Turret

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This article is about Turret. You may be looking for the Gatling Gun or one of the multiple Sentries.

"Shoots extremely strong bullets and chews bosses."
―Store Description
"Shoots extremely strong bullets and chews bosses. Unlockable at Lv. 50"
―Former Store Description
"The most powerful boss shredder. Unlockable at Lv. 50"
―Former Store Description

Description

The Turret is an advanced tower with long range and high damage. It cannot be purchased from the store, instead unlocked at Level 50 or via its gamepass, priced at   450. When the player reaches Level 50, the Turret can be claimed using the pop up message that appears when joining the lobby.

The Turret excels at single target damage, boasting a strong mix of high range, damage and firerate. However, it is also very expensive. It costs  $5,000 to place it down, the most expensive starting cost for any tower. It takes a cumulative total of  $105,500 to reach the max level, making it the second most expensive tower to fully upgrade in the entire game. In PVP mode, it does have reduced placement and upgrade costs, but it is still one of the most expensive towers to fully upgrade there. As the Turret is not a humanoid tower, it is immune to debuffs which are applied by enemies added before the v1.9.0 update. Debuffs from enemies like the Boomer can still affect it. However, if the XR500 skin is applied, it loses its debuff immunity, as the skin has a humanoid. Additionally, it has a larger placement footprint than most other towers. It can detect hidden enemies and has lead detection.

Because of its extremely high base cost and very expensive upgrade prices, as well as high DPS, the Turret is considered a mid-late game tower.

The Turret has a placement limit of three per player. This is increased to five in PVP mode.

Upgrades

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Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Firerate Range DPS Cost Efficiency
0  $5,000 10 0.358 15 27.93  $179
1  $6,250 10 0.308 20 32.47  $192.5
2  $13,500 20 0.308 20 64.94  $207.9
3  $28,500 20 0.158 22 126.58  $225.15
4  $58,500 40 0.158 24 253.16  $231.08
5  $111,000 75 0.158 26 474.68  $233.84
Level Total Price Damage Firerate Range DPS Cost Efficiency
0  $4,000 10 0.358 16.5 27.93  $143.22
1  $5,000 10 0.308 21 32.47  $153.99
2  $7,750 15 0.308 21 48.7  $159.14
3  $16,750 15 0.158 23 94.94  $176.43
4  $36,750 32 0.158 24.5 202.53  $181.45
5  $79,250 55 0.128 26.5 429.69  $184.44

Skins

To see all the upgrades of a skin, see the gallery page.

       
Skin XR500[1] XR300 Crossbow Jetski
Rarity Legendary Rare Event Placeholder
Daily Store Cost   190   120 N/A N/A
Obtained From Premium Skincrate Premium Skincrate Lunar Overture Season Raft Wars Mission Quest

Strategy

  • The Turret has one of the most expensive starting costs for a tower, so it is impractical for the early-game.
    • For the early-game, using cheaper towers is recommended.
    • Using the Farm will allow you to place a Turret earlier.
  • The Turret gains hidden detection at Level 1 and lead detection at Level 2, making it useful against enemies with these properties that may appear in the mid and late-game.
  • The Turret has a larger placement footprint than other towers, so be aware of the space that it takes up.
  • It is highly recommended to pair the Turret with the DJ Booth to decrease the price of its extremely expensive upgrades.
    • It can also be helpful at increasing its already large range.
  • The Turret is immune to debuffs applied by legacy enemies. This includes the Soul Stealer's Fatigue Debuff or the Gunslinger's Scared Debuff. However, this does not include the Boomer or Necrotic Skeleton's debuffs as they do not apply an icon to the tower.
    • The Soul Stealer also cannot spawn a Soul from it, as the Fatigue Debuff is never applied.
    • However, this is not the case for the XR500. As it is a humanoid, it can have debuffs applied to it.

Trivia

  • The Turret is the most expensive tower to place down in a non-PVP mode, beating the Ranger and Accelerator by  $1,500, and the Gatling Gun by  $750.
  • The Turret has the second most expensive individual upgrade cost in a non-PVP mode, with Level 5 upgrade having a cost of  $56,250, only being beaten by the Gatling Gun with its Level 5 upgrade cost at  $60,000 and Level 6 upgrade cost at  $100,000.
    • The Turret is also the second most expensive tower to fully upgrade in the game having a cost of  $105,500, only being beaten by the Gatling Gun having a cost of  $228,750.
  • Although the Level 4 upgrade icon shows an explosive warhead, the Turret cannot deal splash damage at any level.
  • Strangely, the Void Reaver can still spawn a Soul from the Turret, which is not a humanoid tower unless the XR500 skin is equipped.
    • The Soul Stealer cannot spawn a soul from the Turret unless it is the XR500 Turret. The Soul Stealer and legacy Fallen Soul also can only increase the firerate of the XR500 Turret, but not any other skins.
  • The Turret has a unique placement and upgrade sound.

Update History

For previous cosmetic variations, see the gallery page.

  • 5 August 2019 - BETA v1.8.0
    • Turret added.
  • 9 August 2019 - BETA v1.9.0
    • Turret default targeting setting changed from Closest to First.
  • 2 September 2019 - BETA v1.10.0b
    • Gamepass price decreased from   800 to   600.
  • 3 September 2019 - BETA v1.10.0c
    • Gamepass price increased from   600 to   800.
  • 13 October 2019 - Release v1.0.0
    • Placement footprint size increased.
    • Statistical changes:
      • Base
        • Range increased from 10 to 16.
    • New skin: XR500
  • 29 November 2019 - Release v1.4.0
    • Gamepass price decreased from   800 to   600.
  • 30 November 2019 - Release v1.4.0a
    • Gamepass price increased from   600 to   800.
  • 24 December 2019 - Release v1.5.0
    • Gamepass price decreased from   800 to   600.
  • 28 December 2019 - Release v1.5.0c
    • Gamepass price increased from   600 to   800.
  • 26 January 2020 - Release v1.6.1
    • New skin: XR300
  • 18 March 2020 - Release v1.8.1
    • New SFX added.
  • 29 October 2020 - Overhaul v1.0.0
    • Upgrade names added.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Skin rarity added to Premium Skincrate skins.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.55 to 0.53.
      • Level 3
        • Firerate changed from 0.55 > 0.425 to 0.53 > 0.405.
      • Level 4
        • Firerate changed from 0.425 > 0.25 to 0.405 > 0.23.
  • 31 May 2021 - Overhaul v1.3.1b
    • Gamepass price decreased from   800 to   600.
  • 2 June 2021 - Overhaul v1.3.1c
    • Gamepass price increased from   600 to   800.
  • 12 March 2022 - v1.1.0
    • Turret is now immune to all debuffs.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.53 to 0.508.
      • Level 3
        • Firerate changed from 0.53 > 0.405 to 0.508 > 0.383.
      • Level 4
        • Firerate changed from 0.405 > 0.23 to 0.383 > 0.208.
    • Bug: XR500 skin is not immune to debuffs.
  • 30 May 2022 - v1.2.4a
    • Gamepass price decreased from   800 to   600.
  • 1 June 2022 - v1.2.4b
    • Gamepass price increased from   600 to   800.
  • 24 November 2022 - v1.5.0b
    • Gamepass price decreased from   800 to   600.
  • 1 December 2022 - v1.5.0d
    • Gamepass price increased from   600 to   800.
  • 21 December 2022 - v1.6.0
    • Gamepass price decreased from   800 to   600.
    • XR300 skin rarity changed from Uncommon to Rare.
  • 6 January 2023 - v1.6.0e
    • Gamepass price increased from   600 to   800.
  • 7 April 2023 - v1.7.0
    • Gamepass price decreased from   800 to   600.
    • Statistical changes:
      • Base
        • Damage increased from 6 to 8.
        • Firerate increased from 0.508 to 0.558.
      • Level 1
        • Range increased from +2 to +4.
        • Hidden detection added (moved from Level 3).
      • Level 2
        • Damage increased from +7 to +12.
        • Range decreased from +1 to +0.
        • Firerate changed from 0.508 to 0.558 > 0.708.
        • Lead detection added.
      • Level 3
        • Cost increased from  $5,000 to  $7,250.
        • Firerate changed from 0.508 > 0.383 to 0.708 > 0.358.
      • Level 4
        • Damage increased from +0 to +8.
        • Range decreased from +3 to +2.
        • Firerate changed from 0.383 > 0.208 to 0.358 > 0.308.
      • Level 5
        • Cost increased from  $20,000 to  $32,000.
        • Damage decreased from +12 to +7.
        • Firerate changed from 0.208 to 0.308 > 0.183.
        • Renamed from Double Barrel Minigun to XR-200 Turret.
  • 15 April 2023 - v1.7.1a
    • Gamepass price increased from   600 to   800.
  • 4 July 2023 - v1.8.2d
    • Gamepass price decreased from   800 to   600.
  • 6 July 2023 - v1.8.2e
    • Gamepass price increased from   600 to   800.
  • 31 October 2023 - v1.9.0g
    • New skin: Crossbow
  • 24 November 2023 - v1.9.4
    • Gamepass price decreased from   800 to   560.
  • 29 November 2023 - v1.9.4a
    • Gamepass price increased from   560 to   800.
  • 24 February 2024 - v1.14.0
    • Gamepass price decreased from   800 to   600.
    • Bug: Gamepass cost is still listed as   800 in the inventory.
  • 19 April 2024 - v1.19.0
    • Bugfix: Gamepass cost is now correctly listed as   600 in the inventory.
  • 23 May 2024 - v1.23.0
    • Gamepass cost decreased from   600 to   450.
  • 21 June 2024 - v1.25.0
  • 2 August 2024 - v1.27.0
    • Statistical changes:
      • Base
        • Damage increased from 8 to 10.
        • Firerate decreased from 0.558 to 0.308.
        • Range decreased from 16 to 15.
        • Cost increased from  $4,000 to  $6,000.
        • Placement limit decreased from 5 to 3.
      • Level 1
        • Cost increased from  $500 to  $1,000.
        • Range increased from +4 to +5.
      • Level 2
        • Cost increased from  $2,000 to  $4,250.
        • Damage decreased from +12 to +5.
        • Firerate changed from 0.558 > 0.708 to 0.308.
      • Level 3
        • Cost increased from  $7,250 to  $12,000.
        • Firerate changed from 0.708 > 0.358 to 0.308 > 0.158.
      • Level 4
        • Cost increased from  $12,500 to  $26,000.
        • Damage increased from +8 to +17.
        • Firerate changed from 0.358 > 0.308 to 0.158.
      • Level 5
        • Cost increased from  $32,000 to  $56,250.
        • Damage increased from +7 to +23.
        • Firerate changed from 0.308 > 0.183 to 0.158 > 0.128.
    • Bugfix: Damage is now boosted by Damage Buffs.
  • 27 November 2024 - v1.43.0
    • Gamepass price decreased from   450 to   337.
  • 3 December 2024 - v1.43.2b
    • Gamepass price increased from   337 to   450.
  • 25 December 2024 - v1.47.4
    • Gamepass price decreased from   450 to   337.
  • 28 December 2024 - v1.47.5b
    • Gamepass cost increased from   337 to   450.
  • 9 April 2025 - v1.60.0
    • Offense role added.
  • 23 July 2025 - v1.71.0
    • Placement limit increased from 3 to 5 in PVP mode.
    • Statistical changes (PVP):
      • Base
        • Cost decreased from  $6,000 to  $4,000.
        • Firerate increased from 0.308 to 0.358.
        • Range increased from 15 to 16.5.
      • Level 1
        • Firerate changed from 0.308 to 0.358 > 0.308.
        • Range decreased from +5 to +4.5.
      • Level 2
        • Cost decreased from  $4,250 to  $2,750.
      • Level 3
        • Cost decreased from  $12,000 to  $9,000.
      • Level 4
        • Cost decreased from  $26,000 to  $20,000.
        • Range decreased from +2 to +1.5.
      • Level 5
        • Cost decreased from  $56,250 to  $42,500.
  • 20 August 2025 - v1.73.0
    • Statistical changes:
      • Base
        • Cost decreased from  $6,000 to  $5,000.
        • Firerate changed from 0.308 to 0.358.
      • Level 1
        • Cost increased from  $1,000 to  $1,250.
      • Level 2
        • Cost increased from  $4,250 to  $7,250.
        • Damage increased from +5 to +10.
      • Level 3
        • Cost increased from  $12,000 to  $15,000.
      • Level 4
        • Cost increased from  $26,000 to  $30,000.
        • Damage increased from +12 to +20.
      • Level 5
        • Cost decreased from  $56,250 to  $52,500.
        • Firerate changed from 0.128 to 0.158.
        • Damage increased from +23 to +35.
    • New skin: Jetski

Notes

  1. Removes debuff immunity.


 
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