Scout

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Scout
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This article is about Scout. You may be looking for SCT, Cookie Scout sticker or Null Scout.

"The starter tower of the game."
―Store Description

Description

The Scout is one of two starter towers obtained upon joining the game for the first time, with the other being the Sniper.

The Scout is very cheap in comparison to other towers, meaning it can be placed right from the start of the game. However, the Scout has low DPS, even at higher levels, meaning it is not effective later on during the game. In PVP mode, it has far higher DPS than in regular modes, though it is still lower than most other options.

The Scout is considered an early-game tower due to its low cost and low overall damage.

Upgrades

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Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Firerate Range DPS Cost Efficiency
0  $125 1 1.008 12 0.99  $126
1  $175 1 0.758 12 1.32  $132.58
2  $550 3 0.758 14 3.96  $137.5
3  $1,900 8 0.608 16 13.16  $144.38
4  $4,100 8 0.308 16 25.97  $157.85
Level Total Price Damage Firerate Range DPS Cost Efficiency
0  $300 3 0.908 14 3.3  $90.91
1  $400 4 0.908 15 4.41  $90.7
2  $1,050 8 0.758 16 10.55  $99.43
3  $2,850 12 0.508 17 23.62  $120.66
4  $6,100 14 0.308 17 45.45  $134.21

Skins

To see all the upgrades of a skin, see the gallery page.

       
Skin Red Green Blue Survivor
Rarity Common Common Common Rare
Daily Store Cost   1,250   1,250   1,250   2,000
Obtained From Basic Skincrate Basic Skincrate Basic Skincrate Basic Skincrate
       
Skin Black Ops Golden Party Bunny
Rarity Common Golden Exclusive Event
Daily Store Cost   85   55,000 N/A N/A
Obtained From Premium Skincrate Golden Skincrate Party Skincrate Bunny Skincrate
       
Skin Eclipse Valentines Beach Intern
Rarity Event Common Event Rare
Daily Store Cost N/A   4,000 N/A   120
Obtained From Solar Eclipse Season Valentines 2026 Skincrate,
Lovestruck Skincrate,
Lovely Skincrate,
Season of Love Season
End of Summer Season Premium Skincrate,
Philips x TDS Season
       
Skin Prime Raven Holiday Cookie Frost Hunter
Rarity Legendary Event Exclusive Common
Daily Store Cost N/A   5,000 N/A   3,000
Obtained From Raven Hunter Hood from Amazon Prime Gaming Jolly Skincrate,
Violent Night Season
Code:
M3RRY2022TDS[1]
Cold Front Skincrate
       
Skin Plushie Ducky Skull Trooper Masquerade
Rarity Exclusive Common Exclusive Event
Daily Store Cost N/A   3,000   5,000 N/A
Obtained From Merch Shop[2] Ducky Skincrate Halloween Skincrate Lunar Overture Season
       
Skin Phantom Valhalla Toilet Guest
Rarity Uncommon Event Legendary Exclusive
Daily Store Cost N/A N/A   190 N/A
Obtained From Phantom Skincrate Krampus' Revenge Season Premium Skincrate (Formerly)[3],
Triumph Headache Headquarters (Formerly)[4]
Triumph Classic Castle (Formerly)[4]
       
Skin Fallen King of Rock Haz3mn Shark
Rarity Rare Common Event Uncommon
Daily Store Cost N/A N/A N/A N/A
Obtained From The Underworld Dreg Mission Quest Hexscape Event Regular Battle Pass Triumph Pls Donate Easy difficulty Surf & Turf Regular Battle Pass
   
Skin Banned Penguin
Rarity Exclusive Uncommon
Daily Store Cost N/A N/A
Obtained From Banned Skincrate The Final Act Regular Battle Pass

Strategy

  • The Scout is mainly used as an early-game tower due to its cheap price and great cost efficiency compared to other towers.
    • After the Fallen Shield debut in Fallen mode, the Scout becomes weak against the enemies that spawn, mainly due to its minimal DPS.
  • Early on, placing down multiple Level 2 Scouts can be effective due to their cheap hidden detection, decent damage and acceptable firerate.
    • Later on, upgrading them to Level 3 or 4 is advised, as they are more cost efficient than previous levels.
  • The Scout has cheap hidden detection. Accordingly, the Scout can be used to defend against weaker Hidden enemies, like the Hidden and Molten Demon, while you can work on getting more expensive towers and upgrades.
    • Later on during the game, towers that deal more DPS, such as the Minigunner, are more efficient at dealing with stronger Hidden enemies like Hidden Bosses.
  • The Scout can be used as a cheap way to distract enemies, like Patient Zero, from using their abilities on superior towers, like the Turret.
    • This is only advised if you have brought the Scout to deal with the early waves. It is not advised to bring the Scout for the sole purpose of feigning abilities.
      • Additionally, if you have other towers that will contribute more to overall DPS, it is advised to maximize the placement limit for these towers before preparing feigning Scouts.
  • The DJ Booth is useful to increase the Scout's somewhat short range.
    • Due to the cheap placement cost of the Scout, it may be cost efficient to place multiple Scouts around the DJ Booth to use in conjunction with its Drop the Beat ability, on the green track, to generate cash.

Trivia

  • The Scout's name, appearance and function is loosely based on the Tower Battles' Scout.
  • The Scout has the second lowest placement cost in the game, only  $25 behind the Paintballer.
    • Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just  $25 behind the Paintballer's Level 1 upgrade cost.
  • The SCT from the legacy Hidden Wave and the Scout from Pizza Party are based on this tower.
  • The Scout used to appear alongside the Pyromancer, Commander, Sniper and Minigunner on the "Triumph" screen before the Community Maps Update.
  • The Scout and the Sniper are the only towers which can be unlocked without any requirements or currency.

Update History

For previous cosmetic variations, see the gallery page.

  • 14 June 2019 - BETA v1.0.0
    • Scout added.
  • 13 October 2019 - Release v1.0.0
    • Upgrade names added.
    • Statistical changes:
      • Base
        • Range increased from 9 to 12.
      • Level 3
        • Damage increased from +1 to +2.
        • Firerate changed from 1.05 > 0.7 to 1.05.
      • Level 4
        • Firerate changed from 0.7 > 0.55 to 1.05 > 0.55.
      • Level 5
        • Damage increased from +1 to +2.
    • New skins: Red, Green, Blue, Survivor, Black Ops
  • 27 October 2019 - Release v1.1.1
    • New skin: Golden
  • 27 October 2019 - Release v1.1.1a
    • Golden skin Level 5 Damage Buff decreased from 300% to 200%.
  • 9 November 2019 - Release v1.2.0
    • Golden skin upgrade costs increased by 50%.
      • Bug: Golden skin upgrade costs do not increase despite its display.
    • Golden Damage Buff can now stack with other Damage Buffs.
  • 24 December 2019 - Release v1.5.0
    • Golden skin upgrade costs increased from 50% to 100%.
    • Bugfix: Golden skin upgrade costs are now properly shown.
  • 1 January 2020 - Release v1.5.1
    • New skin: Party
  • 11 February 2020 - Release v1.7.0
    • Statistical changes:
      • Level 3
        • Range decreased from +1 to +0.
          • Bug: This was not changed in the upgrade description.
  • 6 April 2020 - Release v1.9.0
    • New skin: Bunny
  • 26 May 2020 - Release v1.11.0
    • Bugfix: Level 3 upgrade description is now correct.
  • 29 October 2020 - Overhaul v1.0
    • Firerate decreased as the severity of the Firerate Bug was reduced.
    • Skin rarity added to Basic Skincrate and Premium Skincrate skins.
    • Statistical changes:
      • Base
        • Cost decreased from  $250 to  $200.
        • Firerate increased from 1.05 to 1.53.
      • Level 1
        • Cost decreased from  $100 to  $50.
      • Level 2
        • Cost increased from  $200 to  $300.
        • Renamed from Cool Shades to Precise Aiming.
      • Level 3
        • Cost increased from  $500 to  $600.
        • Damage decreased from +2 to +1.
        • Firerate changed from 1.05 to 1.53 > 0.78.
        • Renamed from Scouting Vest to Double Tap.
      • Level 4
        • Damage increased from +1 to +2.
        • Firerate changed from 1.05 > 0.55 to 0.78.
        • Range increased from +0 to +1.
        • Renamed from Dual-Wield to Field Operator.
      • Level 5 removed
  • 4 December 2021 - v1.0.0
    • New skin: Eclipse
    • Statistical changes:
      • Level 1
        • Range decreased from +2 to +0.
        • Firerate changed from 1.5 to 1.53 > 1.23.
        • Renamed from Laser Sight to Faster Reloading.
      • Level 2
        • Damage increased from +0 to +1.
      • Level 3
        • Cost increased from  $600 to  $800.
        • Damage increased from +1 to +2.
        • Firerate changed from 1.53 > 0.78 to 1.23 > 0.83.
        • Renamed from Double Tap to Stronger Equipment.
      • Level 4
        • Cost increased from  $1,000 to  $2,000.
        • Damage decreased from +3 to +0.
        • Range increased from +1 to +2.
        • Firerate changed from 0.78 to 0.83 > 0.43.
        • Renamed from Field Operator to Double Tap.
  • 13 February 2022 - v1.0.2
    • New skin: Valentines
  • 12 March 2022 - v1.1.0
    • Firerate decreased as the severity of the Firerate Bug was reduced.
    • Statistical changes:
      • Base
        • Firerate decreased from 1.53 to 1.508.
      • Level 1
        • Firerate decreased from 1.53 > 1.23 to 1.508 > 1.208.
      • Level 3
        • Firerate decreased from 1.23 > 0.83 to 1.208 > 0.808.
      • Level 4
        • Firerate decreased from 0.83 > 0.43 to 0.808 > 0.408.
  • 13 May 2022 - v1.2.2
    • Golden skin buffs removed.
  • 5 August 2022 - v1.3.1
    • New skin: Beach
  • 30 September 2022 - v1.4.0
    • New skins: Intern, Prime Raven
  • 21 December 2022 - v1.6.0
    • Skin rarity added to all skins.
    • Survivor skin rarity changed from Uncommon to Rare.
    • New skins: Holiday, Cookie
  • 14 February 2023 - V1.6.2
    • New skin: Frost Hunter
  • 14 April 2023 - V1.7.1
    • New skin: Plushie
  • 12 May 2023 - v1.7.3
    • New skin: Ducky
  • 28 October 2023 - v1.9.0
    • New skins: Skull Trooper, Masquerade
  • 21 December 2023 - v1.11.0
    • New skins: Phantom, Valhalla
  • 15 March 2024 - v1.16.0
    • Statistical changes:
      • Base
        • Damage increased from 1 to 2.
      • Level 2
        • Cost increased from  $300 to  $350.
      • Level 3
        • Cost increased from  $800 to  $900.
        • Damage decreased from +2 to +1.
      • Level 4
        • Cost increased from  $2,000 to  $2,500.
        • Damage increased from +0 to +1.
        • Firerate decreased from 0.808 > 0.408 to 0.808 > 0.258.
  • 17 March 2024 - v1.16.0b
    • Statistical changes:
      • Base
        • Damage decreased from 2 to 1.
      • Level 2
        • Cost decreased from  $350 to  $300.
      • Level 3
        • Cost decreased from  $900 to  $800.
        • Damage increased from +1 to +2.
      • Level 4
        • Cost decreased from  $2,500 to  $2,000.
        • Firerate decreased from 0.808 > 0.258 to 0.808 > 0.408.
    • Bug: Scout displays outdated stats in the lobby.
  • 22 March 2024 - v1.16.0e
    • Statistical changes:
      • Level 4
        • Damage decreased from +1 to +0.
    • Bugfix: Scout stats in the lobby are now correct.
  • 1 April 2024 - v1.17.0b
    • New skin: Toilet
    • Bug: Toilet skin cannot be equipped in the intermission lobby.
    • Bug: Toilet skin breaks the tower icon and stats in the tower hotbar.
  • 1 April 2024 - v1.17.2
    • Bugfix: Toilet skin can now be equipped in the intermission lobby.
    • Bugfix: Toilet skin no longer breaks the tower icon and stats in the tower hotbar.
  • 5 April 2024 - v1.18.0
    • Statistical changes:
      • Base
        • Firerate decreased from 1.508 to 1.208.
      • Level 1
        • Cost decreased from  $50 to  $25.
        • Firerate decreased from 1.508 > 1.208 to 1.208 > 1.008.
      • Level 2
        • Cost decreased from  $300 to  $250.
      • Level 3
        • Cost decreased from  $800 to  $750.
        • Firerate decreased from 1.208 > 0.808 to 1.008 > 0.608.
      • Level 4
        • Cost increased from  $2,000 to  $2,250.
        • Damage increased from +0 to +1.
        • Firerate decreased from 0.808 > 0.408 to 0.608 > 0.308.
  • 23 May 2024 - v1.23.0
    • New skin: Guest
  • 21 June 2024 - v1.25.0
  • 2 August 2024 - v1.27.0
    • New skin: Fallen
    • Bugfix: Damage is now boosted by Damage Buffs.
  • 9 August 2024 - v1.27.5
    • Fallen skin rarity changed from Exclusive to Rare.
  • 16 October 2024 - v1.36.0
    • Level 4 upgrade name changed from Double Tap to Akimbo Handguns.
  • 23 October 2024 - v1.37.0
    • New skin: King of Rock
  • 13 November 2024 - v1.41.0
    • New skin: Haz3mn
  • 26 March 2025 - v1.58.0
    • Statistical changes:
      • Base
        • Cost decreased from  $200 to  $150.
        • Firerate decreased from 1.208 to 1.108.
      • Level 1
        • Cost increased from  $25 to  $50.
        • Firerate changed from 1.208 > 1.008 to 1.108 > 0.808.
      • Level 2
        • Cost decreased from  $250 to  $200.
      • Level 3
        • Cost increased from  $750 to  $950.
        • Damage increased from +4 to +6.
        • Firerate increased from 1.008 > 0.608 to 0.808 > 0.708.
      • Level 4
        • Cost increased from  $2,250 to  $2,500.
        • Damage increased from +1 to +2.
        • Firerate increased from 0.608 > 0.308 to 0.708 > 0.358.
  • 9 April 2025 - v1.60.0
    • Offense role added.
  • 9 July 2025 - v1.70.0
    • New skin: Shark
  • 23 July 2025 - v1.71.0
    • Statistical changes (PVP):
      • Base
        • Cost increased from  $150 to  $300.
        • Damage increased from 1 to 3.
        • Range increased from 12 to 14.
        • Firerate decreased from 1.108 to 0.908.
      • Level 1
        • Cost increased from  $50 to  $100.
        • Damage increased from +0 to +1.
        • Range increased from +0 to +1.
        • Firerate changed from 1.108 > 0.808 to 0.908.
      • Level 2
        • Cost increased from  $200 to  $650
        • Damage increased from +1 to +4.
        • Range decreased from +2 to +1.
        • Firerate changed from 0.808 to 0.908 > 0.758.
      • Level 3
        • Cost increased from  $950 to  $1,600.
        • Range increased from +0 to +2.
        • Firerate changed from 0.808 > 0.708 to 0.758 > 0.508.
      • Level 4
        • Cost increased from  $2,500 to  $3,250.
        • Damage increased from +2 to +4.
        • Range decreased from +2 to +0.
        • Firerate changed from 0.708 > 0.358 to 0.508 > 0.308.
  • 6 August 2025 - v1.72.0
    • Statistical changes (PVP):
      • Level 3
        • Cost increased from  $1,600 to  $1,800.
        • Range decreased from +2 to +1.
      • Level 4
        • Damage decreased from +4 to +2.
  • 4 October 2025 - v1.76.2b
    • New skin: Banned
  • 20 December 2025 - v1.83.0a
    • New skin: Penguin
  • 11 March 2026 - v1.86.0
    • Statistical changes (Regular):
      • Base
        • Cost decreased from  $150 to  $125.
        • Firerate decreased from 1.108 to 1.008.
      • Level 1
        • Firerate changed from 1.108 > 0.808 to 1.008 > 0.758.
      • Level 2
        • Cost increased from  $200 to  $375
        • Damage increased from +1 to +2.
      • Level 3
      • Level 4

Notes

  1. Expired.
  2. Obtained by purchasing a Scout Plush.
  3. Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.
  4. 4.0 4.1 Not via Sandbox mode.


 
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