Amalgamation (Polluted Wasteland): Difference between revisions

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|lead = No
|lead = No
|immunity = None
|immunity = None
|ability1 = '''Regeneration''' - Heals 3% of its maximum health every second.
|ability1 = '''Regeneration''' - Heals 3% of its maximum health (150 health) every second.
}}
}}
{{QuoteBox|This enemy has already taken quite a beating, but it can take a lot more!<br/>Look out for the giant boss!|[[Narrators#Commander|Commander]] dialogue on Wave 22 ([[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]])}}
{{QuoteBox|This enemy has already taken quite a beating, but it can take a lot more!<br/>Look out for the giant boss!|[[Narrators#Commander|Commander]] dialogue on Wave 22 ([[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]])}}
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__TOC__
__TOC__
== Description ==
== Description ==
The '''Amalgamation''' was an [[Enemies|enemy]] that only appeared in [[Polluted Wasteland]], replacing the [[Giant Boss]]. While replacing the [[Giant Boss]] whenever it was meant to spawn in [[Fallen Mode Waves|Fallen]] mode in [[Polluted Wasteland]], the '''Amalgamation''' was much faster than the [[Giant Boss]] while also having 3,000 more health. The '''Amalgamation''' had a constant regeneration ability which occurred every second, which made it hard to kill without teamwork.
The '''Amalgamation''' was an [[Enemies|enemy]] that only appeared in [[Polluted Wasteland]], replacing the [[Giant Boss]]. While replacing the [[Giant Boss]] whenever it was meant to spawn in [[Fallen Mode Waves|Fallen]] mode in [[Polluted Wasteland]], the '''Amalgamation''' was much faster than the [[Giant Boss]] while also having 3,000 more health. In addition, the '''Amalgamation''' had a constant health regeneration ability, which made it hard to kill without teamwork.


The '''Amalgamation''' used to spawn from the [[Mystery Boss]] upon its death in [[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]] mode only.
The '''Amalgamation''' used to spawn from the [[Mystery Boss]] upon its death in [[Polluted Wasteland]] [[Fallen Mode Waves|Fallen]] mode only.
Line 32: Line 32:


== Strategy ==
== Strategy ==
*The '''Amalgamation''' is extremely dangerous when it first debuts. Major preparations must be made multiple waves before it spawns.
*Fast firerate towers are not always the best solution to kill the '''Amalgamation'''.
*High DPS towers are required to take the '''Amalgamation''' down. A [[DJ Booth]] and [[Commander]] help massively.
**This is because if the '''Amalgamation''' is left unharmed for a while (such as going around corners not in the range of any tower), it will heal all of its health back.
**Placement is key; if given any breathing room, the '''Amalgamation''' will heal up all the damage it's taken. Ensure your towers cover as much path as possible.
**Later on during the game, you should have sufficient DPS to deal with hordes of '''Amalgamations'''.
***The [[Ranger]] with its long range can be good for this. The [[DJ Booth]] also boosts range.
*[[Ranger]]s, in small numbers, are weak against the '''Amalgamation''' due to their slow firerate as, between shots, the '''Amalgamation''' can heal back the damage.
**However, several Level 3 [[Ranger]]s, combined with [[Commander]]'s ''Call to Arms'' ability, can kill the '''Amalgamation'''.
**The [[Swarmer]]'s ''Beehive Grenade'', when stacked, can take the '''Amalgamation''' out.
**The [[Farm]] should be used to get these towers.
*The [[Military Base]]'s [[Tank (Unit)|Tank]] and [[Railgun Tank]] are somewhat good against the '''Amalgamation''' due to their collision damage dealing a quick burst of high damage.
**However, these units must collide with the '''Amalgamation''' at the same time so that it does not have time to heal back the damage dealt.
*The [[Military Base]] can be surprisingly good at dealing with the '''Amalgamation'''. The [[Tank (Unit)|Tank]] and [[Railgun Tank]] do massive collision damage, and with enough of them the '''Amalgamation''' can be defeated.
**This requires multiple players to commit to using the [[Military Base]].
*Try to concentrate all of your damage at once. Spreading out your damage output will result in the '''Amalgamation''' being able to heal back the lost health.
*Unlike the [[Giant Boss]], the '''Amalgamation''' can be slowed down by the [[Electroshocker]].
*Slowing towers can be beneficial considering the '''Amalgamation's''' fast speed.
*Later on in the game, '''Amalgamations''' may still pose a threat, especially when spawned in excess from [[Mystery Boss|Mystery Bosses]] and boosted by [[Circuit|Circuits]].
**The [[Freezer]] and [[Frost Blaster]] can also help slow down this boss, allowing your towers to attack it for a longer period of time.
**By this point, many high DPS towers, inclusive of [[Accelerator|Accelerators]] and [[Ranger|Rangers]], should have been placed down. There should also be chaining of the [[Commander]]'s ''Call to Arms'', and a [[DJ Booth]] boosting every single tower.
*Several Level 5 [[Swarmer]]s can easily take this out when it first appears, when their abilities are used concurrently to cancel out the '''Amalgamation's''' healing ability.
*Make sure that your towers cover most of the map as the '''Amalgamation''' can regain health if it is out of the range of towers.
*A Level 5 [[Accelerator]], combined with the [[Commander]]'s ''Call to Arms'' ability, can kill the '''Amalgamation''' quickly.


== Trivia ==
== Trivia ==
*The [[Narrators#Commander|Commander]] improperly calls this enemy a [[Giant Boss]].
*Currently, this, the [[Health Cultist]] and [[Lava]] are currently the only [[enemies]] that can heal itself, not including enemies that have been removed or have had their ''Regeneration'' ability removed.
*The [[Narrators#Commander|Commander]] improperly calls this enemy as a [[Giant Boss]].
**This is because the [[Narrators#Commander|Commander]]'s dialogue for [[Fallen Mode Waves|Fallen]] mode is not changed in [[Polluted Wasteland]].


== Version History ==
== Version History ==
Line 55: Line 53:
*** Soon after, ''Regeneration'' ability was changed from regenerating 10% of its current health every second to 5% of its current health every second.
*** Soon after, ''Regeneration'' ability was changed from regenerating 10% of its current health every second to 5% of its current health every second.
* '''1 May 2020'''
* '''1 May 2020'''
** ''Regeneration'' ability changed, from 5% of its current health every second to 3% of its max health every second.
** ''Regeneration'' ability changed, from regenerating 5% of its current health every second to 3% of its max health every second.
*'''8 May 2021'''
*'''8 May 2021'''
**'''Amalgamation''' removed.
**'''Amalgamation''' removed.

Revision as of 13:30, 30 October 2022

Removed Content

Amalgamation (Polluted Wasteland) has been removed from the game as of the 8th of May 2021.
Amalgamation (Polluted Wasteland) may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

<infobox>

 <title source="title1"><default>Amalgamation (Polluted Wasteland)</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Fast </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Fast </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"This enemy has already taken quite a beating, but it can take a lot more!
Look out for the giant boss!"

Commander dialogue on Wave 22 (Polluted Wasteland Fallen)
File:Quote.png
"Get ready for a GIANT boss!"
―Beginning of Wave 22 (Pre-Overhaul, Polluted Wasteland Fallen)

Description

The Amalgamation was an enemy that only appeared in Polluted Wasteland, replacing the Giant Boss. While replacing the Giant Boss whenever it was meant to spawn in Fallen mode in Polluted Wasteland, the Amalgamation was much faster than the Giant Boss while also having 3,000 more health. In addition, the Amalgamation had a constant health regeneration ability, which made it hard to kill without teamwork.

The Amalgamation used to spawn from the Mystery Boss upon its death in Polluted Wasteland Fallen mode only.

Appearance

The Amalgamation's appearance was similar to the second version of the Tank (with even more likeness to the removed Tank 2). It had regular arms and red skin. Its torso was slightly bloated and tumors could be seen on its left arm and back. The Amalgamation had black diamond-plated legs with bones sticking out of its arms. It also had a happy drooling face with red glowing eyes. It had the same walking animation as the Wasted Boss. The Amalgamation emitted healing particles every time it healed.

Strategy

  • The Amalgamation is extremely dangerous when it first debuts. Major preparations must be made multiple waves before it spawns.
  • High DPS towers are required to take the Amalgamation down. A DJ Booth and Commander help massively.
    • Placement is key; if given any breathing room, the Amalgamation will heal up all the damage it's taken. Ensure your towers cover as much path as possible.
      • The Ranger with its long range can be good for this. The DJ Booth also boosts range.
    • The Swarmer's Beehive Grenade, when stacked, can take the Amalgamation out.
    • The Farm should be used to get these towers.
  • The Military Base can be surprisingly good at dealing with the Amalgamation. The Tank and Railgun Tank do massive collision damage, and with enough of them the Amalgamation can be defeated.
    • This requires multiple players to commit to using the Military Base.
  • Slowing towers can be beneficial considering the Amalgamation's fast speed.
  • Later on in the game, Amalgamations may still pose a threat, especially when spawned in excess from Mystery Bosses and boosted by Circuits.
    • By this point, many high DPS towers, inclusive of Accelerators and Rangers, should have been placed down. There should also be chaining of the Commander's Call to Arms, and a DJ Booth boosting every single tower.

Trivia

Version History

  • 29 April 2020
    • Amalgamation added.
      • Soon after, Regeneration ability was changed from regenerating 10% of its current health every second to 5% of its current health every second.
  • 1 May 2020
    • Regeneration ability changed, from regenerating 5% of its current health every second to 3% of its max health every second.
  • 8 May 2021
    • Amalgamation removed.


File:FallenHardcoreIcon.png Fallen (Polluted Wasteland)
Previous Debut Current Debut Next Debut
Fallen
Wave 20
Amalgamation
Wave 22
Shadow Boss
Wave 24


File:EnemiesNewHeader.png
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