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{{EnemyTabs}}
{{For|[[Lead Balloon]] or [[Balloon Kid]]}}
{{For|[[Lead Balloon]] or [[Balloon Kid]]}}
{{ZombieLegacy
{{Zombie
|image1 = <tabber>
|modern_image = <tabber>
|-|With Balloon = [[File:VoidBalloonFloat.png]]
|-|Without Balloon = [[File:VoidBalloonWalk.png]]
</tabber>
|legacy_image = <tabber>
|-|With Balloon = [[File:Balloon0.png]]
|-|With Balloon = [[File:Balloon0.png]]
|-|Without Balloon = [[File:BaloonwithoutBalloon.png]]
|-|Without Balloon = [[File:BalloonwithoutBalloon.png]]
</tabber>
</tabber>
|mode_appearance = [[Hardcore Mode|{{Colour|HardcoreMode}}]]
|mode_appearance = [[Hardcore Mode|{{Color|HardcoreMode}}]]<br/>[[Voidcore Mode|{{Color|VoidcoreMode|Voidcore}}]]
|first_wave_appearance = 12
|first_wave_appearance = 12 (Hardcore)<br/>11 (Voidcore)
|base_hp = [[File:HealthIcon.png|20px|Health]]15<br/>[[File:ShieldHealth.png|20px|Shield Health]]10 (Shield)
|base_hp = [[File:HealthIcon.png|20px|Health]]40 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]50 (Voidcore & Sandbox)
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (With Balloon)<br/>[[File:SpeedIcon.png|20px|Speed]]Average (Without Balloon)
|shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]40 (Hardcore)<br/>[[File:ShieldHealth.png|20px|Shield Health]]50 (Voidcore & Sandbox)
|speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6, With Balloon)<br/>[[File:SpeedIcon.png|20px|Speed]]Above Average (4, Without Balloon)
|spawned_by = *[[Grave Digger]] (Hardcore only)
|cash = {{Money|30}} on death (Hardcore)<br/>{{Money|25}} on death (Voidcore)
*[[Mystery]] (Hardcore)
|spawned_by = [[Mystery]]
|hidden = No
|hidden = No
|fly = {{Flying}}Yes (With Balloon)<br/>No (Without Balloon)
|fly = {{Attr|Fly|Yes}} (With Balloon)<br/>No (Without Balloon)
|ghost = No
|ghost = No
|lead = No
|lead = No
|immunity = {{Attr|Blessed}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|immunity = None
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]15
}}
|legacy_shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]10
{{QuoteContainer|
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5, With Balloon)<br/>[[File:SpeedIcon.png|20px|Speed]]Average (3.25, Without Balloon)
{{QuoteBox|They're floating now?!?<br/>Cliff units, attack!!!|[[Narrators#Commander|Commander]] dialogue on Wave 12 ([[Hardcore Mode|Hardcore]])}}
|legacy_hidden = No
{{QuoteBox|They'we fwoating now?!?<br/>Cwiff units, attack!!! (☉ㅅ☉U)|[[Narrators#Commander (April Fools 2022)|Commander]] dialogue on Wave 12 ([[April Fools 2022#Narration|April Fools 2022 Hardcore]])}}
|legacy_fly = {{Attr|Fly|Yes}} (With Balloon)<br/>No (Without Balloon)
|legacy_ghost = No
|legacy_lead = No
|legacy_immunity = None
}}
}}
{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|I want them out of the sky! Shoot them down!|audio = HardcoreWave12-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Hardcore Mode|Hardcore]])}}
|-|Version 1 =
{{QuoteBox|They're floating now?!?<br/>Cliff units, attack!!!|[[Commander (Narrator)|Commander]] dialogue on Wave 12 (Formerly, [[Hardcore Mode|Hardcore]])}}
|-|April Fools 2022 =
{{QuoteBox|They'we fwoating now?!?<br/>Cwiff units, attack!!! (☉ㅅ☉U)|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[April Fools 2022#Narration|April Fools 2022 Hardcore]])}}
</tabber>}}
__TOC__
__TOC__
==Description==
==Description==
The '''Balloon''' is an [[Enemies|enemy]] which only appears in [[Hardcore Mode|Hardcore]] mode. It has a balloon tied on its back which makes it fly, making it immune to collisions from [[units]], as well as making it undetectable by most ground towers and units. The balloon on its back pops when the '''Balloon''' loses all of its shield health, making the enemy vulnerable to collisions and ground towers.
The '''Balloon''' is an [[Enemies|enemy]] which only appears in [[Hardcore Mode|Hardcore]] and [[Voidcore Mode|Voidcore]] modes. It has a balloon tied to its back which makes it fly, making it immune to collision damage, as well as making it undetectable by some towers and units. The balloon on its back pops when the '''Balloon''' loses all of its [[Shield Health]], making the enemy vulnerable to collisions and ground towers. Its speed is also reduced by diving its speed by 1.5.


The '''Balloon''' can be spawned by the [[Grave Digger]] in [[Hardcore Mode|Hardcore]] mode. The '''Balloon''' can also be spawned from the [[Mystery]] upon its death in [[Hardcore Mode|Hardcore]] mode.
The '''Balloon''' can be spawned by the [[Grave Digger (Legacy)|Grave Digger]] in [[Hardcore Mode|Hardcore]] mode. The '''Balloon''' can also be spawned from the [[Mystery]] upon its death in [[Hardcore Mode|Hardcore]] mode.

==Logbook Description==
"''It’s not entirely clear why they are tied to the balloon. Perhaps it was a cruel joke by the Mandrakes, but the Balloon is left stranded regardless. The Void army is organized for what its needs are and, as it turns out, the Balloons are incredibly useful in battle. At first the Void Caster simply stared at the hundreds bumping against one another in the Vault, but then praised the little bush Mandrakes for their ingenuity.''"


==Appearance==
==Appearance==
{{Tabber
The '''Balloon''' has light red skin, brown torso and legs, and is faceless. It has one red balloon tied to its back. When it loses its shield health, the balloon pops and the '''Balloon''' walks along the path like any other regular [[Enemies|enemy]].
|Modern
|The '''Balloon''' has grey with a purple torso and legs. On its arms and head, it has purple veins. It flies in the air thanks to a balloon that is strapped to its back with rope. Once it loses all of its [[Shield Health]], the balloon pops and it will drop down to the ground.
|Legacy
|The legacy '''Balloon''' has light red skin, a brown torso and legs, and is faceless. It has one red balloon tied to its back. When it loses its shield health, the balloon pops and the '''Balloon''' walks along the path like any other regular [[Enemies|enemy]].
}}


==Strategy==
==Strategy==
*Cheap towers with flying detection like the [[Engineer]], [[Crook Boss]] or [[Ace Pilot]] can be used to take the '''Balloon''' down with relative ease. However, it is still recommended to continue investing in flying detection due to the denser quantities of '''Balloons''' that spawn later on.
*Towers with flying detection are the best way to deal with the '''Balloon'''.
*Once it loses its [[Shield Health]], the '''Balloon''' can be dealt with extremely easily, as it no longer has the [[Flying]] attribute.
**Early on, cheap towers like the [[Ace Pilot]], [[Golden Soldier]], [[Militant]] or [[Engineer]] do well against the '''Balloon'''.

***The [[Executioner]], [[Archer]] and [[Electroshocker]] can hit multiple enemies in one go, making them quite effective against swarms of '''Balloons'''.
==Gallery==
***The [[Mortar]] can be used, though because its projectile explodes on the ground, only a few '''Balloons''' may be damaged as a result.
{{Gallery|
**Later on in the game, [[Ranger]]s and [[Pursuit]]s have been placed down and can easily deal with '''Balloons'''.
{{GalleryHeader|Corpse Variants}}
*There are many towers that do not have flying detection but can damage '''Balloons''' in other ways. Most of these methods are not viable ways to deal with the '''Balloon'''. Another detectable enemy must be nearby for these to happen.
<gallery>
**Explosions from towers can damage the '''Balloon''' indirectly.
CorpseBalloon.png|[[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
***Only the [[Mortar]], [[Ace Pilot]], [[Ranger]] and [[Pursuit]] can directly target '''Balloons''' with splash damage. Others require a nearby detectable enemy.
</gallery>
**Some ground towers, like the [[Gladiator]] and [[Shotgunner]], can hit the '''Balloon''' while it is in the air, if they are on a high platform or leverage, though this is extremely unlikely to occur.

{{GalleryHeader|Concept Art}}
<gallery>
BalloonCA.png|'''Balloon''' on its concept art.
</gallery>

{{GalleryHeader|Miscellaneous}}
<gallery>
ModernBalloonIconIG.png|'''Balloon''' on its [[Index]] icon.
IndexBalloon.png|Legacy '''Balloon''' on its [[Index]] icon.
</gallery>
}}


==Trivia==
==Trivia==
*The '''Balloon''' could be based on the [[w:c:plantsvszombies:Balloon Zombie|Balloon Zombie]] from ''Plants vs. Zombies''.
*The '''Balloon''' could be based on the [[w:c:plantsvszombies:Balloon Zombie|Balloon Zombie]] from ''Plants vs. Zombies''.
**The '''Balloon''' could also be based on the [[w:c:Bloons:Bloon|Bloons]] from the ''Bloons Tower Defense'' series.
**The '''Balloon''' could also be based on the [[w:c:Bloons:Bloon|Bloons]] from the ''Bloons Tower Defense'' series.
*The '''Balloon''' has the lowest [[Attributes#Shield Health|Shield Health]] in the entire game, with it only having 10.
*The modern '''Balloon''' is unaffected by enemy appearance [[modifiers]], such as [[Talk Like a Pirate Day]].


==Update History==
==Update History==
*'''29 October 2020'''
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Balloon''' added.
**'''Balloon''' added.
*'''10 May 2024'''
*'''10 May 2024''' - [[v1.21.0]]
**{{Bug}} '''Balloon''' no longer falls to the ground upon losing its balloons.
**{{Bug}} '''Balloon''' no longer falls to the ground upon losing its balloons.
**{{Bug}} '''Balloon's''' balloons no longer pop when all of its shield health is lost.
**{{Bug}} '''Balloon's''' balloons no longer pop when all of its shield health is lost.
*'''18 May 2024'''
*'''18 May 2024''' - [[v1.22.0]]
**{{Bugfix}} '''Balloon''' now falls to the ground upon losing its balloons.
**{{Bugfix}} '''Balloon''' now falls to the ground upon losing its balloons.
**{{Bugfix}} '''Balloon's''' balloons now pop when all of its shield health is lost.
**{{Bugfix}} '''Balloon's''' balloons now pop when all of its shield health is lost.
*'''16 December 2024''' - [[v1.46.0]]
**{{Bug}} Uses the animation without the balloon in the [[Index]] while also still wearing its balloon.
*'''5 June 2026''' - [[v2.0.0]]
**Modern version added.
***Appearance changed.
***Has 40 health in [[Hardcore Mode|Hardcore]] mode.
***Has 50 health in [[Voidcore Mode|Voidcore]] mode.
***Has 40 [[Shield Health]] in [[Hardcore Mode|Hardcore]] mode.
***Has 50 [[Shield Health]] in [[Voidcore Mode|Voidcore]] mode.
***Has a speed of 6.
***Now gives {{Money|30}} on death in [[Hardcore Mode|Hardcore]] mode.
***Now gives {{Money|25}} on death in [[Voidcore Mode|Voidcore]] mode.
**[[Logbooks|Logbook]] description added.




{{Hardcore|[[Invisible]]|Wave 10|Balloon|Wave 12|[[Lead]]|Wave 14}}
{{Hardcore|[[Phantom]]|Wave 10|Balloon|Wave 12|[[Lead]]|Wave 14}}
{{Voidcore|[[Phantom]]|Wave 10|Balloon|Wave 11|[[Lead]]|Wave 13}}





Latest revision as of 21:49, 15 August 2026


Similar Article
This article is about Balloon. You may be looking for Lead Balloon or Balloon Kid.

"I want them out of the sky! Shoot them down!"
File:HardcoreWave12-1.ogg
Commander dialogue on Wave 12 (Hardcore)
"They're floating now?!?
Cliff units, attack!!!"

Commander dialogue on Wave 12 (Formerly, Hardcore)
"They'we fwoating now?!?
Cwiff units, attack!!! (☉ㅅ☉U)"

Commander dialogue on Wave 12 (April Fools 2022 Hardcore)

Description

[edit]

The Balloon is an enemy which only appears in Hardcore and Voidcore modes. It has a balloon tied to its back which makes it fly, making it immune to collision damage, as well as making it undetectable by some towers and units. The balloon on its back pops when the Balloon loses all of its Shield Health, making the enemy vulnerable to collisions and ground towers. Its speed is also reduced by diving its speed by 1.5.

The Balloon can be spawned by the Grave Digger in Hardcore mode. The Balloon can also be spawned from the Mystery upon its death in Hardcore mode.

Logbook Description

[edit]

"It’s not entirely clear why they are tied to the balloon. Perhaps it was a cruel joke by the Mandrakes, but the Balloon is left stranded regardless. The Void army is organized for what its needs are and, as it turns out, the Balloons are incredibly useful in battle. At first the Void Caster simply stared at the hundreds bumping against one another in the Vault, but then praised the little bush Mandrakes for their ingenuity."

Appearance

[edit]

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Strategy

[edit]
  • Cheap towers with flying detection like the Engineer, Crook Boss or Ace Pilot can be used to take the Balloon down with relative ease. However, it is still recommended to continue investing in flying detection due to the denser quantities of Balloons that spawn later on.
  • Once it loses its Shield Health, the Balloon can be dealt with extremely easily, as it no longer has the Flying attribute.
[edit]

Corpse Variants

Concept Art

Miscellaneous

Trivia

[edit]

Update History

[edit]
  • 29 October 2020 - Overhaul v1.0.0
    • Balloon added.
  • 10 May 2024 - v1.21.0
    • Bug: Balloon no longer falls to the ground upon losing its balloons.
    • Bug: Balloon's balloons no longer pop when all of its shield health is lost.
  • 18 May 2024 - v1.22.0
    • Bugfix: Balloon now falls to the ground upon losing its balloons.
    • Bugfix: Balloon's balloons now pop when all of its shield health is lost.
  • 16 December 2024 - v1.46.0
    • Bug: Uses the animation without the balloon in the Index while also still wearing its balloon.
  • 5 June 2026 - v2.0.0


Hardcore
Previous Debut Current Debut Next Debut
Phantom
Wave 10
Balloon
Wave 12
Lead
Wave 14
Voidcore
Previous Debut Current Debut Next Debut
Phantom
Wave 10
Balloon
Wave 11
Lead
Wave 13


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
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Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
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Legacy Fallen Mode
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Other
Event Enemies
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Area 51
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Outpost 32
(Frost Invasion)
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Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
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Pls Donate
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(Operation I.C.E)
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Pro
Master
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Legacy Enemies
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Pre-MEGA
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