Giant Skeleton
<infobox>
<title source="title1"><default>Giant Skeleton</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group>
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>
Below Average (2.5)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Event</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>
Below Average (2.5)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<panel>
<header>Ability</header>
<section>
<label>Regular</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Event</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
Description
[edit]The Giant Skeleton is an enemy that appears in Badlands II, Polluted Wasteland II, Challenge Trials and Story Mode. It has a high amount of health and a below average speed. It is also immune to being stunned, only being slowed down, and immune to knockback from towers.
The Giant Skeleton can be spawned by the Conjurer with its Summon ability, the Necromancer King with its Cursed Summon and the Nuclear Summon from the Nuclear Monster.
Appearance
[edit]The Giant Skeleton is a larger version of the Skeleton with a waist, lower arms and lower legs in its rig. It is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has the bone cage for it. Its head is slightly smaller than most other enemies and it has two large black eyeholes.
On death, the Giant Skeleton falls into a pile of bones while playing a bone shaking sound.
Strategy
[edit]- When dealing with the Giant Skeleton when it first debuts, high DPS towers are best fit. Such towers include the Pursuit, Engineer, Golden Minigunner, Accelerator and Ranger.
- Later on, Giant Skeletons will spawn in hordes. Splash damage towers, like the Rocketeer or Mortar can deal lots of damage to these hordes.
- Most slowing towers are on the table when it comes to slowing the Giant Skeleton down. The Cryomancer, Electroshocker, Warden and Freezer are most effective due to the Giant Skeleton's tendency to spawn in hordes, while still being very effective against singular Giant Skeletons.
- As the Giant Skeleton has Stun Immunity, stunning towers like the Warden and Electroshocker will only slow it down.
- As it has Stun Immunity, it cannot be knocked back.
Gallery
[edit]Animations
-
Walking animation (5 February 2025 – Present)
Converted Variants
-
Green variant, current version (11 June 2025 – Present)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Thumbnails
-
Giant Skeleton on the game thumbnail.
-
Giant Skeleton on the game thumbnail.
Miscellaneous
-
Giant Skeleton on its Index icon.
Update History
[edit]- 5 Feburary 2025 - v1.52.0
- Giant Skeleton added.
- 31 October 2025 - v1.79.0
- Giant Skeleton now appears in Blind Faith as part of the Null & Void Event.
- Health increased from 1,800 to 5,000 in Sandbox mode.
- Bug: Health change is also applied in Badlands II.
- Cash given now depends on the mode.
- Gives
$2,000 every 50% health lost in Blind Faith's Easy and Hard difficulties. - Gives
$3 every 50% health lost by default.
- Gives
- 26 November 2025 - v1.80.1e
- Giant Skeleton no longer appears in Blind Faith as the Null & Void Event ended.
- 3 December 2025 - v1.82.0
- Health decreased from 5,000 to 1,800.
- Bugfix: No longer has 5,000 health in Badlands II.
- 20 December 2025 - v1.83.0
- Bug: Now has 10,000 Shield Health.
- 22 December 2025 - v1.83.3
- Bugfix: No longer has 10,000 Shield Health.
- 28 January 2026 - v1.84.0
- Bugfix: Now gives
$2,000 every 50% health lost instead of
$3 every 50% health lost in Badlands II.
- Bugfix: Now gives
- 22 April 2026 - v1.89.0
- Now appears in Challenge Trials.
- Now appears in Polluted Wasteland II.
- Has 6,000 health.
- 7 August 2026 - v2.5.0
- Now appears in Rock Bottom and Surface Tension.
- Has 2,500 health in Rock Bottom.
- Has 475 health in Surface Tension.
- Gives
$3,000 every 50% health lost in Rock Bottom. - Gives
$300 every 50% health lost in Surface Tension.
- Now appears in Rock Bottom and Surface Tension.
Notes
[edit]
| Western (Badlands II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Husk Wave 13 |
Giant Skeleton Wave 15 |
Necromancer Wave 16 |
| Nuclear (Polluted Wasteland II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Warden Wave 22 |
Giant Skeleton & Necromancer King Wave 23 |
Nuclear Guardian Wave 24 |
| Blind Faith (Null & Void Event, Night III) (31 October 2025 – 26 November 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Null Accelerator Wave 25 |
Skeleton, Executioner Skeleton, Giant Skeleton, Hallow Guard & Null Necromancer Wave 27 |
Rift Walker Wave 30 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
