Raider 2: Difference between revisions

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Crate smash 9
No edit summary
imported>Breathix
No edit summary
 
(27 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{for|[[Raider 1]] or [[Raider Boss]]}}{{EventEnded|date = 13th of October 2019|event = [[Area 51 Event]]}}
{{EventEnded|date = 13th of October 2019|event = [[Area 51 Event]]}}
{{for|[[Raider 1]] or [[Raider Boss]]}}
{{Zombie
{{Zombie
|image1 = Raider2-0.png
|image1 = Raider2-0.png
|first_wave_appearance = 18 ([[Area 51]])
|mode_appearance = [[Area 51 Event|Area 51]]
|first_wave_appearance = 18
|base_hp = 1,500
|base_hp = [[File:HealthIcon.png|20px|Health]]1,500
|speed = Slow
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2)
|spawned_by = [[Raider Boss]]
|spawned_by = [[Raider Boss]]
|hidden = No
|hidden = No
|immunity = [[Immunities#Freeze Immunity|Basic Freeze]]
|immunity = {{Attr|Basic Freeze}}
|ability1 = '''Ice Gun''' - Fires an ice laser at a tower. This would freeze that tower and other towers nearby.
|ability1 = '''{{WikiAb|Ice Gun}}''' - Fires an ice laser at a tower. This would freeze that tower and other towers nearby.
}}
}}
{{QuoteContainer|
{{QuoteBox|It's a bit chilly...|Beginning of Wave 18 ([[Area 51]])}}
{{QuoteBox|It's a bit chilly...|Beginning of Wave 18 ([[Area 51]])}}
{{QuoteBox|Fire and ice!|Beginning of Wave 19 ([[Area 51]])}}
{{QuoteBox|Fire and ice!|Beginning of Wave 19 ([[Area 51]])}}
}}
__TOC__
__TOC__
== Description ==
== Description ==
The '''Raider 2''' was an [[Area 51]] [[Enemies|enemy]] that only appeared during the [[Area 51 Event]]. It was the second raider to appear after the [[Raider 1]].
The '''Raider 2''' was an [[Area 51]] [[Enemies|enemy]] that only appeared during the [[Area 51 Event]]. It was the second raider to appear after the [[Raider 1]].


The '''Raider 2''' had the same speed as the [[Raider 1]], but it also had more health than it. It carried an ice gun that it used to shoot at a specific tower. Other towers near the targeted tower would also be frozen, once the ice beam had been fired.
The '''Raider 2''' had the same speed as the [[Raider 1]], but had even more health. It carried an ice gun which could be used to freeze specific towers with the ''Ice Gun'' ability. Towers around the target would also be splashed, resulting in several towers being stunned for an extended period of time.


== Appearance ==
== Appearance ==
Line 22: Line 26:


== Strategy ==
== Strategy ==
*Similar to the [[Raider 1]], try to use the [[Scout]] or any other useless towers you have to distract its attack away from your main towers.
*Similar to the [[Raider 1]], try to use the [[Scout]] to distract its attack away from your main towers.
*When it is charging up its ice gun, the '''Raider 2''' becomes immobile, allowing any tower that isn't frozen to target it.
*When it is charging up its ice gun, the '''Raider 2''' becomes immobile, allowing any tower that is not frozen to target it.
*Due to the splash effect of the '''Raider 2's''' attack, it is best not to place your towers close together. This is because if one tower is hit, they will all become frozen.
*Due to the splash effect of the '''Raider 2's''' attack, it is best not to place your towers close together. This is because if one tower is hit, they will all become frozen.
*The [[Pyromancer]] does not deal any extra damage against the '''Raider 2''', it will simply just slow it down like any other [[Enemies|enemy]].
*The [[Pyromancer]] does not deal any extra damage against the '''Raider 2''', it will simply just slow it down like any other [[Enemies|enemy]].
*The '''Raider 2''' will not target the [[Sentry]], [[Turret]], [[Military Base]] [[units]] or the [[Crook Boss]]'s minions.
*The '''Raider 2''' will not target the [[Farm]], [[Sentry]], [[Turret]], [[Military Base]] or spawned [[units]].
**They are therefore effective towers against the '''Raider 2'''.
**However, the splash effect of the '''Raider 2's''' ice gun may still hit the [[Sentry]] and [[Turret]].
**However, the splash effect of the '''Raider 2's''' ice gun may still hit the [[Sentry]] and [[Turret]].

==Gallery==
{{Gallery|
{{GalleryHeader|Thumbnails}}
<gallery>
E0071226890c31604a0043399d948def.jpg|'''Raider 2''' on the game thumbnail.
</gallery>

{{GalleryHeader|Icons}}
<gallery>
135b54c7b68a46cf7afe86ce8badb7f5.png|'''Raider 2''' on the game icon.
IconK.png|'''Raider 2''' on the game icon.
</gallery>

{{GalleryHeader|Renders}}
<gallery>
Area51ThumbnailClean.png|'''Raider 2''' on a render.
</gallery>
}}


== Trivia ==
== Trivia ==
*'''Raider 2''' was a reference to the ''Storm Area 51, They Can't Stop All of Us'' event where masses of people would have raided the ''Nevada Test and Training Range''.
*The '''Raider 2''' was a reference to the ''Storm Area 51, They Can't Stop All of Us'' event where masses of people would have raided the ''Nevada Test and Training Range''.
*The gun used by the '''Raider 2''' is the {{RLinkC|108875237|Sapphire Rapid Fire Shocker}} from the Roblox catalog.


== Update History ==
== Update History ==
*'''9 August 2019'''
*'''9 August 2019''' - [[BETA v1.9|BETA v1.9.0]]
**'''Raider 2''' added.
**'''Raider 2''' added.
*'''13 October 2019'''
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Raider 2''' removed.
**'''Raider 2''' removed.



Latest revision as of 16:03, 30 April 2026

Event Content

Raider 2 has been removed from the game as of the 13th of October 2019 as it was part of the Area 51 Event.
This page has been preserved for historical purposes.

Similar Article
This article is about Raider 2. You may be looking for Raider 1 or Raider Boss.

<infobox>

 <title source="title1"><default>Raider 2</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Slow (2) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"It's a bit chilly..."
―Beginning of Wave 18 (Area 51)
File:Quote.png
"Fire and ice!"
―Beginning of Wave 19 (Area 51)

Description

[edit]

The Raider 2 was an Area 51 enemy that only appeared during the Area 51 Event. It was the second raider to appear after the Raider 1.

The Raider 2 had the same speed as the Raider 1, but had even more health. It carried an ice gun which could be used to freeze specific towers with the Ice Gun ability. Towers around the target would also be splashed, resulting in several towers being stunned for an extended period of time.

Appearance

[edit]

The Raider 2 had blue skin and wore dark grey armor, with black gloves. It had dark navy legs and had an ice tank on its back, possibly as ammunition for the ice gun it wielded. The Raider 2 also had a drooling zombie face.

Strategy

[edit]
  • Similar to the Raider 1, try to use the Scout to distract its attack away from your main towers.
  • When it is charging up its ice gun, the Raider 2 becomes immobile, allowing any tower that is not frozen to target it.
  • Due to the splash effect of the Raider 2's attack, it is best not to place your towers close together. This is because if one tower is hit, they will all become frozen.
  • The Pyromancer does not deal any extra damage against the Raider 2, it will simply just slow it down like any other enemy.
  • The Raider 2 will not target the Farm, Sentry, Turret, Military Base or spawned units.
    • However, the splash effect of the Raider 2's ice gun may still hit the Sentry and Turret.
[edit]

Thumbnails

Icons

Renders

Trivia

[edit]
  • The Raider 2 was a reference to the Storm Area 51, They Can't Stop All of Us event where masses of people would have raided the Nevada Test and Training Range.
  • The gun used by the Raider 2 is the Sapphire Rapid Fire Shocker from the Roblox catalog.

Update History

[edit]


Area 51 (Area 51 Event)
(9 August 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Raider 1
Wave 17
Raider 2
Wave 18
Raider Boss
Wave 20


Error creating thumbnail: File missing
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other