Fallen King (Legacy): Difference between revisions

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|ability4 = '''Purple Thunder''' - The Fallen King creates a lightning storm and stuns towers that are hit.
|ability4 = '''Purple Thunder''' - The Fallen King creates a lightning storm and stuns towers that are hit.
|ability5 = '''Block''' - The Fallen King will block with its shield, taking no damage (except collision).
|ability5 = '''Block''' - The Fallen King will block with its shield, taking no damage (except collision).
|ability6 = '''Rage Mode''' - The Fallen King will point its sword forward and develop angry glow eyes, entering Rage Mode. Attack frequency and walkspeed increased.
}}
}}
{{Quote|"oiHSADAsdoisada;lad'111111111111" |Beginning of Wave 40}}
{{Quote|"oiHSADAsdoisada;lad'111111111111" |Beginning of Wave 40}}
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Akin to its [[Fallen]] minions, the Fallen King is immune to fire, freeze, and explosions.
Akin to its [[Fallen]] minions, the Fallen King is immune to fire, freeze, and explosions.
== Strategy ==
== Strategy ==
* Using the [[Electroshocker]] is the only way to slow down the Fallen King, abit at 15% at ~0.5 duration per attack.
* This boss can not be burned or frozen by [[Pyromancer]] nor [[Freezer]]'s attacks, meaning you can not slow down this zombie in any way.
* [[Demoman]] and [[Rocketeer]] will deal no damage due to the inability to deal Splash Damage and the removal of direct damge of splash towers (in Christmas Update 12/24/19), so you may want to use other towers against the Fallen King.
* [[Demoman]] and [[Rocketeer]] will deal no damage to the Fallen King, so you may want to use other towers against the Fallen King.
* While the Fallen King's Block prevents almost all sources of damage, it is immobile while it is active, as this is mainly to waste time/ability durations.
* While the Fallen King's Block prevents almost all sources of damage, it is immobile while it is active, as this is mainly to waste time/ability durations.
** This can be used a breathe point to manage your towers, but don't use active buffing abilities such as [[Commander#Ability|Call to Arms]] during this attack.
** This can be used a breathe point to manage your towers, but don't use active buffing abilities such as [[Commander#Ability|Call to Arms]] during this attack.
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* Beware of the Fallen King's Pound attack. This covers an enormous radius around the boss, stunning any ground towers caught in the shockwave.
* Beware of the Fallen King's Pound attack. This covers an enormous radius around the boss, stunning any ground towers caught in the shockwave.
** Cliff towers such as the [[Outlaw]] are not affected by this attack.
** Cliff towers such as the [[Outlaw]] are not affected by this attack.
** [[Medic]] at max level can recover stun, as long as the Medic isn't stunned(very unlikely).
** [[Medic]] at max level can recover stun, as long as the Medic itself isn't stunned (very unlikely).


== Trivia ==
== Trivia ==
* Fallen King has the highest HP pool out of all the zombies in the game, not counting Event Zombies before/after October Overhaul.
* The Fallen King has the second highest highest HP pool out of all the zombies in the game excluding event zombies, first being the [[Creator]].
** Counting event zombies Fallen King has the third highest HP pool, first being the [[Creator]].
** Counting event zombies the Fallen King has the fourth highest HP pool.
* Fallen King is the only enemy to have an (almost) invincibility ability.
* The Fallen King is the only enemy to have an (almost) invincibility ability.
* It is theorized that Fallen King is a dark reincarnation of [[Swordmaster]].
* It is theorized that Fallen King is a dark reincarnation of [[Swordmaster]].
* The Fallen King is based off of a phenomenon of a King losing its kingdom.
* Fallen King is inspired by [https://www.youtube.com/watch?v=I-sH53vXP2A Fallen Kingdom] by CaptainSparklez.
**[https://www.youtube.com/watch?v=I-sH53vXP2A Fallen Kingdom] by CaptainSparklez is a viral example of this.
* Fallen King is also inspired by [https://roblox-tower-battles.fandom.com/wiki/Void Void] from [https://web.roblox.com/games/45146873/Tower-Battles Tower Battles].
* The Fallen King is also inspired by [https://roblox-tower-battles.fandom.com/wiki/Void Void] from [https://web.roblox.com/games/45146873/Tower-Battles Tower Battles].


== Version History ==
== Version History ==
*<u>(13/10/2019) ''October Mega Update''</u>
*<u>(13/10/2019) ''October Mega Update''</u>

** '''Fallen King''' added.
** '''Fallen King''' added.
*<u>(14/10/2019)</u>
*<u>(14/10/2019)</u>

** '''Fallen King's''' HP buffed from 100,000 to 125,000.
** '''Fallen King's''' HP buffed from 100,000 to 125,000.
*<u>(26/11/2019) ''Hidden Wave''</u>
*<u>(26/11/2019) ''Hidden Wave''</u>

** HP buffed from 125,000 to 150,000.
** HP buffed from 125,000 to 150,000.
*<u>(27/11/2019)</u>
*<u>(27/11/2019)</u>
** Speed buffed from Very Slow to Slightly Slow.
*<u>(10/02/2020)</u>
** Rage Mode added.


** Speed buffed from Very Slow to Slightly Slow.
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Revision as of 07:36, 11 February 2020

"oiHSADAsdoisada;lad'111111111111"
~ Beginning of Wave 40


Description

The Fallen King is the final boss of insane mode. It moves slowly, but has an outstanding amount of health, providing one of the hardest challenges of the game.

The Fallen King appears to be a being of living stone as the boss appears to be entirely made of stone, presumably granite. It bears a crown and cape akin to a king's attire, a sword on its left hand radiating purple energy, and a shield on its right hand, all made of stone.

Akin to its Fallen minions, the Fallen King is immune to fire, freeze, and explosions.

Strategy

  • Using the Electroshocker is the only way to slow down the Fallen King, abit at 15% at ~0.5 duration per attack.
  • Demoman and Rocketeer will deal no damage to the Fallen King, so you may want to use other towers against the Fallen King.
  • While the Fallen King's Block prevents almost all sources of damage, it is immobile while it is active, as this is mainly to waste time/ability durations.
    • This can be used a breathe point to manage your towers, but don't use active buffing abilities such as Call to Arms during this attack.
    • The Fallen King's Block cannot prevent collision damage, meaning Military Bases can still be used to deal consistent damage.
  • The Fallen King is accompanied by 4 Fallen Guardians. These are always at the front of it. They should be fought first since they're faster than the King.
    • This would be similar to a scenario where you fight a final boss with 230000 health, if counting the Guardians.
  • Beware of the Fallen King's Pound attack. This covers an enormous radius around the boss, stunning any ground towers caught in the shockwave.
    • Cliff towers such as the Outlaw are not affected by this attack.
    • Medic at max level can recover stun, as long as the Medic itself isn't stunned (very unlikely).

Trivia

  • The Fallen King has the second highest highest HP pool out of all the zombies in the game excluding event zombies, first being the Creator.
    • Counting event zombies the Fallen King has the fourth highest HP pool.
  • The Fallen King is the only enemy to have an (almost) invincibility ability.
  • It is theorized that Fallen King is a dark reincarnation of Swordmaster.
  • The Fallen King is based off of a phenomenon of a King losing its kingdom.
  • The Fallen King is also inspired by Void from Tower Battles.

Version History

  • (13/10/2019) October Mega Update
    • Fallen King added.
  • (14/10/2019)
    • Fallen King's HP buffed from 100,000 to 125,000.
  • (26/11/2019) Hidden Wave
    • HP buffed from 125,000 to 150,000.
  • (27/11/2019)
    • Speed buffed from Very Slow to Slightly Slow.
  • (10/02/2020)
    • Rage Mode added.


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D00M's Revenge
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