Solar Shard: Difference between revisions

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|mode_appearance = [[Solar Eclipse Event|Solar Eclipse Event Night III]]<br/>[[Solar Eclipse Event|Solar Eclipse Event Night IV]]
|mode_appearance = [[Solar Eclipse Event|Solar Eclipse Event Night III]]<br/>[[Solar Eclipse Event|Solar Eclipse Event Night IV]]
|first_wave_appearance = 9 ([[Totality Tower]])
|first_wave_appearance = 9 ([[Totality Tower]])
|spawned_by = [[Penumbras]]<br/>[[Lunar Servant]]
|spawned_by = *[[Penumbras]]
*[[Lunar Servant]]
|base_hp = [[File:Medic Ability.png|20px|Health]]550
|base_hp = [[File:Medic Ability.png|20px|Health]]550
|speed = [[File:Cooldown Buff.png|20px|Speed]]Average
|speed = [[File:Cooldown Buff.png|20px|Speed]]Average
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|ability1 = '''Crumbled''' - Upon death the '''Solar Shard''' spawns a [[Lunar Shard]].
|ability1 = '''Crumbled''' - Upon death the '''Solar Shard''' spawns a [[Lunar Shard]].
}}
}}

__TOC__
__TOC__

== Description ==
== Description ==
The '''Solar Shard''' was an [[enemy]] that appeared in the third and fourth night of the [[Solar Eclipse Event]]. It did not appear naturally in the [[Tower Outskirts]] and was instead spawned by [[Penumbras]], while in the [[Totality Tower]] it appeared naturally and could be spawned by the [[Lunar Servant]]. It had a low amount of health and an above average speed. Upon death the '''Solar Shard''' would spawn a [[Lunar Shard]].
The '''Solar Shard''' was an [[enemy]] that appeared in the third and fourth night of the [[Solar Eclipse Event]]. It did not appear naturally in the [[Tower Outskirts]] and was instead spawned by [[Penumbras]], while in the [[Totality Tower]] it appeared naturally and could be spawned by the [[Lunar Servant]]. It had a low amount of health and an above average speed. Upon death the '''Solar Shard''' would spawn a [[Lunar Shard]].
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*Towers with high DPS are recommended to dispatch of the '''Solar Shard''' swiftly, such as the [[Accelerator]], [[Turret]], [[Minigunner]] or [[Ranger]].
*Towers with high DPS are recommended to dispatch of the '''Solar Shard''' swiftly, such as the [[Accelerator]], [[Turret]], [[Minigunner]] or [[Ranger]].
**You can use the [[Commander]] to boost firerate of these towers.
**You can use the [[Commander]] to boost firerate of these towers.
* If a '''Solar Shard''' has low health and is near the end of the map, try not to kill it, as it will transform into a [[Lunar Shard]] and lower your base health considerably more.
*If a '''Solar Shard''' has low health and is near the end of the map, try not to kill it, as it will transform into a [[Lunar Shard]] and lower your base health considerably more.
** The [[Lunar Shard]] will also turn into [[Dust]] upon death.
**The [[Lunar Shard]] will also turn into [[Dust]] upon death.

==Gallery==
==='''Thumbnails'''===
<gallery>
SEthumbnail.png|'''Solar Shard''' on the game thumbnail.
</gallery>


== Trivia ==
== Trivia ==
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*'''26 January 2022'''
*'''26 January 2022'''
**'''Solar Shard''' removed.
**'''Solar Shard''' removed.



{{TotalityTower|[[Vampire (Solar Eclipse)|Vampire]]|Wave 8|Solar Shard|Wave 9|[[Headless Jaxe]]|Wave 10}}
{{TotalityTower|[[Vampire (Solar Eclipse)|Vampire]]|Wave 8|Solar Shard|Wave 9|[[Headless Jaxe]]|Wave 10}}




{{ZombieNavBox}}
{{ZombieNavBox}}

Revision as of 11:53, 11 March 2023

Event Content

Solar Shard has been removed from the game as of the 26th of January 2022 as it was part of the Solar Eclipse Event.
This page has been preserved for historical purposes.

Similar Article
This article is about Solar Shard. You may be looking for the Lunar Shard or the Solar Shards currency.

<infobox>

 <title source="title1"><default>Solar Shard</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

Description

The Solar Shard was an enemy that appeared in the third and fourth night of the Solar Eclipse Event. It did not appear naturally in the Tower Outskirts and was instead spawned by Penumbras, while in the Totality Tower it appeared naturally and could be spawned by the Lunar Servant. It had a low amount of health and an above average speed. Upon death the Solar Shard would spawn a Lunar Shard.

Appearance

The Solar Shard had dark purple skin. It had a cracked torso, revealing a light orange substance within it. It had glowing orange shoulder-pads and a floating sun symbol behind its head. It walked with a slight hunchback.

Strategy

  • Towers with high DPS are recommended to dispatch of the Solar Shard swiftly, such as the Accelerator, Turret, Minigunner or Ranger.
    • You can use the Commander to boost firerate of these towers.
  • If a Solar Shard has low health and is near the end of the map, try not to kill it, as it will transform into a Lunar Shard and lower your base health considerably more.

Thumbnails

Trivia

  • When the Solar Shard was killed, it exploded into a bunch of orange particles, however these are cosmetic and did not affect the towers in any way.

Update History

  • 8 December 2021
    • Solar Shard added.
  • 13 December 2021
  • 26 January 2022
    • Solar Shard removed.


Totality Tower (Solar Eclipse Event, Night IV)
(13 December 2021 – 26 January 2022)
Previous Debut Current Debut Next Debut
Vampire
Wave 8
Solar Shard
Wave 9
Headless Jaxe
Wave 10


File:EnemiesNewHeader.png
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