Controlled: Difference between revisions

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|first_wave_appearance = 51
|first_wave_appearance = 51
|base_hp = [[File:HealthIcon.png|20px|Health]]800
|base_hp = [[File:HealthIcon.png|20px|Health]]800
|speed = [[File:SpeedIcon.png|20px|Speed]]Average
|speed = [[File:SpeedIcon.png|20px|Speed]]Average (3)
|hidden = No
|hidden = No
|immunity = None
|immunity = None
|ability1 = '''Shrike Death''' - Upon its death, the '''Controlled''' spawns a [[Shrike Crystal]].
|ability1 = '''{{WikiAb|Shrike Death}}''' - Upon its death, the '''Controlled''' spawns a [[Shrike Crystal]].
}}
}}
{{QuoteContainer|
{{QuoteBox|Code red!<br>Code RED!<br>Unidentified zombies are appea-<br>...|Beginning of Wave 51}}
{{QuoteBox|Code red!<br>Code RED!<br>Unidentified zombies are appea-<br>...|Beginning of Wave 51}}
}}
__TOC__
__TOC__
==Description==
==Description==
The '''Controlled''' appeared to be a normal enemy with average speed and low health for its debut. However, it could turn very deadly due to the fact that it was able to spawn a [[Shrike Crystal]] upon its death, which stunned towers near it. This allowed other enemies to pass through without being attacked by towers, creating a very dangerous situation.
The '''Controlled''' appeared to be a normal enemy with average speed and low health for its debut. However, it could turn very deadly as it was able to spawn a [[Shrike Crystal]] upon its death, which stunned towers near it. This allowed other enemies to pass through without being attacked by towers, creating a very dangerous situation.


==Appearance==
==Appearance==
The '''Controlled''' was faceless, aside from a drooling zombie mouth. It wore a headcrab hat and a grey bandanna. The '''Controlled''' had grey diamond-plated wristbands and leg-bands. Its skin was grey, and it had a black pebble torso and legs.
The '''Controlled''' was faceless, aside from a drooling zombie mouth. It had a headcrab on its head and a grey bandanna. The '''Controlled''' had grey diamond-plated wristbands and leg-bands. Its skin was grey, and it had a black pebble torso and legs.


== Strategy ==
== Strategy ==
Line 27: Line 29:


==Gallery==
==Gallery==
{{Gallery|
==='''Thumbnails'''===
{{GalleryHeader|Thumbnails}}
<gallery>
<gallery>
1b23bd2ad145b214e9f6ce76d6f08a88.jpg|'''Controlled''' on the game thumbnail.
1b23bd2ad145b214e9f6ce76d6f08a88.jpg|'''Controlled''' on the game thumbnail.
</gallery>
</gallery>


{{GalleryHeader|Promotional Images}}
==='''Thumbnails'''===
<gallery>
<gallery>
Thumb1.jpg|'''Controlled''' on a promotional image.
Thumb1.jpg|'''Controlled''' on a promotional image.
</gallery>
</gallery>

{{GalleryHeader|Development Images}}
<gallery>
Shrike Development Video - Tower Defense Simulator|'''Controlled''' on a development video.
</gallery>
}}


== Trivia ==
== Trivia ==
Line 42: Line 51:


==Update History==
==Update History==
*'''10 July 2019'''
*'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]]
**'''Controlled''' added.
**'''Controlled''' added.
*'''13 October 2019'''
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Controlled''' removed.
**'''Controlled''' removed.



Latest revision as of 18:48, 22 July 2026

Removed Content

Controlled has been removed from the game as of the 13th of October 2019.
Controlled may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

<infobox>

 <title source="title1"><default>Controlled</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"Code red!
Code RED!
Unidentified zombies are appea-
..."

―Beginning of Wave 51

Description

[edit]

The Controlled appeared to be a normal enemy with average speed and low health for its debut. However, it could turn very deadly as it was able to spawn a Shrike Crystal upon its death, which stunned towers near it. This allowed other enemies to pass through without being attacked by towers, creating a very dangerous situation.

Appearance

[edit]

The Controlled was faceless, aside from a drooling zombie mouth. It had a headcrab on its head and a grey bandanna. The Controlled had grey diamond-plated wristbands and leg-bands. Its skin was grey, and it had a black pebble torso and legs.

Strategy

[edit]
  • You should not underestimate the Controlled, as it can easily overwhelm your towers due to its ability to spawn Shrike Crystals.
  • The Controlled spawn in hordes, but while it appears that towers that deal splash damage may be useful, they can lead to your downfall.
    • This is because the Controlleds can spawn multiple Shrike Crystals, which are immune to splash damage, meaning your towers may get stunned for a while, if you rely on such towers.
    • Additionally, short range towers like the Gladiator may not be able to reach the Shrike Crystals.
  • Against the Controlled, high DPS towers, such as the Minigunner, are very effective.
    • Additionally, the Crooks from the Crook Boss are also useful, but you should not rely on them.
[edit]

Thumbnails

Promotional Images

Development Images

Trivia

[edit]
  • The Controlled seemed to be a reference to the Shrike from the Marvel Cinematic Universe.
  • The Controlled's design was most likely inspired from the Headcrab Zombie from the Half-Life series.

Update History

[edit]


File:Gold-Medal.png Pre-MEGA (Hard & Insane) File:Platinum-Medal.png
Previous Debut Current Debut Next Debut
Molten Boss
Wave 50
Controlled
Wave 51
Chained
Wave 52


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other