Elite Abnormal

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
[[Elite Abnormal|]][[Elite Abnormal/Advanced Stats|
Template:IconADVANCED STATSADV. STATS
]]

Similar Article
This article is about Elite Abnormal. You may be looking for other uses of Elite or other uses of Normal.

<infobox>

 <title source="title1"><default>Elite Abnormal</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (3.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (3.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

<tabber>

Description

[edit]

The Elite Abnormal is an enemy that appears on Wave 9 of Intermediate mode, Wave 8 of Molten mode, Challenge Trials, Badlands II and Molten Arena PVP mode. It also appears in The Takeover Event. It serves as the first major threat to the mode, appearing as a bulky enemy with a decent defense. It debuts in this wave as a boss in Molten mode. It is a significantly stronger version of the Abnormal, having its health increased massively while walking at the same speed.

Appearance

[edit]

The Elite Abnormal, akin to the Abnormal, has a desaturated green skin color with darker green veins running through. It has a muscular body. It wears torn dark shirt with two front pockets and pants. The sleeves and pant legs of these clothes are ripped in half. It also wears greay, spiked braces with chains connected to its sides.

Strategy

[edit]
  • While the Elite Abnormal has decent health while also being faster than other enemies with similar purpose, like the Normal Boss or Fallen Squire.
  • As it is quite fast, decent early-game towers with stalling capabilities like the Freezer or Electroshocker can be quite useful.
    • Do note that it is significantly harder to slow down on Wave 8, as it is a Boss enemy on that wave.
  • While defense dropping towers can be used to drop its defense, as it is quite low this is not necessary.
    • If used, do note that as it spawns as a Boss enemy on Wave 8 in Molten mode, it can only have its defense dropped through burn or chillness.
[edit]

Animations

Converted Variants

Corpse Variants

Promotional Videos

Trailers

Miscellaneous

Trivia

[edit]
  • While the dialogue on Wave 8 properly calls it the Elite Abnormal, the voiceline for that dialogue actually calls it the Abnormal Boss.
    • Considering how similar the Elite Abnormal is to the Abnormal Boss, it is likely these actually shared their names at one point.

Update History

[edit]
  • 11 December 2024 - v1.45.0
    • Elite Abnormal added.
  • 5 February 2025 - v1.52.0
    • Elite Abnormal now appears in Badlands II.
    • Cash given is now mode dependent.
      • CashScript error: No such module "Money". on death in Molten mode.
      • CashScript error: No such module "Money". on death in Badlands II.
      • CashScript error: No such module "Money". on death if no value is set for the mode.
  • 9 April 2025 - v1.60.0
    • Now appears in Mid Rank PVP Test.
      • Has 175 health.
      • Unlocked on Wave 10.
      • Can be sent out for CashScript error: No such module "Money". in groups of 1-5.
      • Adds CashScript error: No such module "Money". to economy.
      • Has a spawn timer of 2.
      • Changes the health of the Elite Abnormal to 120 when sent.
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 23 July 2025 - v1.71.0
    • Now appears in Molten Arena PVP, carrying over most of its PVP Test statistics.
      • Number sent decreased from 1-5 to 1.
  • 12 September 2025 - v1.74.3a
  • 22 September 2025 - v1.74.3g
    • No longer appears in Sk8 P4rk, as it has been removed.
  • 24 September 2025 - v1.75.0
    • Now appears in Challenge Trials.
      • Has 250 health.
      • Gives CashScript error: No such module "Money". on death.
  • 28 January 2026 - v1.84.0
    • Now appears in Intermediate mode.
      • Has 250 health.
      • Gives CashScript error: No such module "Money". on death.
    • First wave appearance changed from 8 to 7 in Molten mode.
    • Health increased from 200 to 250 in Molten mode.
    • Cash given increased from CashScript error: No such module "Money". to CashScript error: No such module "Money". on death in Molten mode.

Notes

[edit]


Intermediate
Previous Debut Current Debut Next Debut
Abnormal, Quick & Heavy
Wave 7
Elite Abnormal
Wave 9
Hidden
Wave 10
File:MoltenHardcoreIcon.png Molten
Previous Debut Current Debut Next Debut
Heavy
Wave 4
Elite Abnormal
Wave 7
Molten
Wave 9
Challenge Trials
Previous Debut Current Debut Next Debut
Heavy
Wave 5
Elite Abnormal
Wave 7
Breaker2
Wave 10
Western (Badlands II)
Previous Debut Current Debut Next Debut
Skeleton
Wave 6
Elite Abnormal
Wave 8
Fallen Skeleton
Wave 10
Molten Arena PVP
Previous Debut Current Debut Next Debut
Slow
Wave 4
Elite Abnormal
Wave 7
Hidden
Wave 9
Master (The Takeover)
Previous Debut Current Debut Next Debut
Heavy
Wave 2
Elite Abnormal
Wave 4
Breaker2
Wave 5


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other