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==Strategy==
==Strategy==
*Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early '''Hiddens'''. Such towers include the [[Soldier]], [[Sniper]], [[Shotgunner]], [[Militant]], [[Gladiator]], and [[Golden Scout]].
*Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early '''Hiddens'''. Such towers include the [[Soldier]], [[Sniper]], [[Shotgunner]], [[Militant]], [[Assassin]], and [[Golden Scout]].
**As '''Hiddens''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular [[Pyromancer]] also gains hidden detection at Level 2 and is a less effective, but still strong tower against '''Hiddens'''.
**As '''Hiddens''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular [[Pyromancer]] also gains hidden detection at Level 2 and is a less effective, but still strong tower against '''Hiddens'''.
**If you can use the [[Farm]] well, the [[Minigunner]] and [[Accelerator]] are feasible choices, though they are not necessary and are fairly expensive, especially in [[Easy Mode|Easy]] mode.
**If you can use the [[Farm]] well, the [[Minigunner]] and [[Accelerator]] are feasible choices, though they are not necessary and are fairly expensive, especially in [[Easy Mode|Easy]] mode.
*For splash damage towers that cannot target '''Hiddens''', such as the [[Mortar]], if a '''Hidden''' is caught up in an explosion, they will be dealt splash damage.
*For splash damage towers that cannot target '''Hiddens''', such as the [[Mortar]] and [[Demoman]], if a '''Hidden''' is caught up in an explosion, they will be dealt splash damage.
**This means that another detectable enemy must be near the '''Hidden''' for a splash damage tower to hit it.
**This means that another detectable enemy must be near the '''Hidden''' for a splash damage tower to hit it.
**While the [[Rocketeer]] has hidden detection, it should not be used early on due to its high upgrade and placement costs.
**While the [[Rocketeer]] has hidden detection, it should not be used early on due to its high upgrade and placement costs.
*Although the Level 0-1 [[Pyromancer]] does not have hidden detection, its flames can pierce through enemies, so the '''Hidden''' can be damaged if there is another detectable enemy near it.
**This should not be relied on, as some waves have '''Hiddens''' as the only enemies appearing.
***Additionally, the [[Pyromancer]] gains hidden detection at Level 2, making it viable against it.
*On wave 16 of [[Molten Mode|Molten]] mode, you can choose to not kill the corpse that the '''Hidden''' leaves, and since it is still on the map, the wave will not end. This allows you to make as much money as you want using the [[DJ Booth]]'s ''Drop the Beat'' ability on Green track.


==Gallery==
==Gallery==

Revision as of 13:01, 30 August 2025


Hidden
Similar Article
This article is about Hidden. You may be looking for the Hidden Boss, Shadow, Ninja or Hidden Zoomer.

<infobox>

 <title source="title1"><default>Hidden</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

<tabber>

Description

The Hidden is an enemy that cannot be attacked by towers without hidden detection that appears in Easy, Casual, Legacy Molten, Intermediate, Molten, Basic Arena PVP and Molten Arena PVP modes, and the Tutorial. It serves to introduce the need for hidden detection, and can be a nuisance without it. It is slightly faster than the Normal and Abnormal.

The Grave Digger had a chance to spawn the Hidden with its Triumphing Sheol ability in Easy mode. The Hidden was also formerly spawned by the Necromancer before its replacement. The Tombstone could also spawn the Hidden before its removal. The Mystery can summon the Hidden upon death.

It also appeared as parts of the SFOTH Event, Metaverse Champions Event and The Classic Event.

Appearance

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Strategy

  • Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early Hiddens. Such towers include the Soldier, Sniper, Shotgunner, Militant, Assassin, and Golden Scout.
    • As Hiddens spawn in hordes, the Golden Pyromancer is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular Pyromancer also gains hidden detection at Level 2 and is a less effective, but still strong tower against Hiddens.
    • If you can use the Farm well, the Minigunner and Accelerator are feasible choices, though they are not necessary and are fairly expensive, especially in Easy mode.
  • For splash damage towers that cannot target Hiddens, such as the Mortar and Demoman, if a Hidden is caught up in an explosion, they will be dealt splash damage.
    • This means that another detectable enemy must be near the Hidden for a splash damage tower to hit it.
    • While the Rocketeer has hidden detection, it should not be used early on due to its high upgrade and placement costs.

Previous Variants (Modern)

Previous Variants (Legacy)

Animations (Modern)

Animations (Legacy)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Promotional Videos

Trailers

Miscellaneous

Trivia

  • On some devices, older versions of the Hidden may have translucent white skin instead of black skin, with certain graphics settings.
  • The headband used by the second, third and current versions of the Hidden is the Shadowy Pirate accessory from the Roblox catalog.

Update History

  • 14 June 2019 - BETA v1.0.0
    • Hidden added.
  • 2 August 2019 - BETA v1.7.0
    • Health increased from 10 to 15.
  • 13 October 2019 - Release v1.0.0
    • Appearance changed.
    • First wave appearance changed from wave 10 to wave 13 and now only spawns in Easy and Normal modes (now Normal and Molten modes).
  • 26 May 2020 - Release v1.11.0
    • First wave appearance changed from wave 13 to wave 9 in Beginners mode (now Normal mode).
  • 29 October 2020 - Overhaul v1.0.0
    • Health decreased from 15 to 10.
    • Appearance changed.
  • 8 May 2021 - Overhaul v1.3.0
    • Appearance changed.
  • 24 February 2024 - v1.14.0
  • 3 May 2024 - v1.20.0
  • 18 May 2024 - v1.22.0
    • Now appears in PVP Test.
      • Has 12 health in PVP Test.
      • Unlocked on Wave 7.
      • Can be sent out for Cash$60 in groups of 5.
      • Adds Cash$8 to economy.
  • 23 May 2024 - v1.23.0
  • 27 May 2024 - v1.23.2
    • Health decreased from 15 to 10 in Molten mode.
  • 28 May 2024 - v1.23.3
  • 29 May 2024 - v1.23.4
    • Send number changed, starts at 3 and increases with waves to 9.
    • Send cooldown increased from 1 to 2.
    • Economy boost increased from Cash$8 to Cash$16.
  • 21 June 2024 v1.25.0
    • Wave unlock increased from 7 to 8.
    • Send cost increased from Cash$60 to Cash$102.
  • 19 July 2024 - v1.26.0
    • Send cooldown removed.
  • 11 September 2024 - v1.31.0
  • 25 September 2024 - v1.33.0
    • Health increased from 10 to 15 in Easy mode.
    • Appearance and animation changed.
  • 11 December 2024 - v1.45.0
  • 17 December 2024 - v1.46.4
  • 17 December 2024 - v1.46.5
    • Hidden no longer appears in Legacy Molten mode, as it has been removed.
  • 12 February 2025 - v1.53.0
    • Legacy version now uses the correct statistics in Sandbox mode.
  • 12 February 2025 - v1.53.3a
  • 12 March 2025 - v1.57.0
    • Now always has 8 health in the Tutorial.
  • 9 April 2025 - v1.60.0
    • Now appears in Low Rank and Mid Rank PVP Test.
      • Has 30 health in Mid Rank.
      • Unlocked on Wave 8 in Mid Rank.
      • Can be sent out for Cash$105 in groups of 2-7 in Mid Rank.
      • Adds Cash$10 to economy in Mid Rank.
      • Has a spawn timer of 0.8 in Low Rank and Mid Rank.
      • Health increased from 12 to 25 in Low Rank.
      • Cost decreased from Cash$102 to Cash$100 in Low Rank.
      • Send number decreased from 3-9 to 2-8 in Low Rank.
      • Economy bonus decreased from Cash$16 to Cash$8 in Low Rank.
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 23 July 2025 - v1.71.0
    • Now appears in Basic Arena and Molten Arena PVP, carrying over most of its PVP Test statistics.
      • Number sent decreased from 2-8 to 2-3 in Basic Arena.
      • Number sent decreased from 2-7 to 2-3 in Molten Arena.


File:BeginnersHardcoreIcon.png Easy
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 9
Breaker2
Wave 11
Casual
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 10
Enraged
Wave 11
File:MoltenHardcoreIcon.png Molten
Previous Debut Current Debut Next Debut
Elite Abnormal
Wave 8
Hidden
Wave 10
Breaker2
Wave 11
Intermediate
Previous Debut Current Debut Next Debut
Ghoul
Wave 7
Hidden
Wave 9
Slime & Enraged
Wave 11
Basic Arena PVP
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 9
Breaker2
Wave 11
Molten Arena PVP
Previous Debut Current Debut Next Debut
Elite Abnormal
Wave 7
Hidden
Wave 9
Breaker2
Wave 10
Tutorial
Previous Debut Current Debut Next Debut
Speedy
Wave 3
Hiden
Wave 4
Normal Boss
Wave 5
The Heights (SFOTH Event)
(24 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Stone Viking
Wave 5
Hidden & Normal Boss
Wave 6
Necromancer
Wave 7
Cyber City (Metaverse Champions Event)
(8 May 2021 – 16 May 2021)
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 9
Fey Yoshida
Wave 10
Classic Candy Cane Lane (The Classic Event, Mission 1)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Speedy
Wave 2
Hidden & Normal Boss
Wave 4
Breaker2
Wave 5
Classic Forest Camp (The Classic Event, Mission 3)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Normal, Slow & Speedy
Wave 1
Hidden & Normal Boss
Wave 3
Breaker2
Wave 5
Classic Castle (The Classic Event, Mission 5)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Hidden Boss
Wave 6
Hidden
Wave 7
Speedy & Korblox General
Wave 8
File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png
Previous Debut Current Debut Next Debut
Normal Boss
Wave 8
Hidden
Wave 10
Mystery
Wave 13


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other