Bat (Nightmare Carnival): Difference between revisions
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|base_hp = 120 |
|base_hp = 120 |
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|speed = Fast |
|speed = Fast |
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|spawned_by = *[[Vampire]] |
|spawned_by = *[[Vampire (2019)|Vampire]] |
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*[[Jack O' Bot]] |
*[[Jack O' Bot]] |
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|hidden = Yes |
|hidden = Yes |
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|immunity = Collisions |
|immunity = Collisions |
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}} |
}} |
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''Not to be confused with the [[Bat (2020)|2020 version]].'' |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Bat''' was a zombie that appeared exclusively in [[Nightmare Carnival]] as part of the [[Halloween 2019 Event]]. They spawn after a [[Vampire]] is killed. They are also independently spawned by the [[Jack O' Bot]]. They are quite fast (faster than the [[Vampire]] and [[Ghost]]) while having quite high health. |
The '''Bat''' was a zombie that appeared exclusively in [[Nightmare Carnival]] as part of the [[Halloween 2019 Event]]. They spawn after a [[Vampire (2019)|Vampire]] is killed. They are also independently spawned by the [[Jack O' Bot]]. They are quite fast (faster than the [[Vampire (2019)|Vampire]] and [[Ghost (2019)|Ghost]]) while having quite high health. |
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They take the appearance of a regular bat. As they are flying, they cannot be hit by collisions from units, like ''Tanks'' from the [[Military Base]]. They are also hidden, so cannot be targeted by towers without hidden detection. |
They take the appearance of a regular bat. As they are flying, they cannot be hit by collisions from units, like ''Tanks'' from the [[Military Base]]. They are also hidden, so cannot be targeted by towers without hidden detection. |
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** The [[Crook Boss]] minions are also useless against '''Bats''', as they cannot detect them. |
** The [[Crook Boss]] minions are also useless against '''Bats''', as they cannot detect them. |
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* Due to their high speed, the [[Pyromancer]] is recommended to slow them down, as long as it has hidden detection. |
* Due to their high speed, the [[Pyromancer]] is recommended to slow them down, as long as it has hidden detection. |
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* If a [[Vampire]] with low health is reaching the end of the map, try not to kill it as it will turn into a '''Bat''', reducing the game health further. |
* If a [[Vampire (2019)|Vampire]] with low health is reaching the end of the map, try not to kill it as it will turn into a '''Bat''', reducing the game health further. |
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==Trivia== |
==Trivia== |
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* This was the first zombie to be immune to collisions, tied with the [[Witch]], though the '''Bat''' is immune from collision by all [[units]], while the [[Witch]] is only immune from collision by the [[Tank (Unit)|Tank]] and [[Railgun Tank]]. |
* This was the first zombie to be immune to collisions, tied with the [[Witch (2019)|Witch]], though the '''Bat''' is immune from collision by all [[units]], while the [[Witch (2019)|Witch]] is only immune from collision by the [[Tank (Unit)|Tank]] and [[Railgun Tank]]. |
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**This is the second zombie to fly, after the [[UFO]] and tied with the [[Witch]]. |
**This is the second zombie to fly, after the [[UFO]] and tied with the [[Witch (2019)|Witch]]. |
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*The '''Bat''' was based on R2D's [[w:c:r2d:Cavebat|Cavebat]]. |
*The '''Bat''' was based on R2D's [[w:c:r2d:Cavebat|Cavebat]]. |
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*The '''Bat''' also appears on the [[Hunter]]'s {{Colour|ADD8E6|Halloween}} skin. |
*The '''Bat''' also appears on the [[Hunter]]'s {{Colour|ADD8E6|Halloween}} skin. |
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Revision as of 14:15, 15 December 2020
Event Content
Bat (Nightmare Carnival) has been removed from the game as of the 9th of November 2019 as it was part of the Halloween 2019 Event.
This page has been preserved for historical purposes.
Not to be confused with the 2020 version.
Description
The Bat was a zombie that appeared exclusively in Nightmare Carnival as part of the Halloween 2019 Event. They spawn after a Vampire is killed. They are also independently spawned by the Jack O' Bot. They are quite fast (faster than the Vampire and Ghost) while having quite high health.
They take the appearance of a regular bat. As they are flying, they cannot be hit by collisions from units, like Tanks from the Military Base. They are also hidden, so cannot be targeted by towers without hidden detection.
Strategy
- Military Base vehicles (like the Humvee 3) and SWAT Van (from the Enforcer) are useless against Bats, as they cannot target or collide with the Bat.
- The Crook Boss minions are also useless against Bats, as they cannot detect them.
- Due to their high speed, the Pyromancer is recommended to slow them down, as long as it has hidden detection.
- If a Vampire with low health is reaching the end of the map, try not to kill it as it will turn into a Bat, reducing the game health further.
Trivia
- This was the first zombie to be immune to collisions, tied with the Witch, though the Bat is immune from collision by all units, while the Witch is only immune from collision by the Tank and Railgun Tank.
- The Bat was based on R2D's Cavebat.
- The Bat also appears on the Hunter's Halloween skin.
- Interestingly enough, the Freezer's Ice Age can freeze Bats, even though the ability appears on the ground.
- Admins cant spawn this enemy anymore as the 2020 version has replaced it.
Update History
- 18 October 2019
- Bat added.
- 9 November 2019
- Bat removed.
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
