Gold Guard: Difference between revisions
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{{RemovedSandboxOnly|date=29th of October 2020}} |
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{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[Fallen Guardian]]}} |
{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[Fallen Guardian (Legacy)|Fallen Guardian]]|[[Golden Body Guard]]}} |
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{{Zombie |
{{Zombie |
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|title1 = Gold Guard |
|title1 = Gold Guard |
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|image1 = |
|image1 = GoldGuard1.png |
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|mode_appearance = [[ |
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{Color|GoldenMode}}]] |
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|first_wave_appearance = 40 |
|first_wave_appearance = 40 |
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|base_hp = 9,000 |
|base_hp = [[File:HealthIcon.png|20px|Health]]9,000 |
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|speed = Slow |
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2) |
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|cash = {{Money|5}} on death |
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|hidden = No |
|hidden = No |
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|fly = No |
|fly = No |
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|ghost = No |
|ghost = No |
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|lead = No |
|lead = No |
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|immunity = |
|immunity = {{Attr|Stun}}<br/>{{Attr|Freeze}} |
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|ability1 = '''Trident Impale''' - Impales a tower and |
|ability1 = '''{{WikiAb|Trident Impale}}''' - Impales a tower, solidifying and stunning them for a brief period of time. |
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}} |
}} |
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__TOC__ |
__TOC__ |
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== |
==Description== |
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The '''Gold Guard''' |
The '''Gold Guard''' is a large guardian [[Enemies|enemy]] exclusive to [[Golden Mode|Golden]] mode, which is exclusive to [[Sandbox Mode|Sandbox]] mode. The '''Gold Guard''' always spawns before the [[Gold Titan]]. Its main purpose is to protect the [[Gold Titan]]. |
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It can impale towers with its trident, stunning them for a brief period of time. It has [[Freeze Immunity]], making it impossible to freeze and chill, and the [[Stun Immunity]], making it impossible to knock back and making it only get slowed down by stuns. |
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== |
==Appearance== |
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The '''Gold Guard''' |
The '''Gold Guard''' is made entirely of gold, with a light yellow dominus, pauldrons and a trident. The pauldrons are skull-shaped and had glowing neon eyes. It also wears a light-yellow robe and has light yellow wings. The '''Gold Guard''' is faceless, and its head is glowing neon. |
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== |
==Strategy== |
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* |
*Despite the common sense of taking the '''Gold Guards''' down first, they are not too much of a threat given their inferior attacks when compared to the [[Gold Titan]]. However, they will reach the exit first, so keep that in mind. |
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** |
**In any case, it is a good idea to take these down before all attacking towers switch to the [[Gold Titan]]. |
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| ⚫ | |||
* The '''Gold Guard''' spawn in a group of three. Unlike other golden [[enemies]], the '''Gold Guard''' is not immune to splash damage. |
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| ⚫ | |||
** While the [[Rocketeer]] and [[Mortar]] can be effective against the '''Gold Guard''', the fact that the [[Gold Titan]] (and its spawned enemies) are immune to splash damage means that these towers are not recommended, in general. |
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| ⚫ | |||
| ⚫ | |||
*Due to its immunities, it cannot be frozen, chilled or knocked back by towers, reducing the number of towers that can stall it. |
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| ⚫ | |||
**Stunning towers will also only slow it down instead of stunning it. |
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* Try not to group towers together so that the '''Gold Guard''' cannot stun all of your towers at once. |
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| ⚫ | |||
*You cannot use the [[Freezer]] or the [[Frost Blaster]] to slow this down as it has freeze immunity. |
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**Be aware that the [[Electroshocker]] can only slow the '''Gold Guard''' down for a very short period of time due to its large size and energy immunity. |
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==Gallery== |
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| ⚫ | |||
{{Gallery| |
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* '''13 October 2019''' |
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{{GalleryHeader|Previous Variants}} |
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<gallery> |
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GoldGuard-0.png|First version, first animation (13 October 2019 – 29 October 2020) |
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</gallery> |
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{{GalleryHeader|Corpse Variants}} |
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<gallery> |
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CorpseGoldGuard.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Trailers}} |
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<gallery> |
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Tower Defense Simulator Trailer|'''Gold Guard''' in the game trailer. |
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</gallery> |
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{{GalleryHeader|Miscellaneous}} |
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<gallery> |
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GoldGuardIconIG.png|'''Gold Guard''' on its [[Index]] icon. |
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</gallery> |
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}} |
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==Trivia== |
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*The '''Gold Guard''' is the only golden enemy that does not have the [[Splash Damage Immunity]]. |
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| ⚫ | |||
{{scroll|text = |
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*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] |
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**'''Gold Guard''' added. |
**'''Gold Guard''' added. |
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* |
*'''14 October 2019''' - [[Release v1.0|Release v1.0.1]] |
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** |
**Health increased from 8,000 to 9,000. |
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*'''11 February 2020''' |
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]] |
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** |
**Death animation added. |
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*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]] |
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**Now has partial electric immunity. |
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**Now has [[Partial Electric Immunity]]. |
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*'''29 October 2020''' |
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*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0]] |
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| ⚫ | |||
**Animation changed. |
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| ⚫ | |||
**Now has freeze immunity. |
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**'''Gold Guard''' removed. |
**'''Gold Guard''' removed. |
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**'''NOTE''': While the '''Gold Guard''' was removed in the [[Overhaul v1.0|Overhaul Update]], multiple changes were made to it, though they could never be seen in-game due to its removal. These are: |
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| ⚫ | |||
| ⚫ | |||
*'''17 December 2024''' - [[v1.46.0|v1.46.4]] |
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**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode. |
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**Now has the [[Stun Immunity]] instead of [[Energy Immunity]]. |
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**Death animation removed. |
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**Now solidifies towers when stunning them. |
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*'''17 December 2024''' - [[v1.46.0|v1.46.5]] |
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**'''Gold Guard''' no longer appears in [[Sandbox Mode|Sandbox]] mode. |
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*'''12 February 2025''' - [[v1.53.0|v1.53.3a]] |
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**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode. |
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}} |
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{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}} |
{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}} |
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Latest revision as of 07:29, 5 June 2026
Gold Guard was previously removed on the 29th of October 2020, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Gold Guard</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Gold Guard is a large guardian enemy exclusive to Golden mode, which is exclusive to Sandbox mode. The Gold Guard always spawns before the Gold Titan. Its main purpose is to protect the Gold Titan.
It can impale towers with its trident, stunning them for a brief period of time. It has Freeze Immunity, making it impossible to freeze and chill, and the Stun Immunity, making it impossible to knock back and making it only get slowed down by stuns.
Appearance
[edit]The Gold Guard is made entirely of gold, with a light yellow dominus, pauldrons and a trident. The pauldrons are skull-shaped and had glowing neon eyes. It also wears a light-yellow robe and has light yellow wings. The Gold Guard is faceless, and its head is glowing neon.
Strategy
[edit]- Despite the common sense of taking the Gold Guards down first, they are not too much of a threat given their inferior attacks when compared to the Gold Titan. However, they will reach the exit first, so keep that in mind.
- In any case, it is a good idea to take these down before all attacking towers switch to the Gold Titan.
- Due to their high DPS, Pursuits, Rangers and Turrets are excellent options against these enemies.
- The Medic's ability can cleanse towers stunned by Gold Guard.
- Due to its immunities, it cannot be frozen, chilled or knocked back by towers, reducing the number of towers that can stall it.
- Stunning towers will also only slow it down instead of stunning it.
Gallery
[edit]Previous Variants
-
First version, first animation (13 October 2019 – 29 October 2020)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Trailers
-
Gold Guard in the game trailer.
Miscellaneous
-
Gold Guard on its Index icon.
Trivia
[edit]- The Gold Guard is the only golden enemy that does not have the Splash Damage Immunity.
Update History
[edit]- 13 October 2019 - Release v1.0.0
- Gold Guard added.
- 14 October 2019 - Release v1.0.1
- Health increased from 8,000 to 9,000.
- 11 February 2020 - Release v1.7.0
- Death animation added.
- 14 February 2020 - Release v1.7.1
- Now has Partial Electric Immunity.
- 29 October 2020 - Overhaul v1.0
- Gold Guard removed.
- NOTE: While the Gold Guard was removed in the Overhaul Update, multiple changes were made to it, though they could never be seen in-game due to its removal. These are:
- No longer has Splash Damage Immunity.
- Partial Electric Immunity replaced with Energy Immunity.
- 17 December 2024 - v1.46.4
- Gold Guard can now be summoned in Sandbox mode and appears in the Sandbox exclusive Golden mode.
- Now has the Stun Immunity instead of Energy Immunity.
- Death animation removed.
- Now solidifies towers when stunning them.
- 17 December 2024 - v1.46.5
- Gold Guard no longer appears in Sandbox mode.
- 12 February 2025 - v1.53.3a
| Error creating thumbnail: File missing Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| 24 Karat Wave 39 |
Gold Guard & Gold Titan Wave 40 |
End N/A |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |