Sorrowful Remains
Description
Sorrowful Remains is the event map for the first night of the Solar Requiem Event. Like other event maps, this map has a specialized wave structure with special enemies. Players start with a varying amount of cash, based on how many players there are in the match. The rewards received are based on how many waves were survived and if the match was won. This map has two difficulties, Easy and Hard.
Cash is only gained if an enemy was killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. Enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player did all the damage to an enemy, both players would receive 50% of the cash the enemy would normally give in solo. This means that in solo, you received 100% of the cash when an enemy is killed, or it was damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. If it was a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down.
Health of enemies in this mode scaled with player count and difficulty. In Easy, it is 10% in quad. In Hard, it is 35% in duo, 70% in trio and 100% in quad.
In the Hard difficulty, Skills and wave clear bonuses are disabled.
Design & Path
Sorrowful Remains is an abandoned castle which has since been long destroyed. On the walls various cracks in the walls, cogs and vines can be seen. A bit lower on the walls are a few paintings, some of which are torn while others have actual paintings on them. Directly next to the walls is a small elevated area with various candles on it, stairs leading down, a hall to the exit and an entrance that goes further into the castle, blocked by a pedestal with a bow and arrow no it. The bow and arrow have light shining on them from a crack in the walls. In the center of the building are various platforms, rubble, broken pillars and holes in the ground. The roof of the castle has various chandeliers.
The path starts at the pedestal and ends at another exit to the castle. It takes multiple turns, avoiding the platforms and rubble placed on the map.
Interactive Map
Preset Loadouts
Loadouts could be only selected in the Easy difficulty. Alongside these preset options, players could opt to use the player's current loadout as the first choice. However, if one's loadout contained no towers, this option would be unavailable.
Rewards
The game calculates how many 





Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
For the first triumph, the rewards are significantly boosted
Rewards are calculated as:
| Coins Reward | EXP Reward | Tower EXP Reward |
|---|---|---|
| Easy Rewards | ||
| Hard Rewards | ||
For first time triumph, the coins reward is multiplied by 4 while experience and tower experience rewards are boosted by 2.5. This multiplier boost is additive with the modifiers, so for example with the XP Boost boost the experience boost becomes 3. The rewards with the multipliers applied are:
| Coins Reward | EXP Reward | Tower EXP Reward |
|---|---|---|
| Easy Rewards | ||
| Hard Rewards | ||
Badges/Achievements
Rewards:



Wave Structure
Currently, Sorrowful Remains has one wave bonuses, based on the current wave:
$225 + ([Waves Completed - 1] ×
$65)^1.18
Depending on player count, the wave bonus is reduced using multipliers. However, this only applies to the Easy difficulty, in Hard there is no multiplier and the wave bonus is the same regardless of player count. These multipliers are:
| Players | Reduction per Player | Total Reduction |
|---|---|---|
| Solo | 0% | 0% |
| Duo | 3% | 6% |
| Trio | 2% | 6% |
| Quad | 3% | 12% |
The wave clear bonus appears when every enemy from that wave was killed. It is 20% of the wave bonus in solo, while for duo, trio and quad it is 10%. In the Hard difficulty, it is always 0%.
The waves in Sorrowful Remains mode follow these timings:
| Waves | Wave Timer | Skip Time[1] |
|---|---|---|
| 1-7 | 0:30 | 0:10[2] |
| 8-11 | 0:45 | 0:15[3] |
| 12-14 | 1:00 | 0:20[4] |
| 40 | ∞ | N/A |
Bolded names indicates an enemy type's debut.
| Wave | Dialogue | Enemy Type & Amount | ||
|---|---|---|---|---|
| 1 | Watch out, enemies incoming! |
7x Dust | ||
| When I see that clown again, I'm going to choke him. | ||||
| 2 | You... I remember your face. I did not forget what you did to us. I will strike you down. And I will not fail again. |
12x Dust | ||
| Commander, he's staring right at you! | ||||
| 3 | I saw some dark clouds above the tower before Narrator pushed us in. You think something might be up there? |
5x Solar Shard, 5x Lunar Shard | ||
| This guy might know something, but we need to figure out how to get him to talk. | ||||
| 4 | - | 1x Solar Shard (Bloated), 6x Dust, 1x Solar Shard (Bloated), 4x Lunar Shard, 1x Solar Shard (Bloated), 6x Dust, 1x Solar Shard (Bloated) | ||
| 5 | They came for her, you know? They hunted us down like animals. |
1x Unstable Core, 6x Solar Shard, 1x Unstable Core | ||
| You are all the same. | ||||
| 6 | I might have a plan! If I increase the rate on the medi gun, it should overpower his nervous system and paralyze him for a few minutes. I just need time to build up power! |
1x Unstable Core (Bloated), 3x Lunar Shard (Bloated), 7x Dust, 3x Lunar Shard (Bloated), 7x Dust, 3x Lunar Shard (Bloated) | ||
| Just get it to work! We're covering you! | ||||
| Whoa! Get down! | ||||
| 7 | - | 1x Huntress, 5x Solar Shard (Nimble), 1x Huntress, 5x Solar Shard (Nimble), 1x Huntress | ||
| 8 | No! No! NO! GET BACK! Argh! |
8x Cobalt Guard | ||
| You are unworthy to stand before her! You — No... the eclipse. The eclipse cannot be stopped. | ||||
| The light upon your world will cease to exist as a shadow blankets the land. The eclipse will rule over all. Our army will march freely once more. | ||||
| I'm having a tough time shooting these guys! My bullets keep bouncing off! | ||||
| 9 | - | 3x Cobalt Guard, 3x Huntress, 5x Solar Shard (Bloated), 6x Lunar Shard (Bloated, Nimble), 3x Huntress | ||
| 10 | I'm halfway charged! The beam's too powerful to shield you at this point. |
3x Solar Shard (Bloated), 2x Unstable Core (Aggro, Bloated), 1x Meteorite (Bloated), 3x Solar Shard (Bloated) | ||
| Engineer, cover her! Scout — with me! | ||||
| Ugh! Well, it looks like I'm protecting you now. I know the sentry missed you. | ||||
| You programmed a personality into that thing? Can't you take this a little more seriously? | ||||
| 11 | - | 1x Meteorite (Health Regen), 2x Cobalt Guard (Aggro), 1x Meteorite (Health Regen), 3x Huntress, 1x Meteorite (Health Regen), 2x Cobalt Guard (Aggro) | ||
| 12 | Ah! Watch your bullets! That big one's covered in armor. Find a way through it! |
1x Unstable Core (Aggro), 4x Cobalt Guard, 1x Trailblazer, 7x Lunar Shard, 1x Unstable Core (Aggro), 4x Cobalt Guard, 1x Trailblazer, 7x Lunar Shard | ||
| I remember it so clearly, but — Why? Why do you not remember? | ||||
| I... died. Everything was so cold. So... cold. How am I here? Why do I still stand? | ||||
| She lives yet... It does not feel like her. | ||||
| 13 | - | 12x Dust (Bloated), 4x Lunar Shard (Bloated), 3x Cobalt Guard (Bloated), 4x Lunar Shard (Bloated), 12x Dust (Bloated), 4x Lunar Shard (Bloated), 3x Cobalt Guard (Bloated), 4x Lunar Shard (Bloated), 4x Cobalt Guard, 1x Lunar Titan | ||
| 14 | Do we really have to do this? |
1x Meteorite (Bloated), 1x Unstable Core (Nimble), 2x Trailblazer, 1x Huntress, 1x Meteorite (Bloated), 1x Unstable Core (Nimble), 2x Trailblazer, 1x Huntress, 1x Meteorite (Bloated), 1x Unstable Core (Nimble), 2x Trailblazer, 1x Huntress | ||
| To lay my life to her cause is the greatest honor a knight could receive. Allowing you to live would break the promise I made to her. | ||||
| 15 | I may have fallen once. But I will not fall again. |
3x Lunar Titan, 1x Unstable Core (Bloated), 5x Huntress (Bloated), 1x Unstable Core (Bloated), 5x Cobalt Guard (Bloated), 1x Unstable Core (Bloated), 5x Meteorite, 1x Unstable Core (Bloated), 3x Trailblazer, 1x Unstable Core (Bloated), 1x Penumbras (Boss) | ||
| Medic! Is it ready? | ||||
| Almost there! | ||||
| You will not survive this meeting. I will make sure of it. | ||||
| Lose Dialogue | ||||
| Succumb to the dark sun! Like many before you. | ||||
| The way you struggle against fate, it's adorable. | ||||
| Your feeble acts were all for NOTHING. | ||||
| Feast on their souls. | ||||
| Wave | Dialogue | Enemy Type & Amount | ||
|---|---|---|---|---|
| 1 | Watch out, enemies incoming! |
7x Dust | ||
| When I see that clown again, I'm going to choke him. | ||||
| 2 | You... I remember your face. I did not forget what you did to us. I will strike you down. And I will not fail again. |
12x Dust | ||
| Commander, he's staring right at you! | ||||
| 3 | I saw some dark clouds above the tower before Narrator pushed us in. You think something might be up there? |
5x Solar Shard, 5x Lunar Shard | ||
| This guy might know something, but we need to figure out how to get him to talk. | ||||
| 4 | - | 1x Solar Shard (Bloated), 6x Dust, 1x Solar Shard (Bloated), 4x Lunar Shard, 1x Solar Shard (Bloated), 6x Dust, 1x Solar Shard (Bloated) | ||
| 5 | They came for her, you know? They hunted us down like animals. |
1x Unstable Core, 6x Solar Shard, 1x Unstable Core | ||
| You are all the same. | ||||
| 6 | I might have a plan! If I increase the rate on the medi gun, it should overpower his nervous system and paralyze him for a few minutes. I just need time to build up power! |
1x Unstable Core (Bloated), 3x Lunar Shard (Bloated), 7x Dust, 3x Lunar Shard (Bloated), 7x Dust, 3x Lunar Shard (Bloated) | ||
| Just get it to work! We're covering you! | ||||
| Whoa! Get down! | ||||
| 7 | - | 1x Huntress, 5x Solar Shard (Nimble), 1x Huntress, 5x Solar Shard (Nimble), 1x Huntress | ||
| 8 | No! No! NO! GET BACK! Argh! |
8x Cobalt Guard | ||
| You are unworthy to stand before her! You — No... the eclipse. The eclipse cannot be stopped. | ||||
| The light upon your world will cease to exist as a shadow blankets the land. The eclipse will rule over all. Our army will march freely once more. | ||||
| I'm having a tough time shooting these guys! My bullets keep bouncing off! | ||||
| 9 | - | 3x Cobalt Guard, 1x Huntress, 5x Solar Shard (Bloated), 2x Huntress 6x Lunar Shard (Bloated, Nimble), 3x Huntress | ||
| 10 | I'm halfway charged! The beam's too powerful to shield you at this point. |
3x Solar Shard (Bloated), 2x Unstable Core (Aggro, Bloated), 1x Meteorite (Bloated), 3x Solar Shard (Bloated) | ||
| Engineer, cover her! Scout — with me! | ||||
| Ugh! Well, it looks like I'm protecting you now. I know the sentry missed you. | ||||
| You programmed a personality into that thing? Can't you take this a little more seriously? | ||||
| 11 | - | 1x Meteorite (Health Regen), 2x Cobalt Guard (Aggro), 1x Meteorite (Health Regen), 3x Huntress, 1x Meteorite (Health Regen), 2x Cobalt Guard (Aggro) | ||
| 12 | Ah! Watch your bullets! That big one's covered in armor. Find a way through it! |
1x Unstable Core (Aggro), 4x Cobalt Guard, 1x Trailblazer, 7x Lunar Shard, 1x Unstable Core (Aggro), 4x Cobalt Guard, 1x Trailblazer, 7x Lunar Shard | ||
| I remember it so clearly, but — Why? Why do you not remember? | ||||
| I... died. Everything was so cold. So... cold. How am I here? Why do I still stand? | ||||
| She lives yet... It does not feel like her. | ||||
| 13 | - | 12x Dust (Bloated), 4x Lunar Shard (Bloated), 3x Cobalt Guard (Bloated), 4x Lunar Shard (Bloated), 12x Dust (Bloated), 4x Lunar Shard (Bloated), 3x Cobalt Guard (Bloated), 4x Lunar Shard (Bloated), 4x Cobalt Guard, 1x Lunar Titan | ||
| 14 | Do we really have to do this? |
1x Meteorite (Bloated), 1x Unstable Core (Nimble), 2x Trailblazer, 1x Huntress, 1x Meteorite (Bloated), 1x Unstable Core (Nimble), 2x Trailblazer, 1x Huntress, 1x Meteorite (Bloated), 1x Unstable Core (Nimble), 2x Trailblazer, 1x Huntress | ||
| To lay my life to her cause is the greatest honor a knight could receive. Allowing you to live would break the promise I made to her. | ||||
| 15 | I may have fallen once. But I will not fall again. |
3x Lunar Titan, 1x Unstable Core (Bloated), 5x Huntress (Bloated), 1x Unstable Core (Bloated), 5x Cobalt Guard (Bloated), 1x Unstable Core (Bloated), 5x Meteorite, 1x Unstable Core (Bloated), 3x Trailblazer, 1x Unstable Core (Bloated), 1x Penumbras (Boss) | ||
| Medic! Is it ready? | ||||
| Almost there! | ||||
| You will not survive this meeting. I will make sure of it. | ||||
| Lose Dialogue | ||||
| Succumb to the dark sun! Like many before you. | ||||
| The way you struggle against fate, it's adorable. | ||||
| Your feeble acts were all for NOTHING. | ||||
| Feast on their souls. | ||||
Strategy
- Due to the enemies on this map having low health and some of them being Lead enemies, early-game towers with lead detection like the Snowballer, Demoman, Golden Demoman, Sniper or Golden Scout should be used.
- Towers without lead detection such as the Scout, Militant or Golden Soldier can also be used so long they are supported by towers with lead detection.
- Enemies often spawn in crowds, AOE towers such as the Mortar and Demoman may be helpful.
Gallery
Trivia
- The castle contains a family painting, where Penumbras' pet corgi can be seen on it.
- The skeleton of the dog can also be found directly next to the painting, and thanks to its body being there it is possible to tell from its collar that the dog was called Finnely.
Update History
- 9 October 2026 - v2.14.0
- Sorrowful Remains added.



































