Breaker4
<infobox>
<title source="title1"><default>Breaker4</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Breaker4 is an enemy that appears in Casual, Intermediate, Molten, Fallen, Challenge Trials and PVP modes. It has a decent amount of health, average speed and 35% defense. Upon death, it will spawn three Breaker3s which are invulnerable for a short period of time. These have less health and defense but are faster and can spawn one Breaker2 upon death, which in turn can spawn one Breaker upon death. This will create huge hordes of enemies, which can easily overwhelm unprepared players.
The Breaker4 can/could be spawned by the Mystery Summoner, Necromancer Boss and Void Reaver if the map has the Enemies Beta modifier. The Grave Digger also used to summon it in Easy mode on maps with the Enemies Beta modifier. Otherwise, all these enemies will spawn the Mystery Boss instead. The Breaker4 replaces the Mystery Boss in any map with the Enemies Beta modifier active.
The Breaker4 also appeared as part of The Classic Event and The Takeover Event. The Breaker4 was replaced by the Png Bot4 in Headache Headquarters.
Appearance
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Strategy
[edit]- The Breaker4 spawns three Breaker3s upon death. This can create large hordes of enemies, which can make the Breaker4 quite a dangerous enemy.
- As these spawn in hordes, area of effect towers like the Assassin, Mortar, Rocketeer, Mercenary Base's Grenadiers or Pursuit can be used to clear them out easily.
- Towers which deal splash damage can be especially useful, as majority of them bypass defense.
- Setting some towers to Strongest targeting can massively help against the Breaker4 as it avoids the Breaker3's (and its subsequent children's) invulnerability frames.
- They can be especially threatening in maps with the All Paths modifier, which increases the amount of them that spawns significantly.
- High DPS towers are also recommended, supported by the DJ Booth, Medic and Commander.
- The Hacker can also be quite useful—especially in harder gamemodes and Challenge Trials—as it can prevent the Break ability from occurring when the Breaker4 is killed while targeted by the Hacker's range.
- As these spawn in hordes, area of effect towers like the Assassin, Mortar, Rocketeer, Mercenary Base's Grenadiers or Pursuit can be used to clear them out easily.
- Be aware that you do not earn any cash from damaging enemies that the Breaker4 spawns in every mode.
- The enemies that spawn from the Breaker4 do not need to be killed for wave progression to occur.
Sounds
[edit]| Sound | Description |
|---|---|
| Abilities | |
| File:BreakerDeath.ogg | When the Breaker4 dies |
Gallery
[edit]Animations (Modern)
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Current walk animation (2 August 2024 – Present)
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Current stun animation (2 August 2024 – Present)
Animations (Legacy)
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Current walk animation (30 September 2022 – Present)
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Current stun animation (30 September 2022 – Present)
Converted Variants (Modern)
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Green variant, current version (11 June 2025 – Present)
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Overclock variant, current version, first animation variant (11 June 2025 – Present)
Corpse Variants (Modern)
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Second Corpse variant, current version (12 March 2025 – Present)
Corpse Variants (Legacy)
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Second Corpse variant, current version (12 March 2025 – Present)
Thumbnails
-
Breaker4 on the game thumbnail
Promotional Videos
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
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Breaker4 on a promotional video.
Trailers
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Breaker4 in the game trailer.
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Breaker4 in the game trailer.
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Breaker4 in the game trailer.
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Breaker4 in the game trailer.
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Breaker4 in the game trailer.
Development Images
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Breaker4 on a development Image.
Miscellaneous
Trivia
[edit]- The Breaker4 has the second most gamemode appearances, appearing in ten gamemodes total, behind the Breaker, Breaker2 and Breaker3.
- The functionality of this enemy is very similar to the Solar Shard, Lunar Shard and Dust from the Solar Eclipse Event.
- The appearance of this enemy parallels the Mystery Boss.
- Curiously, the Breaker4's design features an extra Breaker3 figure, despite only spawning three of them with its ability.
- The legacy Breaker4, along the Breaker, Breaker2 and Breaker3, will turn into a opaque recolored version of itself when turned into a unit by the Hacker.
- While the Legacy version of the Breaker4 can drop a Logbook, getting it will only give the player the modern Breaker4 in the Index.
Update History
[edit]- 30 September 2022 - v1.4.0
- Breaker4 added.
- 31 October 2022 - v1.4.2
- Now appears in any map with the Enemies Beta modifier active, replacing the Mystery Boss.
- Health now depends on gamemode.
- Now has 80 health in Enemies Beta Normal mode.
- Now has 140 health in Enemies Beta Molten mode.
- Now has 200 health in Enemies Beta Fallen mode, Enemies Beta Hardcore mode, Polluted Wasteland II, Badlands II and Pizza Party.
- Death sound changed.
- 24 February 2024 - v1.14.0
- 3 May 2024 - v1.20.0
- Cash given upon death increased from CashScript error: No such module "Money". to CashScript error: No such module "Money". in Easy mode.
- Now appears in Intermediate mode.
- Has 170 health in Intermediate mode.
- Gives CashScript error: No such module "Money". upon death in Intermediate mode.
- 18 May 2024 - v1.22.0
- 23 May 2024 - v1.23.0
- Health increased from 140 to 200 in Molten mode.
- Now appears in Classic Candy Cane Lane, Classic Winter, Classic Forest Camp, Classic Island Chaos and Classic Castle.
- Has 140 health in Classic Candy Cane Lane, 200 health in Classic Winter and Classic Castle, 170 health in Classic Forest Camp and 150 health in Classic Island Chaos.
- 28 May 2024 - v1.23.3
- No longer appears in Classic Candy Cane Lane, Classic Winter, Classic Forest Camp, Classic Island Chaos and Classic Castle, as they have been removed.
- 29 May 2024 - v1.23.4
- 21 June 2024 - v1.25.0
- Send cooldown increased from 2 to 3.
- 19 July 2024 - v1.26.0
- Send cooldown removed.
- 2 August 2024 - v1.27.0
- 11 September 2024 - v1.31.0
- First wave appearance changed from 27 to 25 in Intermediate mode.
- 25 September 2024 - v1.33.0
- Health increased from 140 to 160 in Easy mode.
- 6 November 2024 - v1.40.0
- Bugfix: Poison and electric defense dropping now drops Breaker4's defense, though the Jester still cannot drop it.
- 13 November 2024 - v1.41.0
- Now appears in Pls Donate.
- Has 150 health in the Easy difficulty and 200 health in the Hard difficulty.
- Health decreased from 200 to 150 in Fallen mode.
- Now appears in Pls Donate.
- 4 December 2024 - v1.44.0
- No longer appears in Pls Donate, as it has been removed.
- 11 December 2024 - v1.45.0
- 16 December 2024 - v1.46.0
- No longer appears in Polluted Wasteland II due to Enemies Beta being removed.
- Bug: Legacy Breaker4 does not summon anything in Sandbox mode.
- 12 February 2025 - v1.53.0
- Legacy version now uses the correct statistics in Sandbox mode.
- 19 February 2025 - v1.54.0
- Now appears in Polluted Wasteland II.
- Now has 500 health in Polluted Wasteland II.
- Now appears in Polluted Wasteland II.
- 9 April 2025 - v1.60.0
- Now appears in Low Rank, Mid Rank and High Rank PVP Test.
- Has 250 health in Mid Rank and 300 health in High Rank.
- Can no longer be sent in Low Rank.
- Now appears in Low Rank, Mid Rank and High Rank PVP Test.
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 30 April 2025 - v1.63.0
- Bug: Legacy Breaker4 no longer uses the death sound effect.
- 11 June 2025 - v1.67.0
- First wave appearance changed from Wave 30 to Wave 26 in Fallen mode.
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Master and Extreme difficulties as part of The Takeover Event.
- Has 150 health in Master difficulty and 200 health in Extreme difficulty of Sk8 P4rk.
- Now appears in Sk8 P4rk Master and Extreme difficulties as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 24 September 2025 - v1.75.0
- Now appears in Challenge Trials.
- Has 800 health.
- Now appears in Challenge Trials.
- 1 October 2025 - v1.76.0
- Cash given is now mode dependent.
- Bug: No longer gives the intended cash value in Fallen mode and Challenge Trials.
- 4 October 2025 - v1.76.2b
- Breaker4 now appears in Nil Zone as part of the Halloween 2025 Live Events.
- Has 2,500 health.
- Gives CashScript error: No such module "Money". on death.
- Breaker4 now appears in Nil Zone as part of the Halloween 2025 Live Events.
- 4 October 2025 - v1.76.2d
- Breaker4 no longer spawns in Nil Zone, as the Halloween 2025 Live Event has ended.
- 11 October 2025 - v1.76.4a
- Breaker4 now appears in Nil Zone as part of the Halloween 2025 Live Events.
- Health decreased from 2,500 to 2,000 in Nil Zone.
- 12 October 2025 - v1.76.4b
- Breaker4 no longer spawns in Nil Zone, as the Halloween 2025 Live Event has ended.
- 20 December 2025 - v1.83.0
- 28 January 2026 - v1.84.0
- No longer appears in Easy mode.
- First wave appearance changed from 25 to 22 in Intermediate mode.
- Health increased from 200 to 320 in Molten mode.
- Health increased from 180 to 320 in Fallen mode.
- Cash given decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money". in Intermediate mode.
- Cash given decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money". in Fallen mode.
- 5 June 2026 - v2.0.0
- No longer appears in Hardcore mode.
- 2 July 2026 - v2.1.7
- 17 July 2026 - v2.3.0
- Bugfix: Cash given increased from CashScript error: No such module "Money". to CashScript error: No such module "Money". on death in Challenge Trials.
- 7 August 2026 - v2.5.0
- Now appears in Surface Tension and Lights Out.
- Has 500 health in Surface Tension.
- Has 350 health in Lights Out.
- Gives CashScript error: No such module "Money". on death in Surface Tension.
- Gives CashScript error: No such module "Money". on death in Lights Out.
- Now appears in Surface Tension and Lights Out.
| Casual | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Bolt Wave 24 |
Grave Digger & Breaker4 Wave 25 |
End N/A |
| Intermediate | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Slime Wave 21 |
Breaker4 Wave 22 |
Elite Hazmat Wave 23 |
| File:MoltenHardcoreIcon.png Molten | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Bulwark Wave 25 |
Breaker4 Wave 26 |
Elite Molten Wave 27 |
| File:FallenHardcoreIcon.png Fallen | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Jester Wave 25 |
Necrotic Skeleton & Breaker4 Wave 26 |
Fallen Rusher Wave 28 |
| Challenge Trials | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Giant Boss Wave 25 |
Necrotic Skeleton & Breaker4 Wave 26 |
Tanker Wave 28 |
| Nuclear (Polluted Wasteland II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Circuit Wave 16 |
Breaker4 & Mutagenic Blight Wave 17 |
Rusher Wave 18 |
| Western (Badlands II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Undead Miner Wave 20 |
Breaker, Breaker3 & Breaker4 Wave 21 |
Necrotic Skeleton Wave 22 |
| Pizzeria (Pizza Party) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Mimic Umbra Wave 31 |
Breaker4 Wave 32 |
Voodoo Doll Wave 33 |
| Basic Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Enraged Wave 19 |
Breaker4 Wave 23 |
Grave Digger Wave 30 |
| Molten Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Molten Mech Wave 20 |
Breaker4 Wave 24 |
Champion Templar Wave 30 |
| Fallen Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Guardian Wave 27 |
Breaker4 & Champion Templar Wave 30 |
End N/A |
| Classic Candy Cane Lane (The Classic Event, Mission 1) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Slow Boss Wave 8 |
Breaker4 Wave 9 |
Grave Digger Wave 12 |
| Classic Winter (The Classic Event, Mission 2) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Korblox General Wave 9 |
Breaker4 Wave 10 |
Korblox Deathwalker Wave 12 |
| Classic Forest Camp (The Classic Event, Mission 3) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Boss & Necromancer Wave 7 |
Breaker4 Wave 8 |
Slow Boss Wave 9 |
| Classic Island Chaos (The Classic Event, Mission 4) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Redcliff Traitor & Korblox General Wave 8 |
Breaker2 & Breaker4 Wave 10 |
Korblox Deathwalker Wave 12 |
| Classic Castle (The Classic Event, Mission 5) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Korblox General Wave 8 |
Redcliff Traitor, Breaker4 & Slow Boss Wave 10 |
Korblox Deathwalker Wave 12 |
| Pls Donate (Tower Defense Simulator x PLS DONATE Event) (13 November 2024 – 4 December 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| UFO Wave 16 (Easy) Necromancer Wave 13 (Hard) |
Breaker4 Wave 18 (Easy) Dev, Alien & Breaker 4 Wave 15 (Hard) |
Corrupted Haz3mn Wave 20 (Easy) UFO Wave 16 (Hard) |
| Master (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Molten Hound Wave 14 |
Breaker4 Wave 15 |
Molten Mech Wave 16 |
| Extreme (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Shield Wave 18 |
Breaker4 Wave 19 |
Fallen Rusher Wave 20 |
| Nil Zone (Halloween 2025 Live Events) (11 October 2025 – 12 October 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Eclipsed Wave 11 |
Breaker4 & Executioner Wave 12 |
Actor3 & Actor2 & Actor1 Wave 13 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
- Pages with script errors
- Pages with broken file links
- Enemies
- Casual
- Intermediate
- Molten
- Fallen
- Challenge Trials
- Polluted Wasteland II
- Badlands II
- Pizza Party
- Basic Arena PVP
- Molten Arena PVP
- Fallen Arena PVP
- The Classic
- Classic Candy Cane Lane
- Classic Winter
- Classic Forest Camp
- Classic Island Chaos
- Classic Castle
- Pls Donate
- The Takeover Event
- Halloween 2025 Live Events
- Mid-Game
- Late-Game