Fallen Soul (Legacy): Difference between revisions

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Originally:<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]]
Originally:<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]]
|first_wave_appearance = N/A
|base_hp = [[File:HealthIcon.png|20px|Health]]60
|base_hp = [[File:HealthIcon.png|20px|Health]]60
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
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__TOC__
__TOC__
==Description==
==Description==
The '''Fallen Soul''' was an [[Enemies|enemy]] that only appeared in [[Hardcore Mode|Hardcore]] mode. Currently, it can only be spawned in [[Sandbox Mode|Sandbox]] mode if the player has its [[Logbooks|Logbook]]. It can only be summoned by the [[Fallen Reaper]] when it uses its ability from wave 25 onwards. It does not appear naturally.
The '''Fallen Soul''' was an [[Enemies|enemy]] that only appeared in [[Hardcore Mode|Hardcore]] mode. Currently, it can only be spawned in [[Sandbox Mode|Sandbox]] mode if the player has the Sandbox Plus+ [[Gamepasses|gamepass]]. It can only be summoned by the [[Fallen Reaper]] when it uses its ability from wave 25 onwards. It does not appear naturally.


While it has low health and above average speed, its main ability is to slash at towers with its axe. This will apply a 75% [[Fatigue Debuff]] to towers, increasing their firerate and decreasing their DPS, not inclusive of the [[Firerate Bug]]. It also has [[Stun Immunity]], which makes the [[Warden]] and [[Electroshocker]] only slow it down instead of completely stopping it and prevents it from being knocked back.
While it has low health and above average speed, its main ability is to slash at towers with its axe. This will apply a 75% [[Fatigue Debuff]] to towers, increasing their firerate and decreasing their DPS, not inclusive of the [[Firerate Bug]]. It also has [[Stun Immunity]], which makes the [[Warden]] and [[Electroshocker]] only slow it down instead of completely stopping it and prevents it from being knocked back.

Revision as of 18:28, 27 June 2026

Fallen Soul
Sandbox Only Content

Fallen Soul (Legacy) was previously removed on the 5th of June 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

Similar Article
This article is about Fallen Soul (Legacy). You may be looking for other uses of Fallen or other uses of Soul.

Description

The Fallen Soul was an enemy that only appeared in Hardcore mode. Currently, it can only be spawned in Sandbox mode if the player has the Sandbox Plus+ gamepass. It can only be summoned by the Fallen Reaper when it uses its ability from wave 25 onwards. It does not appear naturally.

While it has low health and above average speed, its main ability is to slash at towers with its axe. This will apply a 75% Fatigue Debuff to towers, increasing their firerate and decreasing their DPS, not inclusive of the Firerate Bug. It also has Stun Immunity, which makes the Warden and Electroshocker only slow it down instead of completely stopping it and prevents it from being knocked back.

Appearance

The Fallen Soul appears to be a knight about the same size as the Abnormal. Its entire body has a dark, reflective complexion. It has black armor that has a purple gem at the front and skull shoulder-pads that have purple eyes, similar to the Fallen Hero. Its helmet has black horns. It wields an axe on its right arm. This axe is held upside down, similar to the Fallen Swordmaster.

Strategy

This strategy refers to the state of the game while the Invisible still appeared in the Hardcore mode.

  • As this enemy is decently fast but weak, Level 3 Military Bases can deal with these quickly.
    • The Humvee 2 and Humvee 3 can instantly kill the Fallen Soul by colliding with it.
    • However, they might come in swarms from the Fallen Reaper, so prepare any high DPS towers such as the Minigunner.
  • It is recommended to place your towers away from the path to prevent the Fallen Soul from attacking and debuffing them.
  • Because this spawns along with the minions of the Fallen Reaper, it will be paired up with Invisibles, Hefties and Fallens. Make sure your towers have hidden detection to deal with the Invisibles, and that your DPS is high enough to deal with the Hefties and Fallens.
  • A Commander should be placed to boost the firerate of nearby towers, both passively and with its Call to Arms.
    • If any towers are hit by the Fallen Soul, the Commander can mitigate some of the effects.

Corpse Variants

Miscellaneous

Trivia

Update History


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other