Wastewalker: Difference between revisions
imported>Mentin123 No edit summary |
imported>Goderator |
||
| (43 intermediate revisions by 11 users not shown) | |||
| Line 1: | Line 1: | ||
{{For|[[ |
{{For|[[Wasterunner]]}} |
||
{{ZombieLegacy |
|||
{{Zombie |
|||
|image1 = Mutated Zombie.png |
|image1 = Mutated Zombie.png |
||
|mode_appearance = [[Polluted Wasteland II|{{ |
|mode_appearance = [[Polluted Wasteland II|{{Color|NuclearMode}}]] |
||
|first_wave_appearance = 1 |
|first_wave_appearance = 1 |
||
|base_hp = [[File:HealthIcon.png|20px|Health]] |
|base_hp = [[File:HealthIcon.png|20px|Health]]70 |
||
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average |
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (3.5) |
||
|cash = {{Money|50}} on death |
|||
|spawned_by = [[Mystery]] (Formerly Nuclear) |
|||
|hidden = No |
|hidden = No |
||
|fly = No |
|fly = No |
||
| Line 12: | Line 12: | ||
|lead = No |
|lead = No |
||
|immunity = None |
|immunity = None |
||
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]14 |
|||
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (3.5) |
|||
|legacy_hidden = No |
|||
|legacy_fly = No |
|||
|legacy_ghost = No |
|||
|legacy_lead = No |
|||
|legacy_immunity = None |
|||
}} |
}} |
||
{{QuoteContainer| |
{{QuoteContainer| |
||
{{QuoteBox|Enemies are approaching!<br/>This feels like this isn't going to be easy.<br/>Start up your defenses and prepare for the worst.|[[ |
{{QuoteBox|Enemies are approaching!<br/>This feels like this isn't going to be easy.<br/>Start up your defenses and prepare for the worst.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Polluted Wasteland II|Nuclear]])}} |
||
}} |
}} |
||
==Description== |
==Description== |
||
The '''Mutated''' is the first enemy the player faces in [[Polluted Wasteland II]]. It has |
The '''Wastewalker''', internally referred to as '''Mutated''', which is still used for its legacy version in [[Sandbox Mode|Sandbox]] mode, is the first enemy the player faces in [[Polluted Wasteland II]]. It has high health and an above average speed. |
||
The ''' |
The '''Wastewalker''' could be spawned by the [[Mystery]] upon its death in [[Polluted Wasteland II]]. |
||
==Appearance== |
==Appearance== |
||
The ''' |
The '''Wastewalker''' has a chartreuse skin color and a black torso and legs. Veins are visible on its head and arms. It is faceless and it emits light green particles. |
||
==Mutation== |
|||
{| class="tds-table align-center mw-collapsible mw-collapsed" style="width: 300px; margin: 0 auto" |
|||
! colspan="2" |Mutation |
|||
|- |
|||
!Percentage |
|||
!Increase |
|||
|- |
|||
|5% |
|||
|3.5 |
|||
|- |
|||
!Wave |
|||
!Health |
|||
|- |
|||
|2 |
|||
|74 |
|||
|- |
|||
|3 |
|||
|77 |
|||
|- |
|||
|4 |
|||
|81 |
|||
|- |
|||
|5 |
|||
|84 |
|||
|- |
|||
|6 |
|||
|88 |
|||
|- |
|||
|7 |
|||
|91 |
|||
|- |
|||
|8 |
|||
|95 |
|||
|- |
|||
|9 |
|||
|98 |
|||
|- |
|||
|10 |
|||
|102 |
|||
|- |
|||
|11 |
|||
|105 |
|||
|- |
|||
|12 |
|||
|109 |
|||
|- |
|||
|13 |
|||
|112 |
|||
|- |
|||
|14 |
|||
|116 |
|||
|- |
|||
|15 |
|||
|119 |
|||
|- |
|||
|16 |
|||
|123 |
|||
|- |
|||
|17 |
|||
|126 |
|||
|- |
|||
|18 |
|||
|130 |
|||
|- |
|||
|19 |
|||
|133 |
|||
|- |
|||
|20 |
|||
|137 |
|||
|- |
|||
|21 |
|||
|140 |
|||
|- |
|||
|22 |
|||
|144 |
|||
|- |
|||
|23 |
|||
|147 |
|||
|- |
|||
|24 |
|||
|151 |
|||
|- |
|||
|25 |
|||
|154 |
|||
|} |
|||
==Strategy== |
==Strategy== |
||
*As [[Polluted Wasteland II]] has the [[HP Locked]] modifier and the ''' |
*As [[Polluted Wasteland II]] has the [[HP Locked]] modifier and the '''Wastewalker''' has quite high health, it is not possible to let even a single wave of '''Wastewalkers''' reach the exit. |
||
* |
*Strong early-game towers like the [[Golden Crook Boss]], [[Golden Cowboy]], [[Engineer]] or [[Mortar]] can clear this out quite easily. |
||
*Because these enemies spawn in large hordes, multi-hit towers like the [[Executioner]] and the [[Golden Pyromancer]] can be very effective. |
|||
**Do bear in mind that both of these towers require you to wait for a few waves before they can be placed down. |
|||
==Gallery== |
==Gallery== |
||
{{Gallery| |
{{Gallery| |
||
{{GalleryHeader|Corpse Variants}} |
|||
<gallery> |
|||
CorpseMutated.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
|||
</gallery> |
|||
{{GalleryHeader|Trailers}} |
{{GalleryHeader|Trailers}} |
||
<gallery> |
<gallery> |
||
Tower Defense Simulator- ☢️ NUCLEAR Update!☢️|''' |
Tower Defense Simulator- ☢️ NUCLEAR Update!☢️|'''Wastewalker''' in the game trailer. |
||
</gallery> |
|||
{{GalleryHeader|Miscellaneous}} |
|||
<gallery> |
|||
IndexMutated.png|'''Wastewalker''' on its [[Index]] icon. |
|||
</gallery> |
</gallery> |
||
}} |
}} |
||
==Update History== |
==Update History== |
||
*'''29 July 2022''' |
*'''29 July 2022''' - [[v1.3.0]] |
||
**'''Mutated''' Added. |
**'''Mutated''' Added. |
||
*'''19 February 2025''' - [[v1.54.0]] |
|||
**Modern version added. |
|||
***None of the changes are applied to the legacy version. |
|||
**Name changed from ''Mutated'' to ''Wastewalker''. |
|||
**Health increased from 14 to 50. |
|||
**Now gives {{Money|50}} on death. |
|||
**{{Bug}} Appears twice in the [[Index]], one of them not loading in any model for the preview. |
|||
*'''5 March 2025''' - [[v1.56.0]] |
|||
**Health decreased from 50 to 40. |
|||
*'''22 April 2026''' - [[v1.89.0]] |
|||
**Health increased from 40 to 70. |
|||
*'''5 June 2026''' - [[v2.0.0]] |
|||
**{{Bugfix}} No longer appears twice in the [[Index]]. |
|||
{{PollutedWasteland|Start|N/A| |
{{PollutedWasteland|Start|N/A|Wastewalker & [[Wasterunner]]|Wave 1|[[Hazardous]]|Wave 3}} |
||
Latest revision as of 16:53, 5 June 2026
<infobox>
<title source="title1"><default>Wastewalker</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (3.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (3.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Wastewalker, internally referred to as Mutated, which is still used for its legacy version in Sandbox mode, is the first enemy the player faces in Polluted Wasteland II. It has high health and an above average speed.
The Wastewalker could be spawned by the Mystery upon its death in Polluted Wasteland II.
Appearance
[edit]The Wastewalker has a chartreuse skin color and a black torso and legs. Veins are visible on its head and arms. It is faceless and it emits light green particles.
Mutation
[edit]| Mutation | |
|---|---|
| Percentage | Increase |
| 5% | 3.5 |
| Wave | Health |
| 2 | 74 |
| 3 | 77 |
| 4 | 81 |
| 5 | 84 |
| 6 | 88 |
| 7 | 91 |
| 8 | 95 |
| 9 | 98 |
| 10 | 102 |
| 11 | 105 |
| 12 | 109 |
| 13 | 112 |
| 14 | 116 |
| 15 | 119 |
| 16 | 123 |
| 17 | 126 |
| 18 | 130 |
| 19 | 133 |
| 20 | 137 |
| 21 | 140 |
| 22 | 144 |
| 23 | 147 |
| 24 | 151 |
| 25 | 154 |
Strategy
[edit]- As Polluted Wasteland II has the HP Locked modifier and the Wastewalker has quite high health, it is not possible to let even a single wave of Wastewalkers reach the exit.
- Strong early-game towers like the Golden Crook Boss, Golden Cowboy, Engineer or Mortar can clear this out quite easily.
Gallery
[edit]Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Trailers
-
Wastewalker in the game trailer.
Miscellaneous
-
Wastewalker on its Index icon.
Update History
[edit]- 29 July 2022 - v1.3.0
- Mutated Added.
- 19 February 2025 - v1.54.0
- Modern version added.
- None of the changes are applied to the legacy version.
- Name changed from Mutated to Wastewalker.
- Health increased from 14 to 50.
- Now gives Error creating thumbnail: File missing$50 on death.
- Bug: Appears twice in the Index, one of them not loading in any model for the preview.
- Modern version added.
- 5 March 2025 - v1.56.0
- Health decreased from 50 to 40.
- 22 April 2026 - v1.89.0
- Health increased from 40 to 70.
- 5 June 2026 - v2.0.0
- Bugfix: No longer appears twice in the Index.
| Nuclear (Polluted Wasteland II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Wastewalker & Wasterunner Wave 1 |
Hazardous Wave 3 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |