Circuit (Hardcore): Difference between revisions

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{{SameName|Circuit|[[Circuit (Hardcore)|Polluted Wasteland & Hardcore]] • [[Circuit (Polluted Wasteland II)|Polluted Wasteland II]]}}
{{SameName|Circuit|[[Circuit (Hardcore)|Polluted Wasteland & Hardcore]] • [[Circuit (Polluted Wasteland II)|Polluted Wasteland II]]}}
{{RemovedSandboxOnly|date=5th June 2026}}
{{Zombie
{{Zombie
|title1 = Circuit
|title1 = Circuit
|image1 = Circuit-1.png
|image1 = <tabber>
|-|Regular = [[File:Circuit-1.png]]
|mode_appearance = [[Hardcore Mode|{{Colour|HardcoreMode}}]]
|-|Super Charge = [[File:CircuitVFX.png]]
|first_wave_appearance = 43
</tabber>
|mode_appearance = [[Sandbox Mode|Sandbox]]
----
Originally:<br>[[Fallen Mode|{{Color|LegacyFallenMode|Fallen}}]]<br>[[Hardcore Mode|{{Color|HardcoreMode}}]]
|first_wave_appearance = 36 ([[Polluted Wasteland]])<br>43 (Hardcore)
|base_hp = [[File:HealthIcon.png|20px|Health]]2,500
|base_hp = [[File:HealthIcon.png|20px|Health]]2,500
|speed = [[File:SpeedIcon.png|20px|Speed]]Very Fast (8)
|speed = [[File:SpeedIcon.png|20px|Speed]]Very Fast (8)
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__TOC__
__TOC__
==Description==
==Description==
The '''Circuit''' is a very fast [[Enemies|enemy]] that appears in [[Hardcore Mode|Hardcore]] mode (it used to appear in [[Polluted Wasteland]] in [[Fallen Mode|Fallen]] mode, replacing the [[Error]]). The '''Circuit''' has quite high speed and somewhat high health. However, the '''Circuit''' has the ''Super Charge'' ability, letting it make itself and surrounding enemies faster, including major bosses (like the [[Fallen King (Legacy)|Fallen King]]). If you are really unlucky, multiple ''Super Charges'' can stack, making strong enemies extremely fast, even faster than the [[Error]] and [[Glitch]], making it a very dangerous enemy. The '''Circuit''' also has [[Stun Immunity]], which makes the [[Warden]] and [[Electroshocker]] only slow it down and making knockback towers not knock it back.
The '''Circuit''' was a very fast [[Enemies|enemy]] that appeared in [[Hardcore Mode|Hardcore]] mode (it used to appear in [[Polluted Wasteland]] in [[Fallen Mode|Fallen]] mode, replacing the [[Error]]). Currently, it can only be spawned in [[Sandbox Mode|Sandbox]] mode if the player has the Sandbox Plus+ [[Gamepasses|gamepass]]. The '''Circuit''' has quite high speed and somewhat high health. However, the '''Circuit''' has the ''Super Charge'' ability, letting it make itself and surrounding enemies faster, including major bosses (like the [[Fallen King (Legacy)|Fallen King]]). If you are really unlucky, multiple ''Super Charges'' can stack, making strong enemies extremely fast, even faster than the [[Error]] and [[Glitch]], making it a very dangerous enemy. The '''Circuit''' also has [[Stun Immunity]], which makes the [[Warden]] and [[Electroshocker]] only slow it down and making knockback towers not knock it back.


The '''Circuit''' can be spawned from the [[Mystery]] upon its death in [[Hardcore Mode|Hardcore]] mode, from wave 44 onwards.
The '''Circuit''' can be spawned from the [[Mystery]] upon its death in [[Hardcore Mode|Hardcore]] mode, from wave 44 onwards.
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==Strategy==
==Strategy==
This strategy refers to the state of the game while the '''Invisible''' still appeared in the [[Hardcore Mode|Hardcore]] mode.
*This enemy must be defeated quickly. If not, it can speed enemies up to speeds greater than the [[Glitch]] and [[Fallen Rusher (Legacy)|Fallen Rusher]].
*This enemy must be defeated quickly. If not, it can speed enemies up to speeds greater than the [[Glitch]] and [[Fallen Rusher (Legacy)|Fallen Rusher]].
**This can speed up large enemies, such as the [[Slow King]] and [[Vindicator]], and even major bosses like the [[Fallen King (Legacy)|Fallen King]]. Taking into account the ability to stack, this has the potential to be the most dangerous enemy in the game.
**This can speed up large enemies, such as the [[Slow King (Legacy)|Slow King]] and [[Vindicator (Legacy)|Vindicator]], and even major bosses like the [[Fallen King (Legacy)|Fallen King]]. Taking into account the ability to stack, this has the potential to be the most dangerous enemy in the game.
*Fast-firing towers, such as the [[Minigunner]], paired with the [[Commander]], are recommended to defeat the '''Circuit''' quickly.
*Fast-firing towers, such as the [[Minigunner]], paired with the [[Commander]], are recommended to defeat the '''Circuit''' quickly.
**Long range towers, like the [[Ranger]], are also recommended.
**Long range towers, like the [[Ranger]], are also recommended.
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{{GalleryHeader|Corpse Variants}}
{{GalleryHeader|Corpse Variants}}
<gallery>
<gallery>
LegacyCircuitCorpse.jpeg|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
CorpseCircuit.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
</gallery>


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*'''16 December 2024''' - [[v1.46.0]]
*'''16 December 2024''' - [[v1.46.0]]
**{{Bug}} '''Circuit''' appears twice in the [[Index]].
**{{Bug}} '''Circuit''' appears twice in the [[Index]].
*'''5 June 2026''' - [[v2.0.0]]
**'''Circuit''' removed from the main game, as it has been directly replaced by [[Speedy King]]. Now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
**No longer appears in the [[Index]].




{{FallenNuclear|[[Templar (Legacy)|Templar]]|Wave 35|Circuit & [[Summoner Boss]]|Wave 36|[[Fallen Hero (Legacy)|Fallen Hero]]|Wave 39}}
{{FallenNuclear|[[Templar]]|Wave 35|Circuit & [[Summoner Boss]]|Wave 36|[[Fallen Hero (Legacy)|Fallen Hero]]|Wave 39}}
{{Hardcore|[[Error]]|Wave 42|Circuit & [[Speedy King]]|Wave 43|[[Molten Titan (Legacy)|Molten Titan]] & [[Molten Boss]]|Wave 44}}
{{Hardcore|[[Error]]|Wave 42|Circuit & [[Speedy King (Legacy)|Speedy King]]|Wave 43|[[Molten Titan (Legacy)|Molten Titan]] & [[Molten Boss]]|Wave 44|category = hide}}




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{{ZombieNavBox}}
{{ZombieNavBox}}
[[Category:Polluted Wasteland]]
[[Category:Polluted Wasteland]]
[[Category:Late-Game]]
{{DISPLAYTITLE:Circuit}}
{{DISPLAYTITLE:Circuit}}

Latest revision as of 18:51, 12 August 2026

Sandbox Only Content

Circuit (Hardcore) was previously removed on the 5th June 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

"Hello? Communicator's acting up...
This doesn't feel right, can you hea-RRrR"

Commander dialogue on Wave 36 (Polluted Wasteland Fallen)
"ERROR: Incoming mysterious enemies!"
―Beginning of Wave 36 (Pre-Overhaul, Polluted Wasteland Fallen)

Description

[edit]

The Circuit was a very fast enemy that appeared in Hardcore mode (it used to appear in Polluted Wasteland in Fallen mode, replacing the Error). Currently, it can only be spawned in Sandbox mode if the player has the Sandbox Plus+ gamepass. The Circuit has quite high speed and somewhat high health. However, the Circuit has the Super Charge ability, letting it make itself and surrounding enemies faster, including major bosses (like the Fallen King). If you are really unlucky, multiple Super Charges can stack, making strong enemies extremely fast, even faster than the Error and Glitch, making it a very dangerous enemy. The Circuit also has Stun Immunity, which makes the Warden and Electroshocker only slow it down and making knockback towers not knock it back.

The Circuit can be spawned from the Mystery upon its death in Hardcore mode, from wave 44 onwards.

Appearance

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Strategy

[edit]

This strategy refers to the state of the game while the Invisible still appeared in the Hardcore mode.

  • This enemy must be defeated quickly. If not, it can speed enemies up to speeds greater than the Glitch and Fallen Rusher.
    • This can speed up large enemies, such as the Slow King and Vindicator, and even major bosses like the Fallen King. Taking into account the ability to stack, this has the potential to be the most dangerous enemy in the game.
  • Fast-firing towers, such as the Minigunner, paired with the Commander, are recommended to defeat the Circuit quickly.
    • Long range towers, like the Ranger, are also recommended.
    • The Accelerator is not recommended against the Circuit as it will likely get out of its range before the Accelerator can charge up.
  • The Rocketeer and Mortar can damage hordes of Circuits. However, be aware that the Circuit may outrun the projectiles from these towers.
  • The Electroshocker, Toxic Gunner, Sledger, Harvester and Warden can be used to slow down the Circuit.
    • Do note that the Stun Immunity that the Circuit has prevents stunning towers like the Electroshocker from stunning it, with it only being slowed down instead and it cannot be knocked back because of it.
  • The Military Base's Tank and Railgun Tank are the best in halting the advance of the Circuit as it can easily sprint past all of your defenses.
[edit]

Previous Variants

Corpse Variants

Miscellaneous

Trivia

[edit]

Update History

[edit]


Fallen (Polluted Wasteland)
Previous Debut Current Debut Next Debut
Templar
Wave 35
Circuit & Summoner Boss
Wave 36
Fallen Hero
Wave 39
Hardcore
Previous Debut Current Debut Next Debut
Error
Wave 42
Circuit & Speedy King
Wave 43
Molten Titan & Molten Boss
Wave 44


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other