Fallen Soul: Difference between revisions
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{{EnemyTabs |
{{EnemyTabs}} |
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{{SameName|Fallen Soul|[[Fallen Soul (Legacy)|Legacy]] • |
{{SameName|Fallen Soul|[[Fallen Soul (Legacy)|Legacy]] • [[Fallen Soul|Modern]]}} |
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{{For|other uses of [[Fallen (Disambiguation)|Fallen]]|other uses of [[Soul (Disambiguation)|Soul]]}} |
{{For|other uses of [[Fallen (Disambiguation)|Fallen]]|other uses of [[Soul (Disambiguation)|Soul]]}} |
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{{Zombie |
{{Zombie |
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|title1 = Fallen Soul |
|title1 = Fallen Soul |
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|image1 = FallenSoulRework.png |
|image1 = FallenSoulRework.png |
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|mode_appearance = [[Fallen Mode|{{ |
|mode_appearance = [[Fallen Mode|{{Color|FallenMode}}]]<br/>[[PVP|{{Color|FallenArena}}]] |
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---- |
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Originally:<br>[[PVP Test|{{Color|PVP|PVP Test}}]] |
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|base_hp = [[File:HealthIcon.png|20px|Health]]40 |
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---- |
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Originally:<br>9 (High Rank PVP Test) |
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|base_hp = [[File:HealthIcon.png|20px|Health]]150 (Fallen)<br/>[[File:HealthIcon.png|20px|Health]]60 (Fallen Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]75 (Sandbox) |
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|defense = {{Defense}}20% |
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|speed =[[File:SpeedIcon.png|20px|Health]]Above Average (4) |
|speed =[[File:SpeedIcon.png|20px|Health]]Above Average (4) |
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|cash = {{Money| |
|cash = {{Money|180}} on death (Fallen)<br/>{{Money|100}} on death (Fallen Arena PVP) |
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|hidden = {{Attr|Hidden|Yes}} |
|hidden = {{Attr|Hidden|Yes}} |
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|fly = No |
|fly = No |
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|versus_send_cost = {{Money|150}} |
|versus_send_cost = {{Money|150}} |
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|versus_wave_unlock = 9 |
|versus_wave_unlock = 9 |
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|versus_eco = {{Money| |
|versus_eco = {{Money|10}} |
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|versus_number = 1 |
|versus_number = 1 |
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|versus_timer = |
|versus_timer = 1.5 |
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| ⚫ | |||
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}} |
}} |
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|-|Current = |
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{{QuoteBox|Man, I'm shivering! When did it get so cold?|audio=FallenWave12-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 12 ([[Fallen Mode|Fallen]])}} |
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|-|Original = |
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</tabber>}} |
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==Description== |
==Description== |
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The '''Fallen Soul''' is an enemy that appears in [[Fallen Mode|Fallen]] and |
The '''Fallen Soul''' is an enemy that appears in [[Fallen Mode|Fallen]] and Fallen Arena [[PVP]] modes. It has a decent amount of health with above average speed. As it is a [[Hidden (Attribute)|Hidden]] enemy, only towers with hidden detection can target it. |
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==Logbook Description== |
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"''Fallen Souls were the spirits of those who died before the curse took hold. The Queen's sacrifice broke down the wall between life and death, pulling these souls back into the now-corrupted realm. They drift through battlefields, unable to rest or return to the kingdom they once knew. They are nearly invisible — most people only feel a cold breeze as they pass by.''" |
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==Appearance== |
==Appearance== |
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==Strategy== |
==Strategy== |
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*Most early game towers gain hidden detection. Such towers are recommended to deal with early '''Fallen Souls'''. |
*Most early game towers gain hidden detection. Such towers are recommended to deal with early '''Fallen Souls'''. |
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**As '''Fallen Souls''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. |
**As '''Fallen Souls''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. |
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***The [[Pyromancer]] can also be useful against '''Fallen Souls''', although it costs more and does not have hidden detection at base level. |
***The [[Pyromancer]] can also be useful against '''Fallen Souls''', although it costs more and does not have hidden detection at base level. |
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**Though the [[Trapper]] cannot detect hidden enemies, its traps will still work against them. In particular, its landmines can be used to eliminate groups of '''Fallen Souls''' due to its high splash damage. |
**Though the [[Trapper]] cannot detect hidden enemies, its traps will still work against them. In particular, its landmines can be used to eliminate groups of '''Fallen Souls''' due to its high splash damage. |
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*For splash damage towers that cannot target '''Fallen Souls''', such as the [[Mortar]], if a '''Fallen |
*For splash damage towers that cannot target '''Fallen Souls''', such as the [[Mortar]], if a '''Fallen Soul''' is caught up in an explosion, they will take damage from the explosion range. |
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**This means that another detectable enemy must be near the '''Fallen Soul''' for a splash damage tower to hit the '''Fallen Soul'''. |
**This means that another detectable enemy must be near the '''Fallen Soul''' for a splash damage tower to hit the '''Fallen Soul'''. |
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**Similarly, the [[ |
**Similarly, the [[Tesla]] cannot target the '''Fallen Soul''', however, it can hit it if there are other detectable enemies nearby. |
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==Gallery== |
==Gallery== |
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{{Gallery| |
{{Gallery| |
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{{GalleryHeader|Animations}} |
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<gallery> |
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FallenSoulFloat.gif|Floating animation (2 August 2024 – Present) |
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</gallery> |
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{{GalleryHeader|Converted Variants}} |
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<gallery> |
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DefHacker1FallenSoul.png|Green variant, current version (11 June 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Corpse Variants}} |
{{GalleryHeader|Corpse Variants}} |
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<gallery> |
<gallery> |
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Gatling Gun Tower - Tower Defense Simulator|'''Fallen Soul''' on a promotional video. |
Gatling Gun Tower - Tower Defense Simulator|'''Fallen Soul''' on a promotional video. |
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Swarmer Rework - Tower Defense Simulator|'''Fallen Soul''' on a promotional video. |
Swarmer Rework - Tower Defense Simulator|'''Fallen Soul''' on a promotional video. |
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Tower Defense Simulator - "Prepare Your Defenses" Trailer|'''Fallen Soul''' on a promotional video. |
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</gallery> |
</gallery> |
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<gallery> |
<gallery> |
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Valentines Skins - Tower Defense Simulator|'''Fallen Soul''' in the game trailer. |
Valentines Skins - Tower Defense Simulator|'''Fallen Soul''' in the game trailer. |
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Player VS Player Trailer - Tower Defense Simulator|'''Fallen Soul''' in the game trailer. |
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PVP Trailer Gamespot - Tower Defense Simulator|'''Fallen Soul''' in the game trailer. |
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</gallery> |
</gallery> |
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==Update History== |
==Update History== |
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{{scroll|text = |
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*'''2 August 2024''' - [[v1.27.0]] |
*'''2 August 2024''' - [[v1.27.0]] |
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**'''Fallen Soul''' added. |
**'''Fallen Soul''' added. |
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***Adds {{Money|12}} to economy. |
***Adds {{Money|12}} to economy. |
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***Has a spawn timer of 0.8. |
***Has a spawn timer of 0.8. |
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*'''23 April 2025''' - [[v1.62.0]] |
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**No longer appears in the [[PVP Test]] as it has been removed. |
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*'''11 June 2025''' - [[v1.67.0]] |
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**First wave appearance changed from Wave 10 to Wave 13. |
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**Health increased from 40 to 60 in [[Fallen Mode|Fallen]] mode. |
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**Health increased from 40 to 75 in [[Sandbox Mode|Sandbox]] mode. |
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**Cash given increased from {{Money|35}} to {{Money|100}} on death. |
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*'''25 June 2025''' - [[v1.68.0]] |
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**Health increased from 60 to 80 in [[Fallen Mode|Fallen]] mode. |
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*'''23 July 2025''' - [[v1.71.0]] |
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**Now appears in Fallen Arena [[PVP]], carrying over most of its [[PVP Test]] statistics. |
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***Health increased from 40 to 60. |
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***Number sent decreased from 1-5 to 1. |
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***Economy bonus decreased from {{Money|12}} to {{Money|10}}. |
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***Spawn timer increased from 0.8 to 1.5. |
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*'''28 January 2026''' - [[v1.84.0]] |
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**First wave appearance changed from 13 to 12 in [[Fallen Mode|Fallen]] mode. |
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**Health increased from 80 to 150 in [[Fallen Mode|Fallen]] mode. |
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**Defense of 20% added. |
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**Cash given increased from {{Money|100}} to {{Money|180}} on death in [[Fallen Mode|Fallen]] mode. |
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*'''11 February 2026''' - [[v1.85.0]] |
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**[[Logbooks|Logbook]] description added. |
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| ⚫ | |||
{{Fallen|[[Breaker2]]|Wave |
{{Fallen|[[Breaker2]]|Wave 10|Fallen Soul|Wave 12|[[Fallen]]|Wave 14}} |
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{{HighRank|[[Fallen Squire]]|Wave 7|Fallen Soul|Wave 9|[[ |
{{HighRank|[[Fallen Squire]]|Wave 7|Fallen Soul|Wave 9|[[Fallen Hazmat]]|Wave 11}} |
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Latest revision as of 23:25, 13 July 2026
- "Man, I'm shivering! When did it get so cold?"
File:FallenWave12-1.ogg - ―Commander dialogue on Wave 12 (Fallen)
Description
[edit]The Fallen Soul is an enemy that appears in Fallen and Fallen Arena PVP modes. It has a decent amount of health with above average speed. As it is a Hidden enemy, only towers with hidden detection can target it.
Logbook Description
[edit]"Fallen Souls were the spirits of those who died before the curse took hold. The Queen's sacrifice broke down the wall between life and death, pulling these souls back into the now-corrupted realm. They drift through battlefields, unable to rest or return to the kingdom they once knew. They are nearly invisible — most people only feel a cold breeze as they pass by."
Appearance
[edit]The Fallen Soul has dark blue skin. It does not have a head, torso or legs, though it does have a brown skull and rib cage. It wears a grey helmet with blue spikes, grey cloth around its waist and has chains wrapped around its arms. It also had multiple blue spikes on its shoulders and grey gloves.
Strategy
[edit]- Most early game towers gain hidden detection. Such towers are recommended to deal with early Fallen Souls.
- Single target towers, like the Militant, Golden Soldier, Ace Pilot or Assassin, can also clear out groups of Fallen Souls, although they will require more cash to successfully eliminate them.
- As Fallen Souls spawn in hordes, the Golden Pyromancer is particularly useful, being able to damage multiple enemies at once and having hidden detection by default.
- The Pyromancer can also be useful against Fallen Souls, although it costs more and does not have hidden detection at base level.
- Though the Trapper cannot detect hidden enemies, its traps will still work against them. In particular, its landmines can be used to eliminate groups of Fallen Souls due to its high splash damage.
- For splash damage towers that cannot target Fallen Souls, such as the Mortar, if a Fallen Soul is caught up in an explosion, they will take damage from the explosion range.
- This means that another detectable enemy must be near the Fallen Soul for a splash damage tower to hit the Fallen Soul.
- Similarly, the Tesla cannot target the Fallen Soul, however, it can hit it if there are other detectable enemies nearby.
Gallery
[edit]Animations
-
Floating animation (2 August 2024 – Present)
Converted Variants
-
Green variant, current version (11 June 2025 – Present)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Promotional Videos
-
Fallen Soul on a promotional video.
-
Fallen Soul on a promotional video.
-
Fallen Soul on a promotional video.
Trailers
-
Fallen Soul in the game trailer.
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Fallen Soul in the game trailer.
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Fallen Soul in the game trailer.
Miscellaneous
-
Fallen Soul on its Index icon.
Trivia
[edit]- The model used by the Fallen Soul is a slightly modified model of the Korblox Soul.
Update History
[edit]- 2 August 2024 - v1.27.0
- Fallen Soul added.
- 9 April 2025 - v1.60.0
- Now appears in High Rank PVP Test.
- Unlocked on Wave 9.
- Can be sent out for
$150 in groups of 1-5. - Adds
$12 to economy. - Has a spawn timer of 0.8.
- Now appears in High Rank PVP Test.
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 11 June 2025 - v1.67.0
- 25 June 2025 - v1.68.0
- Health increased from 60 to 80 in Fallen mode.
- 23 July 2025 - v1.71.0
- 28 January 2026 - v1.84.0
- 11 February 2026 - v1.85.0
- Logbook description added.
| Previous Debut | Current Debut | Next Debut |
|---|---|---|
| Breaker2 Wave 10 |
Fallen Soul Wave 12 |
Fallen Wave 14 |
| Fallen Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Squire Wave 7 |
Fallen Soul Wave 9 |
Fallen Hazmat Wave 11 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
