Null Pursuit: Difference between revisions
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{{EnemyTabs}} |
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{{EventSandboxOnly|date = 26th of November 2025|event = [[Null & Void Event]]}} |
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{{Stub}} |
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{{For|[[Pursuit]]|other uses of [[Null (Disambiguation)|Null]]}} |
{{For|[[Pursuit]]|other uses of [[Null (Disambiguation)|Null]]}} |
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{{Zombie |
{{Zombie |
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|image1 = |
|image1 = NullPursuit.png |
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|mode_appearance = |
|mode_appearance = [[Sandbox Mode|Sandbox]] via [[Logbooks]] |
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---- |
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| ⚫ | |||
Originally:<br/>[[Blind Faith|Null & Void Night III (Easy)]]<br/>[[Blind Faith|Null & Void Night III (Hard)]] |
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|base_hp = TBA |
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| ⚫ | |||
| ⚫ | |||
|base_hp = [[File:HealthIcon.png|20px|Health]]4,250 (Easy Night III)<br/>[[File:HealthIcon.png|20px|Health]]8,500 (Hard Night III & Sandbox) |
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| ⚫ | |||
|defense = {{Defense}}50% |
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|cash = {{Money|3,750}} every 50% health (Easy Night III)<br/>{{Money|5,000}} every 50% health (Hard Night III) |
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|hidden = No |
|hidden = No |
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|fly = |
|fly = {{Attr|Flying|Yes}} |
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|ghost = No |
|ghost = No |
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|lead = No |
|lead = No |
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|immunity = {{Attr|Freeze}}<br/>{{Attr|Stun}} (Variable)<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{BossList|Ref = <ref>Only the first '''Null Pursuit''' spawned in [[Blind Faith]] is a [[Boss]] enemy.</ref>|Default}} |
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|immunity = None |
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|ability1 = '''{{WikiAb|Missile Attack}}''' - Fires down a barrage of missiles at towers and units, applying a 25% [[Damage Debuff]] to towers and dealing 200 damage to units. |
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|ability1_cooldown = 5 |
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}} |
}} |
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{{QuoteContainer| |
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{{QuoteBox|Is that the Pursuit? The Nil Zone can copy vehicles too?!|audio = NullVoidNight3Wave15-1.ogg|[[Commander (Narrator)|Commander]] on Wave 15 ([[Blind Faith]])}} |
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==Descwpition== |
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}} |
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The Pursuit sucks |
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==Description== |
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The '''Null Pursuit''', internally referred to as the '''Corrupted Pursuit''', was a [[Flying]] enemy that appears in [[Blind Faith]] as part of the [[Null & Void Event]]. It had significantly higher health than the [[Null Shrieker]] that appeared before it. It has one ability, where it fires a barrage of missiles at towers and units. For towers, this applies a 25% [[Damage Debuff]], while to units, this deals 200 damage to them. |
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==Logbook Description== |
==Logbook Description== |
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"''The Null Pursuit flew in, leaving Engineer in awe as it was piloted by two skeletal figures within. She spent ages perfecting that rotorcraft, and the Nil Zone copied every last detail down to the missiles it fired at her team. Once Engineer built another sentry in annoyance, she pulled out her notepad and wrote 'Add: Remote pilot ejection.''" |
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TBA |
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==Appearance== |
==Appearance== |
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The '''Null Pursuit''' is a corrupted recreation of the [[Pursuit]]. The helicopter specifically is based on the RAH-66 Comanche helicopter used for the Level 5B of the Default [[Pursuit]] skin. It is a black and red helicopter mounted with autocannon and trapezoid missile pods, with Null shard decorations and two [[Skeleton]]s driving the helicopter. |
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The Pursuit uses the level 5 appearance and its controlled by SKELETONS 😱 |
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==Strategy== |
==Event Strategy== |
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As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Blind Faith]] is listed instead. |
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Sell all your towers, quit TDS and subscribe to that guy who made the decline of tds video |
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*High DPS towers with flying detection, like the [[Ranger]] and [[Pursuit]] are recommended here. |
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**[[The Sun]] curse can be helpful here, as it can give every tower flying detection even if it does not have it. This includes towers like the [[Accelerator]], [[Turret]] or [[Golden Minigunner]]. |
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***Alternatively, the [[Firework Technician]] can be used to temporarily give towers flying detection. |
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*As the '''Null Pursuit''' debuffs towers, the [[Medic]] cannot be used to shield towers from its ability. |
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**While the [[Medic]] cannot be used, the [[DJ Booth]] can be used to partially mitigate the effects of the debuff. |
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==Gallery== |
==Gallery== |
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{{Gallery| |
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TBA |
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{{GalleryHeader|Corpse Variants}} |
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<gallery> |
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CorpseNullPursuit.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (31 October 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Miscellaneous}} |
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<gallery> |
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NullPursuitIconIG.png|'''Null Pursuit''' on its [[Index]] icon. |
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</gallery> |
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}} |
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==Trivia== |
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*The '''Null Pursuit''' is unaffected by enemy appearance [[modifiers]], such as [[Talk Like a Pirate Day]]. |
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==Update History== |
==Update History== |
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*'''31 October 2025''' - [[v1.79.0]] |
*'''31 October 2025''' - [[v1.79.0]] |
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**'''Null Pursuit''' added. |
**'''Null Pursuit''' added. |
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*'''26 November 2025''' - [[v1.80.0|v1.80.1e]] |
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**'''Null Pursuit''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode. |
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*'''3 December 2025''' - [[v1.82.0]] |
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**{{Bug}} Cannot be spawned in [[Sandbox Mode|Sandbox]] mode. |
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*'''4 December 2025''' - [[v1.82.0]]b |
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** {{Bugfix}} Can now be spawned in [[Sandbox Mode|Sandbox]] mode. |
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==Notes== |
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<references/> |
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{{BlindFaith|[[Null Warden]]|Wave 13|Null Pursuit|Wave 15|[[Null Electroshocker]]|Wave 16}} |
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{{ZombieNavBox}} |
{{ZombieNavBox}} |
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[[Category:Null & Void Event]] |
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Latest revision as of 00:21, 25 July 2026
Null Pursuit was previously removed from the game on the 26th of November 2025 as it was part of the Null & Void Event, though it has been made available through the Sandbox mode.
It is not accessible anywhere else in the game, aside from in Sandbox Mode. This page will attempt to include information about both the version before removal and its re-added version.
- "Is that the Pursuit? The Nil Zone can copy vehicles too?!"
File:NullVoidNight3Wave15-1.ogg - ―Commander on Wave 15 (Blind Faith)
Description
[edit | edit source]The Null Pursuit, internally referred to as the Corrupted Pursuit, was a Flying enemy that appears in Blind Faith as part of the Null & Void Event. It had significantly higher health than the Null Shrieker that appeared before it. It has one ability, where it fires a barrage of missiles at towers and units. For towers, this applies a 25% Damage Debuff, while to units, this deals 200 damage to them.
Logbook Description
[edit | edit source]"The Null Pursuit flew in, leaving Engineer in awe as it was piloted by two skeletal figures within. She spent ages perfecting that rotorcraft, and the Nil Zone copied every last detail down to the missiles it fired at her team. Once Engineer built another sentry in annoyance, she pulled out her notepad and wrote 'Add: Remote pilot ejection."
Appearance
[edit | edit source]The Null Pursuit is a corrupted recreation of the Pursuit. The helicopter specifically is based on the RAH-66 Comanche helicopter used for the Level 5B of the Default Pursuit skin. It is a black and red helicopter mounted with autocannon and trapezoid missile pods, with Null shard decorations and two Skeletons driving the helicopter.
Event Strategy
[edit | edit source]As this enemy only appears through Sandbox mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without Sandbox mode in Blind Faith is listed instead.
- High DPS towers with flying detection, like the Ranger and Pursuit are recommended here.
- The Sun curse can be helpful here, as it can give every tower flying detection even if it does not have it. This includes towers like the Accelerator, Turret or Golden Minigunner.
- Alternatively, the Firework Technician can be used to temporarily give towers flying detection.
- The Sun curse can be helpful here, as it can give every tower flying detection even if it does not have it. This includes towers like the Accelerator, Turret or Golden Minigunner.
- As the Null Pursuit debuffs towers, the Medic cannot be used to shield towers from its ability.
Gallery
[edit | edit source]Corpse Variants
-
Second Corpse variant, current version (31 October 2025 – Present)
Miscellaneous
-
Null Pursuit on its Index icon.
Trivia
[edit | edit source]- The Null Pursuit is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
[edit | edit source]- 31 October 2025 - v1.79.0
- Null Pursuit added.
- 26 November 2025 - v1.80.1e
- Null Pursuit removed from the main game, now appears exclusively in Sandbox mode.
- 3 December 2025 - v1.82.0
- Bug: Cannot be spawned in Sandbox mode.
- 4 December 2025 - v1.82.0b
- Bugfix: Can now be spawned in Sandbox mode.
Notes
[edit | edit source]- ↑ Only the first Null Pursuit spawned in Blind Faith is a Boss enemy.
| Blind Faith (Null & Void Event, Night III) (31 October 2025 – 26 November 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Null Warden Wave 13 |
Null Pursuit Wave 15 |
Null Electroshocker Wave 16 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
