Witch Doctor: Difference between revisions
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imported>Breathix No edit summary |
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|image1 = WitchDoctor.png |
|image1 = WitchDoctor.png |
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|first_wave_appearance = 54 |
|first_wave_appearance = 54 |
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|base_hp = 3,100 |
|base_hp = [[File:HealthIcon.png|20px|Health]]3,100 |
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|speed = Slow |
|speed = [[File:SpeedIcon.png|20px|Speed]]Slow (1.5) |
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|hidden = No |
|hidden = No |
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|immunity = |
|immunity = {{Attr|Basic Freeze}} |
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|ability1 = '''Healing Power''' - Waves its staff up, healing 1/5th of an enemy's health. Heals all enemies that are within 7.5 studs of the '''Witch Doctor'''. Does not heal other '''Witch Doctors'''. |
|ability1 = '''{{WikiAb|Healing Power}}''' - Waves its staff up, healing 1/5th of an enemy's health. Heals all enemies that are within 7.5 studs of the '''Witch Doctor'''. Does not heal other '''Witch Doctors'''. |
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}} |
}} |
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{{QuoteContainer| |
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{{QuoteBox|Incoming gravekeepers and witches!<br>SpoOOOoky...|Beginning of Wave 55}} |
{{QuoteBox|Incoming gravekeepers and witches!<br>SpoOOOoky...|Beginning of Wave 55}} |
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}} |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Witch Doctor''' was a support-type enemy that directly |
The '''Witch Doctor''' was a support-type enemy that directly healed other enemies. The '''Witch Doctor''' spawned behind [[Chained Boss|Chaineds]], meaning that it was necessary to defeat the [[Chained Boss|Chaineds]] before moving onto the '''Witch Doctor'''. The '''Witch Doctor''' had a high amount of health and walked at the same speed as the [[Chained Boss|Chained]]. |
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==Appearance== |
==Appearance== |
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The '''Witch Doctor''' had green skin and wore a skull mask. Underneath the mask, the '''Witch Doctor''' had green glowing eyes and a drooling zombie face. It wielded a staff which healed other enemies. It wore a navy granite shirt (that appeared to be a chestplate) and black granite pants. |
The '''Witch Doctor''' had green skin and wore a skull mask. Underneath the mask, the '''Witch Doctor''' had green glowing eyes and a drooling zombie face. It wielded a staff which healed other enemies. It wore a navy granite shirt (that appeared to be a chestplate) and black granite pants. |
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== |
==Strategy== |
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* |
*If left alone for a while, the '''Witch Doctor''' can cause major problems as it can heal other enemies. |
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* |
*Due to the [[Chained Boss|Chaineds]] that spawn in front of the '''Witch Doctor''', it is recommended to use the [[Rocketeer|Rocketer]] to hit the '''Witch Doctor''' behind the [[Chained Boss|Chaineds]]. |
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**You can also set towers to target ''Strongest'', if the '''Witch Doctor's''' health is more than the [[Chained Boss| |
**You can also set towers to target ''Strongest'', if the '''Witch Doctor's''' health is more than the [[Chained Boss|Chaineds]] in front of them. |
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*'''Witch Doctors''' cannot heal themselves or other '''Witch Doctors''', meaning that if you kill them, you can prevent other enemies from being healed. |
*'''Witch Doctors''' cannot heal themselves or other '''Witch Doctors''', meaning that if you kill them, you can prevent other enemies from being healed. |
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*If you are going to attack the [[Chained Boss|Chained]] first instead of the '''Witch Doctor''', it is recommended to have a [[Commander]] near your towers to boost firerate. |
*If you are going to attack the [[Chained Boss|Chained]] first instead of the '''Witch Doctor''', it is recommended to have a [[Commander]] near your towers to boost firerate. |
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*The [[Freezer]]'s ''Ice Drop'' and [[Pyromancer]] can be used to slow down the '''Witch Doctor'''. |
*The [[Freezer]]'s ''Ice Drop'' and [[Pyromancer]] can be used to slow down the '''Witch Doctor'''. |
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*The [[Military Base]]'s [[units]] and [[Enforcer]]'s [[SWAT Van]] can help defeat the enemies in front of the '''Witch Doctor''' as their collisions are likely to kill the enemy before the '''Witch Doctor''' can heal them. |
*The [[Military Base]]'s [[units]] and [[Shotgunner|Enforcer]]'s [[SWAT Van]] can help defeat the enemies in front of the '''Witch Doctor''' as their collisions are likely to kill the enemy before the '''Witch Doctor''' can heal them. |
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== |
==Sounds== |
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{{Sounds|{{pe| |
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{| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;" |
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|- |
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! style{{=}}"width:30%;" |Sound |
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! style{{=}}"width:70%;" |Description |
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|- |
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! colspan{{=}}"2" |Death |
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|- |
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|[[File:WitchDoctorDeath.ogg]] |
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|'''Witch Doctor''' death |
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|} |
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}}}} |
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==Trivia== |
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*This was the first enemy that was able to heal other enemies, and the first enemy with the ability to give other enemies a buff. |
*This was the first enemy that was able to heal other enemies, and the first enemy with the ability to give other enemies a buff. |
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**The [[Health Cultist]] is the successor |
**The [[Health Cultist]] is the successor to the '''Witch Doctor'''. |
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*The '''Witch Doctor''' wore a re-textured version of the |
*The '''Witch Doctor''' wore a re-textured version of the {{RLinkC|14130172|Horned Velociraptor Skull}} accessory from the Roblox catalog. |
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*The '''Witch Doctor''' held the |
*The '''Witch Doctor''' held the {{RLinkC|127506105|Korblox Mage Staff}} gear from the Roblox catalog. |
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==Update History== |
==Update History== |
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*'''10 July 2019''' |
*'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]] |
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**'''Witch Doctor''' added. |
**'''Witch Doctor''' added. |
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***Later in the day health healed decreased from maximum health to |
***Later in the day health healed decreased from maximum health to 16.66% health. |
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*'''14 July 2019''' |
*'''14 July 2019''' - [[BETA v1.5|BETA v1.5.0]] |
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**Health healed increased from |
**Health healed increased from 16.66% to 20% health. |
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*'''13 October 2019''' |
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] |
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**'''Witch Doctor''' removed. |
**'''Witch Doctor''' removed. |
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{{Hard|[[Chained Boss|Chained]]|Wave 52| |
{{Hard|[[Chained Boss|Chained]]|Wave 52|Witch Doctor|Wave 54|[[Rusted]]|Wave 56}} |
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{{ZombieNavBox}} |
{{ZombieNavBox}} |
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[[Category:Historical Content]] |
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Latest revision as of 16:00, 30 April 2026
Witch Doctor has been removed from the game as of the 13th of October 2019.
Witch Doctor may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Witch Doctor</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlow (1.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlow (1.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Incoming gravekeepers and witches!
SpoOOOoky..." - ―Beginning of Wave 55
Description
[edit]The Witch Doctor was a support-type enemy that directly healed other enemies. The Witch Doctor spawned behind Chaineds, meaning that it was necessary to defeat the Chaineds before moving onto the Witch Doctor. The Witch Doctor had a high amount of health and walked at the same speed as the Chained.
Appearance
[edit]The Witch Doctor had green skin and wore a skull mask. Underneath the mask, the Witch Doctor had green glowing eyes and a drooling zombie face. It wielded a staff which healed other enemies. It wore a navy granite shirt (that appeared to be a chestplate) and black granite pants.
Strategy
[edit]- If left alone for a while, the Witch Doctor can cause major problems as it can heal other enemies.
- Due to the Chaineds that spawn in front of the Witch Doctor, it is recommended to use the Rocketer to hit the Witch Doctor behind the Chaineds.
- You can also set towers to target Strongest, if the Witch Doctor's health is more than the Chaineds in front of them.
- Witch Doctors cannot heal themselves or other Witch Doctors, meaning that if you kill them, you can prevent other enemies from being healed.
- If you are going to attack the Chained first instead of the Witch Doctor, it is recommended to have a Commander near your towers to boost firerate.
- The Freezer's Ice Drop and Pyromancer can be used to slow down the Witch Doctor.
- The Military Base's units and Enforcer's SWAT Van can help defeat the enemies in front of the Witch Doctor as their collisions are likely to kill the enemy before the Witch Doctor can heal them.
Sounds
[edit]| Sound | Description |
|---|---|
| Death | |
| File:WitchDoctorDeath.ogg | Witch Doctor death |
Trivia
[edit]- This was the first enemy that was able to heal other enemies, and the first enemy with the ability to give other enemies a buff.
- The Health Cultist is the successor to the Witch Doctor.
- The Witch Doctor wore a re-textured version of the Horned Velociraptor Skull accessory from the Roblox catalog.
- The Witch Doctor held the Korblox Mage Staff gear from the Roblox catalog.
Update History
[edit]- 10 July 2019 - BETA v1.4.0
- Witch Doctor added.
- Later in the day health healed decreased from maximum health to 16.66% health.
- Witch Doctor added.
- 14 July 2019 - BETA v1.5.0
- Health healed increased from 16.66% to 20% health.
- 13 October 2019 - Release v1.0.0
- Witch Doctor removed.
| Error creating thumbnail: File missing Pre-MEGA (Hard & Insane) File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Chained Wave 52 |
Witch Doctor Wave 54 |
Rusted Wave 56 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |