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{{EnemyTabs}}
{{EnemyTabs}}
{{RemovedSandboxOnly|date = 24th of September 2025}}
{{For|[[Shadow Boss]]|[[Hidden]]|[[Ninja]]}}
{{For|[[Shadow Boss]]|[[Hidden]]|[[Ninja]]}}
{{Zombie
{{Zombie
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|-|Enemies Beta = [[File:Shadow3.png]]
|-|Enemies Beta = [[File:Shadow3.png]]
</tabber>
</tabber>
|mode_appearance = [[Golden Mode|{{Colour|GoldenMode}}]]<br/>[[Fallen Mode (Legacy)|{{Colour|LegacyFallenMode}}]]<br/>[[Polluted Wasteland II|{{Colour|NuclearMode}}]]<br/>{{InfoboxContainer|Challenges|
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>{{InfoboxContainer|Challenges|
*[[Juggernaut (Challenge)|Juggernaut]]
*[[Juggernaut (Challenge)|Juggernaut]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
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*[[Oops! All slimes!]]
*[[Oops! All slimes!]]
*[[Vanguard (Challenge)|Vanguard]]}}
*[[Vanguard (Challenge)|Vanguard]]}}
----
|first_wave_appearance = 13
Originally:<br>[[Fallen Mode|{{Color|LegacyFallenMode|Fallen}}]]<br>[[Polluted Wasteland II|{{Color|NuclearMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[Pizza Party|{{Color|PizzeriaMode}}]]
|first_wave_appearance = 13 (Golden, Legacy Fallen & Challenges)
----
Orignally:<br>13 (Fallen, Nuclear, Western & Pizzeria)
|base_hp = [[File:HealthIcon.png|20px|Health]]20
|base_hp = [[File:HealthIcon.png|20px|Health]]20
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5)
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5)
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|-|Current =
|-|Current =
{{QuoteBox|Incoming ninjas!<br/>(Hint: Get camo detection.)|Beginning of Wave 13 ([[Golden Mode|Golden]])}}
{{QuoteBox|Incoming ninjas!<br/>(Hint: Get camo detection.)|Beginning of Wave 13 ([[Golden Mode|Golden]])}}
{{QuoteBox|Keep an eye out for hidden enemies!<br/>Without the right upgrades, they'll sneak right past your defenses!|[[Narrators#Commander|Commander]] dialogue on Wave 13 ([[Fallen Mode|Fallen]])}}
{{QuoteBox|Keep an eye out for hidden enemies!<br/>Without the right upgrades, they'll sneak right past your defenses!|[[Commander (Narrator)|Commander]] dialogue on Wave 13 ([[Fallen Mode|Fallen]])}}
|-|Translated =
|-|Translated =
{{QuoteBox|Be careful not to hide your enemies.<br/>Disable security without making the necessary changes.|[[Narrators#Commander|Commander]] dialogue on Wave 13 ([[Translated#Dialogue|Translated Fallen]])}}
{{QuoteBox|Be careful not to hide your enemies.<br/>Disable security without making the necessary changes.|[[Commander (Narrator)|Commander]] dialogue on Wave 13 ([[Translated#Dialogue|Translated Fallen]])}}
{{QuoteBox|без цвета|[[Narrators#Commander|Commander]] dialogue on Wave 15 ([[Translated#Dialogue|Translated Fallen]])}}
{{QuoteBox|без цвета|[[Commander (Narrator)|Commander]] dialogue on Wave 15 ([[Translated#Dialogue|Translated Fallen]])}}
|-|Version 1 =
|-|Version 1 =
{{QuoteBox|Keep a<sup>[sic]</sup> eye out for hidden enemies!<br/>Without the right upgrades, they'll sneak right past your defenses!|[[Narrators#Commander|Commander]] dialogue on Wave 13 ([[Fallen Mode|Fallen]])}}
{{QuoteBox|Keep a{{sic}} eye out for hidden enemies!<br/>Without the right upgrades, they'll sneak right past your defenses!|[[Commander (Narrator)|Commander]] dialogue on Wave 13 ([[Fallen Mode|Fallen]])}}
{{QuoteBox|More Shadows!|[[Narrators#Commander|Commander]] dialogue on Wave 15 ([[Fallen Mode|Fallen]])}}
{{QuoteBox|More Shadows!|[[Commander (Narrator)|Commander]] dialogue on Wave 15 ([[Fallen Mode|Fallen]])}}
|-|April Fools 2022 =
|-|April Fools 2022 =
{{QuoteBox|Keep a<sup>[sic]</sup> eye out fow hidden enemies! (๑•̀ㅂ•́)૭☒<br/>Without the wight upgwades, they'ww sneak wight past youw defenses! (☉ㅅ☉U)|[[Narrators#Commander (April Fools 2022)|Commander]] dialogue on Wave 13 ([[April Fools 2022#Narration|April Fools 2022 Fallen]])}}
{{QuoteBox|Keep a{{sic}} eye out fow hidden enemies! (๑•̀ㅂ•́)૭☒<br/>Without the wight upgwades, they'ww sneak wight past youw defenses! (☉ㅅ☉U)|[[Commander (Narrator)|Commander]] dialogue on Wave 13 ([[April Fools 2022#Narration|April Fools 2022 Fallen]])}}
{{QuoteBox|Mowe shadows! .⁰(☒д☒ₒ )⁰.|[[Narrators#Commander (April Fools 2022)|Commander]] dialogue on Wave 15 ([[April Fools 2022#Narration|April Fools 2022 Fallen]])}}
{{QuoteBox|Mowe shadows! .⁰(☒д☒ₒ )⁰.|[[Commander (Narrator)|Commander]] dialogue on Wave 15 ([[April Fools 2022#Narration|April Fools 2022 Fallen]])}}
</tabber>}}
</tabber>}}
__TOC__
__TOC__
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The '''Shadow''' is a relatively high health [[Enemies|enemy]] that cannot be attacked by towers without hidden detection. The '''Shadow''' is faster than the [[Abnormal]] and also has more health than it. Because of its relatively early debut and because it is hidden, it can quickly become a problem without adequate hidden detection.
The '''Shadow''' is a relatively high health [[Enemies|enemy]] that cannot be attacked by towers without hidden detection. The '''Shadow''' is faster than the [[Abnormal]] and also has more health than it. Because of its relatively early debut and because it is hidden, it can quickly become a problem without adequate hidden detection.


The '''Shadow''' appears in [[Polluted Wasteland II]]. It also appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] and [[Legacy Fallen Mode|Legacy Fallen]] modes.
The '''Shadow''' appears [[Sandbox Mode|Sandbox]] exclusive, [[Golden Mode|Golden]] and [[Legacy Fallen Mode|Legacy Fallen]] modes.


The [[Dark Necromancer]] can also spawn the '''Shadow'''. It also can be spawned by the [[Mystery]].
The [[Dark Necromancer]] can also spawn the '''Shadow'''. It also can be spawned by the [[Mystery]].
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<gallery>
<gallery>
Shadow0.png|First version (29 October 2020 – 8 May 2021)
Shadow0.png|First version (29 October 2020 – 8 May 2021)
</gallery>

{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseShadow.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
</gallery>


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*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
**'''Shadow''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
**'''Shadow''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
*'''19 February 2025''' - [[v1.54.0]]
**No longer appears in [[Polluted Wasteland II]].
**{{Bug}} '''Shadow’s''' model does not load in the [[Index]].
*'''24 September 2025''' - [[v1.75.0]]
**No longer appears in public rotation of [[Challenge Maps]], as they exclusively appear within [[Sandbox Mode|Sandbox]] mode.
}}
}}


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{{LegacyFallen|[[Abnormal Boss]]|Wave 10|Shadow|Wave 13|[[Mystery]]|Wave 16}}
{{LegacyFallen|[[Abnormal Boss]]|Wave 10|Shadow|Wave 13|[[Mystery]]|Wave 16}}
{{FallenNuclear|[[Wasted Boss]]|Wave 10|Shadow|Wave 13|[[Mystery]]|Wave 16}}
{{FallenNuclear|[[Wasted Boss]]|Wave 10|Shadow|Wave 13|[[Mystery]]|Wave 16}}
{{PollutedWasteland|[[Mutated Boss]]|Wave 10|Shadow|Wave 13|[[Mystery]]|Wave 16}}
{{Badlands|[[Abnormal Boss]]|Wave 10|Shadow|Wave 13|[[Breaker2]]|Wave 16}}






{{ZombieNavBox}}
{{ZombieNavBox}}
[[Category:Early-Game]]

Latest revision as of 16:10, 12 July 2026


Sandbox Only Content

Shadow was previously removed on the 24th of September 2025, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

Similar Article
This article is about Shadow. You may be looking for Shadow Boss, Hidden or Ninja.

<infobox>

 <title source="title1"><default>Shadow</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

"Incoming ninjas!
(Hint: Get camo detection.)"

―Beginning of Wave 13 (Golden)
"Keep an eye out for hidden enemies!
Without the right upgrades, they'll sneak right past your defenses!"

Commander dialogue on Wave 13 (Fallen)
"Be careful not to hide your enemies.
Disable security without making the necessary changes."

Commander dialogue on Wave 13 (Translated Fallen)
"без цвета"
Commander dialogue on Wave 15 (Translated Fallen)
"Keep a[sic] eye out for hidden enemies!
Without the right upgrades, they'll sneak right past your defenses!"

Commander dialogue on Wave 13 (Fallen)
"More Shadows!"
Commander dialogue on Wave 15 (Fallen)
"Keep a[sic] eye out fow hidden enemies! (๑•̀ㅂ•́)૭☒
Without the wight upgwades, they'ww sneak wight past youw defenses! (☉ㅅ☉U)"

Commander dialogue on Wave 13 (April Fools 2022 Fallen)
"Mowe shadows! .⁰(☒д☒ₒ )⁰."
Commander dialogue on Wave 15 (April Fools 2022 Fallen)

Description

[edit]

The Shadow is a relatively high health enemy that cannot be attacked by towers without hidden detection. The Shadow is faster than the Abnormal and also has more health than it. Because of its relatively early debut and because it is hidden, it can quickly become a problem without adequate hidden detection.

The Shadow appears Sandbox exclusive, Golden and Legacy Fallen modes.

The Dark Necromancer can also spawn the Shadow. It also can be spawned by the Mystery.

Appearance

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Strategy

[edit]
  • Most early game towers gain hidden detection. Such towers are recommended to deal with early Shadows.
    • As Shadows spawn in hordes, the Golden Pyromancer is particularly useful, being able to damage multiple enemies at once and having hidden detection by default.
      • The Pyromancer can also be useful against Shadows, although it costs more and does not have hidden detection at base level.
    • Single target towers, like the Militant, Golden Soldier, Crook Boss or Warden, can also clear out groups of Shadows, although they will require more cash to successfully eliminate them.
    • The Minigunner and Accelerator are very strong options against Shadows, as lower levels have DPS relative to the Shadows' health.
      • Use of the Farm to get these towers is recommended.
      • Be wary of the Accelerator's long charge-up time, cooldown time and short overcharge, as it may allow some Shadows to leak without sufficient upgrades.
  • For splash damage towers that cannot target Shadows, such as the Mortar, if a Shadow is caught up in an explosion, they will be dealt splash damage.
    • This means that another detectable enemy must be near the Shadow for a splash damage tower to hit the Shadow.
    • While the Rocketeer has hidden detection, it should not be used early on due to its high upgrade and placement cost.
  • You can use the Frost Blaster, Freezer and Warden to slow this down, though it is not necessary.
    • You cannot use the Toxic Gunner as it does not have hidden detection.
    • The Sledger and Electroshocker, while not having hidden detection, can hit Shadows if another detectable enemy is near it, as they can hit multiple enemies, but this rarely occurs.
  • The Necromancer can be an useful counter to Shadows, as its skeletons have higher health than Shadows and has piercing to deal with hordes of them.
    • Additionally, most of its units have hidden detection, making them even more useful against Shadows.
  • Barricades can be quite effective against Shadows if you are unable to get any reliable hidden detecting towers in time as it can damage hidden enemies. Do be aware that it can only defeat eight Shadows before it breaks.
[edit]

Previous Variants

Corpse Variants

Promotional Videos

Trailers

Miscellaneous

Trivia

[edit]

Update History

[edit]


Error creating thumbnail: File missing Golden
Previous Debut Current Debut Next Debut
Abnormal Boss
Wave 10
Shadow
Wave 13
Mystery
Wave 16
Error creating thumbnail: File missing Legacy Fallen
Previous Debut Current Debut Next Debut
Abnormal Boss
Wave 10
Shadow
Wave 13
Mystery
Wave 16
Error creating thumbnail: File missing Fallen (Polluted Wasteland)
Previous Debut Current Debut Next Debut
Wasted Boss
Wave 10
Shadow
Wave 13
Mystery
Wave 16


Error creating thumbnail: File missing
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other