Null Medic
Null Medic was previously removed from the game on the 26th of November 2025 as it was part of the Null & Void Event, though it has been made available through the Sandbox mode.
It is not accessible anywhere else in the game, aside from in Sandbox Mode. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Null Medic</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group>
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedAbove Average (3.8)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Event</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedAbove Average (3.8)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<panel>
<header>Ability</header>
<section>
<label>Regular</label>
<label>Ability
Template:Colour 12</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Event</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
- "Hold on-do you see that? It looks like our Medic! It's even healing the other creatures."
File:Null&VoidN2Wave15-1.ogg - ―Commander on Wave 15 (Hard) (Banlands)
Description
[edit]The Null Medic, internally referred to as Corrupted Medic, was a support enemy that appeared in Banlands and Blind Faith as part of the Null & Void Event. It had a decent amount of health and an above average speed. While it was using its ability, it also gained 100% Defense, effectively doubling its health against most damage sources.
It had one ability, Corrupted Heal, where it stopped moving which gave it a Defense of 100%. While standing still, it will begin to heal enemies, including itself, by 150 health every 0.2 seconds for 6 seconds.
Logbook Description
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Appearance
[edit]The Null Medic is a corrupted recreation of the Medic. It has dark purple skin and white hair. It wears a purple coat, grey shoes, purple gloves and torn purple pants. It has purple goo covering its right arm, which on some spots has neon pink balls and blue spikes. It holds a medi gun, which it uses to heal itself and other enemies.
Event Strategy
[edit]As this enemy only appears through Sandbox mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without Sandbox mode in Banlands and Blind Faith is listed instead.
- Having rather high health, ability to heal itself and a Defense of 100% when healing enemies, towers like the Accelerator, Engineer or Turret are recommended against this.
- Due to its slow speed and it stopping to heal enemies, it will often end up at the end of hordes. Therefore, it is possible to set towers to target the last enemy, making it far more likely for them to target it.
- As the Null Medic always spawns alongside other enemies, it is possible to use AOE towers like the Rocketeer or Mortar to take down both the Null Medic and the enemies it is healing at once.
- As the Null Medic is immune to freeze and stun, it is far harder to slow down, though as the Null Medic itself is not a threat but instead its healing, stalling it would have very little effect.
Gallery
[edit]Corpse Variants
-
Second Corpse variant, current version (25 October 2025 – Present)
Thumbnails
-
Null Medic on the game thumbnail.
Miscellaneous
Trivia
[edit]- When converted by the Hacker, the Null Medic will continue using its ability every few seconds. However, rather than targeting enemies, it will begin targeting units instead.
- This does not appear to actually boost the health of targeted units.
- Unlike the Field Medic, it can target non humanoid units like the Railgun Tank.
- The Null Medic is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
[edit]- 25 October 2025 - v1.78.0
- Null Medic added.
- Bug: Null Medic has a broken icon.
- Bug: Null Medic has a broken idle animation.
- Bug: Ability healing tick is not affected by Time Scale.
- 25 October 2025 - v1.78.0b
- Bugfix: Null Medic's idle animation now works.
- 27 October 2025 - v1.78.1a
- Health decreased from 3,500 to 1,750 in Easy difficulty.
- 31 October 2025 - v1.79.0
- Now appears in Blind Faith.
- Logbook description changed.
- Bugfix: Null Medic now uses its correct icon.
- 26 November 2025 - v1.80.1e
- Null Medic removed from the main game, now appears exclusively in Sandbox mode.
- 3 December 2025 - v1.82.0
- Bug: Cannot be spawned in Sandbox mode.
- 4 December 2025 - v1.82.0b
- Bugfix: Can now be spawned in Sandbox mode.
Notes
[edit]
| Banlands (Null & Void Event, Night II) (25 October 2025 – 26 November 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Null Freezer Wave 12 |
Null Medic Wave 15 |
Null Electroshocker & Null Beast Wave 17 |
| Blind Faith (Null & Void Event, Night III) (31 October 2025 – 26 November 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Null Electroshocker Wave 16 |
Null Medic Wave 18 |
Kronus Wave 20 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |