Circuit (Polluted Wasteland II)

From Tower Defense Simulator Wiki
Revision as of 16:16, 26 September 2025 by imported>Goderator
Jump to navigation Jump to search

<infobox>

 <title source="title1"><default>Circuit (Polluted Wasteland II)</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"They're starting to use Circuits now!
Circuits will speed up other enemies when they die. Don't be caught off guard."

Commander dialogue on Wave 21 (Challenge Trials)
File:Quote.png
"Hey that doesn't look right...
What are those things?"

Commander dialogue on Wave 26 (Formerly, Nuclear)

Description

The Circuit, internally referred to as Circuit2, is an enemy that appears in Polluted Wasteland II and Challenge Trials. It has a somewhat high amount of health and a slightly fast speed. The Circuit has one ability, where on death, it speeds up nearby enemies by 25% with no limit.

The Circuit could be spawned by the Nuclear Monster. This means it could also appear in Oops! All slimes!, if spawned by the Nuclear Monster. It also could be spawned by the Mystery, Wave 27 onwards.

Appearance

The Circuit has glowing bright blue skin and a dark blue torso and legs. It has an energy pack on its back with an antenna that emits yellow sparks and six large batteries connected to it. It has a glowing desaturated yellow lightning bolt on its chest and desaturated yellow veins can be seen on its body. It also emits blue pulses and yellow particles from its torso and its head twitches whenever it runs.

It plays a thunder strike sound on death.

Strategy

  • High DPS towers, such as the Ranger, Golden Minigunner, Accelerator or Engineer are recommended to take down the Circuit.
    • The Commander and DJ Booth should be used to boost the firerate and range of these towers.
  • Slowing towers, such as the Electroshocker, DJ Booth and Warden, may be useful against the Circuit and enemies that were sped up by it.
    • As the Circuit has the Stun Immunity, the Electroshocker and Warden will only slow it down instead of stopping it completely while knockback towers like the Brawler will not knock it back.
    • As it has Freeze Immunity, freezing towers cannot be used on it, though they can still be used on enemies boosted by it, as long as they are not Freeze Immune themselves.
    • Be aware that if an enemy gets boosted by other Circuits, the freeze will be negated. This also applies to other enemies being boosted by the Circuit.

Trailers

Miscellaneous

Trivia

Update History


Nuclear (Polluted Wasteland II)
Previous Debut Current Debut Next Debut
Fleshling & Amalgamation
Wave 15
Circuit
Wave 16
Breaker4 & Mutagenic Blight
Wave 17
Challenge Trials
Previous Debut Current Debut Next Debut
Speedy Boss
Wave 19
Circuit
Wave 21
Giant Boss
Wave 25


Error creating thumbnail: File missing
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other