Gold Guard: Difference between revisions
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{{RemovedSandboxOnly|date=29th of October 2020}} |
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{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[Fallen Guardian]]|[[ |
{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[Fallen Guardian (Legacy)|Fallen Guardian]]|[[Golden Body Guard]]}} |
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{{Zombie |
{{Zombie |
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|title1 = Gold Guard |
|title1 = Gold Guard |
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|image1 = |
|image1 = GoldGuard1.png |
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|mode_appearance = [[Golden Mode|{{ |
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{Color|GoldenMode}}]] |
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|first_wave_appearance = 40 |
|first_wave_appearance = 40 |
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|base_hp = [[File:HealthIcon.png|20px|Health]]9,000 |
|base_hp = [[File:HealthIcon.png|20px|Health]]9,000 |
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|speed = [[File:SpeedIcon.png|20px|Speed]]Slow |
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2) |
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|cash = {{Money|5}} on death |
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|hidden = No |
|hidden = No |
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|fly = No |
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| ⚫ | |||
|ghost = No |
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| ⚫ | |||
|lead = No |
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| ⚫ | |||
| ⚫ | |||
}} |
}} |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Gold Guard''' |
The '''Gold Guard''' is a large guardian [[Enemies|enemy]] exclusive to [[Golden Mode|Golden]] mode, which is exclusive to [[Sandbox Mode|Sandbox]] mode. The '''Gold Guard''' always spawns before the [[Gold Titan]]. Its main purpose is to protect the [[Gold Titan]]. |
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It |
It can impale towers with its trident, stunning them for a brief period of time. It has [[Freeze Immunity]], making it impossible to freeze and chill, and the [[Stun Immunity]], making it impossible to knock back and making it only get slowed down by stuns. |
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==Appearance== |
==Appearance== |
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The '''Gold Guard''' |
The '''Gold Guard''' is made entirely of gold, with a light yellow dominus, pauldrons and a trident. The pauldrons are skull-shaped and had glowing neon eyes. It also wears a light-yellow robe and has light yellow wings. The '''Gold Guard''' is faceless, and its head is glowing neon. |
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==Strategy== |
==Strategy== |
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*Despite the common sense of taking the '''Gold Guards''' down first, they are not too much of a threat given their inferior attacks when compared to the [[Gold Titan]]. However, they will reach the exit first, so keep that in mind. |
*Despite the common sense of taking the '''Gold Guards''' down first, they are not too much of a threat given their inferior attacks when compared to the [[Gold Titan]]. However, they will reach the exit first, so keep that in mind. |
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**In any case, it is a good idea to take these down before all attacking towers switch to the [[Gold Titan]]. |
**In any case, it is a good idea to take these down before all attacking towers switch to the [[Gold Titan]]. |
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| ⚫ | |||
*'''Golden Guards''' spawn in a group of three, but as they have splash damage immunity, you will have to take down these enemies one by one. |
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**Additionally, the [[Commander]] and [[DJ Booth]] can be used to boost the DPS of your towers. |
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| ⚫ | |||
**Additionally, the [[Commander]] can be used to decrease the firerate of your towers, while [[Militant|John]]'s ''Gorilla Noises'' ability can be used to increase their damage. |
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*Due to its immunities, it cannot be frozen, chilled or knocked back by towers, reducing the number of towers that can stall it. |
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*Try not to group towers together so that the '''Gold Guard''' cannot stun all of your towers at once. |
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**Stunning towers will also only slow it down instead of stunning it. |
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**It is also advised to place them further away from the path to ensure the '''Gold Guard''' is unable to attack them. |
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*You cannot use the [[Freezer]] (including its ''Ice Age'' ability) or the [[Frost Blaster]] to slow this down. If you want to slow this down, you will need to use the [[Electroshocker]] or [[Pyromancer]]. |
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**Be aware that the [[Electroshocker]] will only slow the '''Gold Guard''' down by 15% as opposed to the 30% experienced by regular enemies. |
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==Gallery== |
==Gallery== |
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{{Gallery| |
{{Gallery| |
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{{GalleryHeader|Previous Variants}} |
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<gallery> |
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GoldGuard-0.png|First version, first animation (13 October 2019 – 29 October 2020) |
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</gallery> |
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{{GalleryHeader|Corpse Variants}} |
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<gallery> |
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CorpseGoldGuard.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Trailers}} |
{{GalleryHeader|Trailers}} |
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<gallery> |
<gallery> |
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Tower Defense Simulator Trailer|'''Gold Guard''' in the game trailer. |
Tower Defense Simulator Trailer|'''Gold Guard''' in the game trailer. |
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</gallery> |
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{{GalleryHeader|Miscellaneous}} |
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<gallery> |
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GoldGuardIconIG.png|'''Gold Guard''' on its [[Index]] icon. |
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</gallery> |
</gallery> |
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}} |
}} |
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==Trivia== |
==Trivia== |
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*The '''Gold Guard''' is the only golden enemy that does not have the [[Splash Damage Immunity]]. |
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*The '''Gold Guard's''' splash damage immunity got removed in the [[Overhaul v1.0|Overhaul Update]], despite the '''Gold Guard''' being removed from the game in the same update. Its partial electric immunity was also replaced with energy immunity. |
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==Update History== |
==Update History== |
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{{scroll|text = |
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*'''13 October 2019''' |
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*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] |
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**'''Gold Guard''' added. |
**'''Gold Guard''' added. |
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*'''14 October 2019''' |
*'''14 October 2019''' - [[Release v1.0|Release v1.0.1]] |
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**Health increased from 8,000 to 9,000. |
**Health increased from 8,000 to 9,000. |
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*'''11 February 2020''' |
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]] |
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**Death animation added. |
**Death animation added. |
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*'''14 February 2020''' |
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]] |
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**Now has |
**Now has [[Partial Electric Immunity]]. |
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*'''29 October 2020''' |
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0]] |
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**'''Gold Guard''' removed. |
**'''Gold Guard''' removed. |
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**'''NOTE''': While the '''Gold Guard''' was removed in the [[Overhaul v1.0|Overhaul Update]], multiple changes were made to it, though they could never be seen in-game due to its removal. These are: |
**'''NOTE''': While the '''Gold Guard''' was removed in the [[Overhaul v1.0|Overhaul Update]], multiple changes were made to it, though they could never be seen in-game due to its removal. These are: |
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***No longer has |
***No longer has [[Splash Damage Immunity]]. |
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***Partial |
***[[Partial Electric Immunity]] replaced with [[Energy Immunity]]. |
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*'''17 December 2024''' - [[v1.46.0|v1.46.4]] |
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**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode. |
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**Now has the [[Stun Immunity]] instead of [[Energy Immunity]]. |
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**Death animation removed. |
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**Now solidifies towers when stunning them. |
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*'''17 December 2024''' - [[v1.46.0|v1.46.5]] |
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**'''Gold Guard''' no longer appears in [[Sandbox Mode|Sandbox]] mode. |
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*'''12 February 2025''' - [[v1.53.0|v1.53.3a]] |
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**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode. |
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}} |
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{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}} |
{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}} |
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Latest revision as of 07:29, 5 June 2026
Gold Guard was previously removed on the 29th of October 2020, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Gold Guard</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Gold Guard is a large guardian enemy exclusive to Golden mode, which is exclusive to Sandbox mode. The Gold Guard always spawns before the Gold Titan. Its main purpose is to protect the Gold Titan.
It can impale towers with its trident, stunning them for a brief period of time. It has Freeze Immunity, making it impossible to freeze and chill, and the Stun Immunity, making it impossible to knock back and making it only get slowed down by stuns.
Appearance
[edit]The Gold Guard is made entirely of gold, with a light yellow dominus, pauldrons and a trident. The pauldrons are skull-shaped and had glowing neon eyes. It also wears a light-yellow robe and has light yellow wings. The Gold Guard is faceless, and its head is glowing neon.
Strategy
[edit]- Despite the common sense of taking the Gold Guards down first, they are not too much of a threat given their inferior attacks when compared to the Gold Titan. However, they will reach the exit first, so keep that in mind.
- In any case, it is a good idea to take these down before all attacking towers switch to the Gold Titan.
- Due to their high DPS, Pursuits, Rangers and Turrets are excellent options against these enemies.
- The Medic's ability can cleanse towers stunned by Gold Guard.
- Due to its immunities, it cannot be frozen, chilled or knocked back by towers, reducing the number of towers that can stall it.
- Stunning towers will also only slow it down instead of stunning it.
Gallery
[edit]Previous Variants
-
First version, first animation (13 October 2019 – 29 October 2020)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Trailers
-
Gold Guard in the game trailer.
Miscellaneous
-
Gold Guard on its Index icon.
Trivia
[edit]- The Gold Guard is the only golden enemy that does not have the Splash Damage Immunity.
Update History
[edit]- 13 October 2019 - Release v1.0.0
- Gold Guard added.
- 14 October 2019 - Release v1.0.1
- Health increased from 8,000 to 9,000.
- 11 February 2020 - Release v1.7.0
- Death animation added.
- 14 February 2020 - Release v1.7.1
- Now has Partial Electric Immunity.
- 29 October 2020 - Overhaul v1.0
- Gold Guard removed.
- NOTE: While the Gold Guard was removed in the Overhaul Update, multiple changes were made to it, though they could never be seen in-game due to its removal. These are:
- No longer has Splash Damage Immunity.
- Partial Electric Immunity replaced with Energy Immunity.
- 17 December 2024 - v1.46.4
- Gold Guard can now be summoned in Sandbox mode and appears in the Sandbox exclusive Golden mode.
- Now has the Stun Immunity instead of Energy Immunity.
- Death animation removed.
- Now solidifies towers when stunning them.
- 17 December 2024 - v1.46.5
- Gold Guard no longer appears in Sandbox mode.
- 12 February 2025 - v1.53.3a
| File:GoldenHardcoreIcon.png Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| 24 Karat Wave 39 |
Gold Guard & Gold Titan Wave 40 |
End N/A |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |