Fallen King (Legacy)

Revision as of 13:39, 20 April 2020 by imported>WikiaColors

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―Beginning of Wave 40

Description

The Fallen King is the final boss of Fallen mode. It moves somewhat slowly (though during Rage Mode, it moves quite fast), but has an outstanding amount of health, has lots of abilities that can stun lots of towers and it can give itself shields, proving to be one of the hardest challenges of the game. It stops to move when performing its Stomp and Block move.

The Fallen King appears to be a being of living stone as the boss appears to be entirely made of granite stone. It wears a crown and cape akin to a king's attire, a sword on its right hand radiating purple energy, and a shield on its left hand, all made of stone as well. It is wearing full body armor and appears to be faceless.

Relating to its Fallen minions, the Fallen King is immune to Pyromancers and all types of freezing.

Strategy

  • Using the Electroshocker is the only way to slow down the Fallen King.
    • It can only slow down the Fallen King about 15% for 0.35 maximum duration per attack.
    • The Fallen King is immune to the Pyromancer and Freezer (even the Ice Age ability).
  • While the Fallen King blocks he prevents almost all sources of damage. It is immobile while it is active, as this is mainly to waste time/ability duration.
    • This can be used as a breathing point to manage your troops, but don't use abilities such as the Commander's Call of Arms during this attack.
    • The Fallen King's Block cannot prevent collision damage, meaning the Military Base and Enforcer's Swat Van can be used to deal damage.
  • The Fallen King is accompanied by 4 Fallen Guardians. They are always in front of the Fallen King. They should be fought first since they are faster than the Fallen King.
  • Beware of the Fallen King's Stomp attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius
    • Cliff troops such as the Outlaw are not affected by this attack.
    • The Medic's ability can cleanse towers, as long as the Medic itself isn't stunned.
  • Outlaws, while immune to the Stomp attack, are not immune to the Spin Slash or Thunderstorm attack.
  • While the Fallen King has a damage shield (during Summon and Rage Mode), do not active John's Gorilla Noises as this is unlikely to increase damage output.
  • Lots of Minigunners, Turrets and Outlaws are recommended against the Fallen King.
    • Make sure to sell any Farms to maximize the amount of towers attacking the Fallen King.

Trivia

  • The Fallen King has the second highest health pool out of all the zombies in the game, excluding event zombies, with first being the Creator.
    • Counting event zombies the Fallen King has the fourth highest health pool with Krampus and Jack O' Bot beating it.
  • The Fallen King's sword and shield is very similar to the Epic Golden Sword and Shield and its crown is similar to the Korblox Ice Crown.
  • The Fallen King is the only enemy to have an (almost) invincible ability.
  • It is theorized that Fallen King is a dark reincarnation of the Swordmaster, though this is unlikelyas BelowNatural posted an image of the Swordmaster in a dark form on Twitter.
  • The Fallen King was based on a phenomenon of a king losing his kingdom.
  • The Fallen King was also loosely inspired by the Void from Tower Battles.
  • The Fallen King currently has the most abilities out of any zombie in the game.

Version History

  • 13th October 2019
    • Fallen King added.
  • 14th October 2019
    • Fallen King's HP buffed from 100,000 to 125,000.
  • 26th November 2019
    • HP buffed from 125,000 to 150,000.
    • Speed buffed from Very Slow to Slow.
  • 11th February 2020
    • Rage Mode added.
  • 4th March 2020
    • Fallen King is given the Shield Property when entering Rage Mode, as well as while summoning.
  • 18th March 2020
    • Fallen King can no longer use Block during Thunderstorm.


 
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