Husk

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<infobox>

 <title source="title1"><default>Husk</default></title>

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File:Quote.png
"Quick and tough enemies are coming in quick!
Get ready for FALLENS!"

Commander dialogue on Wave 20 (Formerly, Western)

Description

The Husk is a fast enemy that appears in Badlands II. It has a decent amount of health and a fast speed, making it a relatively strong enemy.

The Husk replaces the Fallen in Badlands II.

Appearance

The Husk has a very desaturated green skin color and a dark khaki torso and legs. It has a patch of missing skin on its head, exposing its skull. It also has a hole in its torso, exposing a chest cavity, as well as its ribs. It has dark green veins on its arms and it emits tan particles from its torso.

Strategy

  • These enemies are strong and fast, and are quite a step up from the Necromancer. Cheap towers with high DPS are the best way to fend these enemies off.
  • The Military Base can be quite strong against Husks due to the Tank and Railgun Tank's high health.
    • Be aware that only one unit spawns per Military Base on Badlands II, which will go down a random path. The units may not go on the path where you need them.
  • Multiple Level 4 Gladiators or Level 5 Ace Pilots can also effectively deal with the Husk, although they may need supports depending on how many are on the map.
  • Towers that can damage multiple enemies at a time are very effective here, as the Husk spawns in large hordes. Such towers include the Executioner, Rocketeer and Mortar.
  • Slowing towers are recommended due to the Husk's high speed. The Sledger and Toxic Gunner are by far the most useful against this.

Trailers

Trivia

Update History

  • 30 September 2022
    • Husk added.


Western (Badlands II)
Previous Debut Current Debut Next Debut
Necromancer
Wave 19
Husk
Wave 20
Giant Boss
Wave 22


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