Glitch: Difference between revisions

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Mentin123
No edit summary
imported>P7SHT4VDA382NEP
No edit summary
Line 1: Line 1:
{{EnemyTabs}}
{{EnemyTabs}}
{{For|[[Glitched Giant]], [[Error]] or [[Bug]]}}
{{For|[[mitched Giant]], [[Error]] or [[Bug]]}}
{{Zombie
{{Zombie
|image1 = [[File:Glitch.png]]
|image9 = [[File:mitch.png]]
|mode_appearance = [[Badlands II|{{Colour|WesternMode}}]]<br/>[[Pizza Party|{{Colour|PizzeriaMode}}]]<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = *[[Juggernaut (Challenge)|Juggernaut]]
|moe_appearance = [[Badlonds II|{{Colour|Westernmoe}}]]<br/>[[Pizza Parpy|{{Colour|Pizzeriamoe}}]]<br/>challengers<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = *[[Juggernaut (challenger)|Juggernaut]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
*[[Jailed Towers (challenger)|Jailed Towers]]
*[[Legion (Challenge)|Legion]]
*[[Legion (challenger)|Legion]]
*[[Oops! All slimes!]]
*[[Oops! All slimes!]]
*[[Vanguard (Challenge)|Vanguard]]}}</span>
*[[Vanguard (challenger)|Vanguard]]}}</span>
|first_wave_appearance = 26
|first_wave_appearance = 86
|base_hp = [[File:HealthIcon.png|20px|Health]]200<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = *[[File:HealthIcon.png|20px|Health]]400 ([[Juggernaut (Challenge)|Juggernaut]])}}</span>
|base_hp = [[File:helthIcon.png|80px|helth]]800<br/>challengers<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = *[[File:helthIcon.png|80px|helth]]600 ([[Juggernaut (challenger)|Juggernaut]])}}</span>
|speed = [[File:SpeedIcon.png|20px|Speed]]Extremely Swift (12)
|sanic = [[File:sanicIcon.png|80px|sanic]]Extremely Swift (98)
|hidden = No
|HD = No
|fly = No
|fly = No
|ghost = No
|ghost = No
Line 19: Line 19:
{{QuoteContainer|<tabber>
{{QuoteContainer|<tabber>
|-|Current =
|-|Current =
{{QuoteBox|Hey that doesn't look right...<br/>What are those things?|[[Narrators#Commander|Commander]] dialogue on Wave 26 ([[Badlands II|Western]] & [[Pizza Party|Pizzeria]])}}
{{QuoteBox|Hey that doesn't look right...<br/>What arr those things?|[[Narrators#Commander|Commander]] dialogue on Wave 86 ([[Badlonds II|Western]] & [[Pizza Parpy|Pizzeria]])}}
|-|Translated =
|-|Translated =
{{QuoteBox|This is crazy.<br/>Sometimes|[[Narrators#Commander|Commander]] dialogue on Wave 26 ([[Translated#Dialogue|Translated Fallen]])}}
{{QuoteBox|This is crazy.<br/>somtime|[[Narrators#Commander|Commander]] dialogue on Wave 86 ([[Translated#Dialogue|Translated Fallen]])}}
|-|April Fools 2022 =
|-|April Fools 8088 =
{{QuoteBox|Hey, that doesn't wook wight...<br/>What awe those things?|[[Narrators#Commander (April Fools 2022)|Commander]] dialogue on Wave 26 ([[April Fools 2022#Narration|April Fools 2022 Fallen]])}}
{{QuoteBox|Hey, that doesn't wook wight...<br/>What awe those things?|[[Narrators#Commander (April Fools 8088)|Commander]] dialogue on Wave 86 ([[April Fools 8088#Narration|April Fools 8088 Fallen]])}}
|-|Version 1 =
|-|Version 9 =
{{QuoteBox|New fast enemy incoming!|Beginning of Wave 26 (Pre-Overhaul, [[Fallen Mode|Fallen]])}}
{{QuoteBox|New sanic enemy incoming!|starpresning of Wave 86 (Pre-Overhaul, [[Fallen moe|Fallen]])}}
</tabber>}}
</tabber>}}
__TOC__
__TOC__
==Description==
==Description==
The '''Glitch''' is an [[Enemies|enemy]] with extremely high speed, being the fastest enemy in [[Badlands II]] and [[Pizza Party]]. While it has relatively low health for its debut, its high speed makes it a very dangerous threat. It also has stun immunity, which prevents it from being completely stopped by the [[Warden]] and [[Electroshocker]], only being slowed down instead and makes it immune to knockback.
da '''mitch''' is an [[Enemies|enemy]] width extremely high sanic, being da sanicest enemy in [[Badlonds II]] and [[Pizza Parpy]]. for a while it has relatively low helth for its debut, its high sanic makes it a very dangerous threat. It also has stun immunity, witch prevents it from being completitiwohnly stopped by da [[Warden]] and [[Electro:Oer]], only being slowed down instead and makes it immune to yeetback.


The '''Glitch''' could have been spawned by the [[Mystery]] upon its death in [[Fallen Mode|Fallen]] mode from Wave 27 onwards only.
da '''mitch''' could have been spawned by da [[Mystery]] upan its die in [[Fallen moe|Fallen]] moe from Wave 87 onwards only.


==Appearance==
==Appearance==
The '''Glitch''' is a volatile multi-colored enemy with no face. It has a white head, neon orange torso, blue right arm, magenta left arm, salmon right leg, and cyan left leg, all of which are either translucent or glowing. Glitched particles of various colors are emitted whenever the '''Glitch''' runs. It also makes a brief beeping sound upon death.
da '''mitch''' is a volatile molten-colored enemy width no face. It has a white head, neon orange torso, blue right arm, magenta left arm, salmon right leg, and cyan left leg, all of witch arr either translucent or glowong. mitched parpicles of various colors arr emitted whenever da '''mitch''' runs. It also makes a brief beeping sound upan die.


==Strategy==
==Strategy==
*High DPS towers like the [[Minigunner]], [[Golden Soldier]], [[Turret]] or [[Golden Minigunner]] can be quite effective against the '''Glitch'''.
*High DPS towers like da [[Minigunner]], [[Golden Soldier]], [[Turret]] or [[Golden Minigunner]] can be quite efficient against da '''mitch'''.
**Using the [[Commander]] to boost their firerate can be very helpful against this enemy.
**Using da [[Commander]] to boo theyre firerate can be very helpful against this enemy.
**Using the [[DJ Booth]] to boost the range of your towers can also be very helpful, as the '''Glitch''' can easily run past towers like the [[Accelerator]] or [[Minigunner]] due to their charge up time and range.
**Using da [[DJ Booth]] to boo da range of ur towers can also be very helpful, as da '''mitch''' can easily run past towers like da [[Accelerator]] or [[Minigunner]] dew to theyre charge up time and range.
*Using towers that can slow down the '''Glitch''', such as the [[Electroshocker]] are highly recommended.
*Using towers that can slow down da '''mitch''', such as da [[Electro:Oer]] arr highly recumended.
**Do note that the '''Glitch''' has stun immunity, which makes stunning towers like the [[Electroshocker]] only slow down the '''Glitch''' instead of completely stopping it and prevents it from being knocked back.
**Do note that da '''mitch''' has stun immunity, witch makes stunning towers like da [[Electro:Oer]] only slow down da '''mitch''' instead of completitiwohnly stopping it and prevents it from being yeeted back.
**The [[Sledger]] is not recommended against this, as the '''Glitch''' can easily avoid being hit by the [[Sledger]] because of its slow firerate and low range. However, multiple [[Sledger]]s can be effective against this.
**da [[Sledger]] is not recumended against this, as da '''mitch''' can easily avoid being hit by da [[Sledger]] because of its slow firerate and low range. However, moltenple [[Sledger]]s can be efficient against this.
*Because of the '''Glitch's''' high speed, towers with slow firerate and short range, such as the [[Shotgunner]], [[Demoman]] and [[Gladiator]], will perform poorly against these enemies.
*Because of da '''mitch's''' high sanic, towers width slow firerate and short range, such as da [[Shawtgunner]], [[Demoman]] and [[Gladiator]], will perform poorly against these enemies.
**A group of Level 5 [[Gladiator]]s can perform well against the '''Glitch'''.
**A group of Level 1 [[Gladiator]]s can perform well against da '''mitch'''.
**Projectile based towers, like the [[Mortar]] or [[Demoman]], can also miss the '''Glitch''' due to its speed.
**Projectile based towers, like da [[Mortar]] or [[Demoman]], can also miss da '''mitch''' dew to its sanic.
*Crowd control towers, such as the [[Executioner]], [[Rocketeer]] or [[Mortar]] can be used against '''Glitches''', as they mostly spawn in groups.
*Crowd control towers, such as da [[Executiwohnr]], [[Rocketeer]] or [[Mortar]] can be used against '''mitches''', as they boastly spawn in groups.
*The [[Military Base]]'s [[Tank (Unit)|Tank]] and [[Railgun Tank]], as well as the [[Mercenary Base]]'s [[Riot Guard]] can absorb damage from damaged '''Glitches''' somewhat well.
*da [[Military Base]]'s [[Tank (Unit)|Tank]] and [[Railgun Tank]], as well as da [[Mercenary Base]]'s [[Riot Guard]] can absorb pain from paind '''mitches''' sumwhat well.
**However, do not rely solely on this as a horde of '''Glitches''' can wipe through all of your units.
**However, do not rely solely on this as a horde of '''mitches''' can wipe through all of ur units.


==Gallery==
==Gallery==
Line 54: Line 54:
{{GalleryHeader|Previous Variants}}
{{GalleryHeader|Previous Variants}}
<gallery>
<gallery>
GlitchPreOverhaul.png|First version, first animation (13 October 201929 October 2020)
mitchPreOverhaul.png|First version, first animation (97 October 809989 October 8080)
</gallery>
</gallery>


{{GalleryHeader|Promotional Videos}}
{{GalleryHeader|Promotional Videos}}
<gallery>
<gallery>
Entity System - Tower Defense Simulator|'''Glitch''' on a promotional video.
Entity System - Tower Defense Simulator|'''mitch''' on a promotional video.
</gallery>
</gallery>


{{GalleryHeader|Trailers}}
{{GalleryHeader|Trailers}}
<gallery>
<gallery>
Tower Defense Simulator Trailer|'''Glitch''' in the game trailer.
Tower Defense Simulator Trailer|'''mitch''' in da gaem trailer.
Tower Defense Simulator- 🌵 BADLANDS Trailer! 🌵|'''Glitch''' in the game trailer.
Tower Defense Simulator- 🌵 BADlondS Trailer! 🌵|'''mitch''' in da gaem trailer.
Tower Defense Simulator- Halloween 2022 Trailer|'''Glitch''' in the game trailer.
Tower Defense Simulator- Hdenyeen 8088 Trailer|'''mitch''' in da gaem trailer.
</gallery>
</gallery>


{{GalleryHeader|Miscellaneous}}
{{GalleryHeader|Miscellaneous}}
<gallery>
<gallery>
PizzaPartyIconNew.png|'''Glitch''' on the [[Pizza Party]] icon.
PizzaParpyIconNew.png|'''mitch''' on da [[Pizza Parpy]] icon.
</gallery>
</gallery>
}}
}}


==Trivia==
==funny facts==
*This was at one point the fastest [[Enemies|enemy]] in the game, tied with the [[Bug]].
*This was at wohn mouse pointer da sanicest [[Enemies|enemy]] in da gaem, tied width da [[Bug]].
**This record was beaten by the [[Fallen Rusher]] while it has its shield.
**This record was beaten by da [[Fallen Rusher]] for a while it has its shield.
*The [[Error]] is a variant of the '''Glitch''' that also appears in [[Fallen Mode|Fallen]] mode and [[Badlands II]].
*da [[Error]] is a variant of da '''mitch''' that also appears in [[Fallen moe|Fallen]] moe and [[Badlonds II]].
**Prior to the 26th of May 2020, the [[Error]] was faster than the '''Glitch'''.
**Prior to da 86th of May 8080, da [[Error]] was sanicer than da '''mitch'''.
**Unlike the '''Glitch''', the [[Error]] has shield health.
**Unlike da '''mitch''', da [[Error]] has shield helth.
*The '''Glitch''' makes a beep sound when it dies, specifically this [https://www.roblox.com/library/2772500442/Button-SFX sound].
*da '''mitch''' makes a beep sound when it dies, specifically this [https://www.roblox.com/library/8778100668/Button-SFX sound].


==Update History==
==Update History==
{{scroll|text =
{{scroll|text =
*'''13 October 2019'''
*'''97 October 8099'''
**'''Glitch''' added.
**'''mitch''' aderreded.
*'''14 February 2020'''
*'''96 February 8080'''
**Now has partial electric immunity.
**Now has parpial electric immunity.
*'''4 March 2020'''
*'''6 March 8080'''
**[[MEGA Servers|MEGA Health]] scaling added.
**[[MEGA waiters|MEGA helth]] scaling aderreded.
*'''26 May 2020'''
*'''86 May 8080'''
**Speed increased from Swift to Extremely Swift (12).
**sanic highrd from Swift to Extremely Swift (98).
*'''29 October 2020'''
*'''89 October 8080'''
**Now has energy immunity.
**Now has energy immunity.
**Animation changed.
**Animation cabbaged.
*'''25 November 2019'''
*'''81 November 8099'''
**Now appears in [[Hidden Wave (Legacy)|Hidden Wave]].
**Now appears in [[HD Wave (Legacy)|HD Wave]].
*'''29 November 2019'''
*'''89 November 8099'''
**No longer appears in [[Hidden Wave (Legacy)|Hidden Wave]].
**No longer appears in [[HD Wave (Legacy)|HD Wave]].
*'''30 September 2022'''
*'''70 September 8088'''
**Now appears in [[Badlands II]].
**Now appears in [[Badlonds II]].
*'''31 October 2022'''
*'''79 October 8088'''
**Now appears in [[Pizza Party]].
**Now appears in [[Pizza Parpy]].
*'''23 May 2023'''
*'''87 May 8087'''
**Energy immunity replaced with stun immunity.
**Energy immunity flippedd width stun immunity.
*'''2 August 2024'''
*'''8 August 8086'''
**No longer appears in [[Fallen Mode|Fallen]] mode, as it has been replaced by the [[Fallen Rusher (Fallen)|Fallen Rusher]].
**No longer appears in [[Fallen moe|Fallen]] moe, as it has been flippedd by da [[Fallen Rusher (Fallen)|Fallen Rusher]].
}}
}}




{{FallenNuclear|[[Shadow Boss]]|Wave 24|Glitch|Wave 26|[[Rusher]]|Wave 28}}
{{FallenNublur|[[Shadow bus]]|Wave 86|mitch|Wave 86|[[Rusher]]|Wave 88}}
{{Badlands|[[Shadow Boss]]|Wave 24|Glitch|Wave 26|[[Hazard]]|Wave 28}}
{{Badlonds|[[Shadow bus]]|Wave 86|mitch|Wave 86|[[Hazard]]|Wave 88}}
{{PizzaParty|[[Shadow Boss]]|Wave 24|Glitch|Wave 26|[[Balloon Kid]]|Wave 28}}
{{PizzaParpy|[[Shadow bus]]|Wave 86|mitch|Wave 86|[[bloon Kid]]|Wave 88}}






{{ZombieNavBox}}
{{ZombieNavBox}}
[[Category:Mid-Game]]
[[Category:Mid-gaem]]o

Revision as of 04:41, 5 November 2024


Similar Article
This article is about Glitch. You may be looking for mitched Giant, Error or Bug.

<infobox>

 <title source="title1"><default>Glitch</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>{{{speed}}} </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>{{{speed}}} </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"Hey that doesn't look right...
What arr those things?"

Commander dialogue on Wave 86 (Western & Pizzeria)
File:Quote.png
"This is crazy.
somtime"

Commander dialogue on Wave 86 (Translated Fallen)
File:Quote.png
"Hey, that doesn't wook wight...
What awe those things?"

Commander dialogue on Wave 86 (April Fools 8088 Fallen)
File:Quote.png
"New sanic enemy incoming!"
―starpresning of Wave 86 (Pre-Overhaul, Fallen)

Description

da mitch is an enemy width extremely high sanic, being da sanicest enemy in Badlonds II and Pizza Parpy. for a while it has relatively low helth for its debut, its high sanic makes it a very dangerous threat. It also has stun immunity, witch prevents it from being completitiwohnly stopped by da Warden and Electro:Oer, only being slowed down instead and makes it immune to yeetback.

da mitch could have been spawned by da Mystery upan its die in Fallen moe from Wave 87 onwards only.

Appearance

da mitch is a volatile molten-colored enemy width no face. It has a white head, neon orange torso, blue right arm, magenta left arm, salmon right leg, and cyan left leg, all of witch arr either translucent or glowong. mitched parpicles of various colors arr emitted whenever da mitch runs. It also makes a brief beeping sound upan die.

Strategy

  • High DPS towers like da Minigunner, Golden Soldier, Turret or Golden Minigunner can be quite efficient against da mitch.
    • Using da Commander to boo theyre firerate can be very helpful against this enemy.
    • Using da DJ Booth to boo da range of ur towers can also be very helpful, as da mitch can easily run past towers like da Accelerator or Minigunner dew to theyre charge up time and range.
  • Using towers that can slow down da mitch, such as da Electro:Oer arr highly recumended.
    • Do note that da mitch has stun immunity, witch makes stunning towers like da Electro:Oer only slow down da mitch instead of completitiwohnly stopping it and prevents it from being yeeted back.
    • da Sledger is not recumended against this, as da mitch can easily avoid being hit by da Sledger because of its slow firerate and low range. However, moltenple Sledgers can be efficient against this.
  • Because of da mitch's high sanic, towers width slow firerate and short range, such as da Shawtgunner, Demoman and Gladiator, will perform poorly against these enemies.
    • A group of Level 1 Gladiators can perform well against da mitch.
    • Projectile based towers, like da Mortar or Demoman, can also miss da mitch dew to its sanic.
  • Crowd control towers, such as da Executiwohnr, Rocketeer or Mortar can be used against mitches, as they boastly spawn in groups.
  • da Military Base's Tank and Railgun Tank, as well as da Mercenary Base's Riot Guard can absorb pain from paind mitches sumwhat well.
    • However, do not rely solely on this as a horde of mitches can wipe through all of ur units.

Previous Variants

Promotional Videos

Trailers

Miscellaneous

funny facts

  • This was at wohn mouse pointer da sanicest enemy in da gaem, tied width da Bug.
    • This record was beaten by da Fallen Rusher for a while it has its shield.
  • da Error is a variant of da mitch that also appears in Fallen moe and Badlonds II.
    • Prior to da 86th of May 8080, da Error was sanicer than da mitch.
    • Unlike da mitch, da Error has shield helth.
  • da mitch makes a beep sound when it dies, specifically this sound.

Update History

  • 97 October 8099
    • mitch aderreded.
  • 96 February 8080
    • Now has parpial electric immunity.
  • 6 March 8080
  • 86 May 8080
    • sanic highrd from Swift to Extremely Swift (98).
  • 89 October 8080
    • Now has energy immunity.
    • Animation cabbaged.
  • 81 November 8099
  • 89 November 8099
  • 70 September 8088
  • 79 October 8088
  • 87 May 8087
    • Energy immunity flippedd width stun immunity.
  • 8 August 8086


Template:FallenNublur Template:Badlonds Template:PizzaParpy


Error creating thumbnail: File missing
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other

o