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==Strategy==
==Strategy==
*These enemies are strong and fast, and are quite a step up from the [[Necromancer (Enemies Beta)|Necromancer]]. Cheap towers with high DPS are the best way to fend these enemies off, boosted by the [[DJ Booth]] and [[Commander]].
*These enemies are strong and fast, and are quite a step up from the [[Necromancer (Enemies Beta)|Necromancer]]. Cheap towers with high DPS are the best way to fend these enemies off.
**Such towers include Level 3 [[Minigunner]]s, Level 3 [[Ranger]]s and Level 3 [[Golden Crook Boss]]es.
**Such towers include Level 3 [[Minigunner]]s, Level 3 [[Ranger]]s and Level 3 [[Golden Crook Boss]]es.
**It is recommended to use both [[Commander]] and [[DJ Booth]] for their respective boosts.
**The [[Accelerator]] can be used, but is inconsistent due to its long charge-up and cooldown times. Only the Level 5 [[Accelerator]] can hold off '''Husks''' without additional support.
***The [[Accelerator]] can also be used, but is inconsistent due to its long charge-up and cooldown times. Only the Level 5 [[Accelerator]] can hold off '''Husks''' without additional support.
***Level 0-4 [[Accelerator]]s can still be very strong with support from slowing towers.
***Level 0-4 [[Accelerator]]s can still be very strong with support from slowing towers.
**The [[Military Base]] can be quite strong against '''Husks''' due to the [[Tank (Unit)|Tank]] and [[Railgun Tank]]'s high health.
*The [[Military Base]] can be quite strong against '''Husks''' due to the [[Tank (Unit)|Tank]] and [[Railgun Tank]]'s high health.
***Be aware that only one unit spawns per [[Military Base]] on [[Badlands II]], which will go down a random path. The [[units]] may not go on the path where you need them.
**Be aware that only one unit spawns per [[Military Base]] on [[Badlands II]], which will go down a random path. The [[units]] may not go on the path where you need them.
**Multiple Level 4 [[Gladiator]]s or Level 5 [[Ace Pilot]]s can also effectively deal with the '''Husk''', although they may need supports depending on how many are on the map.
*Multiple Level 4 [[Gladiator]]s or Level 5 [[Ace Pilot]]s can also effectively deal with the '''Husk''', although they may need supports depending on how many are on the map.
**Towers that can damage multiple enemies at a time are very effective here, as the '''Husk''' spawns in large hordes. Such towers include the [[Executioner]] and [[Mortar]].
*Towers that can damage multiple enemies at a time are very effective here, as the '''Husk''' spawns in large hordes. Such towers include the [[Executioner]], [[Rocketeer]] and [[Mortar]].
*Slowing towers are recommended due to the '''Husk's''' speed. The [[Sledger]] and [[Toxic Gunner]] are by far the most useful ones.
*Slowing towers are recommended due to the '''Husk's''' high speed. The [[Sledger]] and [[Toxic Gunner]] are by far the most useful against this.


==Gallery==
==Gallery==

Revision as of 21:06, 25 October 2023

<infobox>

 <title source="title1"><default>Husk</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingFast </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingFast </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

"Quick and tough enemies are coming in quick!
Get ready for FALLENS!"

Commander dialogue on Wave 20 (Formerly, Western)

Description

The Husk is a fast enemy that appears in Badlands II. It has a decent amount of health and a fast speed, making it a relatively strong enemy.

The Husk replaces the Fallen in Badlands II.

Appearance

The Husk has a very desaturated green skin color and a dark khaki torso and legs. It has a patch of missing skin on its head, exposing its skull. It also has a hole in its torso, exposing a chest cavity, as well as its ribs. It has dark green veins on its arms and it emits tan particles from its torso.

Strategy

  • These enemies are strong and fast, and are quite a step up from the Necromancer. Cheap towers with high DPS are the best way to fend these enemies off.
  • The Military Base can be quite strong against Husks due to the Tank and Railgun Tank's high health.
    • Be aware that only one unit spawns per Military Base on Badlands II, which will go down a random path. The units may not go on the path where you need them.
  • Multiple Level 4 Gladiators or Level 5 Ace Pilots can also effectively deal with the Husk, although they may need supports depending on how many are on the map.
  • Towers that can damage multiple enemies at a time are very effective here, as the Husk spawns in large hordes. Such towers include the Executioner, Rocketeer and Mortar.
  • Slowing towers are recommended due to the Husk's high speed. The Sledger and Toxic Gunner are by far the most useful against this.

Trailers

Trivia

Update History

  • 30 September 2022
    • Husk added.


Western (Badlands II)
Previous Debut Current Debut Next Debut
Necromancer
Wave 19
Husk
Wave 20
Giant Boss
Wave 22


Error creating thumbnail: File missing
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other