Golden: Difference between revisions
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|title1 = Golden
|image1 = Golden.png
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{
|first_wave_appearance = 20
|base_hp = [[File:HealthIcon.png|20px|Health]]200
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Latest revision as of 07:28, 5 June 2026
Golden was previously removed on the 29th of October 2020, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Golden</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Explosions wont help you anymore."
- ―Beginning of Wave 20 (Golden)
Description
[edit]The Golden is a golden enemy, as the name suggests. It has an above average speed while having slightly more health than the Abnormal Boss. Uniquely, it is immune to splash damage. This meant that the Rocketeer, Mortar and Demoman were useless against this.
The Mystery has a chance to spawn the Golden upon its death in Golden mode, wave 21 onwards. It was also spawned by the Gold Titan, though this no longer happens in Sandbox mode.
Appearance
[edit]The Golden has no face and the enemy was colored gold from the head to the legs. Its torso and legs are a darker shade of gold compared to its arms and head.
Strategy
[edit]- Splash damage towers are practically useless against this, 24 Karats, Gold Guards and the Gold Titan as they all have immunity to splash damage.
- It is best to limit the amount of Rocketeers or Demomen you place down. This does not necessarily mean that they are overall useless since they are very effective against the Summoner Boss.
- Despite the fact that the Commando, Pursuit and Military Base deal splash damage, they are still quite effective against the Golden due to the fact that they deal non-splash damage.
- Due to the fact that Goldens have Splash Damage Immunity, you must take them down one by one with high DPS towers such as the Turret, Minigunner or Outlaw.
- The Electroshocker and Pyromancer can be used to slow groups of these down.
- The Freezer's basic freeze cannot freeze Goldens, but the Frost Blaster and Freezer's Ice Age ability can freeze it.
Gallery
[edit]Previous Variants
-
First version, first animation (2 August 2019 – 29 October 2020)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Thumbnails
-
Golden on the game thumbnail.
Icons
-
Golden on the game icon.
Promotional Images
-
Golden on a promotional image.
Trailers
-
Golden in the game trailer.
Development Images
-
Golden on a development image.
Miscellaneous
-
Dead Goldens in Legacy Gilded Path.
-
Golden on its Index icon.
Trivia
[edit]- When the Uber Mystery was in the game, it had a chance of spawning the Golden upon its death in Fallen mode.
- Multiple dead Goldens can be seen laying on the ground in Gilded Path.
Update History
[edit]- 2 August 2019 - BETA v1.7.0
- Golden added.
- 15 August 2019 - BETA v1.10.0
- First wave appearance changed from wave 56 to wave 58.
- 13 October 2019 - Release v1.0.0
- Golden health decreased from 1,000 to 200.
- Golden moved from wave 56 to wave 20 of Hard mode (now Golden Mode).
- Speed increased from Slow to Above Average (4).
- 29 October 2020 - Overhaul v1.0
- Golden removed.
- 17 December 2024 - v1.46.4
- 17 December 2024 - v1.46.5
- Golden no longer appears in Golden mode, as it has been removed.
- 12 February 2025 - v1.53.3a
| File:GoldenHardcoreIcon.png Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Mystery Wave 16 |
Golden Wave 20 |
Chained Boss Wave 22 |
| File:Gold-Medal.png Pre-MEGA (Hard & Insane) File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Rusted Wave 56 |
Golden Wave 58 |
24 Karat Wave 59 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |