Heavy: Difference between revisions
imported>TDSEpikMan mNo edit summary |
imported>3nt4rna1Wastaken No edit summary |
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|-|Enemies Beta = [[File:Heavybet.png]] |
|-|Enemies Beta = [[File:Heavybet.png]] |
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</tabber> |
</tabber> |
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|mode_appearance = [[Golden Mode|{{ |
|mode_appearance = [[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[Molten Mode|{{Color|MoltenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[Pizza Party|{{Color|PizzeriaMode}}]]<br/>[[PVP|{{Color|FallenArena}}]]<br/>{{InfoboxContainer|Challenges| |
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*[[Juggernaut (Challenge)|Juggernaut]] |
*[[Juggernaut (Challenge)|Juggernaut]] |
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*[[Jailed Towers (Challenge)|Jailed Towers]] |
*[[Jailed Towers (Challenge)|Jailed Towers]] |
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| Line 16: | Line 16: | ||
*[[Legion (Challenge)|Legion]] |
*[[Legion (Challenge)|Legion]] |
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*[[Oops! All slimes!]] |
*[[Oops! All slimes!]] |
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*[[Vanguard (Challenge)|Vanguard]]}} |
*[[Vanguard (Challenge)|Vanguard]]}}{{InfoboxContainer|Events|*[[Sk8 P4rk|The Takeover (Master)]]}} |
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---- |
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| ⚫ | |||
Originally:<br>[[Fallen Mode|{{Color|FallenMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]] |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
---- |
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{{InfoboxContainer|Quad|*[[File:HealthIcon.png|20px]]45 (Molten)}} |
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Originally:<br>5 (Fallen)<br>4 (High Rank PVP Test)<br>2 (The Takeover Master) |
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| ⚫ | |||
| ⚫ | |||
|defense = {{Defense}}25% |
|defense = {{Defense}}25% |
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|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.8) |
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.8) |
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|cash = {{Money|35}} on death ( |
|cash = {{Money|25}} on death (Intermediate)<br/>{{Money|35}} on death (Challenge Trials & Pizzeria)<br/>{{Money|45}} on death (Western)<br/>{{Money|50}} on death (Molten)<br/>{{Money|5}} on death (Default) |
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|spawned_by = *[[Dark Necromancer]] (Formerly) |
|spawned_by = *[[Dark Necromancer]] (Formerly) |
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*[[Mystery]] (Golden & Legacy Fallen) |
*[[Mystery]] (Golden & Legacy Fallen) |
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| Line 31: | Line 34: | ||
|ghost = No |
|ghost = No |
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|lead = No |
|lead = No |
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|immunity = {{Attr|Nimble}} (Variable)<br/>{{Attr|Bloated}} (Variable) |
|immunity = {{Attr|Stun}} (Variable)<br/>{{Attr|Freeze}} (Variable){{Attr|Nimble}} (Variable)<br/>{{Attr|Bloated}} (Variable) |
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|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]40 |
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]40 |
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|legacy_defense = {{Defense}}20% |
|legacy_defense = {{Defense}}20% |
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| Line 47: | Line 50: | ||
|versus_wave_unlock = 5 |
|versus_wave_unlock = 5 |
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|versus_eco = {{Money|8}} |
|versus_eco = {{Money|8}} |
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|versus_number = |
|versus_number = 2-3 |
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|versus_timer = 1. |
|versus_timer = 1.6 |
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}} |
}} |
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{{QuoteContainer|<tabber> |
{{QuoteContainer|<tabber> |
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|-|Current = |
|-|Current = |
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{{QuoteBox|Something's not right about the hoard. It looks like they've… mutated?|audio=IntermediateWave7-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Intermediate Mode|Intermediate]])}} |
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{{QuoteBox|The reports didn't mention anything special.<br/>But if that's the case, why are there so many?|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Challenge Trials]])}} |
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{{QuoteBox|Incoming new zombies!|Beginning of Wave 7 ([[Golden Mode|Golden]])}} |
{{QuoteBox|Incoming new zombies!|Beginning of Wave 7 ([[Golden Mode|Golden]])}} |
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{{QuoteBox|Tankier enemies incoming!<br/>They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Legacy Fallen Mode|Legacy Fallen]])}} |
{{QuoteBox|Tankier enemies incoming!<br/>They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Legacy Fallen Mode|Legacy Fallen]])}} |
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| ⚫ | |||
{{QuoteBox|Heads up! Heavy enemies inbound.<br/>Remember, strategically placed defenses are better than any upgrade|audio = Moltenwave-4.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 4 ([[Molten Mode|Molten]])}} |
{{QuoteBox|Heads up! Heavy enemies inbound.<br/>Remember, strategically placed defenses are better than any upgrade|audio = Moltenwave-4.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 4 (Formerly, [[Molten Mode|Molten]])}} |
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| ⚫ | |||
{{QuoteBox|Reports say that Heavies are inbound.<br/>Definitely a step up from the Abnormals.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 (Formerly, [[Fallen Mode|Fallen]])}} |
{{QuoteBox|Reports say that Heavies are inbound.<br/>Definitely a step up from the Abnormals.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 (Formerly, [[Fallen Mode|Fallen]])}} |
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|-|Translated = |
|-|Translated = |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Heavy''' is a slow [[Enemies|enemy]] that appears in [[Molten Mode|Molten]] and |
The '''Heavy''' is a slow [[Enemies|enemy]] that appears in [[Molten Mode|Molten]], [[Challenge Trials]] and Fallen Arena [[PVP]] modes. It also appears in [[Badlands II]] and [[Pizza Party]] maps. It also appears in the [[Sandbox Mode|Sandbox]] exclusive [[Legacy Fallen Mode|Legacy Fallen]] and [[Golden Mode|Golden]] modes, and in [[The Takeover Event]]. |
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In comparison to the [[Abnormal]] and [[Quick]], it is quite a tanky enemy. However, it walks much slower than those enemies. The '''Heavy''' also has [[Defense|defense]], something the [[Quick]] and [[Abnormal]] do not have. The '''Heavy''' can also be spawned by the [[Dark Necromancer]] and the [[Mystery]] in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode only. |
In comparison to the [[Abnormal]] and [[Quick]], it is quite a tanky enemy. However, it walks much slower than those enemies. The '''Heavy''' also has [[Defense|defense]], something the [[Quick]] and [[Abnormal]] do not have. The '''Heavy''' can also be spawned by the [[Dark Necromancer]] and the [[Mystery]] in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode only. |
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==Strategy== |
==Strategy== |
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*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during |
*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance. |
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*Most towers can deal with the '''Heavy''' fairly easily. |
*Most towers can deal with the '''Heavy''' fairly easily. |
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** |
**Efficient early-game towers like the [[Electroshocker]], [[Golden Scout]], [[Militant]], [[Assassin]] or [[Cowboy]] are recommended. |
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**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so. |
**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so. |
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**Towers which bypass [[Defense]], like the [[Trapper]] or [[Military Base]] can do quite well against this enemy, as they will deal full damage to it. |
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**Towers with lower range, such as the [[Brawler]], [[Warden]] and [[Shotgunner]] may struggle due to the '''Heavy's''' high health. |
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***This should not be a worry outside of [[Fallen Mode|Fallen]] mode. |
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**The [[Military Base]]'s units deal full collision damage to enemies with defense, making multiple Level 2 [[Military Base]]s very effective against this enemy. |
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==Gallery== |
==Gallery== |
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DefHacker1Heavy1.png|Green variant, current version, first animation variant (11 June 2025 – Present) |
DefHacker1Heavy1.png|Green variant, current version, first animation variant (11 June 2025 – Present) |
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DefHacker1Heavy2.png|Green variant, current version, second animation variant (11 June 2025 – Present) |
DefHacker1Heavy2.png|Green variant, current version, second animation variant (11 June 2025 – Present) |
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DefHacker2Heavy1.png|Overclock variant, current version (11 June 2025 – Present) |
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DefHacker2Heavy2.png|Overclock variant, current version (11 June 2025 – Present) |
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</gallery> |
</gallery> |
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CorpseHeavy1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present) |
CorpseHeavy1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present) |
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CorpseHeavy2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, second animation variant (12 March 2025 – Present) |
CorpseHeavy2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, second animation variant (12 March 2025 – Present) |
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CorpseModernHeavyNoAnim.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, no animation variant (12 March 2025 – Present) |
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</gallery> |
</gallery> |
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{{GalleryHeader|Corpse Variants (Legacy)}} |
{{GalleryHeader|Corpse Variants (Legacy)}} |
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<gallery> |
<gallery> |
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CorpseLegacyHeavy.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present) |
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</gallery> |
</gallery> |
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Entity System - Tower Defense Simulator|'''Heavy''' on a promotional video. |
Entity System - Tower Defense Simulator|'''Heavy''' on a promotional video. |
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Swarmer Rework - Tower Defense Simulator|'''Heavy''' on a promotional video. |
Swarmer Rework - Tower Defense Simulator|'''Heavy''' on a promotional video. |
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Tower Defense Simulator Roblox Trailer|'''Heavy''' on a promotional video. |
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The Takeover Trailer - Tower Defense Simulator|'''Heavy''' on a promotional video. |
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Valentines Crate 2026 - Tower Defense Simulator|'''Heavy''' on a promotional video. |
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</gallery> |
</gallery> |
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Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Heavy''' in the game trailer. |
Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Heavy''' in the game trailer. |
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Skill Tree Trailer - Tower Defense Simulator|'''Heavy''' in the game trailer. |
Skill Tree Trailer - Tower Defense Simulator|'''Heavy''' in the game trailer. |
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Player VS Player Trailer - Tower Defense Simulator|'''Heavy''' in the game trailer. |
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PVP Trailer Gamespot - Tower Defense Simulator|'''Heavy''' in the game trailer. |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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*The '''Heavy''' is the successor of the [[Blighted]], even though the [[Blighted]] had much higher health than the '''Heavy'''. |
*The '''Heavy''' is the successor of the [[Blighted (Legacy)|Blighted]], even though the [[Blighted (Legacy)|Blighted]] had much higher health than the '''Heavy'''. |
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**The '''Heavy''' used to have a very similar appearance to the [[Blighted]] in its first iteration. |
**The '''Heavy''' used to have a very similar appearance to the [[Blighted (Legacy)|Blighted]] in its first iteration. |
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==Update History== |
==Update History== |
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*'''12 February 2025''' - [[v1.53.0]] |
*'''12 February 2025''' - [[v1.53.0]] |
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**Legacy version now uses the correct statistics in [[Sandbox Mode|Sandbox]] mode. |
**Legacy version now uses the correct statistics in [[Sandbox Mode|Sandbox]] mode. |
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***{{Bug}} Health is now 40 rather than its previous 16. |
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*'''12 February 2025''' - [[v1.53.0|v1.53.3a]] |
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]] |
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**'''Heavy''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode. |
**'''Heavy''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode. |
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***Adds {{Money|8}} to economy. |
***Adds {{Money|8}} to economy. |
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***Has a spawn timer of 1.2. |
***Has a spawn timer of 1.2. |
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*'''23 April 2025''' - [[v1.62.0]] |
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**No longer appears in the [[PVP Test]] as it has been removed. |
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*'''11 June 2025''' - [[v1.67.0]] |
*'''11 June 2025''' - [[v1.67.0]] |
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**No longer appears in [[Fallen Mode]] |
**No longer appears in [[Fallen Mode]] as it has been replaced by the [[Fallen Dreg]]. |
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*'''23 July 2025''' - [[v1.71.0]] |
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**Now appears in Fallen Arena [[PVP]], carrying over most of its [[PVP Test]] statistics. |
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***Number sent decreased from 3-8 to 2-3. |
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***Spawn timer increased from 1.2 to 1.6. |
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*'''12 September 2025''' - [[v1.74.0|v1.74.3a]] |
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**Now appears in [[Sk8 P4rk]] Master difficulty as part of [[The Takeover Event]]. |
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***Has 60 health in [[Sk8 P4rk]]. |
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***Gives {{Money|60}} on death in [[Sk8 P4rk]]. |
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*'''22 September 2025''' - [[v1.74.0|v1.74.3g]] |
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**No longer appears in [[Sk8 P4rk]], as it has been removed. |
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*'''24 September 2025''' - [[v1.75.0]] |
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**Now appears in [[Challenge Trials]]. |
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***Has 60 health. |
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***Gives {{Money|35}} on death. |
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*'''28 January 2026''' - [[v1.84.0]] |
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**Now appears in [[Intermediate Mode|Intermediate]] mode. |
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***Has 45 health. |
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***Gives {{Money|25}} on death. |
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**Health increased from 30 to 45 in [[Molten Mode|Molten]] mode. |
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**Cash given increased from {{Money|35}} to {{Money|50}} on death in [[Molten Mode|Molten]] mode. |
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}} |
}} |
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{{Golden|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}} |
{{Golden|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}} |
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{{ |
{{Intermediate|[[Normal Boss]]|Wave 6|[[Abnormal]], [[Quick]] & Heavy|Wave 7|[[Elite Abnormal]]|Wave 9}} |
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{{Molten|[[Quick]]|Wave 2|Heavy|Wave 5|[[Elite Abnormal]]|Wave 7}} |
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{{LegacyFallen|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}} |
{{LegacyFallen|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}} |
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{{ChallengeTrials|[[Quick]]|Wave 3|Heavy|Wave 5|[[Elite Abnormal]]|Wave 7}} |
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{{Badlands|[[Quick]]|Wave 2|Heavy|Wave 4|[[Skeleton]]|Wave 6}} |
{{Badlands|[[Quick]]|Wave 2|Heavy|Wave 4|[[Skeleton]]|Wave 6}} |
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{{PizzaParty|[[Quick]]|Wave 3|Heavy|Wave 5|[[Ghost]]|Wave 8}} |
{{PizzaParty|[[Quick]]|Wave 3|Heavy|Wave 5|[[Ghost]]|Wave 8}} |
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{{HighRank|[[Quick]]|Wave 2|Heavy|Wave |
{{HighRank|[[Quick]]|Wave 2|Heavy|Wave 5|[[Fallen Squire]]|Wave 7}} |
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{{TakeoverMaster|[[Abnormal]] & [[Quick]]|Wave 1|Heavy|Wave 2|[[Elite Abnormal]]|Wave 4}} |
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Latest revision as of 15:06, 27 June 2026
<infobox>
<title source="title1"><default>Heavy</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.8) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Heavy is a slow enemy that appears in Molten, Challenge Trials and Fallen Arena PVP modes. It also appears in Badlands II and Pizza Party maps. It also appears in the Sandbox exclusive Legacy Fallen and Golden modes, and in The Takeover Event.
In comparison to the Abnormal and Quick, it is quite a tanky enemy. However, it walks much slower than those enemies. The Heavy also has defense, something the Quick and Abnormal do not have. The Heavy can also be spawned by the Dark Necromancer and the Mystery in Golden mode and Legacy Fallen mode only.
Appearance
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Strategy
[edit]- The Heavy has higher health compared to the Abnormal and Quick, along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance.
- Most towers can deal with the Heavy fairly easily.
- Efficient early-game towers like the Electroshocker, Golden Scout, Militant, Assassin or Cowboy are recommended.
- Stronger towers like the Minigunner or Golden Minigunner can fare pretty well if you are able to afford them, though it is advised to use the Farm if you plan to do so.
- Towers which bypass Defense, like the Trapper or Military Base can do quite well against this enemy, as they will deal full damage to it.
Gallery
[edit]Previous Variants (Legacy)
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Second version (29 October 2020 – 8 May 2021)
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First version (13 October 2019 – 29 October 2020)
Animations (Modern)
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Current version, current stun animation (2 August 2024 – Present)
Converted Variants (Modern)
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Green variant, current version, first animation variant (11 June 2025 – Present)
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Green variant, current version, second animation variant (11 June 2025 – Present)
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Overclock variant, current version (11 June 2025 – Present)
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Overclock variant, current version (11 June 2025 – Present)
Corpse Variants (Modern)
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Second Corpse variant, current version, first animation variant (12 March 2025 – Present)
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Second Corpse variant, current version, second animation variant (12 March 2025 – Present)
Corpse Variants (Legacy)
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Second Corpse variant, current version, first animation variant (12 March 2025 – Present)
Promotional Images
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Heavy on a promotional image.
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Heavy on a promotional image.
Promotional Videos
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Heavy on a promotional video.
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Heavy on a promotional video.
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Heavy on a promotional video.
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Heavy on a promotional video.
-
Heavy on a promotional video.
Trailers
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Heavy in the game trailer.
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Heavy in the game trailer.
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Heavy in the game trailer.
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Heavy in the game trailer.
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Heavy in the game trailer.
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Heavy in the game trailer.
Miscellaneous
Trivia
[edit]- The Heavy is the successor of the Blighted, even though the Blighted had much higher health than the Heavy.
- The Heavy used to have a very similar appearance to the Blighted in its first iteration.
Update History
[edit]- 13 October 2019 - Release v1.0.0
- Heavy added.
- 4 March 2020 - Release v1.8.0
- MEGA Health scaling added.
- 29 October 2020 - Overhaul v1.0.0
- Appearance changed.
- Defense of 3 added.
- Health decreased from 35 to 12.
- No longer appears in Golden mode as it has been removed.
- 8 May 2021 - Overhaul v1.3.0
- Appearance changed.
- Health increased from 12 to 16.
- Defense changed from 3 to 20%.
- 30 September 2022 - v1.4.0
- Now appears in Badlands II.
- Now has a new appearance with the Enemies Beta modifier active.
- 31 October 2022 - v1.4.2
- Now appears in Pizza Party.
- 2 August 2024 - v1.27.0
- Modern variant added.
- Appearance changed in Fallen Mode and special maps.
- Now has two randomly chosen walking animations.
- Health increased from 16 to 60 in Fallen Mode.
- Defense increased from 20% to 25%.
- Speed slightly increased (2.5 to 2.8).
- Now gives Cash$35 upon death in modes that support the new income system.
- Bug: Poison and electric defense dropping no longer decreases Heavy's defense.
- 6 November 2024 - v1.40.0
- Bugfix: Poison and electric defense dropping now drops Heavy's defense, though the Jester still cannot drop it.
- 11 December 2024 - v1.45.0
- 17 December 2024 - v1.46.4
- Heavy now appears in Golden mode and Legacy Fallen mode, if activated through Sandbox mode.
- 17 December 2024 - v1.46.5
- Heavy no longer appears in Golden mode and Legacy Fallen mode, as it has been removed.
- 22 January 2025 - v1.50.0
- Health increased from 16 to 45 in Pizza Party.
- 5 February 2025 - V1.52.0
- Health increased from 16 to 45 in Badlands II.
- Cash given is now mode dependent.
- Cash$35 on death in Molten, Fallen and Pizza Party modes.
- Cash$45 on death in Badlands II.
- Cash$5 on death if no value is set for the mode.
- 12 February 2025 - v1.53.0
- Legacy version now uses the correct statistics in Sandbox mode.
- Bug: Health is now 40 rather than its previous 16.
- Legacy version now uses the correct statistics in Sandbox mode.
- 12 February 2025 - v1.53.3a
- Heavy now appears in Golden mode and Legacy Fallen mode, if activated through Sandbox mode.
- 9 April 2025 - v1.60.0
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 11 June 2025 - v1.67.0
- No longer appears in Fallen Mode as it has been replaced by the Fallen Dreg.
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Master difficulty as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 24 September 2025 - v1.75.0
- Now appears in Challenge Trials.
- Has 60 health.
- Gives Cash$35 on death.
- Now appears in Challenge Trials.
- 28 January 2026 - v1.84.0
| File:GoldenHardcoreIcon.png Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 5 |
Heavy Wave 7 |
Abnormal Boss Wave 10 |
| Intermediate | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Normal Boss Wave 6 |
Abnormal, Quick & Heavy Wave 7 |
Elite Abnormal Wave 9 |
| File:MoltenHardcoreIcon.png Molten | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 2 |
Heavy Wave 5 |
Elite Abnormal Wave 7 |
| File:FallenHardcoreIcon.png Legacy Fallen | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 5 |
Heavy Wave 7 |
Abnormal Boss Wave 10 |
| Challenge Trials | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 3 |
Heavy Wave 5 |
Elite Abnormal Wave 7 |
| Western (Badlands II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 2 |
Heavy Wave 4 |
Skeleton Wave 6 |
| Pizzeria (Pizza Party) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 3 |
Heavy Wave 5 |
Ghost Wave 8 |
| Fallen Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Quick Wave 2 |
Heavy Wave 5 |
Fallen Squire Wave 7 |
| Master (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Abnormal & Quick Wave 1 |
Heavy Wave 2 |
Elite Abnormal Wave 4 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |