Husk: Difference between revisions
imported>3nt4rna1Wastaken No edit summary |
imported>Mentin123 m Updating page links (automatic) |
||
| Line 1: | Line 1: | ||
{{EnemyTabs}} |
{{EnemyTabs}} |
||
{{ZombieLegacy |
{{ZombieLegacy |
||
|image1 = |
|image1 = Husk.png |
||
|first_wave_appearance = 13 |
|first_wave_appearance = 13 |
||
|mode_appearance = [[Badlands II|{{Colour|WesternMode}}]] |
|mode_appearance = [[Badlands II|{{Colour|WesternMode}}]] |
||
Revision as of 21:54, 8 December 2025
<infobox>
<title source="title1"><default>Husk</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group collapse="open">
<header>Statistics</header>
<panel>
<section>
<label>Modern</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>
Fast (6)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Legacy</label>
<label>Legacy</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>
Fast (6)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<header>Ability</header>
<panel>
<section>
<label>Modern</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Legacy</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
Description
The Husk is a fast enemy that appears in Badlands II. It has a decent amount of health and a fast speed, making it a relatively strong enemy. Its modern version always spawns with Corpse, meaning it turns into a Corpse upon death.
The Husk replaces the Fallen in Badlands II.
Appearance
The Husk has a very desaturated green skin color and a dark khaki torso and legs. It has a patch of missing skin on its head, exposing its skull. It also has a hole in its torso, exposing a chest cavity, as well as its ribs. It has dark green veins on its arms and it emits tan particles from its torso.
Strategy
- These enemies are strong and fast, and are quite a step up from the Necromancer. Cheap towers with high DPS are the best way to fend these enemies off.
- Such towers include Level 3 Minigunners, Level 2 Rangers and Level 3 Golden Crook Bosses.
- It is recommended to use both Commander and DJ Booth for their respective boosts.
- The Accelerator can also be used, but is inconsistent due to its long charge-up and cooldown times. Only the Level 5 Accelerator can hold off Husks without additional support.
- Level 0-4 Accelerators can still be very strong with support from slowing towers.
- The Military Base can be quite strong against Husks due to the Tank and Railgun Tank's high health.
- Be aware that only one unit spawns per Military Base on Badlands II, which will go down a random path. The units may not go on the path where you need them.
- Multiple Level 4 Gladiators or Level 5 Ace Pilots can also effectively deal with the Husk, although they may need supports depending on how many are on the map.
- Towers that can damage multiple enemies at a time are very effective here, as the Husk spawns in large hordes. Such towers include the Executioner, Rocketeer and Mortar.
- Slowing towers are recommended due to the Husk's high speed. The Frost Blaster and Freezer are by far the most useful against this.
Gallery
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Trailers
-
Husk in the game trailer.
Miscellaneous
-
Husk on its Index icon.
Trivia
- The Level 0-4 Badlands skin for the Cowboy and Golden Cowboy is based on this enemy.
Update History
| Western (Badlands II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Breaker2 Wave 11 |
Husk Wave 13 |
Giant Skeleton Wave 15 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |

