Void Reaver (Legacy): Difference between revisions

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{{SameName|Void Reaver|'''Legacy''' • [[Void Reaver|Modern]]}}
{{For|other uses of [[Void (Disambiguation)|Void]]|[[Reaver]]}}{{RemovedSandboxOnly|date=5th June 2026}}{{Zombie
{{RemovedSandboxOnly|date=5th June 2026}}
{{For|other uses of [[Void (Disambiguation)|Void]]|[[Reaver]]}}
{{Zombie
|title1 = {{Color|HardcoreMode|Void Reaver}}
|title1 = {{Color|HardcoreMode|Void Reaver}}
|image1 = <tabber>
|image1 = <tabber>
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|-|Void's Deathwish = [[File:VoidReaverDeathwish.png]]
|-|Void's Deathwish = [[File:VoidReaverDeathwish.png]]
</tabber>
</tabber>
|mode_appearance = [[Hardcore Mode|{{Color|HardcoreMode}}]]
|mode_appearance = [[Sandbox Mode|Sandbox]]
----
Originally:<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]]
|first_wave_appearance = 50
|first_wave_appearance = 50
|base_hp = [[File:HealthIcon.png|20px|Health]]1,200,000
|base_hp = [[File:HealthIcon.png|20px|Health]]1,200,000
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|ability2 = '''{{WikiAb|Void Energy}}''' - The '''Void Reaver''' conjures up multiple void-energized pink spheres that stun towers.
|ability2 = '''{{WikiAb|Void Energy}}''' - The '''Void Reaver''' conjures up multiple void-energized pink spheres that stun towers.
|ability3 = '''{{WikiAb|Void Slam}}''' - The '''Void Reaver''' slams its broadsword into the ground, creating a straight shockwave that stuns towers caught on hit and deals 5,000 damage to units. Every humanoid tower stunned by this ability will spawn a [[Soul]]. It is unable to perform this attack when ''Void Rage'' becomes active.
|ability3 = '''{{WikiAb|Void Slam}}''' - The '''Void Reaver''' slams its broadsword into the ground, creating a straight shockwave that stuns towers caught on hit and deals 5,000 damage to units. Every humanoid tower stunned by this ability will spawn a [[Soul]]. It is unable to perform this attack when ''Void Rage'' becomes active.
|ability4 = '''{{WikiAb|Void Portal}}''' - The '''Void Reaver''' points its hand forward, summoning portals behind it that can summon anywhere from around 10-20 enemies. These spawn [[Fallen]]s, [[Mega Slow]]s, [[Lava]]s, [[Unknown (Legacy)|Unknown]]s, [[Slow King]]s, [[Speedy King]]s, [[Mystery Boss]]es, [[Fallen Hero (Legacy)|Fallen Hero]]es and [[Mystery|Mysteries]]. When the [[Enemies Beta]] modifier is active, it spawns [[Breaker2]]s and [[Breaker4]]s instead of [[Mystery|Mysteries]] and [[Mystery Boss]]es.
|ability4 = '''{{WikiAb|Void Portal}}''' - The '''Void Reaver''' points its hand forward, summoning portals behind it that can summon anywhere from around 10-20 enemies. These spawn [[Fallen]]s, [[Mega Slow]]s, [[Lava]]s, [[Unknown]]s, [[Slow King (Legacy)|Slow King]]s, [[Speedy King (Legacy)|Speedy Kings]], [[Mystery Boss]]es, [[Fallen Hero (Legacy)|Fallen Hero]]es and [[Mystery|Mysteries]]. When the [[Enemies Beta]] modifier is active, it spawns [[Breaker2]]s and [[Breaker4]]s instead of [[Mystery|Mysteries]] and [[Mystery Boss]]es.
|ability5 = {{WikiAb|{{Color|PhaseTwo|Void Rage}}}} - At 600,000 health, the '''Void Reaver''' throws its broadsword at the end of the path, reducing the base health by 160, though it cannot reduce it to anything lower than 1. Then, it tears off its mask and stomps the ground, which creates a large shockwave. No longer can perform the ''Void Slam'' ability and the ''Void Portal'' ability can summon more enemies.
|ability5 = {{WikiAb|{{Color|PhaseTwo|Void Rage}}}} - At 600,000 health, the '''Void Reaver''' throws its broadsword at the end of the path, reducing the base health by 160, though it cannot reduce it to anything lower than 1. Then, it tears off its mask and stomps the ground, which creates a large shockwave. No longer can perform the ''Void Slam'' ability and the ''Void Portal'' ability can summon more enemies.
|ability6 = {{WikiAb|{{Color|PhaseThree|Void's Deathwish}}}} - At 240,000 health, the '''Void Reaver''' puts its hand slightly forward, speeding it up significantly.
|ability6 = {{WikiAb|{{Color|PhaseThree|Void's Deathwish}}}} - At 240,000 health, the '''Void Reaver''' puts its hand slightly forward, speeding it up significantly.
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}}
}}
__TOC__
__TOC__
== Description ==
==Description==
The '''Void Reaver''' is the final boss in [[Hardcore Mode|Hardcore]] Mode. It moves at an extremely slow speed, but it has an extremely high amount of health, higher than all other non-event [[enemies]] in the game except the [[Nuclear Monster]]. The '''Void Reaver''' has many abilities that can stun towers, decrease your base health, destroy and kill [[units]] or increase its speed. It is one of the toughest enemies in the game.
The '''Void Reaver''' was the final boss in [[Hardcore Mode|Hardcore]] mode before getting replaced by its [[Void Reaver|modern version]]. Currently, it can only be spawned in [[Sandbox Mode|Sandbox]] mode if the player has the Sandbox Plus+ [[Gamepasses|gamepass]]. It moves at an extremely slow speed, but it has an extremely high amount of health, higher than all other non-event [[enemies]] in the game except the [[Nuclear Monster]]. The '''Void Reaver''' has many abilities that can stun towers, decrease base health, destroy and kill [[units]] or increase its speed. It is one of the toughest enemies in the game.


==Appearance==
==Appearance==
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When ''Void Rage'' is activated, it transforms; its horns, eyes and right arm glow pink. Its mask is destroyed. Pink particles are now emitted from its hands and legs. When ''Void's Deathwish'' is activated, it will put its hand slightly forward and significantly speed up.
When ''Void Rage'' is activated, it transforms; its horns, eyes and right arm glow pink. Its mask is destroyed. Pink particles are now emitted from its hands and legs. When ''Void's Deathwish'' is activated, it will put its hand slightly forward and significantly speed up.


==Strategy==
==Strategy==
This strategy refers to the state of the game while the '''Void Reaver''' still appeared in the [[Hardcore Mode|Hardcore]] mode.
*The [[Ranger]] and [[Pursuit]] are recommended to deal with the '''Void Reaver''' as they are immune to stuns.
*The [[Ranger]] and [[Pursuit]] are recommended to deal with the '''Void Reaver''' as they are immune to stuns.
**Be aware that [[Ranger]]; and [[Pursuit]] when upgraded on the top path, do not have hidden detection, so they cannot deal with the [[Soul]]s that spawn from the '''Void Reaver'''.
**Be aware that [[Ranger]]; and [[Pursuit]] when upgraded on the top path, do not have hidden detection, so they cannot deal with the [[Soul]]s that spawn from the '''Void Reaver'''.
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Tower Defense Simulator Trailer 2020|'''Void Reaver''' in the game trailer.
Tower Defense Simulator Trailer 2020|'''Void Reaver''' in the game trailer.
Tower Defense Simulator Acceptance Speech|'''Void Reaver''' in the game trailer.
Tower Defense Simulator Acceptance Speech|'''Void Reaver''' in the game trailer.
Hardcore Rework Trailer - Tower Defense Simulator|'''Void Reaver''' in the game trailer.
</gallery>
</gallery>


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CompressedHardcoreMatchmaking2.gif|Development gif of '''Void Reaver''' on the Hardcore Matchmaking statue.
CompressedHardcoreMatchmaking2.gif|Development gif of '''Void Reaver''' on the Hardcore Matchmaking statue.
HCMatchmakingLeak.png|Development image of '''Void Reaver''' on the Hardcore Matchmaking statue.
HCMatchmakingLeak.png|Development image of '''Void Reaver''' on the Hardcore Matchmaking statue.
VoidReaverRevampTease.gif|Development GIF of '''Void Reaver's''' remodel.
</gallery>
</gallery>


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*Upon death, it collapses onto the floor with two hands on the floor and kneeling down. After a short period, it starts to dematerialize.
*Upon death, it collapses onto the floor with two hands on the floor and kneeling down. After a short period, it starts to dematerialize.
**This could be a reference to [[w:c:marvelcinematicuniverse:Snap|Thanos' Snap]].
**This could be a reference to [[w:c:marvelcinematicuniverse:Snap|Thanos' Snap]].
**This could also be a reference to ''Tower Battles''' [[w:c:roblox-tower-battles:Void|Void]], which has a similar death animation.
**This could also be a reference to ''Tower Battles''' [[w:c:roblox-tower-battles:Void|Void]], which has a similar death animation.
*The '''Void Reaver''' used to be the second major boss that spawned twice in the same wave prior to the 23rd of April 2022.
*The '''Void Reaver''' used to be the second major boss that spawned twice in the same wave prior to the 23rd of April 2022.
**The first to do so was the [[Gravekeeper]], but it was replaced by the [[Grave Digger (Legacy)|Grave Digger]].
**The first to do so was the [[Gravekeeper]], but it was replaced by the [[Grave Digger (Legacy)|Grave Digger]].
**As of the 23rd of April 2022, the '''Void Reaver''' only spawns once at Wave 50 of Hardcore Mode.
**After the 23rd of April 2022, the '''Void Reaver''' only spawns once at Wave 50 of Hardcore Mode.
*The '''Void Reaver's''' rage mode scream and death sound are the [https://www.youtube.com/watch?v=95Qw40ibLY8 yell sound] from ''Call of Duty: Black Ops II'', specifically, the Zombies mode.
*The '''Void Reaver's''' rage mode scream and death sound are the [https://www.youtube.com/watch?v=95Qw40ibLY8 yell sound] from ''Call of Duty: Black Ops II'', specifically, the Zombies mode.
*The '''Void Reaver''' has the slowest speed for any boss in the game outside of its ''Void's Deathwish'' ability.
*The '''Void Reaver''' has the slowest speed for any boss in the game outside of its ''Void's Deathwish'' ability.
*The '''Void Reaver''' had a different song that played on the final wave during [[Hardcore Testing BETA]] only. This was changed when it was added to the [[Overhaul v1.0|Overhaul Update]].
*The '''Void Reaver's''' theme, Raze the Void, was first played on the final wave during [[Hardcore Testing BETA]]. This was changed when it was added to the [[Overhaul v1.0|Overhaul Update]].
**The second version of the '''Void Reaver's''' theme is a remix of [https://youtu.be/wjOj_6cMGEY Devourer of Gods] from ''Terraria Calamity Mod''.
**The second version of the '''Void Reaver's''' theme is a remix of [https://youtu.be/wjOj_6cMGEY Devourer of Gods] from ''Terraria Calamity Mod''.
**This was changed back in the [[Overhaul v1.3|Frost Invasion Update]] due to a copyright issue with the original creator.
**This was changed back in the [[Overhaul v1.3|Frost Invasion Update]] due to a copyright issue with the original creator.
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*'''5 June 2026''' - [[v2.0.0]]
*'''5 June 2026''' - [[v2.0.0]]
**'''Void Reaver''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
**'''Void Reaver''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
**No longer appears in the [[Index]].
}}
}}


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{{Hardcore|[[Unknown (Legacy)|Unknown]] & [[Vindicator (Legacy)|Vindicator]]|Wave 49|Void Reaver|Wave 50|End|N/A}}
{{Hardcore|[[Unknown]] & [[Vindicator (Legacy)|Vindicator]]|Wave 49|Void Reaver|Wave 50|End|N/A|category = hide}}




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{{DISPLAYTITLE:Void Reaver}}
{{DISPLAYTITLE:Void Reaver}}
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Late-Game]]

Latest revision as of 09:02, 16 July 2026

Void Reaver
LegacyModern
Sandbox Only Content

Void Reaver (Legacy) was previously removed on the 5th June 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

Similar Article
This article is about Void Reaver (Legacy). You may be looking for other uses of Void or Reaver.

<infobox>

 <title source="title1"><default>Void Reaver (Legacy)</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedExtremely Slow (0.6)
SpeedSlightly Slow (Estimated 2.1, Void's Deathwish) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedExtremely Slow (0.6)
SpeedSlightly Slow (Estimated 2.1, Void's Deathwish) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Abilities</header> <section> <label>Regular</label> <label>Ability 1</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>Lua error in package.lua at line 80: module 'Dev:Tabber' not found.</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

Description

[edit]

The Void Reaver was the final boss in Hardcore mode before getting replaced by its modern version. Currently, it can only be spawned in Sandbox mode if the player has the Sandbox Plus+ gamepass. It moves at an extremely slow speed, but it has an extremely high amount of health, higher than all other non-event enemies in the game except the Nuclear Monster. The Void Reaver has many abilities that can stun towers, decrease base health, destroy and kill units or increase its speed. It is one of the toughest enemies in the game.

Appearance

[edit]

The Void Reaver wields a dark brown broadsword with a bright purple glowing crystal. It has black reflective skin, but its right arm is purple. It has dark purple curvy horns on its head and arms. It wears granite armor, and its chestplate is purple and grey. In the middle of the chestplate is a purple gem. It also wears a purple and grey glove and dark purple boots. Its legs are purple granite. It has a mask that resembles an African tribal mask and has six eyes.

When Void Rage is activated, it transforms; its horns, eyes and right arm glow pink. Its mask is destroyed. Pink particles are now emitted from its hands and legs. When Void's Deathwish is activated, it will put its hand slightly forward and significantly speed up.

Strategy

[edit]

This strategy refers to the state of the game while the Void Reaver still appeared in the Hardcore mode.

  • The Ranger and Pursuit are recommended to deal with the Void Reaver as they are immune to stuns.
    • Be aware that Ranger; and Pursuit when upgraded on the top path, do not have hidden detection, so they cannot deal with the Souls that spawn from the Void Reaver.
    • However, the Pursuit's missiles may indirectly hit the Souls spawned from the Void Reaver if there is a detectable enemy nearby.
  • Air-based towers, such as the Ace Pilot, cannot be stunned by the Void Reaver.
  • The Turret, Golden Minigunner and Accelerator are recommended towers against the Void Reaver due to their high DPS and ability to target the Souls that the Void Reaver can spawn.
    • Turrets and Golden Minigunner can help with Souls if placed at the back, as they will not be hit by the Void Reaver's Void Slam.
    • However, if the Accelerators are locked onto the Void Reaver, they cannot target the Souls spawned by them.
  • The Engineer can be very useful due to its sentries having high DPS while also being immune to damage from stuns while their shield is active.
    • This shield is only active when the Engineer is not stunned. The Medic is recommended because it can shield the Engineer from the stun, preventing the Engineer itself from being stunned. This makes sentries practically invulnerable to damage from abilities.
    • The Medic is also unable to be stunned by the Void Reaver.
  • The Void Reaver has extremely high health and becomes significantly faster during its Void Deathwish ability. This means that you may need to sell and replace your towers in the back.
    • However, because of how income works in Hardcore mode, you will not earn any cash from damaging the Void Reaver until you kill it. Because of this, you may need to save some money to relocate your towers beforehand.
  • The Gladiator and Warden can block one of the Void Reaver's attacks every few seconds.
    • Despite being able to block the stun, the Gladiator and Warden will still have a Soul spawned from it when attacked with Void Slam.
    • They are still not recommended against the Void Reaver despite this, due to their very short range.
  • It is recommended to chain the Commander's Call to Arms ability to ensure that your towers are always shooting as fast as possible.
  • Due to its Stun Immunity, Electroshocker, Warden and Archer can only slow down the Void Reaver instead of stunning it. Additionally, the Warden can only slow it down for a shorter time, because of its large size.
    • Freezing towers like the Cryomancer or Freezer can slow down the Void Reaver with their chillness, though the effect will be weaker on the Void Reaver as it is a boss. It also cannot be frozen.
    • The Jester cannot confuse the Void Reaver, but it can still slow it down with its ice bombs.
    • The DJ Booth cannot slow it down, as it is a boss enemy.
  • You can place a few Level 0 towers as a bait near the track so that when the Void Reaver uses its Void Slam, it has a chance to target that tower instead of your important, attacking towers.
    • Do note that some towers that could have been useful for this, like the Farm or Military Base, cannot be attacked by the Void Reaver. Towers like the Commander or Golden Scout can be used instead.
    • Spreading these towers can also greatly help limit the number of Souls spawned by the Void Reaver.

Sounds

[edit]
Sound Description
Abilities
File:VoidReaverVoidSlam.ogg When the Void Reaver performs Void Slam ability
File:VoidReaverPhase2.ogg When the Void Reaver performs Void Rage ability
File:VoidReaverThrowBroadsword.ogg When the Void Reaver throws its broadsword during Void Rage
Death
File:VoidReaverDeath.ogg When the Void Reaver dies
[edit]

Corpse Variants

Thumbnails

Icons

Trailers

Development Images

Renders

Badges

Miscellanous

Trivia

[edit]
  • The Void Reaver was originally called Paidion as it was an enemy made by a contributor[1].
  • This is the second enemy that can damage base health without dying, the first being the Swordmaster.
  • Upon death, it collapses onto the floor with two hands on the floor and kneeling down. After a short period, it starts to dematerialize.
    • This could be a reference to Thanos' Snap.
    • This could also be a reference to Tower Battles' Void, which has a similar death animation.
  • The Void Reaver used to be the second major boss that spawned twice in the same wave prior to the 23rd of April 2022.
    • The first to do so was the Gravekeeper, but it was replaced by the Grave Digger.
    • After the 23rd of April 2022, the Void Reaver only spawns once at Wave 50 of Hardcore Mode.
  • The Void Reaver's rage mode scream and death sound are the yell sound from Call of Duty: Black Ops II, specifically, the Zombies mode.
  • The Void Reaver has the slowest speed for any boss in the game outside of its Void's Deathwish ability.
  • The Void Reaver's theme, Raze the Void, was first played on the final wave during Hardcore Testing BETA. This was changed when it was added to the Overhaul Update.
    • The second version of the Void Reaver's theme is a remix of Devourer of Gods from Terraria Calamity Mod.
    • This was changed back in the Frost Invasion Update due to a copyright issue with the original creator.
  • The Void Portal ability has the same sound as the horde sound from Left 4 Dead 2.
  • During Hardcore Testing BETA, the Void Reaver had 600,000 health and spawned twice.
  • Before the Entity System Update, if the Void Reaver used its Void Slam ability on a tower, the Soul spawned from the tower would be called "Tower's Soul" with the tower's name being the one that the Soul spawned from instead of "Void Reaver's Soul".
  • Weirdly, the Void Reaver can still spawn a Soul from a non-humanoid tower. This includes towers like Turret or Ace Pilot.
  • The Void Reaver's Void Energy ability is similar to the Void Reaver's Nullifier Artillery ability from Risk of Rain 2.
  • The Void Reaver's stomp shockwave is actually smaller than the legacy Fallen King's stomp shockwave, despite being stronger.
    • However, its actual stomp radius is actually much bigger than the legacy Fallen King's stomp radius.

Update History

[edit]
  • 29 October 2020 - Overhaul v1.0.0
    • Void Reaver added.
    • Bug: Void Rage ability does not work properly on Autumn Falling. The Void Reaver does not throw its sword at the exit and decrease the base health, instead it stops moving until its Void's Deathwish ability is activated.
  • 8 May 2021 - Overhaul v1.3.0
    • Bug: Void Slam ability can spawn Souls from a tower even if it is not a humanoid.
  • 4 July 2021 - Overhaul v1.4.0
    • Void Reaver can no longer be slowed down by the Toxic Gunner.
  • 22 July 2021 - Overhaul v1.4.0d
  • 12 March 2022 - v1.1.0
    • Bug: Void Slam ability can spawn Souls from towers that are not hit because of the ability's hitbox size.
    • Bug: Void Rage ability can spawn Souls.
  • 16 March 2022 - v1.1.0d
    • Bugfix: Void Slam and Void Rage ability issues fixed.
  • 23 April 2022 - v1.2.1
    • Health increased from 700,000 to 1,200,000.
  • 21 May 2022 - v1.2.3
    • Bug: Void Reaver does not move until Void Rage ability is activated.
      • This was later fixed the same day.
  • 31 October 2022 - v1.4.2
  • 3 May 2024 - v1.20.0
    • Void Reaver can no longer be confused by the Jester.
  • 10 May 2024 - v1.21.0
    • Void Rage ability damage to base health increased from 80 to 160.
    • Void Reaver is now immune to the fallout damage from the Nuke.
  • 18 May 2024 - v1.22.0
    • Void Reaver is now immune to knockback.
  • 28 August 2024 - v1.29.0
    • Bug: Can be slowed down by the DJ Booth.
  • 31 August 2024 - v1.29.7
    • Bugfix: No longer can be slowed down by the DJ Booth.
  • 6 November 2024 - v1.40.0
    • Void Reaver can no longer have its defense dropped.
  • 5 June 2026 - v2.0.0
    • Void Reaver removed from the main game, now appears exclusively in Sandbox mode.
    • No longer appears in the Index.

Notes

[edit]


Hardcore
Previous Debut Current Debut Next Debut
Unknown & Vindicator
Wave 49
Void Reaver
Wave 50
End
N/A


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
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Intermediate Mode
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Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
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Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
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Brain Rot
Other
Event Enemies
The Heights
Area 51
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Outpost 32
(Frost Invasion)
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Solar Eclipse Event Rotfield
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Tower Outskirts
Totality Tower
D00M's Revenge
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Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
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The Classic Event Classic Candy Cane Lane
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Hexscape Event Failed Gateway
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Containment
Pls Donate
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(Operation I.C.E)
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Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
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Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other