Fallen King (Legacy): Difference between revisions
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imported>UserID25939601 No edit summary |
imported>AJMickey update logs doesnt talk about it being buffed to fast speed? |
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|-|Old = [[File:Insane_Mode.png]] |
|-|Old = [[File:Insane_Mode.png]] |
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</tabber> |
</tabber> |
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|first_wave_appearance = 40 (Insane) |
|first_wave_appearance = 40 (Insane) |
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|base_hp = 150,000 |
|base_hp = 150,000 |
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|hp_multiplier = N/A |
|hp_multiplier = N/A |
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|speed = |
|speed = Fast |
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|hidden = No |
|hidden = No |
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|immunity = Pyromancers and Freezer's ability |
|immunity = Pyromancers and Freezer's ability |
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|ability1 = '''Summon''' - The Fallen King will raise its sword and summon [[Fallen]]s and [[Fallen Hero]]es. |
|ability1 = '''Summon''' - The Fallen King will raise its sword and summon [[Fallen]]s and [[Fallen Hero]]es, as well as gaining a temporary shield which negates most damage taken to 5. |
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|ability2 = |
|ability2 = '''Stomp''' - The Fallen King will teleport upwards and strike downwards, stunning all ground towers in a huge radius. |
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|ability3 = ''' |
|ability3 = '''Spin Slash''' - The Fallen King swings its sword while spinning around, stunning all nearby towers. |
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|ability4 = ''' |
|ability4 = '''Thunderstorm''' - The Fallen King creates a thunderstorm and stuns towers that are hit. |
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|ability5 = '''Block''' - The Fallen King will block with its shield, taking no damage (except collision). |
|ability5 = '''Block''' - The Fallen King will block with its shield, taking no damage (except collision). |
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|ability6 = '''Rage Mode''' - Activates at 50% HP. The Fallen King will point its sword forward and develops a red aura and glowing purple eyes, spawning 3 [[Fallen Guardian]]s. Attack frequency and walkspeed increased. |
|ability6 = '''Rage Mode''' - Activates at 50% HP. The Fallen King will point its sword forward and develops a red aura and glowing purple eyes, spawning 3 [[Fallen Guardian]]s. Attack frequency and walkspeed increased, as well as gaining a temporary shield which negates most damage taken to 3. |
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}} |
}} |
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{{Quote|"oiHSADAsdoisada;lad'111111111111" |Beginning of Wave 40}} |
{{Quote|"oiHSADAsdoisada;lad'111111111111" |Beginning of Wave 40}} |
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== Description == |
== Description == |
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The '''Fallen King''' is the Final Boss of Insane Mode. It moves slowly, but has an outstanding amount of health, providing one of the hardest challenges of the game. |
The '''Fallen King''' is the Final Boss of Insane Mode. It moves slowly, but has an outstanding amount of health, and can give itself shields, providing one of the hardest challenges of the game. |
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The Fallen King appears to be a being of living stone as the boss appears to be entirely made of stone, presumably granite. It bears a crown and cape akin to a king's attire, a sword on its left hand radiating purple energy, and a shield on its right hand, all made of stone. |
The Fallen King appears to be a being of living stone as the boss appears to be entirely made of stone, presumably granite. It bears a crown and cape akin to a king's attire, a sword on its left hand radiating purple energy, and a shield on its right hand, all made of stone. |
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Relating to its [[Fallen]] Minions, the Fallen King is Immune to |
Relating to its [[Fallen]] Minions, the Fallen King is Immune to [[Pyromancer]]s and freezing. |
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== Strategy == |
== Strategy == |
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* Using the [[Electroshocker]] is the only way to slow down the Fallen King, abit at 15% at ~0.5 duration per attack. |
* Using the [[Electroshocker]] is the only way to slow down the Fallen King, abit at 15% at ~0.5 duration per attack. |
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* While the Fallen King blocks he prevents almost all sources of damage, it is immobile while it is active, as this is mainly to waste time/ability durations. |
* While the Fallen King blocks he prevents almost all sources of damage, it is immobile while it is active, as this is mainly to waste time/ability durations. |
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** This can be used a breathe point to manage your troops, but don't use active buffing abilities such as [[Commander#Ability|Call to Arms]] during this attack. |
** This can be used a breathe point to manage your troops, but don't use active buffing abilities such as [[Commander#Ability|Call to Arms]] during this attack. |
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** The Fallen |
** The Fallen King's Block cannot prevent collision damage, meaning [[Military Base]] can be used to deal damage. |
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* The Fallen King is accompanied by 4 Fallen Guardians. They are always at the front of the Fallen |
* The Fallen King is accompanied by 4 Fallen Guardians. They are always at the front of the Fallen King's position. They should be fought first since they are faster than the King. |
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* Beware of the Fallen |
* Beware of the Fallen King's Stomp Attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius |
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** Cliff troops such as the [[Outlaw]] are not affected by this attack. |
** Cliff troops such as the [[Outlaw]] are not affected by this attack. |
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** [[Medic]] at max level can recover stun, as long as the Medic itself isn't stunned (very unlikely). |
** [[Medic]] at max level can recover stun, as long as the Medic itself isn't stunned (very unlikely). |
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== Version History == |
== Version History == |
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*<u>(13/10/2019) ''October Mega Update''</u> |
*<u>(13/10/2019) ''October Mega Update''</u> |
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** |
** Fallen King added. |
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*<u>(14/10/2019)</u> |
*<u>(14/10/2019)</u> |
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** |
** Fallen King's HP buffed from 100,000 to 125,000. |
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*<u>(26/11/2019) ''Hidden Wave''</u> |
*<u>(26/11/2019) ''Hidden Wave''</u> |
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** HP buffed from 125,000 to 150,000. |
** HP buffed from 125,000 to 150,000. |
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| Line 60: | Line 59: | ||
** Rage Mode added. |
** Rage Mode added. |
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*<u>(04/03/2020)</u> |
*<u>(04/03/2020)</u> |
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** Fallen King is given |
** Fallen King is given the Shield Property when entering Rage Mode, as well as while summoning. |
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__NOTOC__ |
__NOTOC__ |
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Revision as of 09:44, 5 March 2020
| “ | "oiHSADAsdoisada;lad'111111111111" | ” |
| ~ Beginning of Wave 40 |
Description
The Fallen King is the Final Boss of Insane Mode. It moves slowly, but has an outstanding amount of health, and can give itself shields, providing one of the hardest challenges of the game.
The Fallen King appears to be a being of living stone as the boss appears to be entirely made of stone, presumably granite. It bears a crown and cape akin to a king's attire, a sword on its left hand radiating purple energy, and a shield on its right hand, all made of stone.
Relating to its Fallen Minions, the Fallen King is Immune to Pyromancers and freezing.
Strategy
- Using the Electroshocker is the only way to slow down the Fallen King, abit at 15% at ~0.5 duration per attack.
- While the Fallen King blocks he prevents almost all sources of damage, it is immobile while it is active, as this is mainly to waste time/ability durations.
- This can be used a breathe point to manage your troops, but don't use active buffing abilities such as Call to Arms during this attack.
- The Fallen King's Block cannot prevent collision damage, meaning Military Base can be used to deal damage.
- The Fallen King is accompanied by 4 Fallen Guardians. They are always at the front of the Fallen King's position. They should be fought first since they are faster than the King.
- Beware of the Fallen King's Stomp Attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius
Trivia
- The Fallen King has the second highest highest HP pool out of all the zombies in the game excluding event zombies, first being the Creator.
- Counting event zombies the Fallen King has the fourth highest HP pool.
- The Fallen King is the only enemy to have an (almost) invincibility ability.
- It is theorized that Fallen King is a dark reincarnation of the Swordmaster.
- The Fallen King is based off of a phenomenon of a King losing its kingdom.
- Fallen Kingdom by CaptainSparklez is a viral example of this.
- The Fallen King is also inspired by Void from Tower Battles.
Version History
- (13/10/2019) October Mega Update
- Fallen King added.
- (14/10/2019)
- Fallen King's HP buffed from 100,000 to 125,000.
- (26/11/2019) Hidden Wave
- HP buffed from 125,000 to 150,000.
- (27/11/2019)
- Speed buffed from Very Slow to Slightly Slow.
- (10/02/2020)
- Rage Mode added.
- (04/03/2020)
- Fallen King is given the Shield Property when entering Rage Mode, as well as while summoning.
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
