Cavalry: Difference between revisions

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Mentin123
No edit summary
imported>Idkwhattoput1010
Line 43: Line 43:
*The '''Cavalry''' appears to be based on sheriffs in the American Old West.
*The '''Cavalry''' appears to be based on sheriffs in the American Old West.
*This enemy resembles more of a foot soldier rather than an actual cavalry unit due to the fact that they have no horses to mount on.
*This enemy resembles more of a foot soldier rather than an actual cavalry unit due to the fact that they have no horses to mount on.
**Uniquely, they also seem to march in sync with each other.


==Version History==
==Version History==

Revision as of 23:23, 2 March 2023

Description

The Cavalry is a large guardian enemy that appears in Badlands II. The Cavalry spawns before the Gunslinger, on the left and right paths of the Badlands II map. It has very high health and a below average speed. It has one ability, where it shoots a tower, stunning it for a few seconds.

The Cavalry replaces the Fallen Guardian in Badlands II. Despite the All Paths modifier being active on Badlands II, only six Cavalries spawn instead of twelve, with there being three for both the left and right side, rather than there being four for each path.

Appearance

The Cavalry has green skin. It appears to resemble a cowboy with a light beige cowboy hat, dark blue buttoned shirt and sleeves, light blue pants, golden belt, brown boots and a crimson shawl around its neck. Chevrons are on its shoulder and its skull is exposed.

The Cavalry wields an 1860 Spencer lever action rifle to shoot towers and walks quite cartoonishly as it holds it.

Strategy

Promotional Images

Trailers

Trivia

  • The Cavalry appears to be based on sheriffs in the American Old West.
  • This enemy resembles more of a foot soldier rather than an actual cavalry unit due to the fact that they have no horses to mount on.
    • Uniquely, they also seem to march in sync with each other.

Version History

  • 30 September 2022
    • Cavalry added
    • Bug: Cavalry's death animation sometimes breaks, causing it to stand up instead of laying down.


Western (Badlands II)
Previous Debut Current Debut Next Debut
Undead Miner
Wave 39
Cavalry & Gunslinger
Wave 40
End
N/A


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other