Cavalry
Description
The Cavalry is a large guardian enemy that appears in Badlands II. The Cavalry spawns before the Gunslinger, on the left and right paths of the Badlands II map. It has very high health and a below average speed. It has one ability, where it shoots a tower, stunning it for a few seconds.
The Cavalry replaces the Fallen Guardian in Badlands II. Despite the All Paths modifier being active on Badlands II, only six Cavalries spawn instead of twelve, with there being three for both the left and right side, rather than there being four for each path.
Appearance
The Cavalry appears to resemble a cowboy with a light beige cowboy hat, brown shirt and sleeves, a golden belt, brown boots and a crimson shawl around its neck. It has its skull exposed.
The Cavalry wields a vintage lever action rifle to shoot towers.
Strategy
- Twelve Cavalry appears on the final wave, so be prepared to have a large amount of DPS to deal with them as they are rather fast.
- Accelerator and Engineer is recommended to deal with Cavalry, because they have high DPS.
- Because of it's ability, Medic is useful to cleanse stunned towers.
Trivia
- Unlike its counterpart, Fallen Guardian, Cavalry doesn't have defense and can stun towers in a long distance.
Version History
- September 30, 2022
- Cavalry Added
- Bug: Cavalry's death animation breaks, causing it to stand up instead of laying down.
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
