Circuit (Polluted Wasteland II): Difference between revisions
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|title1 = Circuit |
|title1 = Circuit |
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|image1 = circuwwt.png |
|image1 = circuwwt.png |
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|mode_appearance = [[Polluted Wasteland II|{{ |
|mode_appearance = [[Polluted Wasteland II|{{Color|NuclearMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]] |
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|first_wave_appearance = 16 (Nuclear)<br/>21 (Challenge Trials) |
|first_wave_appearance = 16 (Nuclear)<br/>21 (Challenge Trials) |
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|base_hp = [[File:HealthIcon.png|20px|Health]] |
|base_hp = [[File:HealthIcon.png|20px|Health]]2,500 (Nuclear & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]1,000 (Challenge Trials) |
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|scale_hp = Trio - [[File:HealthIcon.png|20px|Health]]1,800(Nuclear)<br/>Quad - [[File:HealthIcon.png|20px|Health]]2,000(Nuclear) |
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|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5) |
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5) |
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|cash = {{Money|875}} every 25% health (Nuclear)<br/>{{Money|250}} every 25% health (Challenge Trials)<br/>{{Money|1}} every 25% health (Default) |
|cash = {{Money|875}} every 25% health (Nuclear)<br/>{{Money|250}} every 25% health (Challenge Trials)<br/>{{Money|1}} every 25% health (Default) |
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|legacy_lead = No |
|legacy_lead = No |
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|legacy_immunity = {{Attr|Stun}} |
|legacy_immunity = {{Attr|Stun}} |
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|ability1 = '''Short-Circuit''' - Upon its death, the '''Circuit''' will speed up nearby enemies by 25%. This can stack. |
|ability1 = '''{{WikiAb|Short-Circuit}}''' - Upon its death, the '''Circuit''' will speed up nearby enemies by 25%. This can stack. |
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}} |
}} |
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{{QuoteContainer| |
{{QuoteContainer| |
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}} |
}} |
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==Description== |
==Description== |
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The '''Circuit''', internally referred to as '''Circuit2''', is an enemy that appears in [[Polluted Wasteland II]] and [[Challenge Trials]]. It has a somewhat high amount of health and a slightly fast speed. The '''Circuit''' has one ability, where on death, it speeds up nearby enemies by 25% with no limit. |
The '''Circuit''', internally referred to as '''Circuit2''', is an enemy that appears in [[Polluted Wasteland II]] and [[Challenge Trials]]. It has a somewhat high amount of health and a slightly fast speed. The '''Circuit''' has one ability, where on death, it speeds up nearby enemies by 25% with no limit, similar to the [[Speedy King (Legacy)|Speedy King]]. |
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The '''Circuit''' could be spawned by the [[Nuclear Monster]]. This means it could also appear in [[Oops! All slimes!]], if spawned by the [[Nuclear Monster]]. It also could be spawned by the [[Mystery]], Wave 27 onwards. |
The '''Circuit''' could be spawned by the [[Nuclear Monster]]. This means it could also appear in [[Oops! All slimes!]], if spawned by the [[Nuclear Monster]]. It also could be spawned by the [[Mystery]], Wave 27 onwards. |
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The '''Circuit''' has glowing bright blue skin and a dark blue torso and legs. It has an energy pack on its back with an antenna that emits yellow sparks and six large batteries connected to it. It has a glowing desaturated yellow lightning bolt on its chest and desaturated yellow veins can be seen on its body. It also emits blue pulses and yellow particles from its torso and its head twitches whenever it runs. |
The '''Circuit''' has glowing bright blue skin and a dark blue torso and legs. It has an energy pack on its back with an antenna that emits yellow sparks and six large batteries connected to it. It has a glowing desaturated yellow lightning bolt on its chest and desaturated yellow veins can be seen on its body. It also emits blue pulses and yellow particles from its torso and its head twitches whenever it runs. |
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It plays a thunder strike sound on death. |
It plays a thunder strike sound and visual on death. |
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==Strategy== |
==Strategy== |
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==Gallery== |
==Gallery== |
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{{Gallery| |
{{Gallery| |
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{{GalleryHeader|Corpse Variants}} |
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<gallery> |
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CorpseCircuit2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Trailers}} |
{{GalleryHeader|Trailers}} |
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<gallery> |
<gallery> |
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*'''5 March 2025''' - [[v1.56.0]] |
*'''5 March 2025''' - [[v1.56.0]] |
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**Health decreased from 1,800 to 1,500. |
**Health decreased from 1,800 to 1,500. |
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*'''30 April 2025''' - [[v1.63.0]] |
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**{{Bug}} '''Circuit''' no longer uses the death sound effect. |
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*'''24 September 2025''' - [[v1.75.0]] |
*'''24 September 2025''' - [[v1.75.0]] |
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**Now appears in [[Challenge Trials]]. |
**Now appears in [[Challenge Trials]]. |
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**Cash given is now mode dependent. |
**Cash given is now mode dependent. |
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***Gives {{Money|875}} every 25% health lost in [[Polluted Wasteland II]]. |
***Gives {{Money|875}} every 25% health lost in [[Polluted Wasteland II]]. |
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***Gives {{Money|250}} every 25% health lost in [[ |
***Gives {{Money|250}} every 25% health lost in [[Challenge Trials]]. |
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***Default value is {{Money|1}} every 25% health lost. |
***Default value is {{Money|1}} every 25% health lost. |
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**{{Bug}} Death visuals no longer appear. |
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*'''22 April 2026''' - [[v1.89.0]] |
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**Health increased from 1,500 to 2,500 in [[Polluted Wasteland II]] and [[Sandbox Mode|Sandbox]] mode. |
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Latest revision as of 15:41, 10 June 2026
<infobox>
<title source="title1"><default>Circuit (Polluted Wasteland II)</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "They're starting to use Circuits now!
Circuits will speed up other enemies when they die. Don't be caught off guard." - ―Commander dialogue on Wave 21 (Challenge Trials)
Description
[edit]The Circuit, internally referred to as Circuit2, is an enemy that appears in Polluted Wasteland II and Challenge Trials. It has a somewhat high amount of health and a slightly fast speed. The Circuit has one ability, where on death, it speeds up nearby enemies by 25% with no limit, similar to the Speedy King.
The Circuit could be spawned by the Nuclear Monster. This means it could also appear in Oops! All slimes!, if spawned by the Nuclear Monster. It also could be spawned by the Mystery, Wave 27 onwards.
Appearance
[edit]The Circuit has glowing bright blue skin and a dark blue torso and legs. It has an energy pack on its back with an antenna that emits yellow sparks and six large batteries connected to it. It has a glowing desaturated yellow lightning bolt on its chest and desaturated yellow veins can be seen on its body. It also emits blue pulses and yellow particles from its torso and its head twitches whenever it runs.
It plays a thunder strike sound and visual on death.
Strategy
[edit]- High DPS towers, such as the Ranger, Golden Minigunner, Accelerator or Engineer are recommended to take down the Circuit.
- Slowing towers, such as the Electroshocker, DJ Booth and Warden, may be useful against the Circuit and enemies that were sped up by it.
- As the Circuit has the Stun Immunity, the Electroshocker and Warden will only slow it down instead of stopping it completely while knockback towers like the Brawler will not knock it back.
- As it has Freeze Immunity, freezing towers cannot be used on it, though they can still be used on enemies boosted by it, as long as they are not Freeze Immune themselves.
- Be aware that if an enemy gets boosted by other Circuits, the freeze will be negated. This also applies to other enemies being boosted by the Circuit.
Gallery
[edit]Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Trailers
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Circuit in the game trailer.
Miscellaneous
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Circuit on its Index icon.
Trivia
[edit]- The Circuit is currently the only Polluted Wasteland II enemy to replace two enemies.
Update History
[edit]- 29 July 2022 - v1.3.0
- Circuit added.
- Bug: Its ability can cause frozen enemies to start moving temporarily.
- 23 May 2023 - v1.7.3a
- Energy Immunity replaced with Stun Immunity.
- 19 February 2025 - v1.54.0
- Modern version added.
- None of the changes are applied to the legacy version.
- Now gives Error creating thumbnail: File missing$875 every 25% health lost.
- Freeze Immunity added.
- Modern version added.
- 5 March 2025 - v1.56.0
- Health decreased from 1,800 to 1,500.
- 30 April 2025 - v1.63.0
- Bug: Circuit no longer uses the death sound effect.
- 24 September 2025 - v1.75.0
- Now appears in Challenge Trials.
- Has 1,000 health in Challenge Trials.
- Cash given is now mode dependent.
- Gives Error creating thumbnail: File missing$875 every 25% health lost in Polluted Wasteland II.
- Gives Error creating thumbnail: File missing$250 every 25% health lost in Challenge Trials.
- Default value is Error creating thumbnail: File missing$1 every 25% health lost.
- Bug: Death visuals no longer appear.
- Now appears in Challenge Trials.
- 22 April 2026 - v1.89.0
- Health increased from 1,500 to 2,500 in Polluted Wasteland II and Sandbox mode.
| Nuclear (Polluted Wasteland II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fleshling & Amalgamation Wave 15 |
Circuit Wave 16 |
Breaker4 & Mutagenic Blight Wave 17 |
| Challenge Trials | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Speedy Boss Wave 19 |
Circuit Wave 21 |
Giant Boss Wave 25 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |