Hefty: Difference between revisions
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{{EnemyTabs}}
{{For|[[Slow]]|[[Heavy]]}}
{{Zombie
|modern_image = <tabber>
|image1 = Hefty2.png▼
|-|Animation 1 = [[File:VoidHefty1.png]]
|-|Animation 2 = [[File:VoidHefty2.png]]
|first_wave_appearance = 7▼
</tabber>
|mode_appearance = [[Hardcore Mode|{{Color|HardcoreMode}}]]<br/>[[Voidcore Mode|{{Color|VoidcoreMode|Voidcore}}]]
|base_hp = [[File:HealthIcon.png|20px|Health]]50 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]75 (Voidcore)<br/>[[File:HealthIcon.png|20px|Health]]45 (Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]20 (Legacy)
|defense = {{Defense}}25%
|speed = 2.5
|cash = {{Money|30}} on death (Hardcore)<br/>{{Money|25}} on death (Voidcore)
|hidden = No
|immunity = {{Attr|Health Regen}} (Variable)<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|fly = No
|ghost = No
|lead = No
|spawned_by = *[[
*[[Mandrake]]
}}
{{QuoteContainer|<tabber>
|-|
{{QuoteBox|Hefty enemies incoming!<br/>They're slow but they have a ton of defense! Don't let them through!|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Hardcore Mode|Hardcore]])}}
|-|April Fools 2022 =
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__TOC__
==Description==
The '''Hefty''' is
The '''Hefty''' can be spawned by
==Logbook Description==
"''The Hefty are those who are completely consumed by the Void Gems. Gems sprout from their bodies as their skin turns to crystal. The souls trapped within their bodies are chained down by magic as the transformation causes them to fall out with nothing organic to hold onto.''"
==Appearance==
{{Tabber
|Modern
|The '''Hefty''' has grey skin. Its body is covered in multiple purple crystals. It has veins on its arms and a hole in its torso with a chain coming out of it. It has two animations it can pick from.
|Legacy
|{{Tabber
|Current
|The current legacy version of the '''Hefty''' has dark red reflective skin. Its torso, legs, wristbands and sleeves
|Version 1
|The
}}
}}
==Strategy==
*While fairly tough for its debut, the '''Hefty''' can easily be handled by most early game towers, such as the [[Pyromancer]], [[Engineer]] and [[Operator]].
**As [[Voidcore Mode|Voidcore]] mode awards much less cash, completely relying on the [[Pyromancer]] is not recommended.
*The '''Hefty's''' [[Defense]] is negligible, as it is too low to have an impact on most towers.
==Gallery==
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<gallery>
CorpseHefty.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
{{GalleryHeader|Trailers}}
<gallery>
Hardcore Rework Trailer - Tower Defense Simulator|'''Hefty''' in the game trailer.
</gallery>
{{GalleryHeader|Promotional Images}}
<gallery>
V1.86.0UpdateLog1.png|'''Hefty''' on a promotional image.
</gallery>
{{GalleryHeader|Concept Art}}
<gallery>
HeftyCA.png|'''Hefty''' on its concept art.
</gallery>
{{GalleryHeader|Miscellaneous}}
<gallery>
IndexHefty.png|Legacy '''Hefty''' on its [[Index]] icon.
</gallery>
}}
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==Trivia==
*Weirdly, the health of the '''Hefty''' was increased in [[MEGA Servers]], despite it not being able to spawn in a [[MEGA Servers|MEGA Server]] without admin commands.
*The
**Its original appearance looked similar to the unreleased and current version of [[Chained Boss]].
*The '''Hefty''' is unaffected by enemy appearance [[modifiers]], such as [[Talk Like a Pirate Day]].
==Update History==
Line 83 ⟶ 102:
**Defense changed from 3 to 25%.
*'''5 June 2026''' - [[v2.0.0]]
**Modern version added.
***Appearance changed.
***Now has 50 health in [[Hardcore Mode|Hardcore]] mode.
***Now has 75 health in [[Voidcore Mode|Voidcore]] mode.
***Now has 45 health in [[Sandbox Mode|Sandbox]] mode.
***Now gives {{Money|30}} on death in [[Hardcore Mode|Hardcore]] mode.
***Now gives {{Money|25}} on death in [[Voidcore Mode|Voidcore]] mode.
**[[Logbooks|Logbook]] description added.
{{Hardcore|[[
{{Voidcore|[[Odd]] & [[Swift]]|Wave 1|Hefty|Wave 4|[[Cursed Skeleton]]|Wave 8}}
| |||
Latest revision as of 21:54, 15 August 2026
<infobox>
<title source="title1"><default>Hefty</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Hefty enemies incoming! .⁰(☒д☒ₒ )⁰.
They'we swow but have a ton of defense! Don't wet them thwough! (๑•̀ㅂ•́)૭☒" - ―Commander dialogue on Wave 7 (April Fools 2022 Hardcore)
Description
[edit]The Hefty is a tanky enemy that appears in Hardcore and Voidcore modes. It has higher health and Defense than every enemy that appeared before it, though it is also slower than all of them.
The Hefty can be spawned by the Mystery.
Logbook Description
[edit]"The Hefty are those who are completely consumed by the Void Gems. Gems sprout from their bodies as their skin turns to crystal. The souls trapped within their bodies are chained down by magic as the transformation causes them to fall out with nothing organic to hold onto."
Appearance
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Strategy
[edit]- While fairly tough for its debut, the Hefty can easily be handled by most early game towers, such as the Pyromancer, Engineer and Operator.
- As Voidcore mode awards much less cash, completely relying on the Pyromancer is not recommended.
- The Hefty's Defense is negligible, as it is too low to have an impact on most towers.
Gallery
[edit]Previous Variants
-
First version (29 October 2020 – 8 May 2021)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Trailers
-
Hefty in the game trailer.
Promotional Images
-
Hefty on a promotional image.
Concept Art
-
Hefty on its concept art.
Miscellaneous
Trivia
[edit]- Weirdly, the health of the Hefty was increased in MEGA Servers, despite it not being able to spawn in a MEGA Server without admin commands.
- The legacy version of the Hefty looks similar to the Rusted.
- Its original appearance looked similar to the unreleased and current version of Chained Boss.
- The Hefty is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
[edit]- 29 October 2020 - Overhaul v1.0.0
- Hefty added.
- 8 May 2021 - Overhaul v1.3.0
- Appearance changed.
- Health increased from 15 to 20.
- Defense changed from 3 to 25%.
- 5 June 2026 - v2.0.0
| Hardcore | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Odd & Swift Wave 1 |
Hefty Wave 4 |
Mandrake Wave 8 |
| Voidcore | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Odd & Swift Wave 1 |
Hefty Wave 4 |
Cursed Skeleton Wave 8 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |