'''Normal''' on the game thumbnail.
BRAWLERTOWERTHUMBNAIL.png|'''Normal''' on the game thumbnail.
TDSInnovationAwardsThumbnail.png|'''Normal''' on the game thumbnail.
DJREWORKTHUMB.png|'''Normal''' on the game thumbnail.
V1.30.0Thumbnail.png|'''Normal''' on the game thumbnail.
GattlingGunThumbnail.png|'''Normal''' on the game thumbnail.
CommandoReworkThumb.png|'''Normal''' on the game thumbnail.
PursuitReworkThumb.png|'''Normal''' on the game thumbnail.
V1.49.0Thumbnail.png|'''Normal''' on the game thumbnail.
RocketeerThumbnail.png|'''Normal''' on the game thumbnail.
BruteThumbnail.png|'''Normal''' on the game thumbnail.
TheHuntLemonadeStandFarmThumbnail.png| '''Normal''' on the game thumbnail.
LemonadeStandThumbnail.png| '''Normal''' on the game thumbnail.
GenericThumbnail.png| '''Normal''' on the game thumbnail.
SkillTreeThumbnail.png|'''Normal''' on the game thumbnail.
Hackerthumbnail.png|'''Normal''' on the game thumbnail.
PVPUpdateThumbnail.png|'''Normal''' on the game thumbnail.
GenericThumbnail173.png|'''Normal''' on the game thumbnail.
V1.74.0Thumbnail.png|'''Normal''' on the game thumbnail.
V1.75Thumbnail.png|'''Normal''' on the game thumbnail.
Wave99Thumbnail.png|'''Normal''' on the game thumbnail.
ShockAndAweUpdateThumbnail.png|'''Normal''' on the game thumbnail.
V1.85.3Thumbnail.png|'''Normal''' on the game thumbnail.
V1.86.0Thumbnail.png|'''Normal''' on the game thumbnail.
V1.86.0ThumbnailFixed.png|'''Normal''' on the game thumbnail.
Wave79888998Thumbnail.png|'''Normal''' on the game thumbnail.
Level150Thumbnail.png|'''Normal''' on the game thumbnail.
V1.86.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
CyberMilitaryBaseThumbnail.png|'''Normal''' on the game thumbnail.
Wave100Thumbnail.png|'''Normal''' on the game thumbnail.
V1.88.0GenericThumbnail.png|'''Normal''' on the game thumbnail.
V1.89.0GenericThumbnail1.png|'''Normal''' on the game thumbnail.
V1.89.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
V1.89.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
SlimeTrooperPI.png|'''Normal''' on the game thumbnail.
V1.90.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
V1.90.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail7.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail8.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail9.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail10.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail11.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail12.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail13.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail14.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail15.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail16.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail17.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail18.png|'''Normal''' on the game thumbnail.
V2.1.0GenericThumbnail19.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail11.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail12.png|'''Normal''' on the game thumbnail.
V2.2.0GenericThumbnail13.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
StoryModePI.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail6.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail7.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail9.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail6.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail7.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail8.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail9.png|'''Normal''' on the game thumbnail.
V2.6.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
GladiatorReworkBanner.png|'''Normal''' on the game thumbnail.
</gallery>

{{GalleryHeader|Icons}}
<gallery>
DefaultMinigunnerGameIcon.png|'''Normal''' on the game icon.
OverhualUpdate.png|'''Normal''' on the game icon.
TDSIcon v1.1.0.png|'''Normal''' on the game icon.
JPGimagereallegitnoscam100percentworking.png|'''Normal''' on the game icon.
CommunityMapIcon.png|'''Normal''' on the game icon.
GRIcon.png|'''Normal''' on the game icon.
V1.15Icon2.png|'''Normal''' on the game icon.
V1.15Icon3.png|'''Normal''' on the game icon.
BRAWLERUPDATEICON.png|'''Normal''' on the game icon.
TCIcon1.png|'''Normal''' on the game icon.
TrapperIcon2.png|'''Normal''' on the game icon.
v1.35.0UpdateIcon.png|'''Normal''' on the game icon.
GenericScoutIcon.png|'''Normal''' on the game icon.
ChampionTemplarIcon.png|'''Normal''' on the game icon.
V1.75Icon.png|'''Normal''' on the game icon.
October10Icon.png|'''Normal''' on the game icon.
Halloween2025LiveEventP224Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP223Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP222Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP221Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP220Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP219Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP218Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP217Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP216Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP215Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP214Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP213Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP212Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP211Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP210Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP29Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP28Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP27Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP26Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP24Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP23Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP22Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP21Hour.png|'''Normal''' on the game icon.
Halloween2025LiveEventP230Minute.png|'''Normal''' on the game icon.
Halloween2025LiveEventP210Minute.png|'''Normal''' on the game icon.
StoryModeCountdown12Hour.png|'''Normal''' on the game icon.
StoryModeCountdown6Hour.png|'''Normal''' on the game icon.
StoryModeCountdown5Hour.png|'''Normal''' on the game icon.
StoryModeCountdown4Hour.png|'''Normal''' on the game icon.
StoryModeCountdown3Hour.png|'''Normal''' on the game icon.
StoryModeCountdown2Hour.png|'''Normal''' on the game icon.
StoryModeCountdown1Hour.png|'''Normal''' on the game icon.
StoryModeCountdown30Min.png|'''Normal''' on the game icon.
StoryModeCountdown15Min.png|'''Normal''' on the game icon.
StoryModeCountdownNow.png|'''Normal''' on the game icon.
StoryModeUpdateIcon.png|'''Normal''' on the game icon.
GladiatorReworkUpdate12Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate6Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate5Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate4Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate3Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate2Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate1Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate30Min.png|'''Normal''' on the game icon.
GladiatorReworkUpdate15Min.png|'''Normal''' on the game icon.
GladiatorReworkUpdateNow.png|'''Normal''' on the game icon.
GladiatorReworkUpdateIcon.png|'''Normal''' on the game icon.
</gallery>

{{GalleryHeader|Promotional Images}}
<gallery>
THumb2.jpg|'''Normal''' on a promotional image.
MysteryPI.jpg|'''Normal''' on a promotional image.
ENTba6nWoAYdvnb.jpg|'''Normal''' on a promotional image.
Bloxy2022PI.jpg|'''Normal''' on a promotional image.
HalloweenPI2.jpg|'''Normal''' on a promotional image.
SeasonOfLove.png|'''Normal''' on a promotional image.
AnimatorParadoxumPI.png|'''Normal''' on a promotional image.
PVPTeaser2025.png|'''Normal''' on a promotional image.
PVPReleaseThumbnail.png|'''Normal''' on a promotional image.
GameModChallengeTrialPI.png|'''Normal''' on a promotional image.
</gallery>

{{GalleryHeader|Promotional Videos}}
<gallery>
⚠️ Trapper Tower! - Tower Defense Simulator|'''Normal''' on a promotional video.
DJ Tower Rework Trailer - Tower Defense Simulator|'''Normal''' on a promotional video.
Game Master Ultimate Skin - Tower Defense Simulator|'''Normal''' on a promotional video.
Swarmer Rework - Tower Defense Simulator|'''Normal''' on a promotional video.
Assassin Tower Trailer - Tower Defense Simulator|'''Normal''' on a promotional video.
</gallery>

{{GalleryHeader|Trailers}}
<gallery>
Commander Development Video - Tower Defense Simulator|'''Normal''' on a development video.
Cowboy Development Video - Tower Defense Simulator|'''Normal''' on a development video.
OFFICIAL Tower Defense Simulator Trailer|'''Normal''' in the game trailer.
OFFICIAL Tower Defense Simulator Trailer 2|'''Normal''' in the game trailer.
Zerotwo but in roblox with tower defense simulator|'''Normal''' in the game trailer.
Tower Defense Simulator Trailer 2020|'''Normal''' in the game trailer.
Tower Defense Simulator Frost Invasion Trailer|'''Normal''' in the game trailer.
Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Normal''' in the game trailer.
Valentines Skins - Tower Defense Simulator|'''Normal''' in the game trailer.
TDS Story Mode - Chapter One Trailer|'''Normal''' in the game trailer.
</gallery>

{{GalleryHeader|Cutscenes}}
<gallery>
TDS Chapter 1- The Beginning Cutscene|'''Normal''' in [[The Beginning]].
TDS Chapter 1- A Growing Threat Cutscene|'''Normal''' in [[A Growing Threat]].
The Final Approach (Chapter 1- Cutscene 3)|'''Normal''' in [[The Final Approach]].
Aftermath (Chapter 1- Cutscene 4)|'''Normal''' in [[Aftermath]].
</gallery>

{{GalleryHeader|Development Images}}
<gallery>
Hunterleak2.png|'''Normal''' on a development image.
BlackOpsScoutLeak.png|'''Normal''' on a development image.
EnemiesBetaNormal.gif|'''Normal''' on a development gif.
</gallery>

{{GalleryHeader|Renders}}
<gallery>
NormalMini.png|'''Normal''' on a render.
PartyMiniRender.png|'''Normal''' on a render.
OverhaulIconClean.png|'''Normal''' on a render.
SurvivalRender.png|'''Normal''' on a render.
MilitantRender.jpeg|'''Normal''' on a render.
12MarchUpdateRender.jpeg|'''Normal''' on a render.
BrawlerThumbnailClean.png|'''Normal''' on a render.
v1.35.0IconClean.png|'''Normal''' on a render.
FirstPersonCommanderRender.png|'''Normal''' on a render.
V1.55.0Render.png|'''Normal''' on a render.
AchievementsRender.png|'''Normal''' on a render.
</gallery>

{{GalleryHeader|Badges}}
<gallery>
HardcoreBadge2.png|'''Normal''' on the “[https://www.roblox.com/badges/2124629158/Triumph-Hardcore Triumph Hardcore]” [[Badges/Achievement|badge]].
</gallery>

{{GalleryHeader|Miscellaneous}}
<gallery>
CandyValley.png| Legacy '''Normal''' in the [[Candy Valley (Versus)]] map icon
WardenUpgrade3.png|'''Normal''' on the [[Warden]]'s Level 3 upgrade icon.
NormalPVPTest.png|'''Normal''' on its [[PVP Test|PVP]] sending icon.
IndexNormal.png|'''Normal''' on its [[Index]] icon.
LegacyNormalIconIG.png|Legacy '''Normal''' on its [[Index]] icon.
NormalScubaGearMod.png|'''Normal''' affected by the [[Scuba Gear]] modifier.
</gallery>
}}

==Trivia==
*Multiple '''Normals''' can be seen as chess pieces in the [[Chess Board]] map, representing the Pawn chess piece.
*The face used by the fourth version of the '''Normal''' is inspired by the face [[w:c:madnesscombat:Grunt|Grunt]]s have in the Newgrounds series ''Madness Combat''.
*This is the enemy that appears in the most Thumbnails and Icons for the game.
*The '''Normal''' is the weakest enemy health in the entire game with 2 health, though only can be seen in [[Tutorial|Tutorial]].
**The [[Speedy]] used to be lowest health enemy in the game with only 3 health.

==Update History==
{{scroll|text =
*'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]]
**'''Normal''' added.
*'''19 July 2019''' - [[BETA v1.6|BETA v1.6.0]]
**Animation changed.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**Animation changed.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Appearance changed.
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Appearance changed.
*'''4 December 2021''' - [[v1.0.0]]
**Animation changed.
*'''31 October 2022''' - [[v1.4.2]]
**Now has a new appearance with the [[Enemies Beta]] modifier active.
*'''24 February 2024''' - [[v1.14.0]]
**Modern variant added.
**Now uses the [[Enemies Beta]] appearance with a different animation in [[Easy Mode|Easy Mode]] and [[Tutorial]].
**Now appears in the [[Tutorial]].
**Speed decreased from Average (3) to Below Average (2.7) in [[Easy Mode|Easy]] mode and the [[Tutorial]].
**Now gives {{Money|5}} upon death in [[Easy Mode|Easy]] mode and the [[Tutorial]].
*'''3 May 2024''' - [[v1.20.0]]
**Updated animations in [[Easy Mode|Easy]], [[Intermediate Mode|Intermediate]] and [[Tutorial]] modes.
***Has three randomly chosen animations.
**Now appears in [[Intermediate Mode|Intermediate]] mode.
***Has 5 health in [[Intermediate Mode|Intermediate]] mode.
*'''18 May 2024''' - [[v1.22.0]]
**Now appears in [[PVP Test]].
***Has 4 health in [[PVP Test]].
***Unlocked on Wave 1.
***Can be sent out for {{Money|25}} in groups of 6.
***Adds {{Money|4}} to economy.
*'''23 May 2024''' - [[v1.23.0]]
**Health increased from 4 to 6 in [[Molten Mode|Molten]] mode.
**Speed decreased from Average (3) to Below Average (2.7) in [[Molten Mode|Molten]] mode.
**Appearance and animations changed in [[Molten Mode|Molten]] mode.
**Now appears in [[Classic Candy Cane Lane]], [[Classic Forest Camp]] & [[Classic Castle]].
***Has 4 health in [[Classic Candy Cane Lane]], 5 health in [[Classic Forest Camp]] and 6 health in [[Classic Castle]].
*'''27 May 2024''' - [[V1.23.0|v1.23.2]]
**Health decreased from 6 to 4 in [[Molten Mode|Molten]] mode.
*'''28 May 2024''' - [[V1.23.0|v1.23.3]]
**No longer appears in [[Classic Candy Cane Lane]], [[Classic Forest Camp]] and [[Classic Castle]], as they have been removed.
*'''29 May 2024''' - [[V1.23.0|v1.23.4]]
**Send number changed, starts at 3 and increases with waves to 9.
*'''21 June 2024''' - [[v1.25.0]]
**Wave unlock increased from 1 to 2.
**Send cost increased from {{Money|25}} to {{Money|50}}.
**Send cooldown increased from 1 to 2.
*'''19 July 2024''' - [[v1.26.0]]
**Send cooldown removed.
*'''25 September 2024''' - [[v1.33.0]]
**Appearance changed.
*'''11 December 2024''' - [[v1.45.0]]
**Now appears in [[Casual Mode|Casual]] mode.
***Has 5 health in [[Casual Mode|Casual]] mode.
**No longer appears in [[Molten Mode|Molten]] mode, as it has been replaced by the [[Abnormal]].
*'''17 December 2024''' - [[v1.46.0|v1.46.4]]
**'''Normal''' now appears in [[Legacy Molten Mode|Legacy Molten]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
*'''17 December 2024''' - [[v1.46.0|v1.46.5]]
**'''Normal''' no longer appears in [[Legacy Molten Mode|Legacy Molten]] mode, as it has been removed.
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
**'''Normal''' now appears in [[Legacy Molten Mode|Legacy Molten]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
**Legacy version no longer copies the statistics of the modern version in [[Sandbox Mode|Sandbox]] mode.
*'''9 April 2025''' - [[v1.60.0]]
**Now appears in Low Rank and Mid Rank [[PVP Test]].
***Has 6 health in Mid Rank.
***Unlocked on Wave 2 in Mid Rank.
***Can be sent out for {{Money|50}} in groups of 3-9 in Mid Rank.
***Adds {{Money|4}} to economy in Mid Rank.
***Has a spawn timer of 1.2 in Low Rank and Mid Rank.
***Cost decreased from {{Money|50}} to {{Money|45}} in Low Rank.
***Economy bonus decreased from {{Money|4}} to {{Money|3}} in Low Rank.
*'''23 April 2025''' - [[v1.62.0]]
**No longer appears in the [[PVP Test]] as it has been removed.
*'''25 June 2025''' - [[v1.68.0]]
**Health decreased from 4 to 2 in [[Tutorial]].
*'''23 July 2025''' - [[v1.71.0]]
**Now appears in Basic Arena and Molten Arena [[PVP]], carrying over most of its [[PVP Test]] statistics.
***Number sent decreased from 3-9 to 3-5.
*'''12 September 2025''' - [[v1.74.0|v1.74.3a]]
**Now appears in [[Sk8 P4rk]] Noob and Pro difficulties as part of [[The Takeover Event]].
***Has 8 health in Noob difficulty and 10 health in Pro difficulty in [[Sk8 P4rk]].
*'''22 September 2025''' - [[v1.74.0|v1.74.3g]]
**No longer appears in [[Sk8 P4rk]], as it has been removed.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**Now appears in [[Challenge Trials]].
*'''31 July 2026''' - [[v2.4.0]]
**Now appears in [[Boot Camp]], [[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]], [[Radio Silence]], [[Off The Rails]] and [[Burning Bridges]].
***Has 4 health in [[Boot Camp]].
***Has 6 health in [[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]], [[Radio Silence]], [[Off The Rails]] and [[Burning Bridges]].
***Gives {{Money|5}} on death in most missions.
***Gives {{Money|10}} on death in [[Off The Rails]] and [[Burning Bridges]].
*'''7 August 2026''' - [[v2.5.0]]
**Now appears in [[Derailed]], [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]].
***Has 6 health in [[Derailed]] and [[Surface Tension]].
***Has 8 health in [[Rock Bottom]].
***Has 10 health in [[Lights Out]].
***Gives {{Money|10}} on death in [[Derailed]].
***Gives {{Money|12}} on death in [[Rock Bottom]] and [[Surface Tension]].
***Gives {{Money|15}} on death in [[Lights Out]].
}}


The '''Normal''' is replaced by the [[Abnormal]] in Golden and Fallen modes.


{{Beginners|Start|N/A|Normal|Wave 1|[[Speedy]]|Wave 2}}
== Strategy ==
{{Casual|Start|N/A|Normal|Wave 1|[[Speedy]]|Wave 2}}
* Anything can pretty much kill them, even the [[Scout]] can defeat them effectively.
{{LegacyMolten|Start|N/A|Normal|Wave 1|[[Speedy]]|Wave 5}}
**In hordes, the [[Demoman]] and [[Rocketeer]] can annihilate them.
{{Intermediate|Start|N/A|Normal|Wave 1|[[Speedy]]|Wave 3}}
*If required, you can let them go if your towers cannot defeat them as they are unlikely to make you lose the game.
{{LowRank|Start|N/A|Normal|Wave 1|[[Quick]]|Wave 2}}
**You can use the [[Medic]] to heal the game health back.
{{MidRank|Start|N/A|Normal|Wave 1|[[Quick]]|Wave 2}}
{{Tutorial|Start|N/A|Normal|Wave 1|[[Slow]]|Wave 2}}
{{TheHeights|[[Knight (The Heights)|Knight]]|Wave 2|Normal & [[Speedy]]|Wave 3|[[Boomer 1]]|Wave 4}}
{{CyberCity|Start|N/A|Normal|Wave 1|[[Speedy]]|Wave 3}}
{{ClassicCandyCaneLane|Start|N/A|Normal & [[Slow]]|Wave 1|[[Speedy]]|Wave 2}}
{{ClassicForestCamp|Start|N/A|Normal, [[Slow]] & [[Speedy]]|Wave 1|[[Hidden]] & [[Normal Boss]]|Wave 3}}
{{ClassicCastle|Start|N/A|Normal & [[Slow]]|Wave 1|[[Korblox Guard (The Classic)|Korblox Guard]]|Wave 2}}
{{TakeoverNoob|Start|N/A|Normal & [[Speedy]]|Wave 1|[[Slow]]|Wave 2}}
{{TakeoverPro|Start|N/A|[[Speedy]] & Normal|Wave 1|[[Slow]]|Wave 2}}
{{Easy|Start|N/A|Normal|Wave 1|[[Speedy]]|Wave 3|date = 14 June 2019 – 13 October 2019}}


{{Beginners|Start|N/A|{{PAGENAME}}|Wave 1|[[Speedy]]|Wave 5}}
{{Molten|Start|N/A|{{PAGENAME}}|Wave 1|[[Speedy]]|Wave 5}}


__NOTOC__


{{ZombieNavBox}}
{{ZombieNavBox}}
[[Category:Zombies]]
[[Category:Molten]]
[[Category:Early-Game]]
[[Category:Early-Game]]

Latest revision as of 21:48, 1 September 2026

[[Normal|]][[Normal/Advanced Stats|
Template:IconADVANCED STATSADV. STATS
]]

Similar Article
This article is about Normal. You may be looking for other uses of Normal.

<infobox>

 <title source="title1"><default>Normal</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.7) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

<tabber>

Description

[edit]

The Normal is the first enemy in the Easy, Casual, Intermediate, Basic Arena PVP, Molten Arena PVP and Legacy Molten modes. It also appears in the tutorial and first chapters of Story mode. As the first enemy that spawns, it has fairly mediocre speed and low health.

The Grave Digger used to have a chance to spawn the Normal with its Triumphing Sheol ability on Easy mode. The Normal also has a chance to be spawned by the Mystery upon its death in Legacy Molten mode. In Challenge Maps, both the Mystery and Mystery Boss can summon it upon death. The Normal is also spawned by the Necromancer.

The Normal also appeared in The Heights as part of the SFOTH Event, in Cyber City as part of the Metaverse Champions Event, was part of the The Classic Event and part of The Takeover Event.

Appearance

[edit]

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Strategy

[edit]
  • Most towers can deal with the Normal effectively.
    • Any tower catered towards early game, like the Scout, Soldier, Militant, Assassin or Cowboy are recommended.
    • It is unnecessary to try to get stronger, more expensive towers like the Minigunner solely to deal with Normals, as it is too expensive to reliably deal with Normals in the early game.
    • Towers that can deal damage to multiple enemies are especially effective against Normals as they spawn in hordes. Such towers include the Demoman, Electroshocker, Pyromancer and Shotgunner.
  • It is perfectly fine to avoid defending against the first few waves of Normals and simply let them reach the exit, as their low health makes it unlikely to make you lose.
    • You can use the Medic to heal the base health back, but this is not necessary.
    • As you are not spending money on defenses, you can use the Farm more effectively for the first few waves to get better towers when stronger enemies appear.
[edit]

Previous Variants (Modern)

Previous Variants (Legacy)

Animations (Modern)

Animations (Legacy)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Thumbnails

Icons

Promotional Images

Promotional Videos

Trailers

Cutscenes

Development Images

Renders

Badges

Miscellaneous

Trivia

[edit]
  • Multiple Normals can be seen as chess pieces in the Chess Board map, representing the Pawn chess piece.
  • The face used by the fourth version of the Normal is inspired by the face Grunts have in the Newgrounds series Madness Combat.
  • This is the enemy that appears in the most Thumbnails and Icons for the game.
  • The Normal is the weakest enemy health in the entire game with 2 health, though only can be seen in Tutorial.
    • The Speedy used to be lowest health enemy in the game with only 3 health.

Update History

[edit]


File:BeginnersHardcoreIcon.png Easy
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 2
Casual
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 2
File:MoltenHardcoreIcon.png Legacy Molten
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 5
Intermediate
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 3
Basic Arena PVP
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Quick
Wave 2
Molten Arena PVP
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Quick
Wave 2
Tutorial
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Slow
Wave 2
The Heights (SFOTH Event)
(24 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Knight
Wave 2
Normal & Speedy
Wave 3
Boomer 1
Wave 4
Cyber City (Metaverse Champions Event)
(8 May 2021 – 16 May 2021)
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 3
Classic Candy Cane Lane (The Classic Event, Mission 1)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Start
N/A
Normal & Slow
Wave 1
Speedy
Wave 2
Classic Forest Camp (The Classic Event, Mission 3)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Start
N/A
Normal, Slow & Speedy
Wave 1
Hidden & Normal Boss
Wave 3
Classic Castle (The Classic Event, Mission 5)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Start
N/A
Normal & Slow
Wave 1
Korblox Guard
Wave 2
Noob (The Takeover)
Previous Debut Current Debut Next Debut
Start
N/A
Normal & Speedy
Wave 1
Slow
Wave 2
Pro (The Takeover)
Previous Debut Current Debut Next Debut
Start
N/A
Speedy & Normal
Wave 1
Slow
Wave 2
File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png
(14 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 3


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other